How to generate Automatically resx files for project [closed] - c#

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Closed 11 years ago.
I want to generation automatically Resx files for my project, I've heared that there's program which does it.
Can anyone tell me it's name?

The only program I know is Visual Studio. You can easily create your own program by using the ResXResourceWriter class.

As Hans stated, for components such as forms and user controls, you can do this via the "Localizable" property. For other ".resx" files, you can easily create your own localized ".resx" file but it needs to be properly named (you can read up on this - Google for "satellite assemblies" for starters). If your goal is dealing with translations in general however, then unless your app is very small, this approach is difficult, tedious and error-prone (trying to track changed strings on your own for instance, whose existing translations have become obsolete). There are 3rd-party packages that can help you however, and I'm the author of one of them (in the interest of full disclosure). See http://www.hexadigm.com.

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Some advice on program performance [closed]

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Closed 9 years ago.
So I have a few developer questions to ask....
Is there ever a certain amount of lines of code after which the program will slow down?
For example, my current major project has a total of over 6000 lines of code (including white-spaces). If this is bad, how can I spread my code out?
In Visual Studio 2012, how do I create a Class Library to hold a lot of my methods/utilities? I have seen that Visual Studio 2010 has the feature but 2012 doesn't. Also, will I benefit from a class library?
My current project layout is ONE .exe file with all the internal code etc compiled inside, I also have a number of icons as embedded resources. Does this affect performance?
Thanks!
Lines of code are irrelevant. What matters is your code.
To create a Class Library check out this link. Sure you will benefit, you can build classes that can be used on other projects. The logic for web is on the System.Web DLL, you can choose to include it or not in a project. You can reuse code.
Embedded resources will not affect performance, but it will probably make your exe file bigger.

When is it recommended to start making dll's [closed]

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Closed 10 years ago.
I was just wondering when is it recommended to make dll's, when your project is over 1000 lines, 5000lines, more? Also should I make dll's for WPF controls that WinForm project uses?
Or maybe when the project has reached some number of classes?
Thanks in advance
This is entirely a matter of personal opinion, but if you're breaking up into projects due to line count or number of classes, you're doing it wrong. you should have a project (and thus a dll) for every high level logical grouping within your solution. you might have a data project, a domain project... etc. if you're going to be reusing code across solutions, then yes, you'll need a dll for that, or a shared project, or something similar.

What is the recommended folder to put Design Pattern Classes [closed]

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Closed 10 years ago.
In VS 2010 Web application, I have few design pattern classes Singleton & Factory etc, currently residing in Util Folder. Would it be correct to move them into App_Code folder.
As per the layered architecture what is the recommended place to put them into ?
Thank you for your help.
Different teams have different naming / structure conventions. I have seen Util folder used, Helper folder etc - just check with the team where they would all be happy to house the files.
Also, as you mentioned APP_CODE, are you using Web Project instead of Web Application?
http://msdn.microsoft.com/en-us/library/dd547590.aspx
It's absolutely up to you, or up to the dev-group to decide ho to design layout of these kind of files.
So feel free to pick the most approriate layout for you.
You should structure them in your application as they conform to the model they ultimately represent. There's no pre-defined 'right way' to do it. The system you're modelling is the driving force.

Full stops in project name bad practise? [closed]

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Closed 10 years ago.
Would it be classed as bad practise to have a solution called "Importer" and then have several projects called Importer.[projectname]
Imagine project name is like Importer.Model etc.
Is that good or not?
I want to confirm my thoughts with other developers
Thanks
No, it's not bad practice, as long as you choose appropriate names.
Visual Studio will assume that the project name provides the default namespace, so for a project named Foo.Bar you'll have Foo.Bar as your namespace.
This is useful when you're working on a set of libraries that fit under a parent namespace. For example, you might want to use your company name as the first part of the namespace, and the library name for the latter part, e.g. MyCorp.MailLib, MyCorp.ReportsLib, etc.

Plugin examples [closed]

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Closed 10 years ago.
I'm creating a web-related application and I want to add plugin support to it. But I want the plugin dlls to be restricted from everything except my SaveSettings(), RequestPage() and SendToHost() methods. Any good examples how to do that?
You can require your plugins to implement an interface which contains those three methods. In your code then you would call those methods where it is necessary to apply the plugin functionality.
Of course this will not prevent them from executing code within those methods that is not desirable. This becomes more of a security problem in this case. I can't think of a straightforward way of doing this except to load the plugin assemblies into another AppDomain and set security restrictions on the AppDomain about what they can do. This will also of course complicate how you pass data between your plugin and your code.

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