Is there a better way to examine whether two string arrays have the same contents than this?
string[] first = new string[]{"cat","and","mouse"};
string[] second = new string[]{"cat","and","mouse"};
bool contentsEqual = true;
if(first.Length == second.Length){
foreach (string s in first)
{
contentsEqual &= second.Contains(s);
}
}
else{
contentsEqual = false;
}
Console.WriteLine(contentsEqual.ToString());// true
Enumerable.SequenceEquals if they're supposed to be in the same order.
You should consider using the intersect method. It will give you all the matching values and then you can just compare the count of the resulting array with one the arrays that were compared.
http://msdn.microsoft.com/en-us/library/system.linq.enumerable.intersect.aspx
This is O(n^2). If the arrays have the same length, sort them, then compare elements in the same position. This is O(n log n).
Or you can use a hash set or dictionary: insert each word in the first array, then see if every word in the second array is in the set or dictionary. This is O(n) on average.
Nothing wrong with the logic of the method, but the fact that you're testing Contains for each item in the first sequence means the algorithm runs in O(n^2) time in general. You can also make one or two other smaller optimisations and improvements
I would implement such a function as follows. Define an extension method as such (example in .NET 4.0).
public static bool SequenceEquals<T>(this IEnumerable<T> seq1, IEnumerable<T> seq2)
{
foreach (var pair in Enumerable.Zip(seq1, seq2)
{
if (!pair.Item1.Equals(pair.Item2))
return;
}
return false;
}
You could try Enumerable.Intersect: http://msdn.microsoft.com/en-us/library/bb460136.aspx
The result of the operation is every element that is common to both arrays. If the length of the result is equal to the length of both arrays, then the two arrays contain the same items.
Enumerable.Union: http://msdn.microsoft.com/en-us/library/bb341731.aspx would work too; just check that the result of the Union operation has length of zero (meaning there are no elements that are unique to only one array);
Although I'm not exactly sure how the functions handle duplicates.
Related
This is my first question here so I hope I'm doing right.
I have to create a List of array of integer:
List<int[]> finalList = new List<int[]>();
in order to store all the combinations of K elements with N numbers.
For example:
N=5, K=2 => {1,2},{1,3},{1,4},...
Everything is all right but I want to avoid the repetitions of the same combination in the list({1,2} and {2,1} for example). So before adding the tmpArray (where I temporally store the new combination) in the list, I want to check if it's already stored.
Here it's what I'm doing:
create the tmpArray with the next combination (OK)
sort tmpArray (OK)
check if the List already contains tmpArray with the following code:
if (!finalList.Contains(tmpArray))
finalList.Add(tmpArray);
but it doesn't work. Can anyone help me with this issue?
Array is a reference type - your Contains query will not do what you want (compare all members in order).
You may use something like this:
if (!finalList.Any(x => x.SequenceEqual(tmpArray))
{
finalList.Add(tmpArray);
}
(Make sure you add a using System.Linq to the top of your file)
I suggest you learn more about value vs. reference types, Linq and C# data structure fundamentals. While above query should work it will be slow - O(n*m) where n = number of arrays in finalList and m length of each array.
For larger arrays some precomputing (e.g. a hashcode for each of the arrays) that allows you a faster comparison might be beneficial.
If I remember correctly, contains will either check the value for value data types or it will check the address for object types. An array is an object type, so the contains is only checking if the address in memory is stored in your list. You'll have to check each item in this list and perform some type of algorithm to check that the values of the array are in the list.
Linq, Lambda, or brute force checking comes to mind.
BrokenGlass gives a good suggestion with Linq and Lambda.
Brute Force:
bool itemExists = true;
foreach (int[] ints in finalList)
{
if (ints.Length != tmpArray.Length)
{
itemExists = false;
break;
}
else
{
// Compare each element
for (int i = 0; i < tmpArray.Length; i++)
{
if (ints[i] != tmpArray[i])
{
itemExists = false;
break;
}
}
// Have to check to break from the foreach loop
if (itemExists == false)
{
break;
}
}
}
if (itemExists == false)
{
finalList.add(tmpArray);
}
I have a list of 10 methods. Now I want to call this methods in a random sequence. The sequence should be generated at runtime. Whats the best way to do this?
It is always astonishing to me the number of incorrect and inefficient answers one sees whenever anyone asks how to shuffle a list of things on StackOverflow. Here we have several examples of code which is brittle (because it assumes that key collisions are impossible when in fact they are merely rare) or slow for large lists. (In this case the problem is stated to be only ten elements, but when possible surely it is better to give a solution that scales to thousands of elements if doing so is not difficult.)
