In a WPF application I defined default control styles in separate resource dictionaries (e.g. "ButtonStyle.xaml"), and added them as merged dictionaries to a resource dictionary named "ResDictionary.xaml".
If I refer this "ResDictionary.xaml" as merged dictionary in my App.xaml, the default styles are not applied. However, if I refer the "ButtonStyle.xaml", it works correctly.
If I recompile the same code in .NET 3.5 or 3.0, it recognizes and applies the default styles referred in "App.xaml" through "ResDictionary.xaml", but not in .NET 4.0.
At runtime if I check the Application.Current.Resources dictionary, the default styles are there, but they are not applied, only if I specify the Style property explicitly in the Button control.
Are there any solutions to refer a resource dictionary (containig default styles) this way in .NET 4.0?
App.xaml:
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Styles/ResDictionary.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
ResDictionary.xaml:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Default/ButtonStyle.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
ButtonStyle.xaml:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style TargetType="Button">
<Setter Property="Background" Value="Yellow"/>
</Style>
</ResourceDictionary>
The best solution is to add a dummy default style in the resource dictionary where you merge all resources together.
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Style/Button.xaml"/>
</ResourceDictionary.MergedDictionaries>
<Style TargetType="Control" BasedOn="{StaticResource {x:Type Control}}" />
This could be caused by a known bug when there is a single style in application.resources within app.xaml when not using a startupuri.
The fix is to add an additional style like this...
...
<Style x:Key="unused" />
</Application.Resources>
for more details check out this link.... http://bengribaudo.com/blog/2010/08/19/106/bug-single-application-resources-entry-ignored
There is a sort-of fix for this, but I’ve only been able to make it work at the window level (not the application level).
In order to include a WPF 4.0 resource from a separate project, the resource must be added as a resource in the window’s code behind. The statement belongs in the window’s constructor, prior to the InitializeComponent method call:
public ControlsWindow()
{
this.Resources = Application.LoadComponent(new Uri("[WPF 4.0 ResourceProjectName];Component/[Directory and File Name within project]", UriKind.Relative)) as ResourceDictionary;
InitializeComponent();
}
Note: Replace the '[WPF 4.0 ResourceProjectName]' text with your resource's project name. Also, the '[Directory and File Name within project]' needs to be replaced with the relative location of the resource file (like 'Themes/StandardTheme.xaml')
I go into more details about this issue here.
Related
Is there a way to reference a local ResourceDictionary from within the same FrameworkElement's property?
I tried the following
<TextBlock Text="{StaticResource txt}">
<TextBlock.Resources>
<x:String x:Key="txt">asdf</x:String>
</TextBlock.Resources>
</TextBlock>
but get the error
The resource "txt" could not be resolved.
Moving the txt resource from the TextBlock to the Page resources would work but that seems messy and i was hoping that it's possible to reference a FrameworkElements local ResourceDictionary.
Using CustomResource instead of StaticResource at least allows to auto complete to txt, but it doesn't work because then invoking Initializecomponent throws an exception: "No custom resource loader set" and i'm not sure if implementing and setting a custom loader would solve that at all.
Is there a way to do this using the local resource dictionary?
UWP FrameworkElement resource lookup looks for parent control resources, not child control resources.
This document details how Resources works.
Edit
It is recommended to use Resource Dictionary file.
Right click on your project
Choose Add
Choose Resource Dictionary.
You can put your all your resource in this file.
Then add a resource file reference in App.xaml.
Dictionary1.xaml
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style x:Key="txt" TargetType="TextBlock">
<Setter Property="Text" Value="asdf"/>
</Style>
</ResourceDictionary>
App.xaml
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Dictionary1.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
Page.xaml
<TextBlock Style="{StaticResource txt}" ></TextBlock>
So we are trying to retemplate some stock wpf controls by changing their default styles in the generic.xaml
When we normally do this we subclass a control and then override the default style key of the subclassed control in its static initializer. However, we are trying to just override the basic control now without subclassing it. That way anyone in the company using the stock wpf control will get our new styling by default.
I can't seem to get this to work though.
In my sandbox application which is a watered down version of our actual problem, I have the following.
MainWindow.xaml
<StackPanel>
<TextBlock>It doesn't work</TextBlock>
<local:CustomTextBlock>It works</local:CustomTextBlock>
</StackPanel>
Themes/Generic.xaml
<Style TargetType="{x:Type TextBlock}">
<Setter Property="FontSize" Value="100" />
</Style>
<Style TargetType="{x:Type test:CustomTextBlock}">
<Setter Property="FontSize" Value="100" />
</Style>
CustomTextBlock.cs
public class CustomTextBlock : TextBlock
{
static CustomTextBlock()
{
Type _CustomTextBlock = typeof(CustomTextBlock);
DefaultStyleKeyProperty.OverrideMetadata(
_CustomTextBlock,
new FrameworkPropertyMetadata(_CustomTextBlock));
}
}
Which results in this being displayed.
My theory is that the WPF engine is ignoring our style because the default style key is either A: not overridden or B: is finding their style in their generic.xaml first.
My question is, is there a work around for this? Are my assumptions correct?
