I really had no idea what to title this question.
Assume I have a windows form application. The GUI is complex enough to require two custom user controls, "LeftSide" and "Rightside" which each are composed from various buttons, labels, and maybe even another custom user control.
My question:
I am in in the scope of the "Rightside" control. How would I call a method from the "Leftside" control?
I am using Visual Studio 2008.
The simplest solution is to make a property on the RightSide control of type LeftSide, then set it to the LeftSide instance in the form designer.
You can then call public methods on the property.
However, this is poor design.
Each usercontrol should be a self-contained block that doesn't need to directly interact with other usercontrols.
You should consider restructuring your form.
Exact equivalent with standard WF controls: how to keep the text of one text box in sync with another:
private void textBox1_TextChanged(object sender, EventArgs e) {
textBox2.Text = textBox1.Text;
}
Necessary ingredients: an event on your user control that is fired when something interesting happens. And public properties.
Related
Currently I'm creating a really big project in Visual Studio 2012, where there are some common settings for each form ("Cancel" and "Save" buttons, Methods that change in every form but have the same name, font sizes and types, form color etc.) it will save me a lot of time if I could do all the design a single windows form and when I edit or modify it, have the changes reflected in the other forms as well.
Let's say I need 10 forms, to create them I would choose this default format and have my menu and basic objects already placed and designed; then after 10 forms I decided to move a button a bit, but don't want to go to every form and move it; just change it in the original format, refresh and all my forms will have that button in the new location.
I used Templates as recommended by Can one set the default properties for new WinForms created in Visual Studio?. But I still have the issue that if I change something in the template it won't refresh in every other form created with the template to that point.
I've already thought of changing the InitializeComponent in the WinForm default format, but this is not recommended and I wouldn't want any errors from this later on.
Any ideas?
Thanks in advance
Inheritance will work for your solution.
Create "base" form with all "common" controls
Create new "derived" form and change form to inherit from your "base" form.
If you have some common logic in base form, which need to be "overridden" in derived forms - put it to the virtual method
// Base form
protected virtual void Close()
{
// Base logic
}
private void CloseButton_Click(object sender, EventArgs e)
{
Close();
}
// In derived form - just override "Close" method
protected override void Close()
{
// custom logic - will be executed when "Close" button clicked
}
In base form leave empty space for custom controls. Because you will not be able access baseform controls through designer in derived form.
Another approach - Model-View-ViewModel(MVVM)
- Introduce own UserControl with common controls(view) which have property - instance of ViewModel.(Viewmodel will contains behaviour logic and possibility to change "base" settings.)
- Add this user control to all "derived" forms and set UserControl.ViewModelProperty to instance which will represent logic for this particular form.
Without knowing "full" context of your goals - difficult to suggest more, but I am pretty sure you can build maintainable relations between forms, which can share common logic and view.
No, there is nothing you can do. Once you use a template to create a project or a file, it becomes a one-off. You have to edit it manually, or use a text editor that is powerful enough to employ a find and replace with pattern matching and capture group insertion.
My goal
I am working on a project in C# using Visual Studio 2013. The project is one that I intend to contain a lot of pages. These pages are all linked together using buttons. My problem is that I cannot come up with an efficient and elegant solution for this.
My attempts
So far I have came up with two potenial solutions to my problem. First I added extra forms and then on button press I hid the current form and displayed the new form, like so:
Form2 frm = new Form2();
frm.Show();`
Form1.Hide();
While this does work, I have two problems with it.
My project will end up with hundreds of forms
The transition between forms looks sloppy. I am aiming for a browser like transition by where all navigation occurs on one window, without opening and closing others.
The second potential solution I tried incorporated the use of Panels. So I essentially created each page on a different Panel. Then the appropriate panel was shown upon a button press and the rest were hidden. Like this:
private void button1_Click(object sender, EventArgs e)
{
mainMenuPanel.Hide();
submenuPanel1.Show();
submenuPanel2.Hide();
submenuPanel3.Hide();
submenuPanel4.Hide();
}
This is exactly what I was looking for however my issue with it is that managing the vast amount of panels quickly became a nightmare. Editing the controls on a Panel that was hidden behind 9 other Panels and as the number of panels in my project was only going to grow - this does not seem like the ideal solution in its current form.
