Command.Prepare() Causing Memory Leakage? - c#

I've sort of inherited some code on this scientific modelling project, and my colleagues and I are getting stumped by this problem. The guy who wrote this is now gone, so we can't ask him (go figure).
Inside the data access layer, there is this insert() method. This does what it sounds like -- it inserts records into a database. It is used by the various objects being modeled to tell the database about themselves during the course of the simulation.
However, we noticed that during longer simulations after a fair number of database inserts, we eventually got connection timeouts. So we upped the timeout limits, and then we started getting "out of memory" errors from PostgreSQL. We eventually pinpointed the problem to a line where an IDbCommand object uses Prepare(). Leaving it in causes memory usage to indefinitely go up. Commenting out this line causes the code to work just fine, and eliminates all the memory problems. What does Prepare() do that causes this? I can't find anything in the documentation to explain this.
A compressed version of the code follows.
public virtual void insert(DomainObjects.EntityObject obj)
{
lock (DataBaseProvider.DataBase.Connection)
{
IDbCommand cmd = null;
IDataReader noInsertIdReader = null;
IDataReader reader= null;
try
{
if (DataBaseProvider.DataBase.Validate)
{ ... }
// create and prepare the insert command
cmd = createQuery(".toInsert", obj);
cmd.Prepare(); // This is what is screwing things up
// get the query to retreive the sequence number
SqlStatement lastInsertIdSql = DAOLayer...getStatement(this.GetType().ToString() + ".toGetLastInsertId");
// if the obj insert does not use a sequence, execute the insert command and return
if (lastInsertIdSql == null)
{
noInsertIdReader = cmd.ExecuteReader();
noInsertIdReader.Close();
return;
}
// append the sequence query to the end of the insert statement
cmd.CommandText += ";" + lastInsertIdSql.Statement;
reader = cmd.ExecuteReader();
// read the sequence number and set the objects id
...
}
// deal with some specific exceptions
...
}
}
EDIT: (In response to the first given answer) All the database objects do get disposed in a finally block. I just cut that part out here to save space. We've played with that a bit and that didn't make any difference, so I don't think that's the problem.

You'll notice that IDbCommand and IDataReader both implement IDisposable. Whenever you create an instance of an IDisposable object you should either wrap it in a using statement or call Dispose once you're finished. If you don't you'll end up leaking resources (sometimes resources other than just memory).
Try this in your code
using (IDbCommand cmd = createQuery(".toInsert", obj))
{
cmd.Prepare(); // This is what is screwing things up
...
//the rest of your example code
...
}
EDIT to talk specifically about Prepare
I can see from the code that you're preparing the command and then never reusing it.
The idea behind preparing a command is that it costs extra overhead to prepare, but then each time you use the command it will be more efficient than a non prepared statement. This is good if you've got a command that you're going to reuse a lot, and is a trade off of whether the overhead is worth the performance increase of the command.
So in the code you've shown us you are preparing the command (paying all of the overhead) and getting no benefit because you then immediately throw the command away!
I would either recycle the prepared command, or just ditch the call to the prepare statement.
I have no idea why the prepared commands are leaking, but you shouldn't be preparing so many commands in the first place (especially single use commands).

The Prepare() method was designed to make the query run more efficiently. It is entirely up to the provider to implement this. A typical one creates a temporary stored procedure, giving the server an opportunity to pre-parse and optimize the query.
There's a couple of ways code like this could leak memory. One is a typical .NET detail, a practical implementation of an IDbCommand class always has a Dispose() method to release resources explicitly before the finalizer thread does it. I don't see it being used in your snippet. But pretty unlikely in this case, it is very hard to consume all memory without ever running the garbage collector. You can tell from Perfmon.exe and observe the performance counters for the garbage collector.
The next candidate is more insidious, you are using a big chunk of native code. Dbase providers are not that simple. The FOSS kind tends to be designed to allow you to get the bugs out of them. Source code is available for a reason. Perfmon.exe again to diagnose that, seeing the managed heaps not growing beyond bounds but private bytes exploding is a dead giveaway.
If you don't feel much like debugging the provider you could just comment the statement.

