Issue adding an inherited object in Entity Framework - c#

I am working on a small project using Entity Framework. I have a Group entity and a MissionTrip:Group entity (and also a SmallGroup:Group entity but that shouldn't be necessary information). I am using Table-Per-type inheritance set up analogously to the inheritance in this blog post by Muhammed Mosa.
I can't save a MissionTrip to the GroupSet using AddObject("GroupSet", missionTrip) or AddToGroupSet(missionTrip).
The MissionTrip object I am trying to save is a new, valid MissionTrip. The AddObject method does not throw any exception or give any indication that it did not work yet the object is not persisted to the database.
I am able to save un-hierarchical objects to the database using the exact same method but with correct results.
Let me know if more information would be helpful, any help would be appreciated
Edit
If it clarifies anything I am using the MySQL Data Provider.
I am able to retrieve MissionTrip typed objects from the GroupSet but am unable to add them. I cannot save instances of the other inherited type (SmallGroup) either.

I figured it out. The problem wasn't related to inheritance at all. I was calling SaveChanges from a different repository than the one that was tracking the change. I'm still pretty new to EF.

Related

ef core best practice to update complexe objects

We are leading into some issues with ef-core on sql databases in a web-api when trying to update complexe objects on the database provided by a client.
A detailed example: When receiving an object "Blog" with 1-n "Posts" from an client and trying to update this existing object on database, should we:
Make sure the primary keys are set and just use
dbContext.Update(blogFromClient)
Load and track the blog while
including the posts from database, then patch the changes from
client onto this object and use SaveChanges()
When using approach (1) we got issues with:
Existing posts for the existing blog on database are not deleted
when the client does not post them any more, needing to manually
figure them out and delete them
Getting tracking issues ("is already been tracked") if
dependencies of the blog (for example an "User" as "Creator") are
already in ChangeTracker
Cannot unit test our business logic without using a real DbContext
while using a repository pattern (tracking errors do just not exist)
While using a real DbContext with InMemoryDatabase for tests cannot rely on things like foreign-key exceptions or computed
columns
when using approach (2):
we can easily manage updated relations and keep an easy track of
the object
lead into performance penalty because of loading the
object which we do not really need
need to map many manual things
as tools like AutoMapper cannot be used to automaticlly map
objects with n-n relations while keeping a correct track by ef core (getting some primary key errors, as some objects are deleted from lists and are added again with the same primary
key, which is not allowed as the primary key cannot be set on insert)
n-n relations can be easily damaged by this as on database
there could be n-n blog to post, while the post in blog does hold
the same relation to its posts. if only one relation is (blog to
post, but not post to blog - which is the same in sql) is posted and
the other part is deleted from list, ef core will track this entry
as "deleted".
in vanilla SQL we would manage this by
deleting all existing relations for the blog to posts
updating the post itself
creating all new relations
in ef core we cannot write such statements like deleting of bulk relations without loading them before and then keeping detailed track on each relation.
Is there any best practice, how to handle an update of complexe objects with deep relations while getting the "new" data from a client?
The correct approach is #2: "Load and track the blog while including the posts from database, then patch the changes from client onto this object and use SaveChanges()".
As to your concerns:
lead into performance penalty because of loading the object which we do not really need
You are incorrect in assuming you don't need this. You do in fact need this because you absolutely shouldn't be posting every single property on every single entity and related entity, including things that should not be be changed like audit props and such. If you don't post every property, then you will end up nulling stuff out when you save. As such, the only correct path is to always load the full dataset from the database and then modify that via what was posted. Doing it any other way will cause problems and is totally and completely 100% wrong.
need to map many manual things as tools like AutoMapper cannot be used to automaticlly map objects with n-n relations while keeping a correct track by ef core
What you're describing here is a limitation of any automatic mapping. In order to map entity to entity in collections, the tool would have to somehow know what identifies each entity uniquely. That's usually going to be a PK, of course, but AutoMapper doesn't (and shouldn't) make assumptions about that. Instead, the default and naive behavior is to simply replace the collection on the destination with the collection on the source. To EF, though, that looks like you're deleting everything in the collection and then adding new items to the collection, which is the source of your issue.
There's two paths forward. First, you can simply ignore the collection props on the source, and then manually map these. You can still use AutoMapper for the mapping, but you'd simply need to iterate over each item in the collection individually matching it with the appropriate item that should map to it, based on your knowledge of what identifies the entity (i.e. the part AutoMapper doesn't know).
Second, there's actually an additional library for AutoMapper to make this easier: AutoMapper.Collection. The entire point of this library is to provide the ability to tell AutoMapper how to identify your entities, so that it can then map collections correctly. If you utilize this library and add the additional necessary configuration, then you can map your entities as normal without worrying about collections getting messed up.

