In my precent questions, I want to retrieve some values via reflection.
Now I want set values to objects thanks to reflection.
I want to write this :
private void AppliquerColonnesPersonnalisation(Control control, Propriete propriete, PropertyInfo Info)
{
UltraGrid grille = (UltraGrid)control;
SortedList<int,string> sortedOrderedColumns = new SortedList<int,string>();
if (grille != null)
{
// I want to write MapPropertyInfo method
ColumnsCollection cols = MapPropertyInfo(Info);
PropertyInfo contains a type of ColumnsCollection. I just want to "map" my PropertyInfo to an object to define some properties after : For example :
cols[prop.Nom].Hidden = false;
Is it possible ?
Best Regards,
Florian
EDIT : I tried the GenericTypeTea solution, but I have some problem. Here my code snippet :
private void AppliquerColonnesPersonnalisation(Control control, Propriete propriete, PropertyInfo Info)
{
UltraGrid grille = (UltraGrid)control;
ColumnsCollection c = grille.DisplayLayout.Bands[0].Columns;
// Throw a not match System.Reflection.TargetException
ColumnsCollection test = Info.GetValue(c,null) as ColumnsCollection;
SortedList<int,string> sortedOrderedColumns = new SortedList<int,string>();
But a TargetException is Thrown
So you already have a PropertyInfo object that is of type ColumnsCollection?
You can get it and modify it using the following code:
var original = GetYourObject();
PropertyInfo Info = GetYourPropertyInfo(original);
ColumnsCollection collection = Info.GetValue(original) as ColumnsCollection;
Basically, you just need to pass your original object back into the PropertyInfo's GetValue method which will return you an object. Just cast that as the ColumnsCollection and you should be sorted.
UPDATE:
Based on your update, you should be doing this:
object original = grille.DisplayLayout.Bands[0];
PropertyInfo info = original.GetProperty("Columns");
ColumnsCollection test = info.GetValue(original, null) as ColumnsCollection;
You must be getting your Info PropertyInfo from an object of a different type. Although I think we're fixing the wrong problem here. I don't understand what you're trying to achieve. Why not just modify grille.DisplayLayout.Bands[0].Columns directly?
Related
In C# I have multiple instantiations of a class "CItems"(see below). I retrieve a string at run-time of the instantiation I want to use(in this case to call a public method-"addPropertyToList"). I know I have to use reflection but I can't seem to get it right.
CItems me = new CItems();
CItems conversations = new CItems();
string whichCItem = "me"
properties = <whichCItem>.addPropertyToList(properties, "FirstName", "Ken");
I tried many things like:
var myobject = this;
string propertyname = "me";
PropertyInfo property = myobject.GetType().GetProperty(propertyname);
object value = property.GetValue(myobject, null);
But that resulted in:
Object reference not set to an instance of an object. Because property ends up null.
Thanks for any help and please be gentle. I really have no idea what I am doing and I may have used some wrong terminology.
A simple Dictionary<T, U> might work for you.
Consider an example:
CItems me = new CItems();
CItems conversations = new CItems();
...
var dic = new Dictionary<string, CITems>();
doc.Add("me", me);
doc.Add("conversations", conversations);
...
//find object
CITems result= null;
dic.TryGetValue(searchString, out result);
PropertyInfo property = myobject.GetType().GetProperty(propertyname);
This is the correct approach for tretrieving the property identified by propertyname. You already know the type it is declared on, so you just use
var propertyInfo = CItems.GetProperty(propertyname)
to retrieve the class property. What you now need to do is set that property on the identified instance, so that you can call
propertyInfo.SetValue(<instance>, value);
How are your instances identified? Surely you are not giving back the name of the variable in which the object pointer is stored?
Is something like the following achievable?
IEnumerable<CItems> myItems = new { new CItem("me"), new CItem("conversations") }
void somemethod(string instanceName, string propertyname)
{
var instance = myItems.FirstOrDefault(item => item.Name == instanceName);
if(instance == null) return;
var propertyInfo = CItems.GetProperty(propertyname);
propertyInfo.SetValue(instance, value);
}
I have a library that is doing a bunch of reflection work relying on the PropertyInfo of the classes it receives (to get and set values).
