Custom Attributes and Type Checking - c#

As I havent seen an answer to this question in my Google and site searches I thought I would pose it the great minds on this site.
As C# does not support generic attributes (which does make sense), I was wondering if there is a way to restrict the type of an argument/property to the attribute based on the type it is decorating. Example:
[AttributeUsage(AttributeTargets.Property)]
public class ColumnBindAttribute : Attribute
{
public string ColumnName { get; set; }
public object DefaultValue { get; set; }
}
[ColumnBind(ColumnName = "Category", DefaultValue = "No Category")]
public int CategoryId { get; set; }
Now clearly when I attempt to bind this property to its default value, I will receive a cast error. Curious if there is anyway to enforce the type of DefaultValue to an int or am I limited to a runtime check.
Thanks in advance

As far as I know, there is no way to enforce a type-specific check on a single property of an attribute. However, and let me note that this is not the most elegant solution, you could use polymorphism to your advantage:
[AttributeUsage(AttributeTargets.Property)]
public class ColumnBindAttribute: Attribute
{
public string ColumnName { get; set; }
public object DefaultUntypedValue
{
get;
protected set;
}
}
[AttributeUsage(AttributeTargets.Property)]
public class ColumnBindGenericAttribute<T> : ColumnBindAttribute
{
public T DefaultValue
{
get { return (T)DefaultUntypedValue; }
set { DefaultUntypedValue = value; }
}
}
[AttributeUsage(AttributeTargets.Property)]
public class ColumnBindInt32Attribute: ColumnBindGenericAttribute<int> {}
[ColumnBindInt32(ColumnName = "Category", DefaultValue = 100)]
public int CategoryId { get; set; }
When retrieving an attribute, the search looks for both the specific type, as well as base types, of the attribute actually applied to the member. You could retrieve all of the ColumBindAttributes decorating a member even if they are derived attributes.
EDIT:
Apologies. The code will not compile if any generic type, directly or indirectly, derives from the Attribute type. That makes the ColumnBindGenericAttribute class impossible. I thought I had found a hole in the compiler...turns out its smarter than me. :P

Related

Deserializing a string property value to a class instance using JSON.Net

I'm deserializing some JSON from a server which is, for the most part, simple:
{
"id": "ABC123"
"number" 1234,
"configured_perspective": "ComplexPerspective[WithOptions,Encoded]"
}
That "configured_perspective" property, however, is an unfortunate case of the server using a weirdly put-together string when a nested object would have been better.
To ease the suffering of our .NET users, I convert this into a custom class in my object model:
public class Example
{
public string id { get; set; }
public int number { get; set; }
public Perspective configured_perspective { get; set; }
}
// Note, instances of this class are immutable
public class Perspective
{
public CoreEnum base_perspective { get; }
public IEnumerable<OptionEnum> options { get; }
public Perspective(CoreEnum baseArg, IEnumerable<OptionEnum> options) { ... }
public Perspective(string stringRepresentation) {
//Parses that gross string to this nice class
}
public static implicit operator Perspective(string fromString) =>
new Perspective(fromString);
public override string ToString() =>
base_perspective + '[' + String.Join(",", options) + ']';
}
As you can see, I've put together a custom class Perspective that converts to and from the JSON string, but I can't seem to get Newtonsoft JSON to automatically convert the string to my Perspective class.
I tried getting it to call the string constructor with the [JsonConstructor] attribute, but it just calls the constructor with null, not with the string value present in the JSON.
I was under the impression (based on https://stackoverflow.com/a/34186322/529618) that JSON.NET would use implicit/explicit string conversion operators to convert a simple string in JSON to an instance of the target type when available, but it seems to ignore it, and just returns the error:
Newtonsoft.Json.JsonSerializationException: Unable to find a constructor to use for type Perspective. A class should either have a default constructor, one constructor with arguments or a constructor marked with the JsonConstructor attribute. Path 'configured_perspective'
I'm trying to avoid resorting to writing a custom JsonConverter for my Example class - I was pretty sure there would be an out-of-the-box way to convert simple string values to a non-string property type, I just haven't found it yet.
I actually wrote out a custom serializer class before doing reading the last of your article, but I then had an idea.
What if we modified example to not serialize it to Perspective? And we were somewhat lazy about it?
public class Example
{
public string id { get; set; }
public int number { get; set; }
public string configured_perspective { get; set; }
private Perspective _configuredPespective;
[JsonIgnore]
public Perspective ConfiguredPerspective => _configuredPerspective == null ? new Perspective(configured_persective) : _configuredPerspective;
}
It's not perfect, and we hold onto the string wasting memory, but it might work for you as a work-around.
Currently I'm using the following variation on #Jlalonde's suggestion - tweaked such that the user experience doesn't change, taking advantage of the fact that JSON.NET looks for private properties as well.
public class Example
{
public string id { get; set; }
public int number { get; set; }
[JsonIgnore]
public Perspective configured_perspective { get; set; }
[DataMember(Name = "configured_perspective")]
private string configured_perspective_serialized
{
get => configured_perspective?.ToString();
set => configured_perspective = value == null ? null : new Perspective(value);
}
}