Entity Framework understanding [duplicate]

This question already has an answer here:
ORM Entities vs. Domain Entities under Entity Framework 6.0
(1 answer)
Closed 7 years ago.
I start using Entity Framework about a year ago using Database-First approach. While reading and doing research online, I came across some terminologies that are confusing me. I was wondering if someone can help clear up some questions I have:
1) Using Database-First approach, I build my SQL Tables and create my edmx file from the database. From there, I start coding by create a Data Context and then accessing the entities. I recently read and see that I can right click in the .edmx file and "Add Code Generation Item" and then add "Ado.Net EntityObject Generator/EF 5.x DBContext Generator/EF4.x POCO Entity and etc. What is the purpose of these different code Generators? Am I suppose to implement them? When should I implement them?
2) I'm reading a lot about "object model and domain model". Is EF an object model or domain model ORM?
Thank you in advance for any information.
Add Code Generation Item
By default classes are generated with the help of EntityModelCodeGenerator. With the help of custom code generation, you can customize this. Why you would want to do ?
One example I could give from top of my head is - if you want to implement INotifyPropertyChanged interface by every single entity generated by EDMX. By default EntityModelCodeGenerator would not do that for you. Thus, you would want to customize this.
(Please note this is just my theoretical knowledge however the above example is quite a practical situation)
Domain Model vs Object Model.
Regardless the difference one thing for sure is Domain Model is Object Model too because in both cases you are defining classes, and association. This is how I define Domain Model and Object Model.
The only major difference could be how you are defining objects; in case of Domain Model, you are completely thinking from Business point of view and defining your objects.
From what I see that it is probably EF Database first is Object Model because when I am doing Database designing I am less thinking about Business, rather I am thinking about what is to be stored.
If am making POCO then I probably will be thinking from Domain Model point of view.
In case of EF - Code First, I have started thinking from Business point of view and make my association, then after I think of how objects will be stored.
So it is just a perception and at the end whether Domain Model or Object Model, ORM i.e. EF will provide you to persist this object into the database.
I hope it helps.
You don't normally need to use the "Code Generation Item" option. It is used to perform changes in the version of EF being used, and you could use it to do some custom code generation. In general, you should be able to leave this option alone.
EF is really an ORM (Obect-Relational Mapper). It takes objects and maps them to relations (tables). It can be used as either an object model or domain model (or both) as well depending on how you define those terms.

Abstraction between Database Entities and Objects in C#/VB.net

I've just gotten started with development using Visual Studio (though this can be seen as a more language-generic question), and need done design answers regarding how to suitable relate a Database Entity/Table with an Class in-code.
Currently, I create a class who's attributes or iVars directly correspond to the fields in an Entity.
When I come to fetching all 'Customers from a Table' for example, I run a Select all statement against the database and for each result-row returned, I instantiate a new class Object where I use the Class' default constructor to set the instance variables. (I really wish there was a method like PHP's mysql-fetch-object()?)
I can then add each of these objects to say, a List(of Customer) and return it.
This doesn't seem like the best way to do it. If I were to change the Database schema, I'd have to reflect those changes in the class also.
Many thanks.
It sounds like what you're looking for is an "object-relational mapper", such as Entity Framework or NHibernate.
Entity Framework is Microsoft's solution, and it's part of the .NET framework (though for the latest version (4.1), you'll need to download that separately). NHibernate is a third-party library. Both should be able to help with what you're trying to do.
Links:
Entity Framework: http://msdn.microsoft.com/en-us/data/aa937723
NHibernate: http://nhforge.org/Default.aspx