Now I want to be able to work with dynamic objects, but I can't find how to get the PropertyInfo of a dynamic's properties. I've checked the alternatives, but for those I'd need to change everywhere I use PropertyInfo to get/set values.
dynamic entity = new ExpandoObject();
entity.MyID = 1;
// - Always null
PropertyInfo p = entity.GetType().GetProperty("MyID");
// - Always null
PropertyInfo[] ps = entity.GetType().GetProperties();
// - These are called everywhere in the code
object value = p.GetValue(entity);
p.SetValue(entity, value);
Is it possible to get or create a PropertyInfo somehow just to be able to use it's GetValue() and SetValue() on a dynamic object?
Under the covers an ExpandoObject is really just a dictionary. You can get at the dictionary just by casting it.
dynamic entity = new ExpandoObject();
entity.MyID = 1;
if(entity.GetType() == typeof(ExpandoObject))
{
Console.WriteLine("I'm dynamic, use the dictionary");
var dictionary = (IDictionary<string, object>)entity;
}
else
{
Console.WriteLine("Not dynamic, use reflection");
}
You could modify your Mapping method to check if the object being passed in is dynamic and route through a different path that just iterates over the keys of the dictionary.
https://dotnetfiddle.net/VQQZdy
So I have 2 classes, both have identical Property names. One class contains different variables: int, strings, bool and DateTime The second class contains only 1 int and the rest are all strings.
Now I want to loop through all the properties, get the value from class1, encrypt that data and save it as a string in obj2, then return it to the main form (to save it in a database later).
public PersoonEncrypted EncryptPersonClass(Class1 object1)
{
PersoonEncrypted persEncrypt = new PersoonEncrypted(); //second class obj
Type type = object1.GetType();
PropertyInfo[] properties = type.GetProperties();
Type type2 = persEncrypt.GetType();
PropertyInfo[] properties2 = type.GetProperties();
foreach (var bothProperties in properties.Zip(properties2, (obj1, obj2) => new { Obj1 = obj1, Obj2 = obj2 }))
{
string value = "";
value = bothProperties.Obj1.GetValue(object1) as string;
if (!string.IsNullOrWhiteSpace(value))
{
string encryptValue = Encrypt(value);
if ((bothProperties.Obj2 != null) && (bothProperties.Obj2.PropertyType == typeof(string)))
{ //!= null check has no effect at all
bothProperties.Obj2.SetValue(persEncrypt, encryptValue, null); //errorLine
}
}
}
return persEncrypt;
}
That is what I came up with until now.
I have, of course, searched for other solutions like this one. This, after applying some own changes, didn't return any errors, but it didn't save any encrypted strings into the class persEncrypt. What I concluded was, from that test, is that it was testing if the value in the second class(persEncrypt in my example) from the particular property was null, while it shouldn't do that, it should make a new instance of that variable and save it in the object class, but removing that check gave me the same error.
you're just .Zip-ing the two lists of PropertyInfo objects, which simply iterates through both lists and doesn't check or sort for any sort of matching. This could result in erroneous behavior depending on the order in which properties appear - consider using a .Join instead to match property names.
This code doesn't check for an indexer on the property before attempting to assign to it without one - any indexed property which is of type string will make it to this point and then throw an exception when you try to set it.
Because this code is calling into Properties, there's the possibility an exception is being thrown by the code of the Property itself. This is where a StackTrace from your exception could reveal much more about what's happening.
Your code also checks for a property of type string directly - when using reflection you should use IsAssignableFrom instead in order to allow for inherited types, though that is unlikely the issue in this one case.
There is a whole wealth of reflection examples out there that allow you to get either:
All properties in a class
A single property, provided you know the string name
Is there a way (using reflection, TypeDescriptor, or otherwise) to get the string name of a property in a class at runtime, provided all I have is an instance of the class and property?
I have an instance of the class with the property (as well as other properties) that I want to get the string name of (not the getter/setter). I need to do some work on that property using Reflection, but don't want to maintain code with hardcoded string names in case I refactor the property name. Thus, I want to programatically get the name of the property.
I know that I can easily get all the properties in a class using reflection and then get the name of each property. What I'm asking for is a function to give me name of a property, provided I pass it the instance of the property. In other words, how do I find the property I want from the PropertyInfo[] array returned to me from the class.GetType().GetProperty(myProperty) so that I can get the PropertyInfo.Name from it?