Related

Class Constructor vs Using Statement for Database Connections

I have two scenarios (examples below), both are perfectly legitimate methods of making a database request, however I'm not really sure which is best.
Example One - This is the method we generally use when building new applications.
private readonly IInterfaceName _repositoryInterface;
public ControllerName()
{
_repositoryInterface = new Repository(Context);
}
public JsonResult MethodName(string someParameter)
{
var data = _repositoryInterface.ReturnData(someParameter);
return data;
}
protected override void Dispose(bool disposing)
{
Context.Dispose();
base.Dispose(disposing);
}
public IEnumerable<ModelName> ReturnData(filter)
{
Expression<Func<ModelName, bool>> query = q => q.ParameterName.ToUpper().Contains(filter)
return Get(filter);
}
Example Two - I've recently started seeing this more frequently
using (SqlConnection connection = new SqlConnection(
ConfigurationManager.ConnectionStrings["ConnectionName"].ToString()))
{
var storedProcedureName = GetStoredProcedureName();
using (SqlCommand command = new SqlCommand(storedProcedureName, connection))
{
command.CommandType = CommandType.StoredProcedure;
command.Parameters.Add("#Start", SqlDbType.Int).Value = start;
using (SqlDataReader reader = command.ExecuteReader())
{
// DATA IS READ AND PARSED
}
}
}
Both examples use Entity Framework in some form (the first more so than the other), there are Model and Mapping files for every table which could be interrogated. The main thing the second example does over the first (regarding EF) is utilising Migrations as part of the Stored Procedure code generation. In addition, both implement the Repository pattern similar to that which is in the second link below.
Code First - MSDN
Contoso University - Tutorial
My understanding of Example One is that the repository and context are instantiated once the Controller is called. When making the call to the repository it returns the data but leaves the context intact until it is disposed of at the end of the method. Example Two on the other hand will call Dispose as soon as the database call is finished with (unless forced into memory, e.g. using .ToList() on an IEnumerable). If my understanding is not correct, please correct me where appropriate.
So my main question is what are the disadvantages and advantages of using one over the other? Example, is there a larger performance overhead of going with Example 2 compared to Example 1.
FYI: I've tried to search for an answer to the below but have been unsuccessful, so if you are of a similar question please feel free to point me in that direction.
You seem to be making a comparison like this:
Is it better to build a house or to install plumbing in the bathroom?
You can have both. You could have a repository (house) that uses data connections (plumbing) so it's not an "OR" situation.
There is no reason why the call to ReturnData doesn't use a SqlCommand under the hood.
Now, the real important difference that is worth considering is whether or not the repository holds a resource (memory, connection, pipe, file, etc) open for its lifetime, or just per data call.
The advantage of using a using is that resources are only opened for the duration of the call. This helps immensely with scaling of the app.
On the other hand there's an overhead to opening connections, so it's better - particularly for single threaded apps - to open a connection, do several tasks, and then close it.
So it really boils down to what type of app you're writing as to which approach you use.
Your second example isn't using entity framework. It seems you may have two different approaches to data access here although it is hard to tell from the repository snippet as it quite rightly hides the data access implementation. The second example is correctly using a "using" statement as you should on any object that implements IDisposable. It means you don't have to worry about calling dispose. This is using pure ADO.net which is what Entity Framework uses under the hood.
If the first example is using Entity framework you most likely have lazy loading in play in which case you need the DbContext to remain until the query has been executed. Entity Framework is an ORM tool. It too uses ADO.net under the hood to connect to the database but it also offers you alot more on top. A good book on both subjects should help you.
I found learning ADO.net first helps alot in understanding how Entity Framework retrieves info from the Database.
the using statement is good practice where ever you find an object that implements IDisposable. You can read more about that here : IDisposable the right way
In response to the change to the question - the answer still on the whole remains the same. In terms of performance - how fast are the queries returned? Does the performance of one work better than the other? Only your current system and set up can tell you that. Both approaches seem to be doing things the correct way.
I haven't worked with Migrations so not sure why you are getting ADO.net type queries integrating with your EF models but wouldn't be surprised by this functionality. Entity Framework as I have experienced it creates the queries for you and then executes them using the ADO.net objects from your second example. The key point is that you want to have the "using" block for SqlConnection and SqlCommand objects (although I don't think you need to nest them. everything inside the outer "using block will be disposed).
There is nothing stopping you putting a "using" block in your repository around the context but when it comes to lazily load the related Entities you will get an error as the context will have been disposed. If you need to make this change you can include the relevant elements in your query and do away with the lazy loading approach. There are performance gains in certain situations for doing this but again you need to balance this in terms to how your system is performing.