In my head I thought there maybe an option in Visual Studio 2013 that allows me to 'hide' the Panels I am not using on the form, or drag them off the form temporarily. Is that an option in Visual Studio.
If not do any of you know a more efficient and manageable way of achieving this?
Thanks in advance.
If you are stuck using WinForms, your best bet is probably using UserControls. you can actually extend the UserControl class out to be a "page" ie: UserControlPage. This makes the form much simpler in function, but you will need to do some finicky work with handling events /passing data if the controls need to talk to each other.
if you aren't nailed into using Winforms, WPF supports all of this natively, and has wonderful tools for building all the pages you would need, and storing/populating your data, and propagating events.
If you want to have single form with changing content, and you don't want to mess up with panels in one form, then solution is user controls. You will be able to create them dynamically and add to form controls. Also there is no mess, because your form will be very simple - you can have single 'placeholder' control which will be used to dock user control which is currently displayed (e.g. panel control):
private void ShowContent(Control content)
{
placeHolderPanel.Controls.Clear(); // clear current content
placeHolderPanel.Controls.Add(content); // add new
content.Dock = DockStyle.Fill; // fill placeholder area
}
Usage:
private void button1_Click(object sender, EventArgs e)
{
ShowContent(new FooUserControl());
}
You could subclass the Panel class and create as many of those custom panels as needed, then they would be inserted on your Main Form, and managed as you described.
The advantage is that you would be able to individually edit them as a separate user control.
The drawback is that you lose direct event handling of controls on those panels from the main form. You can still define your own events on those panels and delegate the individual control events.
There's always a trade-off somewhere.
Cheers
I have designed custom user control in c# .This user control is include :
textbox,check box,button.
Now I want to consume designed user control in my project but the problem is I can't access to the textbox,checkbox,button EVENTS when consume user control in my form and there are only EVENTS for user control.how can I make it possible that each object events become accessible when consuming designed user control ?
In your user control set your control like "text-box" Modifiers property to Public.so when you add this user control to your form. you can access to your text box evens:
public Form1()
{
InitializeComponent();
userControl11.textBox1.TextChanged += new EventHandler(textBox1_TextChanged);
}
void textBox1_TextChanged(object sender, EventArgs e)
{
MessageBox.Show("user control textbox.text changed");
}
you might need to manually create public events for the events of those controls which you want to be accessible from outside.
another way is, when initializing those controls in you user control, using public instead of private (which is automatically generated by VS), these code should be located in the xxx.Designer.cs, and they looks likeprivate System.Windows.Forms.Button button1. Then it can be accessed through MyUserControl.button1. But doing so, the entire control will be accessible from outside of your user control, which does not feel very well personally.
I think you should add public events to your custom control class, and make subscribing and unsubscribing there. Just like that:
public event EventHandler ComboboxClick
{
add { _combobox.Click += value; }
remove { _combobox.Click -= value; }
}
For more information see http://msdn.microsoft.com/en-us/library/8627sbea(v=vs.71).aspx
Edit: I would not recomend setting inner controls of your custom control as public properties, because it's a violation of encapsulation principle. You design your own control to do some specific job and clients of the control should stay unaware of its inner composition. Should you change the inner composition of your control in future (switch to some 3rd party textbox control, for example), you would only need to make changes in your custom control class, and its clients would still work properly as if nothing has happend. Here's a good koan about encapsulation =)
I am converting a Delphi 7.0 application to .Net(2.0).
In Delphi application there is similar implementation like "User Control", So I too did same in my C# application.
But in Delphi it is possible to code UserControl's events implemantations on main(parent), unlikely in .Net it is a must(not sure) to do it at UserControl level.
My Questions are,
Can't we do same in .Net?
Altenative method(direct) method of doing that
Note: I have achived what I want through delegates/events, But I prefer the way done it in Delphi
You can couple of alternate ways to achieve this:
Make controls members (generated by designer) within user controls as public or internal (possible by setting Modifiers property in control properties). Then you can write code such as UserCtr1.UserCtr2.UserCtrl3.Btn1 to reference the button and attach event handler to it within form code. I won't prefer this approach because it breaks the encapsulation. But if your taking view that user controls are just a UI template (w/o any behavior) then it may work out for you.