UPDATE:
According to reference source, the default style key is overridden in the stock wpf control for TextBlock.cs in this case
Reference Source TextBlock.cs (Line 346)
To accomplish this, you can put your styles either directly into App.xaml or into a separate ResourceDictionary (named DefaultStyles.xaml).
Putting directly into App.xaml is easy enough, just put the style within the Resources element.
If you want to put the styles into a file (this is useful if you want the styles for multiple applications or within multiple assemblies) you add it to the MergedDictionaries of your App.xaml as such
<Application x:Class="MyAwesomeApp"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Themes/DefaultStyles.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>
This assumes that you put the file DefaultStyles into the Themes folder. If it is in another assembly you would do the following:
<ResourceDictionary Source="/Company.Controls.UI;component/DefaultStyles.xaml"/>
Have a look at this post (What is so special about Generic.xaml).
The main issue seems to be:
WPF looks for the default style in a special resource dictionary in the Themes folder in the same assembly as the control.
'Your' control is defined in 'your' assembly, TextBlock is defined in PresentationFramework. So you better create another ResourceDictionary for re-styling standard controls and include/merge it in each of your xaml documents (I suppose, this hurts).
Hope it helps.
How can I use a (merged) WPF Resource Dictionary in a C# class library project?
Here is what I did:
In my C# class library project I have a file Dictionary1.xaml like that:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<Style x:Key="PluginFrameBorderStyle">
...
</Style>
</ResourceDictionary>
Then, I have a UserControl file UserControl1.xaml where I try to use the Dictionary like that:
<UserControl x:Class="EditorPackageA.BackboneMemberB1Editor.BackboneMemberB1Editor"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
xmlns:local="clr-namespace:EditorPackageA.EditorBase"
xmlns:prism="http://www.codeplex.com/prism" d:DesignWidth="690.4" d:DesignHeight="460.12">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="/Dictionary1.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
...
</UserControl>
The project compiles but at runtime I get the error:
with the exception detail:
The same approach works when applied within a WPF project rather than a Class Library project.
What might be the solution here?
Important Addendum:
During design-time I see the effect of the used style that is embedded via the ResourceDictionary, hence the URI of the style and the dictionary must be correct!?
Try to use so called pack URI. I think that you have to explicitly specify where the resource dictionary is located.
<ResourceDictionary Source="pack://application:,,,/TheNameOfClassLibrary;component/Dictionary1.xaml"/>
In the case of a WPF project your approach works because WPF engine by default looks for resource in the assembly being executed (in exe).
You should refer/link the ResourceDictionary xml file to the Source attribute with assembly and component name.
Use relative path as follows:
<ResourceDictionary Source="../Dictionary1.xaml" />
If it is not working, then try PACK URL
<ResourceDictionary Source="pack://application:,,,/Your.Base.AssemblyName;component/DictionaryFolder/Dictionary1.xaml" />
Hope it helps you
You probably need to merge your library's resource dictionary in your application resources. You need to edit your App.xaml file and add something like:
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/YourAssembly;component/Dictionary1.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
please forgive me in advance. First question.
I am working on a WPF project where I have defined a simple resource dictionary at the application level.
<Application x:Class="Game.UI.Modals.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
StartupUri="MainWindow.xaml">
<Application.Resources>
<ResourceDictionary Source="GameResources.xaml"></ResourceDictionary>
</Application.Resources>
The reference to the ResourceDictionary is working fine; I am able to utilize it in XAML with no issues.
The problem I am having is in trying to add templates to the dictionary using the Create ControlTemplate Resource tool (right click => edit template => create empty). The Resource dictionary radio button in the define in panel is grayed out.
I have tried creating dictionaries in different namespaces, I made sure the dictionary is named and that the build action is set to resource.
Any idea how to get the Create ControlTemplate Resource dialog to recognize my application level ResourceDictionary?
Thanks!
Include your GameResources.xaml like this instead:
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="GameResources.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
The create template dialog lists the merged dictionaries. When you include your resources as in my example, the radiobutton should become enabled and your merged dictionary should appear in the list.
I am trying to implement Style Binding from this article in WPF & Silverlight.
I have a resource dictionary, generic.Xaml with this code:
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="/AComponent;component/Themes/MyCustomStyles.xaml" />
</ResourceDictionary.MergedDictionaries>
Where MyCustomStyles.xaml begins like this
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<t:ThemeColorProvider x:Key="ThemeProvider"/>
I need to get the instance of ThemeProvider to update colors/brushes that I am binding to in Generic.xaml. Is it possible to get the instance of the resource keyed "ThemeProvider" so I can update it?
Extra credit if you know a cross platform WPF & Silverlight implementation!
Note: I need to get this outside of the assembly that declares Generic.xaml
If your resource is defined in generic.xaml or any resource that is defined in MergedDictionaries in App.xaml then you need to use Application.Current.Resources, e.g.:
BackgroundColor =
(Color)Application.Current.Resources["ApplicationBarBackgroundColor"]
This may help:
ThemeColorProvider value= (ThemeColorProvider)FindResource("ThemeProvider");
// update value