This is not a hard problem to solve correctly. The correct, fast way to do this is to create an array of actions, and then shuffle that array in-place using a Fisher-Yates Shuffle.
http://en.wikipedia.org/wiki/Fisher-Yates_shuffle
Some things not to do:
Do not implement Fischer-Yates shuffle incorrectly. One sees more incorrect than correct implementations of this trivial algorithm. In particular, make sure you are choosing the random number from the correct range. Choosing it from the wrong range produces a biased shuffle.
If the shuffle algorithm must actually be unpredictable then use a source of randomness other than Random, which is only pseudo-random. Remember, Random only has 232 possible seeds, and therefore there are fewer than that many possible shuffles.
If you are going to be producing many shuffles in a short amount of time, do not create a new instance of Random every time. Save and re-use the old one, or use a different source of randomness entirely. Random chooses its seed based on the time; many Randoms created in close succession will produce the same sequence of "random" numbers.
Do not sort on a "random" GUID as your key. GUIDs are guaranteed to be unique. They are not guaranteed to be randomly ordered. It is perfectly legal for an implementation to spit out consecutive GUIDs.
Do not use a random function as a comparator and feed that to a sorting algorithm. Sort algorithms are permitted to do anything they please if the comparator is bad, including crashing, and including producing non-random results. As Microsoft recently found out, it is extremely embarrassing to get a simple algorithm like this wrong.
Do not use the input to random as the key to a dictionary, and then sort the dictionary. There is nothing stopping the randomness source from choosing the same key twice, and therefore either crashing your application with a duplicate key exception, or silently losing one of your methods.
Do not use the algorithm "Create two lists. Add the elements to the first list. Repeatedly move a random element from the first list to the second list, removing the element from the first list". If the list is O(n) to remove an item then this is an O(n2) algorithm.
Do not use the algorithm "Create two lists. Add the elements to the first list. Repeatedly move a random non-null element from the first list to the second list, setting the element in the first list to null." Also do not do this crazy equivalent of that algorithm.If there are lots of items in the list then this gets slower and slower as you start hitting more and more nulls.
New, short answer
Starting from where Ilya Kogan left off, totally correct after we had Eric Lippert find the bug:
var methods = new Action[10];
var rng = new Random();
var shuffled = methods.Select(m => Tuple.Create(rng.Next(), m))
.OrderBy(t => t.Item1).Select(t => t.Item2);
foreach (var action in shuffled) {
action();
}
Of course this is doing a lot behind the scenes. The method below should be much faster. But if LINQ is fast enough...
Old answer (much longer)
After stealing this code from here:
public static T[] RandomPermutation<T>(T[] array)
{
T[] retArray = new T[array.Length];
array.CopyTo(retArray, 0);
Random random = new Random();
for (int i = 0; i < array.Length; i += 1)
{
int swapIndex = random.Next(i, array.Length);
if (swapIndex != i)
{
T temp = retArray[i];
retArray[i] = retArray[swapIndex];
retArray[swapIndex] = temp;
}
}
return retArray;
}
the rest is easy:
var methods = new Action[10];
var perm = RandomPermutation(methods);
foreach (var method in perm)
{
// call the method
}
Have an array of delegates. Suppose you have this:
class YourClass {
public int YourFunction1(int x) { }
public int YourFunction2(int x) { }
public int YourFunction3(int x) { }
}
Now declare a delegate:
public delegate int MyDelegate(int x);
Now create an array of delegates:
MyDelegate delegates[] = new MyDelegate[10];
delegates[0] = new MyDelegate(YourClass.YourFunction1);
delegates[1] = new MyDelegate(YourClass.YourFunction2);
delegates[2] = new MyDelegate(YourClass.YourFunction3);
and now call it like this:
int result = delegates[randomIndex] (48);
You can create a shuffled collection of delegates, and then call all methods in the collection.
Here is an easy way of doing so using a dictionary. The keys of the dictionary are random numbers, and the values are delegates to your methods. When you iterate through the dictionary, it has the effect of shuffling.
var shuffledActions = actions.ToDictionary(
action => random.Next(),
action => action);
foreach (var pair in shuffledActions.OrderBy(item => item.Key))
{
pair.Value();
}
actions is an enumerable of your methods.
random is a of type Random.
