How to keep XmlSerializer from killing NewLines in Strings? - c#

Suppose I have a simple Class with just one Member a String.
public class Abc
{
private String text;
public String Text
{
get { return this.text; }
set { this.text = value; }
}
}
Now when I serialize and then deserialize it with the questionable XmlSerializer any text containing newlines ('\r\n' or Environment.NewLine) are transformed to '\n'.
How do I keep the newlines?

It is not the XmlSerializer but the XmlWriter which is removing your CR. To retain it we must have the writer convert CR to its character entity 
.
XmlWriterSettings ws = new XmlWriterSettings();
ws.NewLineHandling = NewLineHandling.Entitize;
XmlSerializer ser = new XmlSerializer( typeof( Abc ) );
using (XmlWriter wr = XmlWriter.Create( "abc.xml", ws )) {
ser.Serialize( wr, s );
}
This is exactly the same with DataContractSerializer:
var ser = new DataContractSerializer( typeof( Abc ) );
using (XmlWriter wr = XmlWriter.Create( "abc.xml", ws )) {
ser.Serialize( wr, s );
}
Why do we need to do this?
This is because compliant XML parsers must, before parsing, translate CRLF and any CR not followed by a LF to a single LF. This behavior is defined in the End-of-Line handling section of the XML 1.0 specification.
As this happens before parsing, you need to encode CR as its character entity if you want the CR to exist in the document.

public class SerializeAny<TF> where TF : new()
{
public static TF Deserialize(string serializedData)
{
try
{
var xmlSerializer = new XmlSerializer(typeof(TF));
TF collection;
using (var xmlReader = new XmlTextReader(serializedData, XmlNodeType.Document, null))
{
collection = (TF)xmlSerializer.Deserialize(xmlReader);
}
return collection;
}
catch (Exception)
{
}
return new TF();
}
public static TF DeserializeZip(string path)
{
try
{
var bytes = File.ReadAllBytes(path);
string serializedData = Unzip(bytes);
TF collection = Deserialize(serializedData);
return collection;
}
catch (Exception)
{
}
return new TF();
}
public static string Serialize(TF options)
{
var xml = "";
try
{
var xmlSerializer = new XmlSerializer(typeof(TF));
using (var stringWriter = new StringWriter())
{
xmlSerializer.Serialize(stringWriter, options);
xml = stringWriter.ToString();
}
}
catch (Exception ex)
{
return ex.Message;
}
return xml;
}
public static string SerializeZip(TF options, string path)
{
var xml = "";
try
{
xml = Serialize(options);
var zip = Zip(xml);
File.WriteAllBytes(path, zip);
}
catch (Exception ex)
{
return ex.Message;
}
return xml;
}
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA2202:Do not dispose objects multiple times")]
internal static String SerializeObject<T>(T obj, Encoding enc)
{
using (var ms = new MemoryStream())
{
var xmlWriterSettings = new System.Xml.XmlWriterSettings()
{
// If set to true XmlWriter would close MemoryStream automatically and using would then do double dispose
// Code analysis does not understand that. That's why there is a suppress message.
CloseOutput = false,
Encoding = enc,
OmitXmlDeclaration = false,
Indent = true
};
using (var xw = XmlWriter.Create(ms, xmlWriterSettings))
{
var s = new XmlSerializer(typeof(T));
s.Serialize(xw, obj);
}
return enc.GetString(ms.ToArray());
}
}
private static void CopyTo(Stream src, Stream dest)
{
byte[] bytes = new byte[4096];
int cnt;
while ((cnt = src.Read(bytes, 0, bytes.Length)) != 0)
{
dest.Write(bytes, 0, cnt);
}
}
private static byte[] Zip(string str)
{
var bytes = Encoding.UTF8.GetBytes(str);
using (var msi = new MemoryStream(bytes))
using (var mso = new MemoryStream())
{
using (var gs = new GZipStream(mso, CompressionMode.Compress))
{
//msi.CopyTo(gs);
CopyTo(msi, gs);
}
return mso.ToArray();
}
}
private static string Unzip(byte[] bytes)
{
using (var msi = new MemoryStream(bytes))
using (var mso = new MemoryStream())
{
using (var gs = new GZipStream(msi, CompressionMode.Decompress))
{
CopyTo(gs, mso);
}
return Encoding.UTF8.GetString(mso.ToArray());
}
}
}

public class BinarySerialize<T> where T : new()
{
public static string Serialize(T options, string path)
{
var xml = "";
try
{
File.Delete(path);
}
catch (Exception)
{
}
try
{
using (var fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.ReadWrite))
{
var bf = new BinaryFormatter();
bf.Serialize(fs, options);
}
}
catch (Exception ex)
{
return ex.Message;
}
return xml;
}
public static T Deserialize(string path)
{
T filteroptions;
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
{
var bf = new BinaryFormatter();
filteroptions = (T)bf.Deserialize(fs);
}
return filteroptions;
}
}