Entity Framework: Attaching related objects and other state management

I have an application which uses Entity Framework Code First. I am attempting to write my resource access layer. I have several objects which all have separate database tables and a lot of object relationships. Can someone point me to an up-to-date example of CRUD methods with related objects? Everything I have found uses an older version (I use DbContext, not ObjectContext, etc.) and I am having problems writing it myself.
For example, I am currently working on an object with a parent-child relationship with itself. I am attempting to write the Create method. If I use context.Objects.Add(newObject) then all the children objects also have their state changed to Added, which means that duplicate children are added. So I tried looping through all the children and attaching them to the context, but then any children that did not previously exist do not get added to the database and a DbUpdateException is thrown.
Is there a generic way I can attach all related entities and have their states be correct? Any help you can give me would be appreciated. Thanks!
Edit:
I tried explicitly loading the children using Load() and then adding the initial object. Unfortunately, it caused an exception because the parent comment had the child in its list of children but the parentID of the existing child had not yet been updated.
No there is no way to attach whole graph and let EF automatically set correct state - these problems didn't changed since ObjectContext API. You must always set state manually for each entity and relation or you must build the graph from attached entities. The only exception are Self tracking entities but they are not supported with DbContext API.

Remove entity in NHibernate only by primary key

I'm trying to implement a repository method for removing entities using only primary key, mainly because from a webapp I usually only are aware of the primary key when invoking a "delete request" from a web page.
Because of the ORM, the option today is to get the entity from the database, and then deleting it, which gives me an extra roundtrip.
I could use HQL delete, but since I want to create a generic delete method for all entities, that won't fly unless I use reflection to find out which field that is the primary key (doable, but doesn't feel correct).
Or is it in the nature of NHibernate to need the entity in order to correctly handle cascades?
I tried this approach, with the assumption that it would not load the entity unless explicitly necessary, however haven't had time to test it yet. Maybe someone can shed some light on how this will be handled?
var entity = session.Load<T>( primaryKey );
session.Delete( entity );
EDIT: Have now tested it and it seems that it still does a full select on the entity before deletion.
Load may return a proxy object but it isn't guaranteed. Your mapping may contain cascade deletes that will force NHibernate to load the object from the database in order to determine how to delete the object and its graph.
I would implement this using Load as you are doing. For some objects NHibernate may not need to do a select first. In cases where it does, that's the [usually] trivial price you pay for using an o/r mapper.
This was already asked and answered before: How to delete an object by using PK in nhibernate?
I even have two blog posts about it:
http://sessionfactory.blogspot.com/2010/08/deleting-by-id.html
http://sessionfactory.blogspot.com/2010/08/delete-by-id-gotchas.html
nHibernate is an O(bject)RM. I agree with you that it probably needs the objects to resolve dependencies.
You can of course use direct ADO.Net calls to delete your objects. That presents its own problems of course since you'll have to take care of any cascading issues yourself. If you do go down this road, don't forget to evict from the nHibernate session whatever objects you delete using this method.
But, if this delete is in a really sensitive part of your system, that might be the way to go.
I'd make 100% sure though that this is the case. Throwing away all the nHibernate gives you because of this would not be wise.
I get the sense you know this, and you're looking for a strictly nHibernate answer, and I don't think it exists, sorry.
Disclaimer: I am not able to test it as of now. But won't following thing help:
Person entity = new Person();
entity.Id = primaryKey;
session.Delete( entity );
Don't load the entity but build your entity having just the primary key. I would have loved to test it but right now my environment is not working.

Categories

Resources