Think that this is a list of objects and you want it to extract the objects randomly. You can get a random index using the Random.Next Method (always use current List.Count as parameter) and after that remove object from the list so it will not be drawn again.
When processing a list in a random order, the natural inclination is to shuffle a list.
Another approach is to just keep the list order, but randomly select and remove each item.
var actionList = new[]
{
new Action( () => CallMethodOne() ),
new Action( () => CallMethodTwo() ),
new Action( () => CallMethodThree() )
}.ToList();
var r = new Random();
while(actionList.Count() > 0) {
var index = r.Next(actionList.Count());
var action = actionList[index];
actionList.RemoveAt(index);
action();
}
I think:
Via reflection get Method Objects;
create an array of created Method Object;
generate random index (normalize range);
invoke method;
You can remove method from array to execute method one times.
Bye
Assuming I do not want to use external libraries or more than a dozen or so extra lines of code (i.e. clear code, not code golf code), can I do better than string.Contains to handle a collection of input strings and a collection of keywords to check for?
Obviously one can use objString.Contains(objString2) to do a simple substring check. However, there are many well-known algorithms which are able to do better than this under special circumstances, particularly if one is working with multiple strings. But sticking such an algorithm into my code would probably add length and complexity, so I'd rather use some sort of shortcut based on a built in function.
E.g. an input would be a collection of strings, a collection of positive keywords, and a collection of negative keywords. Output would be a subset of the first collection of keywords, all of which had at least 1 positive keyword but 0 negative keywords.
Oh, and please don't mention regular expressions as a suggested solutions.
It may be that my requirements are mutually exclusive (not much extra code, no external libraries or regex, better than String.Contains), but I thought I'd ask.
Edit:
A lot of people are only offering silly improvements that won't beat an intelligently used call to contains by much, if anything. Some people are trying to call Contains more intelligently, which completely misses the point of my question. So here's an example of a problem to try solving. LBushkin's solution is an example of someone offering a solution that probably is asymptotically better than standard contains:
Suppose you have 10,000 positive keywords of length 5-15 characters, 0 negative keywords (this seems to confuse people), and 1 1,000,000 character string. Check if the 1,000,000 character string contains at least 1 of the positive keywords.
I suppose one solution is to create an FSA. Another is delimit on spaces and use hashes.
Your discussion of "negative and positive" keywords is somewhat confusing - and could use some clarification to get more complete answers.
As with all performance related questions - you should first write the simple version and then profile it to determine where the bottlenecks are - these can be unintuitive and hard to predict. Having said that...
One way to optimize the search may (if you are always searching for "words" - and not phrases that could contains spaces) would be to build a search index of from your string.
The search index could either be a sorted array (for binary search) or a dictionary. A dictionary would likely prove faster - both because dictionaries are hashmaps internally with O(1) lookup, and a dictionary will naturally eliminate duplicate values in the search source - thereby reducing the number of comparions you need to perform.
The general search algorithm is:
For each string you are searching against:
Take the string you are searching within and tokenize it into individual words (delimited by whitespace)
Populate the tokens into a search index (either a sorted array or dictionary)
Search the index for your "negative keywords", if one is found, skip to the next search string
Search the index for your "positive keywords", when one is found, add it to a dictionary as they (you could also track a count of how often the word appears)
Here's an example using a sorted array and binary search in C# 2.0:
NOTE: You could switch from string[] to List<string> easily enough, I leave that to you.
string[] FindKeyWordOccurence( string[] stringsToSearch,
string[] positiveKeywords,
string[] negativeKeywords )
{
Dictionary<string,int> foundKeywords = new Dictionary<string,int>();
foreach( string searchIn in stringsToSearch )
{
// tokenize and sort the input to make searches faster
string[] tokenizedList = searchIn.Split( ' ' );
Array.Sort( tokenizedList );
// if any negative keywords exist, skip to the next search string...
foreach( string negKeyword in negativeKeywords )
if( Array.BinarySearch( tokenizedList, negKeyword ) >= 0 )
continue; // skip to next search string...