Use this code:
public static FilterOptions Deserialize(string serializedData)
{
try
{
var xmlSerializer = new XmlSerializer(typeof(FilterOptions));
var xmlReader = new XmlTextReader(serializedData,XmlNodeType.Document,null);
var collection = (FilterOptions)xmlSerializer.Deserialize(xmlReader);
return collection;
}
catch (Exception)
{
}
return new FilterOptions();
}

Nice solution, Lachlan Roche!
The function below (in VB.NET) uses a StringWriter to return a String, rather than writing the result to a file using an XmlWriter.
''' <summary>
''' Exports the object data to an XML formatted string.
''' Maintains CR characters after deserialization.
''' The object must be serializable to work.
''' </summary>
Public Function ExportObjectXml(ByVal obj As Object) As String
If obj Is Nothing Then
Return String.Empty
End If
Dim serializer As New XmlSerializer(obj.GetType)
Dim settings As New XmlWriterSettings With {.NewLineHandling = NewLineHandling.Entitize}
Using output As New StringWriter
Using writer As XmlWriter = XmlWriter.Create(output, settings)
serializer.Serialize(writer, obj)
Return output.ToString
End Using
End Using
End Function

Related

Isolated Storage - How to read the appended data

I have a Game application(WP8), where we are saving the scores of multiple attampts and showing it to user.
I have a Object with fields noOfStonesPicked and noOfFruitsPicked.
Here is my code:
MyTopic topicObj = new MyTopic ();
for (int i = 0; i <= 2; i++)
{
Test mt = new Test();
mt.noOfStonesPicked = 12;
mt.noOfFruitsPicked= 20;
topicObj.Stats.Add(mt);
}
WritetestTopicState(topicObj);
Now 3 attempts with each one having noOfStonesPicked -12 and noOfFruitsPicked - 20
Now i have saving this like :
public static void WritetestTopicState(MyTopic topic)
{
try
{
using (var store = IsolatedStorageFile.GetUserStoreForApplication())
{
using (StreamWriter sw = new StreamWriter(store.OpenFile("12.xml", FileMode.Append, FileAccess.Write)))
{
XmlSerializer serializer = new XmlSerializer(typeof(MyTopic));
serializer.Serialize(sw, topic);
serializer = null;
}
}
}
catch (Exception)
{
throw;
}
}
Now how can i retrive these values and display ?
EDIT
This is what i have tried:
public static MyTopic ReadMockTestTopicState()
{
MyTopic topic = null;
try
{
using (IsolatedStorageFile isoStore = IsolatedStorageFile.GetUserStoreForApplication())
{
// Read application settings.
if (isoStore.FileExists("11.xml"))
{
using (var store = IsolatedStorageFile.GetUserStoreForApplication())
{
using (StreamReader SR = new StreamReader(store.OpenFile("12.xml", FileMode.Open, FileAccess.Read)))
{
XmlSerializer serializer = new XmlSerializer(typeof(MyTopic));
topic = (MyTopic)serializer.Deserialize(SR);
serializer = null;
}
}
}
else
{
// If setting does not exists return default setting.
topic = new MyTopic();
}
}
}
catch (Exception)
{
throw;
}
return topic;
}
XmlSerializer serializer = new XmlSerializer(typeof(MyTopic));
StreamReader reader = new StreamReader(path);
_myTopic = (MyTopic)serializer.Deserialize(reader);
reader.Close();
This should be enough for deserializing, If your MyTopic object is properly serializable, I mean if properties of the MyTopic object are properly attributed for xml serialization.