Is looping through IQueryable the same as looping through a Datareader with Reader.Read() in C#

Sorry for the long title :)
I couldn't really find any answers this and this question has been circling through my head for some time now. Short summary of question at the end.
Basically I'm wondering if linq to entities/sql loops through a datareader before it maps the resultset to one of the entities/sql classes or is it already mapped. Does the Iqueryable have to loop through a data reader before I can loop through the Iqueryable. To show what I mean in code I'm wondering if
foreach(object o in SomeIQueryableObject)
{
...do stuff with the object
}
will result in either A:
while(Reader.Read())
{
SomeIqueryableObject.Add(Reader.TranslateRow());
}
//now the iqueryable has been loaded with objects and we can loop through it
//with the above code
foreach(object o in SomeIQueryableObject)
{
...do stuff with the object
}
or will it result in B:
while(Reader.Read())
{
...do stuff with the object
}
//Iqueryable doesn't have to loop through Reader
//before you can loop through Iqueryable.
Short summary: when I use a foreach on an iqueryable, is this the equivalent of looping through a datareader with Reader.Read()
I'm afraid the correct answer here is: it depends.
First of all - it depends on the kind of IQueryable implementation we're talking about; IQueryable<T> is simply an interface and the actual implementation is left to the implementer. To the best of my knowledge Microsoft didn't provide any strict guidelines on how this should be done (heck, no one said IQueryable<T> needs to have anything in common with a database which would make the question pointless).
When we limit ourselves to linq-to-sql/entity-framework, the answer is still: it depends (at least for linq-to-sql, though I'd be surprised if EF works much differently). It depends on several factors (e.g. the type of query you're executing, data volume, etc.). Basically it works similarly to your second pseudo-code (i.e. not loading all the data at once), but optimizations can be used to retrieve data in chunks/buffer it, so in some cases the query execution on the db side might end quicker than your enumeration (though attempting to utilize this is any way might be ... non-trivial).
If you want to simulate the bulk loading version, explicitly call ToList()/ToArray() (or use any other method that would cause all the data to be read).
AFAIK EF will use your second option. The reason for me saying this is that I have experienced that EF will open a second connection when you execute another query while looping through the results of the first query. Since I was using a transaction, AND I disabled distributed transaction, and a second open connection (while the first connection is still open and is used) disables the re-use of the current transaction, my second query threw an exception saying that DTC wasn't enabled.
So my conclusion was: if you are executing a query and looping through the results (so no .ToList()), then the query is still executing, and the connection is still open, and if EF is using a data-reader, then yes, it is within the loop which reads from the data-reader.

Why isn't "CreateCommand()" part of C# (or at least .NET)?