// for each positive keyword, add to dictionary to keep track of it
// we could have also used a SortedList, but the dictionary is easier
foreach( string posKeyword in positiveKeyWords )
if( Array.BinarySearch( tokenizedList, posKeyword ) >= 0 )
foundKeywords[posKeyword] = 1;
}
// convert the Keys in the dictionary (our found keywords) to an array...
string[] foundKeywordsArray = new string[foundKeywords.Keys.Count];
foundKeywords.Keys.CopyTo( foundKeywordArray, 0 );
return foundKeywordsArray;
}
Here's a version that uses a dictionary-based index and LINQ in C# 3.0:
NOTE: This is not the most LINQ-y way to do it, I could use Union() and SelectMany() to write the entire algorithm as a single big LINQ statement - but I find this to be easier to understand.
public IEnumerable<string> FindOccurences( IEnumerable<string> searchStrings,
IEnumerable<string> positiveKeywords,
IEnumerable<string> negativeKeywords )
{
var foundKeywordsDict = new Dictionary<string, int>();
foreach( var searchIn in searchStrings )
{
// tokenize the search string...
var tokenizedDictionary = searchIn.Split( ' ' ).ToDictionary( x => x );
// skip if any negative keywords exist...
if( negativeKeywords.Any( tokenizedDictionary.ContainsKey ) )
continue;
// merge found positive keywords into dictionary...
// an example of where Enumerable.ForEach() would be nice...
var found = positiveKeywords.Where(tokenizedDictionary.ContainsKey)
foreach (var keyword in found)
foundKeywordsDict[keyword] = 1;
}
return foundKeywordsDict.Keys;
}
If you add this extension method:
public static bool ContainsAny(this string testString, IEnumerable<string> keywords)
{
foreach (var keyword in keywords)
{
if (testString.Contains(keyword))
return true;
}
return false;
}
Then this becomes a one line statement:
var results = testStrings.Where(t => !t.ContainsAny(badKeywordCollection)).Where(t => t.ContainsAny(goodKeywordCollection));
This isn't necessarily any faster than doing the contains checks, except that it will do them efficiently, due to LINQ's streaming of results preventing any unnecessary contains calls.... Plus, the resulting code being a one liner is nice.
If you're truly just looking for space-delimited words, this code would be a very simple implementation:
static void Main(string[] args)
{
string sIn = "This is a string that isn't nearly as long as it should be " +
"but should still serve to prove an algorithm";
string[] sFor = { "string", "as", "not" };
Console.WriteLine(string.Join(", ", FindAny(sIn, sFor)));
}
private static string[] FindAny(string searchIn, string[] searchFor)
{
HashSet<String> hsIn = new HashSet<string>(searchIn.Split());
HashSet<String> hsFor = new HashSet<string>(searchFor);
return hsIn.Intersect(hsFor).ToArray();
}
If you only wanted a yes/no answer (as I see now may have been the case) there's another method of hashset "Overlaps" that's probably better optimized for that:
private static bool FindAny(string searchIn, string[] searchFor)
{
HashSet<String> hsIn = new HashSet<string>(searchIn.Split());
HashSet<String> hsFor = new HashSet<string>(searchFor);
return hsIn.Overlaps(hsFor);
}
Well, there is the Split() method you can call on a string. You could split your input strings into arrays of words using Split() then do a one-to-one check of words with keywords. I have no idea if or under what circumstances this would be faster than using Contains(), however.
First get rid of all the strings that contain negative words. I would suggest doing this using the Contains method. I would think that Contains() is faster then splitting, sorting, and searching.
Seems to me that the best way to do this is take your match strings (both positive and negative) and compute a hash of them. Then march through your million string computing n hashes (in your case it's 10 for strings of length 5-15) and match against the hashes for your match strings. If you get hash matches, then you do an actual string compare to rule out the false positive. There are a number of good ways to optimize this by bucketing your match strings by length and creating hashes based on the string size for a particular bucket.
So you get something like:
IList<Buckets> buckets = BuildBuckets(matchStrings);
int shortestLength = buckets[0].Length;
for (int i = 0; i < inputString.Length - shortestLength; i++) {
foreach (Bucket b in buckets) {
if (i + b.Length >= inputString.Length)
continue;
string candidate = inputString.Substring(i, b.Length);
int hash = ComputeHash(candidate);
foreach (MatchString match in b.MatchStrings) {
if (hash != match.Hash)
continue;
if (candidate == match.String) {
if (match.IsPositive) {
// positive case
}
else {
// negative case
}
}
}
}
}
To optimize Contains(), you need a tree (or trie) structure of your positive/negative words.
That should speed up everything (O(n) vs O(nm), n=size of string, m=avg word size) and the code is relatively small & easy.