Round trip XML serializing with .Net DataContractSerializer fails

I seem to be getting some junk at the head of my serialized XML string. I have a simple extension method
public static string ToXML(this object This)
{
DataContractSerializer ser = new DataContractSerializer(This.GetType());
var settings = new XmlWriterSettings { Indent = true };
using (MemoryStream ms = new MemoryStream())
using (var w = XmlWriter.Create(ms, settings))
{
ser.WriteObject(w, This);
w.Flush();
return UTF8Encoding.Default.GetString(ms.ToArray());
}
}
and when I apply it to my object I get the string
<?xml version="1.0" encoding="utf-8"?>
<RootModelType xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/WeinCad.Data">
<MoineauPump xmlns:d2p1="http://schemas.datacontract.org/2004/07/Weingartner.Numerics">
<d2p1:Rotor>
<d2p1:Equidistance>0.0025</d2p1:Equidistance>
<d2p1:Lobes>2</d2p1:Lobes>
<d2p1:MajorRadius>0.04</d2p1:MajorRadius>
<d2p1:MinorRadius>0.03</d2p1:MinorRadius>
</d2p1:Rotor>
</MoineauPump>
</RootModelType>
Note the junk at the beginning. When I try to deserialize this
I get an error. If I copy paste the XML into my source minus
the junk prefix I can deserialize it. What is the junk text
and how can I remove it or handle it?
Note my deserialization code is
public static RootModelType Load(Stream data)
{
DataContractSerializer ser = new DataContractSerializer(typeof(RootModelType));
return (RootModelType)ser.ReadObject(data);
}
public static RootModelType Load(string data)
{
using(var stream = new MemoryStream(Encoding.UTF8.GetBytes(data))){
return Load(stream);
}
}
This fix seems to work
public static string ToXML(this object obj)
{
var settings = new XmlWriterSettings { Indent = true };
using (MemoryStream memoryStream = new MemoryStream())
using (StreamReader reader = new StreamReader(memoryStream))
using(XmlWriter writer = XmlWriter.Create(memoryStream, settings))
{
DataContractSerializer serializer =
new DataContractSerializer(obj.GetType());
serializer.WriteObject(writer, obj);
writer.Flush();
memoryStream.Position = 0;
return reader.ReadToEnd();
}
}

DataContractSerializer - how can I output the xml to a string (as opposed to a file)

I had a quick question regarding the datacontractserializer. Maybe it's more of a stream question. I found a piece of code that writes the xml to a filestream. I basically don't want the file and just need the string output.
public static string DataContractSerializeObject<T>(T objectToSerialize)
{
var fs = new FileStream("test.xml", FileMode.OpenOrCreate);
var serializer = new DataContractSerializer(typeof(T));
serializer.WriteObject(fs, objectToSerialize);
fs.Close();
return fs.ToString();
}
fs.ToString() is obviously not what I'm looking for. What stream or writer etc, can I use just to return the proper string and not create a file? I did look at the XML the filestream created and it's exactly what I'm looking for. The XmlSerializer wrote the XML a bit strange and I prefer the output of the DataContractSerializer in this case. Can anyone point me in the right direction?
Something like this - put your output into a MemoryStream and then read that back in:
public static string DataContractSerializeObject<T>(T objectToSerialize)
{
using(MemoryStream memStm = new MemoryStream())
{
var serializer = new DataContractSerializer(typeof(T));
serializer.WriteObject(memStm, objectToSerialize);
memStm.Seek(0, SeekOrigin.Begin);
using(var streamReader = new StreamReader(memStm))
{
string result = streamReader.ReadToEnd();
return result;
}
}
}
Thanks to #xr280xr for pointing out my forgotten StringWriter disposal in the first draft.
/// <summary>
/// Converts this instance to XML.
/// </summary>
/// <returns>XML representing this instance.</returns>
public string ToXml()
{
var serializer = new DataContractSerializer(this.GetType());
using (var output = new StringWriter())
using (var writer = new XmlTextWriter(output) { Formatting = Formatting.Indented })
{
serializer.WriteObject(writer, this);
return output.GetStringBuilder().ToString();
}
}
And even easier:
var serializer = new DataContractSerializer(typeof(T));
var sb = new StringBuilder();
using (var writer = XmlWriter.Create(sb))
{
serializer.WriteObject(writer, objectToSerialize);
writer.Flush();
return sb.ToString();
}
I suggest combining the methods given by Pat and marc_s:
public static string DataContractSerializeObject<T>(T objectToSerialize)
{
using (var output = new StringWriter())
using (var writer = new XmlTextWriter(output) {Formatting = Formatting.Indented})
{
new DataContractSerializer(typeof (T)).WriteObject(writer, objectToSerialize);
return output.GetStringBuilder().ToString();
}
}
A variant of #root's answer:
var serializer = new DataContractSerializer(typeof(T));
var sb = new StringBuilder();
using (var writer = XmlWriter.Create(sb))
{
serializer.WriteObject(writer, objectToSerialize);
}
return sb.ToString();