How to create and set a polymorphic property?

I want to create a class that can take different types of value in a property. I am trying to do this using polymorphism, but I am not still learning how to do this properly, hence my request for advice.
I have a base class and two classes that inherit from it:
public abstract class BaseClass
{
public string Name { get; set; }
public Unit Unit { get; set; }
}
public class DerivedClassFloat : BaseClass
{
public float Value { get; set; }
public override string ToString()
{
return Value.ToString();
}
}
public class DerivedClassString : BaseClass
{
public string Value { get; set; }
public override string ToString()
{
return Value;
}
}
All is good, I can create a List and add different specialized subclasses. My problem comes when I need change the values of the items in my list:
foreach (var item in ListOfBaseClasses)
{
if(item is DerivedClassFloat)
((DerivedClassFloat) item).Value = float.NaN;
if (item is DerivedClassString)
((DerivedClassString) item).Value = string.Empty;
}
According to what I have read, that looks like a code smell. Is there a better way to access the value property of my derived classes based on the type I am trying to assign?
What about when you want to create the right subclass based on the value?
BaseClass newClass = null;
if (phenotype is DerivedClassFloat)
newClass = new DerivedClassFloat(){Value = 12.2};
if (phenotype is DerivedClassString)
newClass = new DerivedClassString(){Value = "Hello"};
I read about overriding virtual methods, but that works if I want to process the value, not to add or change it … maybe I am missing something?
I should make this more concrete, my apologies, I am not used to post question in this great site.
I need a property that is made of a list of attributes. Each attribute has a name and a value, but the value can be of different types. For example:
public class Organism
{
public string Name { get; set; }
public List<Attribute> Attributes { get; set; }
}
public class Attribute
{
public string AttributeName { get; set; }
public object AttributeValue { get; set; }
}
For a given organism I can have several attributes holding different value types. I wanted to avoid using the object type so that I don’t have to cast to the right type. I though property polymorphism was the solution to handle this case elegantly, but then I found myself using If ..Then which didn’t seem too different from casting in the first place.
If in your particular case you want to reset Value, you can define an abstract ResetValue method in the base class, which will be implemented by the derives classes.
As for your second case, you should check out Creational Design Patterns, and specifically the Factory and Prototype design patterns.
You can use generics to define the type and the implementing subclass will set the Value type to the type constraint:
public abstract class BaseClass<T>
{
public string Name { get; set; }
public Unit Unit { get; set; }
public T Value { get; set; }
public override string ToString()
{
return Value.ToString();
}
}
public class DerivedFloat : BaseClass<float> {}
public class DerivedString : BaseClass<string> {}
You can use Generics for this particular case:
public abstract class BaseClass<T>
{
public string Name { get; set; }
public Unit Unit { get; set; }
public T Value { get; set; }
}
public class DerivedClassFloat : BaseClass<float>
{
public override string ToString()
{
return Value.ToString();
}
}
public class DerivedClassString : BaseClass<string>
{
public override string ToString()
{
return Value;
}
}
Polymorphic behaviour works on abstraction. Based on what your trying to do, you can reduce code smell to moving as much of your variability in code to base classess.
i would suggest is instead of property write method like as follows. You can something like as follows.
public void setValue(string val, Type type);//move this to your base class
Class MyValue{
private string strVal;
private int intVal;
//constructor
MyValue(string val, Type type){
//check the type enum here and set the values accordingly
}
}
then when set values
foreach (var item in ListOfBaseClasses)
{
item.setValue = MyValue("",Type.INT);
}
I'm not quite sure what you are trying to achieve with this approach - the Value properties are not of the same type, there is also no Value property on the base class which suggests that other types derived from the base class might not have it at all.
If all of your classes require a Value property, then maybe it should be of the most general type object - you could put it onto the base class, but that would require casting the values in the derived classes.
But then you could have a NullObject to represent an absence of value that you could assign to the Value property for every derived class.
You can use the abstract factory pattern. Consider this example:
// Base class
class Button
{
protected Button()
{
}
public string Name { get; set; }
}
// Factory interface
public interface ButtonFactory
{
Button CreateButton();
}
// And the concrete classes
class WindowsButton : Button
{
// ...
}
class WindowsButtonFactory : ButtonFactory
{
public Button CreateButton()
{
return new WindowsButton();
}
}
class MacButton : Button
{
// ...
}
class MacButtonFactory : ButtonFactory
{
public Button CreateButton()
{
return new MacButton();
}
}
Furthermore, you can combine the abstract factory pattern with the strategy pattern to encapsulate the custom behaviors that change with type.