I have a large collection of strings (up to 1M) alphabetically sorted. I have experimented with LINQ queries against this collection using HashSet, SortedDictionary, and Dictionary. I am static caching the collection, it's up to 50MB in size, and I'm always calling the LINQ query against the cached collection. My problem is as follows:
Regardless of collection type, performance is much poorer than SQL (up to 200ms). When doing a similar query against the underlying SQL tables, performance is much quicker ( 5-10ms). I have implemented my LINQ queries as follows:
public static string ReturnSomething(string query, int limit)
{
StringBuilder sb = new StringBuilder();
foreach (var stringitem in MyCollection.Where(
x => x.StartsWith(query) && x.Length > q.Length).Take(limit))
{
sb.Append(stringitem);
}
return sb.ToString();
}
It is my understanding that the HashSet, Dictionary, etc. implement lookups using binary tree search instead of the standard enumeration. What are my options for high performance LINQ queries into the advanced collection types?
In your current code you don't make use of any of the special features of the Dictionary / SortedDictionary / HashSet collections, you are using them the same way that you would use a List. That is why you don't see any difference in performance.
If you use a dictionary as index where the first few characters of the string is the key and a list of strings is the value, you can from the search string pick out a small part of the entire collection of strings that has possible matches.
I wrote the class below to test this. If I populate it with a million strings and search with an eight character string it rips through all possible matches in about 3 ms. Searching with a one character string is the worst case, but it finds the first 1000 matches in about 4 ms. Finding all matches for a one character strings takes about 25 ms.
The class creates indexes for 1, 2, 4 and 8 character keys. If you look at your specific data and what you search for, you should be able to select what indexes to create to optimise it for your conditions.
public class IndexedList {
private class Index : Dictionary<string, List<string>> {
private int _indexLength;
public Index(int indexLength) {
_indexLength = indexLength;
}
public void Add(string value) {
if (value.Length >= _indexLength) {
string key = value.Substring(0, _indexLength);
List<string> list;
if (!this.TryGetValue(key, out list)) {
Add(key, list = new List<string>());
}
list.Add(value);
}
}
public IEnumerable<string> Find(string query, int limit) {
return
this[query.Substring(0, _indexLength)]
.Where(s => s.Length > query.Length && s.StartsWith(query))
.Take(limit);
}
}
private Index _index1;
private Index _index2;
private Index _index4;
private Index _index8;
public IndexedList(IEnumerable<string> values) {
_index1 = new Index(1);
_index2 = new Index(2);
_index4 = new Index(4);
_index8 = new Index(8);
foreach (string value in values) {
_index1.Add(value);
_index2.Add(value);
_index4.Add(value);
_index8.Add(value);
}
}
public IEnumerable<string> Find(string query, int limit) {
if (query.Length >= 8) return _index8.Find(query, limit);
if (query.Length >= 4) return _index4.Find(query,limit);
if (query.Length >= 2) return _index2.Find(query,limit);
return _index1.Find(query, limit);
}
}
I bet you have an index on the column so SQL server can do the comparison in O(log(n)) operations rather than O(n). To imitate the SQL server behavior, use a sorted collection and find all strings s such that s >= query and then look at values until you find a value that does not start with s and then do an additional filter on the values. This is what is called a range scan (Oracle) or an index seek (SQL server).
This is some example code which is very likely to go into infinite loops or have one-off errors because I didn't test it, but you should get the idea.
// Note, list must be sorted before being passed to this function
IEnumerable<string> FindStringsThatStartWith(List<string> list, string query) {
int low = 0, high = list.Count - 1;
while (high > low) {
int mid = (low + high) / 2;
if (list[mid] < query)
low = mid + 1;
else
high = mid - 1;
}
while (low < list.Count && list[low].StartsWith(query) && list[low].Length > query.Length)
yield return list[low];
low++;
}
}
If you're doing a "starts with", you only care about ordinal comparisons, and you can have the collection sorted (again in ordinal order) then I would suggest you have the values in a list. You can then binary search to find the first value which starts with the right prefix, then go down the list linearly yielding results until the first value which doesn't start with the right prefix.
In fact, you could probably do another binary search for the first value which doesn't start with the prefix, so you'd have a start and an end point. Then you just need to apply the length criterion to that matching portion. (I'd hope that if it's sensible data, the prefix matching is going to get rid of most candidate values.) The way to find the first value which doesn't start with the prefix is to search for the lexicographically-first value which doesn't - e.g. with a prefix of "ABC", search for "ABD".
None of this uses LINQ, and it's all very specific to your particular case, but it should work. Let me know if any of this doesn't make sense.