After successfully going through the initial stages of learning C# in tandem with SQL Server, I discovered that the various tutorials that I used simply got it wrong by declaring a global SqlConnection, SqlDataAdapter and even DataSet variables.
As a result, this code that works great in a single threaded application, doesn't work so great in a multi-threaded environment. In my research for a solution, I discovered that both MSDN and this educational answer recommend wrapping the "atomic" parts of a SQL transaction in a using/try method:
private static void CreateCommand(string queryString, string connectionString)
{
using (SqlConnection connection = new SqlConnection(connectionString))
{
try
{
SqlCommand command = new SqlCommand(queryString, connection);
command.Connection.Open();
command.ExecuteNonQuery();
}
catch (InvalidOperationException)
{
//log and/or rethrow or ignore
}
catch (SqlException)
{
//log and/or rethrow or ignore
}
catch (ArgumentException)
{
//log and/or rethrow or ignore
}
}
}
So, what I am going to do now is convert my entire code to using wrappers like this. But before proceeding ahead with this I would like to understand the tradeoffs of this approach. In my experience, there usually is a good reason for a large team of designers/engineers for deciding not to include certain defensive features. This is especially interesting when, from my point of view as a C/C++ programmer, the entire value proposition of C# is "defensiveness" (where the tradeoff is the well known CLR performance hit).
To summarize my question(s):
What are the tradeoffs of encapsulating every transaction in my code as described above?
Are there any caveats I should be looking for?
The reason's down to flexibility. Does the developer want to include the command in a transaction, do they want to retry on a given error, if so how many times, do they want a connection from a thread pool or to create a new connection each time (with a performance overhead), do they want a SQL connection or a more generic DbConnection, etc.
However, MS have provided the Enterprise Library, a suite of functionality which wraps up a lot of common approaches to things in an open source library. Take a look at the Data Access block:
http://msdn.microsoft.com/en-us/library/ff632023.aspx
There is no such method built in because:
Connecting and disconnecting the database for each command is not economical. If you execute more than one command at a given point in the code, you want to use the same connection for them instead of repeatedly opening and closing the connection.
The method can't know what you want to do about each kind of exception, so the only thing that it could do would be to rethrow them, and then there is no point in catching the exceptions in the first place.
So, almost everything that the method does would be specific for each situatuon.
Besides, the method would have to do more to be generally useful. It would have to take parameters for command type and parameters. Otherwise it can only be used for text queries, and would encourage people to create SQL queries dynamically instead of using stored procedures and/or parameterised queries, and that it not something that a general library would want to do.
1 - There are no real tradeoffs, it's pretty standard.
2 - Your code is ok to send commands as strings to be executed as SQL queries, but it lacks quit a bit of flexibility:
You can't use parameterized queries (command.Parameters.AddWithValue(...)) which will be mandatory once you start using stored procedures
You can't use output parameters like this
You can't do anything with whatever would be queried
I prefer to use something like this:
private static void CallProc(string storedProcName, Action<SqlCommand> fillParams, Action postAction, Action onError)
{
using (SqlConnection connection = new SqlConnection(connectionString))
{
using (SqlCommand command = new SqlCommand(String.Format("[dbo].[{0}]", storedProcName), connection))
{
try
{
if(fillParams != null)
fillParams(command);
command.Connection.Open();
command.ExecuteNonQuery();
if(postAction != null)
postAction();
}
catch (InvalidOperationException)
{
//log and/or rethrow or ignore
throw;
}
catch (SqlException)
{
//log and/or rethrow or ignore
throw;
}
catch (ArgumentException)
{
//log and/or rethrow or ignore
throw;
}
catch
{
if(onError != null)
onError();
}
}
}
}
You can then make variants to handle return values, output parameters, etc.
And you call is like:
CallProc("myStoredProc",
command =>
{
command.Parameters.AddWithValue("#paramNameOne", "its value here");
// More parameters for the stored proc...
},
null,
null);
As long as you encapsulate the functionality in a "bottleneck" method like the static method you've posted, so that all your database accesses are implemented in one easy-to-change piece of shared code, there often needs to be no trade-off, because you can change the implementation later without having to rewrite vast tracts of code.
By creating a new connection every time, the risk is that you might incur an expensive overhead for every open/close of the connection. However, the connections should be pooled, in which case the overheads may not be very large and this performance hit may be minimal.
The other approach would be to create a single connection and hold it open, sharing it for all your queries. This is undoubtedly more efficient because you're minimising the overheads per transaction. However, the performance gain may be minimal.
In both cases there will be additional threading (multiple simultaneous queries) issues to resolve unless you make sure that all database queries operate on a single thread. The performance implications all depend on how many queries you're firing off per second - and of course it doesn't matter how efficient your connection approach is if you are using grossly inefficient queries; you need to focus your "optimisation" time on the worst performance issues.
So I'd suggest keeping it simple for now and avoiding premature optimisation, but try to keep the implementation of the database access code in a separate layer, so that your main codebase simply issues commands to the access layer, and has minimal database-specific code in it. The less it "knows" about the database the better. This will make it much easier to change the underlying implementation or port your code to use a different database engine in future.
Another approach that can help with this is to encapsulate queries in stored procedures. This means your program knows the name of the procedure and the parameters for it, but the actual tables/columns that are accessed are hidden inside the database. Your code then knows as little as possible of the low-level structure of the database, which improves its flexibility, maintainability, and portability. Stored procedure calls can also be more efficient than sending generic SQL commands.

When using auto-generated TableAdapters, what is the suggested way to deal with repeated instantiation?