See if attribute is being applied to a property that is of type String within the class attribute

say I have the attribute:
public class Column_Attribute : Attribute
{
public string DbType { get; set; }
public bool IsPrimaryKey { get; set; }
}
then I can apply that attribute to a property as:
[Column_Attribute(DbType = "Integer", IsPrimaryKey = true)]
public int Id { get; set; }
Now how can I get information about the property Id from the attribute class. In other words I want to do something like:
public class Column_Attribute : Attribute
{
// constructor
public Column_Attribute(){
// if the property has the name Id do something...
// OR
// if this is an attribute of a property do something
// if this is an attribute of a field do something else
// If this attribute is targeting a property that is a string do something
}
public string DbType { get; set; }
public bool IsPrimaryKey { get; set; }
}
I actually need to know if the attribute is being applied to a property that is a string.
I know how to do that with reflection but I want to do that inside the attribute class. Is that possible. Hope I am explaining myself correctly
You cannot do that without reflection because the code in the constructor will not be executed until you call GetCustomAttributes(), which is a part of reflection.
see http://msdn.microsoft.com/en-us/library/z919e8tw(v=vs.80).aspx
Calling GetCustomAttributes on SampleClass causes an Author object to
be constructed and initialized as above
If you want your attribute class to contain the processing code, you could create a method receiving the property name. The property name will be available at the time of calling GetCustomAttributes().