If you are trying to optimize looking up a list of strings with a given prefix you might want to take a look at implementing a Trie (not to be mistaken with a regular tree) data structure in C#.
Tries offer very fast prefix lookups and have a very small memory overhead compared to other data structures for this sort of operation.
About LINQ to Objects in general. It's not unusual to have a speed reduction compared to SQL. The net is littered with articles analyzing its performance.
Just looking at your code, I would say that you should reorder the comparison to take advantage of short-circuiting when using boolean operators:
foreach (var stringitem in MyCollection.Where(
x => x.Length > q.Length && x.StartsWith(query)).Take(limit))
The comparison of length is always going to be an O(1) operation (as the length is being stored as part of the string, it doesn't count each character every time), whereas the call to StartsWith is going to be an O(N) operation, where N is the length of query (or the length of the string, whichever is smaller).
By placing the comparison of length before the call to StartsWith, if that comparison fails, you save yourself some extra cycles which could add up when processing large numbers of items.
I don't think that a lookup table is going to help you here, as lookup tables are good when you are comparing the entire key, not parts of the key, like you are doing with the call to StartsWith.
Rather, you might be better off using a tree structure which is split based on the letters in the words in the list.
However, at that point, you are really just recreating what SQL Server is doing (in the case of indexes) and that would just be a duplication of effort on your part.
I think the problem is that Linq has no way to use the fact that your sequence is already sorted. Especially it cannot know, that applying the StartsWith function retains the order.
I would suggest to use the List.BinarySearch method together with a IComparer<string> that does only comparison of the first query chars (this might be tricky, since it's not clear, if the query string will always be the first or the second parameter to ()).
You could even use the standard string comparison, since BinarySearch returns a negative number which you can complement (using ~) in order to get the index of the first element that is larger than your query.
You have then to start from the returned index (in both directions!) to find all elements matching your query string.
I have a List (Foo) and I want to see if it's equal to another List (foo). What is the fastest way ?
From 3.5 onwards you may use a LINQ function for this:
List<string> l1 = new List<string> {"Hello", "World","How","Are","You"};
List<string> l2 = new List<string> {"Hello","World","How","Are","You"};
Console.WriteLine(l1.SequenceEqual(l2));
It also knows an overload to provide your own comparer
Here are the steps I would do:
Do an object.ReferenceEquals() if true, then return true.
Check the count, if not the same, return false.
Compare the elements one by one.
Here are some suggestions for the method:
Base the implementation on ICollection. This gives you the count, but doesn't restrict to specific collection type or contained type.
You can implement the method as an extension method to ICollection.
You will need to use the .Equals() for comparing the elements of the list.
Something like this:
public static bool CompareLists(List<int> l1, List<int> l2)
{
if (l1 == l2) return true;
if (l1.Count != l2.Count) return false;
for (int i=0; i<l1.Count; i++)
if (l1[i] != l2[i]) return false;
return true;
}
Some additional error checking (e.g. null-checks) might be required.
Something like this maybe using Match Action.
public static CompareList<T>(IList<T> obj1, IList<T> obj2, Action<T,T> match)
{
if (obj1.Count != obj2.Count) return false;
for (int i = 0; i < obj1.Count; i++)
{
if (obj2[i] != null && !match(obj1[i], obj2[i]))
return false;
}
}
Assuming you mean that you want to know if the CONTENTS are equal (not just the list's object reference.)
If you will be doing the equality check much more often than inserts then you may find it more efficient to generate a hashcode each time a value is inserted and compare hashcodes when doing the equality check. Note that you should consider if order is important or just that the lists have identical contents in any order.
Unless you are comparing very often I think this would usually be a waste.
One shortcut, that I didn't see mentioned, is that if you know how the lists were created, you may be able to join them into strings and compare directly.
For example...
In my case, I wanted to prompt the user for a list of words. I wanted to make sure that each word started with a letter, but after that, it could contain letters, numbers, or underscores. I'm particularly concerned that users will use dashes or start with numbers.
I use Regular Expressions to break it into 2 lists, and them join them back together and compare them as strings:
var testList = userInput.match(/[-|\w]+/g)
/*the above catches common errors:
using dash or starting with a numeric*/
listToUse = userInput.match(/[a-zA-Z]\w*/g)
if (listToUse.join(" ") != testList.join(" ")) {
return "the lists don't match"
Since I knew that neither list would contain spaces, and that the lists only contained simple strings, I could join them together with a space, and compare them.