How to serialize List<object>

I am writing common functions to serialize the given object and List<object> as follows
public string SerializeObject(Object pObject)// for given object
{
try
{
String XmlizedString = null;
MemoryStream memoryStream = new MemoryStream();
XmlSerializer xs = new XmlSerializer(typeof(pObject));
XmlTextWriter xmlTextWriter = new XmlTextWriter(memoryStream, Encoding.UTF8);
xs.Serialize(xmlTextWriter, pObject);
memoryStream = (MemoryStream)xmlTextWriter.BaseStream;
XmlizedString = UTF8ByteArrayToString(memoryStream.ToArray());
return XmlizedString;
}
catch (Exception e) { System.Console.WriteLine(e); return null; }
}
public string SerializeObject(List<Object> pObject)// for given List<object>
{
try
{
String XmlizedString = null;
MemoryStream memoryStream = new MemoryStream();
XmlSerializer xs = new XmlSerializer(typeof(pObject));
XmlTextWriter xmlTextWriter = new XmlTextWriter(memoryStream, Encoding.UTF8);
xs.Serialize(xmlTextWriter, pObject);
memoryStream = (MemoryStream)xmlTextWriter.BaseStream;
XmlizedString = UTF8ByteArrayToString(memoryStream.ToArray());
return XmlizedString;
}
catch (Exception e) { System.Console.WriteLine(e); return null; }
}
first one is working fine. If I pass any type, it is successfully returning xml string.
CORRECTION: Compilation error has occurred for second one (Error: cannot convert from List<MyType> to List<object>.
I rewrite the second one as follows which solves my problem. Now it is serializing the given List<generic types>.
private string SerializeObject<T>(T source)
{
MemoryStream memoryStream = new MemoryStream();
XmlSerializer xs = new XmlSerializer(typeof(T));
XmlTextWriter xmlTextWriter = new XmlTextWriter(memoryStream, Encoding.UTF8);
xs.Serialize(xmlTextWriter, source);
memoryStream = (MemoryStream)xmlTextWriter.BaseStream;
string XmlizedString = UTF8ByteArrayToString(memoryStream.ToArray());
return XmlizedString;
}
https://weblogs.asp.net/rajbk/Contents/Item/Display/345
The relevant code from the article:
private static string SerializeObject<T>(T source)
{
var serializer = new XmlSerializer(typeof(T));
using (var sw = new System.IO.StringWriter())
using (var writer = XmlWriter.Create(sw))
{
serializer.Serialize(writer, source);
return sw.ToString();
}
}
I have tried your two functions without much trouble. The only thing I changed was this line:
XmlSerializer xs = new XmlSerializer(typeof(pObject));
to this:
XmlSerializer xs = new XmlSerializer(pObject.GetType());
typeof() requires an actual type whereas GetType() returns the type of the object.

Deserialize from string instead TextReader

I want to change my code from:
string path = #"c:\Directory\test.xml";
XmlSerializer s = new XmlSerializer(typeof(Car));
TextReader r = new StreamReader(path);
Car car = (Car)s.Deserialize(r);
r.Close();
into code that would convert an XML to a string, and then convert string to the object Car.
Is this possible?
public static string XmlSerializeToString(this object objectInstance)
{
var serializer = new XmlSerializer(objectInstance.GetType());
var sb = new StringBuilder();
using (TextWriter writer = new StringWriter(sb))
{
serializer.Serialize(writer, objectInstance);
}
return sb.ToString();
}
public static T XmlDeserializeFromString<T>(this string objectData)
{
return (T)XmlDeserializeFromString(objectData, typeof(T));
}
public static object XmlDeserializeFromString(this string objectData, Type type)
{
var serializer = new XmlSerializer(type);
object result;
using (TextReader reader = new StringReader(objectData))
{
result = serializer.Deserialize(reader);
}
return result;
}
To use it:
//Make XML
var settings = new ObjectCustomerSettings();
var xmlString = settings.XmlSerializeToString();
//Make Object
var settings = xmlString.XmlDeserializeFromString<ObjectCustomerSettings>();
If you have the XML stored inside a string variable you could use a StringReader:
var xml = #"<car/>";
var serializer = new XmlSerializer(typeof(Car));
using (var reader = new StringReader(xml))
{
var car = (Car)serializer.Deserialize(reader);
}
1-liner, takes a XML string text and YourType as the expected object type. not very different from other answers, just compressed to 1 line:
var result = (YourType)new XmlSerializer(typeof(YourType)).Deserialize(new StringReader(text));
static T DeserializeXml<T>(string sourceXML) where T : class
{
var serializer = new XmlSerializer(typeof(T));
T result = null;
using (TextReader reader = new StringReader(sourceXML))
{
result = (T) serializer.Deserialize(reader);
}
return result;
}
Shamelessly copied from
Generic deserialization of an xml string
public static T DeserializeFromXmlString<T>(string xmlString)
{
var serializer = new XmlSerializer(typeof(T));
using (TextReader reader = new StringReader(xmlString))
{
return (T) serializer.Deserialize(reader);
}
}

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