wcf newbie question: arrays as properties

I have DataContract class which has property of type List<AnotherObject>. AnotherObject is also marked with DataContract. For some reason this property comes from wcf service as null, althought I fill it at the server. Is that by design?
Here you go. Class definitions:
[DataContract]
public class UserInfo
{
[DataMember]
public decimal UserID
{
get;
protected internal set;
}
[DataMember]
public string UserName
{
get;
protected internal set;
}
[DataMember]
public string Pswd
{
get;
protected internal set;
}
[DataMember]
public List<decimal> RoleID
{
get;
protected internal set;
}
List<UserRole> userRolesTable = new List<UserRole>();
[DataMember]
public List<UserRole> UserRoles
{
get
{
return userRolesTable;
}
protected internal set { }
}
}
[DataContract]
public class UserRole
{
[DataMember]
public decimal ROLEID { get; internal set; }
[DataMember]
public string ROLE_CODE { get; internal set; }
[DataMember]
public string ROLE_DESCRIPTION { get; internal set; }
[DataMember]
public decimal FORMID { get; internal set; }
[DataMember]
public string FORMCODE { get; internal set; }
[DataMember]
public string FORMNAME { get; internal set; }
}
UserRoles property comes as null.
Why are you letting the RoleId property be auto-implemented but not UserRoles? The code as-is won't work because you have an empty setter. You should probably just use an auto-property for it:
[DataMember]
public List<UserRole> UserRoles
{
get; set;
}
Or at least provide a meaningful setter. You setter does nothing, hence the de-serializer can't populate the value.
List<UserRole> userRolesTable = new List<UserRole>();
[DataMember]
public List<UserRole> UserRoles
{
get
{
return userRolesTable;
}
protected internal set { }
}
Your setter is empty. Put some
userRolesTable = value;
Another thing, your DataContract properties should have public setters.
Your Setter on the UserRoles property is set to internal. Because the WCF framework will be setting the property, it gives up assigning the value because it is listed as internal.
http://connect.microsoft.com/data/feedback/details/625985/wcf-client-entities-with-internal-setters-and-internalsvisibletoattribute-on-asmbly-fail
You can do what this link suggests, using the InternalsVisibleToAttribute attribute on that property, but I have never used it.
update
What I am trying to say is that I bet the Serialization works fine, the WCF framework is unable to insert the deserialized value into the host code because based upon the data contract, the internal Setter section of the property is inaccessible. use the InternalVisibleTo attribute to inform the WCF serialization framework access to the setter of the client version of your data contract object.
You need to Implement the setter...
protected internal set { userRolesTable = value; }
Basically, its a serialization problem. I had this problem in my code in the past, but it has been a while, so bear with me.
First, we need to find out if the object relations are null before the WCF call, so put a debug before and after.
If the object is being returned as null before the call, you have a few options:
You can explicitly use .Include("AnotherObject") on your DbContext to get the object. I used this by having my Read method take an array of strings which I used to include all the necessary objects. This is more ideal than automatically taking all objects because during serialization, if you take everything, you could fairly easily end up with your entire database being serialized, which introduces performance and security issues, among other things.
Another option is to use a dynamic proxy by adding the keyword virtual in front of your list. The DataContractSerializer, though, has a problem serializing dynamic proxies, so you will need to implement an attribute that uses the ProxyDataContractResolver instead of DataContractResolver. This attribute needs to be applied on all OperationContracts that can pass a dynamic proxy. This will automatically take ALL object references, which is probably bad coding practice, so I do recommend the above method.
public class ApplyDataContractResolverAttribute : Attribute, IOperationBehavior
{
public ApplyDataContractResolverAttribute() { }
public void AddBindingParameters(OperationDescription description, BindingParameterCollection parameters) { }
public void ApplyClientBehavior(OperationDescription description, System.ServiceModel.Dispatcher.ClientOperation proxy)
{
DataContractSerializerOperationBehavior dataContractSerializerOperationBehavior = description.Behaviors.Find<DataContractSerializerOperationBehavior>();
dataContractSerializerOperationBehavior.DataContractResolver = new ProxyDataContractResolver();
}
public void ApplyDispatchBehavior(OperationDescription description, System.ServiceModel.Dispatcher.DispatchOperation dispatch)
{
DataContractSerializerOperationBehavior dataContractSerializerOperationBehavior = description.Behaviors.Find<DataContractSerializerOperationBehavior>();
dataContractSerializerOperationBehavior.DataContractResolver = new ProxyDataContractResolver();
}
public void Validate(OperationDescription description) { }
}
Edit: Also I think you can have setters in Data Contracts not be public, because I do it and it works fine :). But I would try making your setter public first, then solving the problem, then reverting to a protected setter, just so that you are dealing with as few variables at a time as possible.

Self-referential generic class templates

Is it possible to build the following heterogeneous (generic) linked list data type?
class MyClass<TPrev, TNext>
where TNext : MyClass<TPrev2, TNext2>
where TPrev2 : MyClass<TPrev, TNext>
edit: Notice in particular the new type TNext2 which is not defined.
edit2: ... which makes the above snippet non-functional as written.
No, you can't model what you want. You could do this:
class Link<TPrev, TValue, TNext>
{
public TPrev Prev { get; set; }
public TValue Value { get; set; }
public TNext Next { get; set; }
}
But you can't do:
class Link<???, TValue, ???>
{
public Link<???> Prev { get; set; }
public TValue Value { get; set; }
public Link<???> Next { get; set; }
}
The problem is that if you declare that the previous and next elements of your list must also be lists of some generic type, then you've attempted to define a type of infinite size. There's no way to say, "There is no next node after this" because the next node must be a Link<T> for some other link type and you run into an infinite regress.
No, this is not possible because you haven't defined TNext2 or TPrev2 as part of the class definition. You can't have a generic parameter like that unless its an existing type, or is a generic type parameter in the class definition.
But then, if TPrev2 is an existing type, you can't specify a constraint on it like you are trying to do.
Take a look at this blog entry for an interesting idea on the topic. In essence you could do something like this:
public abstract class LinkedListBase<T>
where T : LinkedListBase<T>
{
public T Next { get; set; }
public T Previous { get; set; }
}
public class LinkedListImpl : LinkedListBase<LinkedListImpl>
{
public string Name { get; set; }
// all of the value properties go here...
}
So essentially the value itself contains the links to the previous and next.

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