Yet another way would be to have local event handlers within control code but make them invoke corresponding methods from Form. This can be accomplished by using TopLevelControl property. For example, in User Ctrl 3 code
private void Btn1_Click(object sender, EventArgs e)
{
((FormMain)this.TopLevelControl).Search(param1);
}
Problem with this approach is tight coupling with form and way to resolve would be to inject some interface to invoke functions from user control. Form can implement the interface. The instance (of interface) can be injected to all user controls via some kind of IoC Container/DI framework.
I have a Form and a UserControl. The UserControl has a menu, and the form has a tabstrip (General, Food, Vitamins etc).
In the UserControl, I have the following code: (Form name is frmForm, the tab names in the form are tabGeneral,tabFood, tabVitamins)
frmForm fm=new frmForm();
fm.tabMain.Selected=tabVitamins;
I call these line from the UserControl to capture the tab to get selected on the form, but it does not select the vitamins tab.
Where am I going wrong? I have access specifier as Protected Internal for tabs in the form.
Please advice.
Thanks,
Karthick
When you write new frmForm(), you're creating a completely new instance of frmForm, which is then discarded.
To get the frmForm instance that holds your control, call the FindForm() method and cast to frmForm.
For example:
frmForm myForm = FindForm() as frmForm;
if(myForm != null)
myForm.tabMain.SelectedTab = myForm.tabVitamins;
If the control is on some other form, this code won't do anything.
By the way, Hungarian notation is frowned upon in .Net.
Your form should probably be named something like MainForm.
SLaks has correctly pointed out your fundamental error, and given you a valid example of a way, via a call to the method 'FindForm, to get the Form the UserControl is sited on.
It may be valuable to you to keep in mind that a UserControl (and all Controls) also has a 'Parent property, but, of course, a UserControl could be placed inside another Control on a Form (like your UserControl could be inside a Panel on the Form) : in that case the UserControl's Parent would be the control it's inside on the Form (like, a Panel), not the Form itself, but 'FindForm will do the right thing to get you the Form it's on.
However you are calling a Method every time you use 'FindForm, and "best practice" suggests that what you want to do is to "inject" a reference to the Form into the UserControl at run-time so that it can always access its Form property easily, without calling a 'Method.
In your example, on a practical level, this (calling the Method) may make almost no difference in performance, but, imho, as you get to a place with WinForms and .NET where you might have a UserControl that will need access to its Parent Form very frequently, this will pay off, and it's a better way to structure your code in the long run, for maintenance.
Wes showed you one way you can "embed" (inject) the UserControl's hosting Form : using an overloaded constructor for the UserControl. But that requires you to modify the Designer.cs file in standard WinForms, and I strongly advise you against that, even though it will work. Particularly if you are just "getting your feet on the ground" in .NET, I strongly advise you against modifying it, or anything having to do with the Form's constructor and its internal call to : InitializeComponent();
Also, as you progress with WinForms you are going to meet many situations where you are going to want instances of "objects" (a Control, a Form, an instance of a Class) to contain references to other instances of "objects.
If you can understand and use one simple use of "injection" here, you are going to make progress to make yourself ready to handle more complex .Net programming in the future.
Another way is to put a Public Property in the UserControl that can be set in code from the MainForm. In the UserControl something like :
private frmForm ParentForm;
public frmForm UCParentForm
{
set { ParentForm = value; }
}
So then in your main form's code, perhaps in the Load event like this :
private void frmForm_Load(object sender, EventArgs e)
{
TheUserControl.UCParentForm = this;
}
or when you need to, you set the UserControl's 'ParentForm property once. So you have eliminated using the method 'FindForm().
In this case, if you only want access to a specific control on the UserControl's Parent Form, like a TabControl, you might consider that you want to make the Property you set of type TabControl, rather than Form : the same coding technique shown above can be used in the UserControl :
private TabControl mainFormTabControl;
public TabControl MainFormTabControl
{
set { mainFormTabControl = value; }
}
imho, it is when you are creating UserControls dynamically at run-time, using an overloaded constructor, as Wes suggests, is the best strategy. And using overloaded constructors has many, many others uses in .NET that you'll get into.
good luck !
You should not be creating a new frmForm() inside the user control. You could pass a reference to the frmForm to the user control.
In your user control constructor try something like this.
private frmForm fm;
public YourUserControl(frmForm fm)
{
this.fm = fm;
}
Then you could use.
fm.tabMain.Selected=tabVitamins;
Does that help?