If you already have a PropertyInfo, then #dtb's answer of using PropertyInfo.Name is the right way. If, however, you're wanting to find out which property's code you're currently in, you'll have to traverse the current call stack to find out which method you're currently executing and derive the property name from there.
var stackTrace = new StackTrace();
var frames = stackTrace.GetFrames();
var thisFrame = frames[0];
var method = thisFrame.GetMethod();
var methodName = method.Name; // Should be get_* or set_*
var propertyName = method.Name.Substring(4);
If you don't have a PropertyInfo object, you can get that from a property expression, like this:
public static string GetPropertyName<T>(Expression<Func<T>> propertyExpression)
{
return (propertyExpression.Body as MemberExpression).Member.Name;
}
To use it, you'd write something like this:
var propertyName = GetPropertyName(
() => myObject.AProperty); // returns "AProperty"
With C# 6.0 (Visual Studio 2015), you can now use the nameof operator, like this:
var obj = new MyObject();
string propertyName = nameof(obj.Property);
string methodName = nameof(obj.Method);
string directPropertyName = nameof(MyObject.Property);
string directMethodName = nameof(MyObject.Method);
Use the PropertyInfo.Name class.
In case anyone needs it...here is the VB .NET version of the answer:
Public Shared Function GetPropertyName(Of t)(ByVal PropertyExp As Expression(Of Func(Of t))) As String
Return TryCast(PropertyExp.Body, MemberExpression).Member.Name
End Function
Usage:
Dim name As String = GetPropertyName(Function() (New myObject).AProperty)
I want to convert TKTS' answer syntax to C#:
public static string GetPropertyName<t>(Expression<Func<t>> PropertyExp)
{
return (PropertyExp.Body as MemberExpression).Member.Name;
}
and the usage of this code goes like the example as below:
string name = GetPropertyName(() => (new Tasks()).Title);
An exception could happen when all properties have null values, so care is needed when implementing this code.
The version provided by Jacob sometimes gives an exception due to the cast being invalid. This version solves that casting issue:
public static string GetPropertyName<T>(this Expression<Func<T>> propertyExpression)
{
ConstantExpression cExpr = propertyExpression.Body as ConstantExpression;
MemberExpression mExpr = propertyExpression.Body as MemberExpression;
if (cExpr != null)
return cExpr.Value.ToString();
else if (mExpr != null)
return mExpr.Member.Name;
else return null;
}
myClassInstance.GetType().GetProperties() gives you PropertyInfo instances for all public properties for myClassInstance's type. (See MSDN for documentation and other overloads.) ´PropertyInfo.Name´ is the actual name of the property. In case you already know the name of the property use GetProperty(name) to retrieve its PropertyInfo object (see MSDN again).
Not sure if this is possible, but here is what I am trying to do:
I want to have a dictionary that contains a mapping of a column index to a property name used to populate that index.
In my code I will loop through an array if strings and use the dictionary to look up which column it should map to.
My end result code would look like:
for(int index = 0; index < fields.Length)
{
fieldPropertyMapping[index] = StripQuotes(fields[index]);
}
To do what you're asking specifically, you'll have to use reflection (as you tagged your question) to do this. Have a look at the PropertyInfo class. I'm not entirely certain what your code is doing, but a general example of reflectively setting a property value would be:
object targetInstance = ...; // your target instance
PropertyInfo prop = targetInstance.GetType().GetProperty(propertyName);
prop.SetValue(targetInstance, null, newValue);
You could, however, pass an Action<T> instead, if you know the property at some point in the code. For example:
YourType targetInstance = ...;
Action<PropertyType> prop = value => targetInstance.PropertyName = value;
... // in your consuming code
prop(newValue);
Or, if you know the type when you call it but you don't have the instance, you could make it an Action<YourType, PropertyType>. This also would prevent creating a closure.
Action<YourType, PropertyType> prop = (instance, value) => instance.PropertyName = value;
... // in your consuming code
prop(instance, newValue);
To make this fully generic ("generic" as in "non-specific", not as in generics), you'll probably have to make it an Action<object> and cast it to the proper property type within the lambda, but this should work either way.
You have a couple of choices:
Use reflection. Store and pass a PropertyInfo object into the method and set it's value through reflection.
Create an ActionDelegate with a closure to that property and pass that into the method.
you can use reflection to get the properties for a class:
var properties = obj.GetType().GetProperties();
foreach (var property in properties)
{
//read / write the property, here... do whatever you need
}