I am using the .xsd dataset thingies (which I hate) to auto-generate TableAdapter classes for some backend code.
I have not really used these before, tending to favour manual commands and stored procs whenever possible (for various speed-induced reasons: those xsds play hell with dynamic tables and really large amounts of columns), and am finding myself instantiating a TableAdapter in a large number of my methods, so my question is this:
Will the auto-generated code automatically streamline itself so that a full adapter class is not created on an instatiation, and instead share some static data (such as connection information), and if not would it be better for me to have some sort of singleton/static class provider that can give me access to their methods when needed without the overhead of creating a new adapter every time I want to get some information?
Cheers, Ed
If you're concerned about the performance you could always run a benchmark to see what the performance hit, if any, is.
Sorry you didn't find my answer useful.
My point was that while you had received responses they all seemed to be subjective and not based on hard data. So if you had some reason to be concerned that there was a performance hit in your particular application you should measure it.
There is no reason to refactor one area for performance unless there is an actual problem.
I actually tend to instanciate a very low number of adapters (usually only one of each type). I never tried using them as on the stack variables (instantiated when needed), so I never ran into your question, but I understand your concern.
From what I know the aqdapters themselves may be quite heavyweight in instancing, but the real killer is the connection. What I do is I mark the adapter's Connection modifier as Public in the .xsd designer so I can assign the property whatever I need it to use, and maintain a tight grip on the opening and closing of connections:
void Load() {
using (SqlConnection conn = ...) {
conn.Open();
invoicesAdapter.Connection = conn;
customersAdapter.Connection = conn;
invoicesAdapter.Fill(dataSet.Invoices);
customersAdapter.Fill(dataSet.Customers);
}
}
void Save() {
using (SqlConnection conn = ...) {
conn.Open();
invoicesAdapter.Connection = conn;
customersAdapter.Connection = conn;
invoicesAdapter.Update(dataSet);
customersAdapater.Update(dataSet);
}
}
I ommitted transaction control and error handling for brevity.

How to safely and effectively cache ADO.NET commands?

I want to use this pattern:
SqlCommand com = new SqlCommand(sql, con);
com.CommandType = CommandType.StoredProcedure;//um
com.CommandTimeout = 120;
//com.Connection = con; //EDIT: per suggestions below
SqlParameter par;
par = new SqlParameter("#id", SqlDbType.Int);
par.Direction = ParameterDirection.Input;
com.Parameters.Add(par);
HttpContext.Current.Cache["mycommand"] = com;
Obviously I don't want to run into odd problems like person A retrieving this from the cache, updating param1, person 2 getting it from the cache and updating param2 and each user running the command with a blend of the two.
And cloning the command taken out of the cache is likely more expensive that creating a new one from scratch.
How thread safe is the ASP.NET Cache? Am I missing any other potential pitfalls? Would this technique work for parameterless commands despite threading issues?
Clarefication: If I want to metaphorically shoot myself in the foot, how do I aim? Is there a way to lock access to objects in the cache so that access is serialized?
Quite simply: don't. If you can't see that this is wrong, you need to read up more on ADO.NET. There is plenty of literature that explains the right way to do it: just create connections and commands when you need them, and make sure you dispose them properly.
The Cache itself is thread-safe but that doesn't confer thread-safety on the objects that you place within it. The SqlCommand object is not Thread-safe and therefore not the sort of thing you would want to cache.
The most important thing in this scenario is the caching of the connection which is handled for you and you should not attempt to look after this yourself.
The creation of command object (even one with many parameters) is still going to be peanuts compared with its execution. Unless you have evidence to the contray do not attempt to cache them.
The biggest risk to your project is premature optimisation.
As others have stated, this is just an all around bad idea. There are a number of reasons why it is a bad idea.
More than anything, if you are in a high load situation, storing the command for each and every user is going to really quickly fill up the cache, and depending on priorities, etc, will start to cause other items to fall out of the cache, that should REALLY still be there.
With ADO.NET you really should be creating, using, then disposing of your commands and connections as you use them. Performance wise I have NEVER had to change this system.....and I have not really heard of many others that have as well.
Also, as others mentioned with your code sample, the connection, which is needed to actually execute would be lost anyway.
Why would you ever cache the command? The overhead on the creation of a command is minuscule-you're just newing up a couple of objects and setting some properties. I can't ever see that being a bottleneck..
You want to cache the results of the command, as actually executing the command is (relatively) expensive. And, iin general, you want to treat shared cache as readonly so that you don't have to worry about locking and synchronizing access. Caching the results achieves that.
I should have asked how to lock an item in ASP.NET cache, instead of saying what I was intending to put in the cache.
lock(Cache)
{
// do something with cache that otherwise wouldn't be threadsafe
}
Reference: http://www.codeguru.com/csharp/.net/net_asp/article.php/c5363
Cache your results, and only create the connection (and command) if the resultcache is null:
PsuedoCode:
result = getResultFromCache(CacheKey)
if (result == null)
{
result = getResultFromDB();
InsertIntoCache(result,cacheKey);
}
return result;

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