Using legacy COM component in C# multithreaded Environment - c#

I have legacy COM component, and my mission is to write web service that wrap the COM and enable concurrent non-blocking calls.
First of all, because the COM object itself is stateless, i decided to use the [ThreadStatic] attribute so each thread will have its own instance of the COM object to prevent the use of lock { } statement and enable real concurrent processing, but it seems that all calls still procceeded synchronous.
I wrote a test code that runs a method from the COM component synchronous with for { } loop, and then added second thread that doing exactly the same but to another instance of the COM object, and i saw no changes, X calls always consume Y timespan, no matter of threads count. Its like there is a static lock or something...
In spite of that, separate processes can process each one call concurrently for real. What prevent from separate threads to behave the same?
What can i do to enable real concurrent calls to the COM component?

COM is threading aware and will honor the threading model requested by the coclass. It publishes its threading requirements with the ThreadingModel value in the registry. If it is set to "Apartment" (or is missing), COM will make sure all method calls are made from a single threaded apartment by returning a proxy for the interfaces you QI. The proxy ensures the call is marshaled to the correct thread.
You could cheat and use the interface pointer that you got when you created the coclass in an STA thread and make calls without marshaling. Given that the coclass already said it isn't capable of multi-threading, this is very unlikely to work correctly. You'll just randomly corrupt internal state.

Related

Switching between STAThread and MTAThread and memory leaks

While looking for a memoryleak in a vb.net WebService, I detected that finalizers where blocked, and so several objects where never released (e.g. System.Threading.ReaderWriterLock)
Google told me that this might be, because the STAThread Attribute is set on my main method.
It took a long while until I found out that VB.net uses STA-as default, while c# uses MTA.
When I added the MTAThread-Attribute to my Main Method, everything worked fine and objects are released.
So if I understand it right, the Finalizer-Thread is blocked in STA-Mode.
So far so good, but to be honest, I heard about STA and MTA today for the first time.
Can I switch between STA and MTA without any thoughts?
UPDATE
I'm still not sure if I can switch between MTA and STA without breaking my code.
Here are some more thoughts
I do not use COM Objects in my code.
But some other libraries I'm using seem to use them under the hood, for example OracleCommand
My application is written in vb.net, and so by chance it is set to STA-Appartment, since this is the vb.net default, which I did not know at development time
If I wrote my application in c#, it would be set to MTA by default
So do I need to care about the COM Objects that are used under the hood or not?
because the STAThread Attribute is set on my main method
Yes, that's a regrettable practice that VB.NET inherited from VB6. A strong goal in COM (the original underpinning of VB6 and what you use in your web service) was to hide the complexities of threading and dealing with thread-unsafe code automatically without the client programmer having to know anything about it. A COM object tells the COM runtime what kind of threading it supports. By far the most common choice is "Apartment", a confuzzling word that means that it is not thread-safe.
COM solves thread-safety issues by automatically marshaling a call of the COM method from a worker thread to the thread on which the COM object was created. Thus guaranteeing thread-safety for the COM object. The equivalent in .NET is Dispatcher.Invoke() or Control.Invoke(). Methods that you have to call explicitly in a .NET program to keep the thread-unsafe user interface working, it is done entirely automagically for a COM object.
That kind of marshaling is pretty expensive, it inevitably involves two thread context switches plus the overhead of serializing the method arguments, tens of thousands of CPU cycles at a minimum.
A thread can tell COM that it is a friendly home for a thread-unsafe COM object and will take care of the marshaling requirements, it marks itself as a Single Threaded Apartment. STA. Any calls it makes to a COM method do not have to be marshaled and run at full speed. If a call is made from a worker thread then the STA thread takes care of actually making the call.
An STA thread however has to abide by two very important rules. Breaking one of those rules causes very hard to diagnose runtime failure. Deadlock will occur if you break those rule, like you observed for your finalizer thread. They are:
An STA thread must pump a message loop. The equivalent of Application.Run() in a .NET program. It is the message loop that implements the universal solution to the producer-consumer problem. Required to be able to marshal a call from one thread to a specific other thread. If it doesn't pump then the call made on a worker thread cannot complete and will deadlock.
An STA thread is not allowed to block. Blocking greatly increases the odds for deadlock, a blocked thread isn't pumping messages. The lesser problem in a .NET program, the CLR has a great deal of support for pumping itself on calls like WaitHandle.WaitOne() and Thread.Join().
Sometimes the COM component itself will make hard assumptions about being owned by an STA thread. And use PostMessage() internally, usually to raise events. So even though you never actually make any calls on a worker thread, the component will still malfunction. WebBrowser is the most notorious example of that, its DocumentCompleted event won't fire when the thread doesn't pump.
Your web service no doubt violated the first bullet. You only get a message loop automatically in a Winforms or WPF application. And yes, poison to the finalizer thread since its final release call on the COM object must be marshaled to keep the object thread-safe. Deadlock is the inevitable outcome since the STA thread isn't pumping. A ratty problem that's pretty hard to diagnose, the only hint you get is that the program's memory usage explodes.
By marking the thread as MTA, you explicitly promise to not provide a safe home for an apartment-threaded COM server. COM is now forced to deal with the hard case, it must create a thread by itself to provide safety. That thread always pumps. While that can solve the problem with your web server, it should be noted that this is not a panacea. Those extra threads do not come for free and the calls are always marshaled so always slow. Getting too many of those helper threads is a ratty problem that's pretty hard to diagnose, the only hint you get is that the program's memory usage explodes :)
Automatic thread-safety is a very nice feature. It works 99% of the time without any hassles. Getting rid of the 1% failure mode is however a very major headache. Ultimately it boils down to the universal truth, threading is complicated and error prone. One approach is to not leave it up to COM but take the threading bull by the horns yourself. The code in this post could be helpful with that.

Detect if called from P/Invoke

I'm working with a managed service written in C#.
The service interacts with an unmanaged COM object using P/Invoke.
The service supplies the object with a reference to a callback interface.
The object invokes methods on the interface as and when appropriate.
My question: from any point in the service code at runtime, is it possible to determine whether the current thread is executing due to a P/Invoke callback?
In other words, I basically want to do a stack trace and check if the base call was a P/Invoke call back - without any reference to the callback interface or the names of its methods.
Hope that makes sense!
Edit:
The reason I asked the question in general terms is because I wanted to know if there was an answer to the question. I know that the design may be... questionable... but at this point I can't see any alternative solution. Here is some more context for the people that might want to offer solutions to my more specific problem.
The issue I'm dealing with boils down to apartments (STA vs MTA).
The COM object is part of an interface for interacting with hardware devices.
The service manages multiple hardware devices (ie. multiple instances of the COM object exist at runtime, using the same callback interface).
The service runs in a MTA. The COM object instances also usually run in a MTA (because the object is instanciated by the service). However, in order to interact with certain hardware drivers the COM object must sometimes run in a STA. In those cases the service uses a wrapper class with an internal STA thread to proxy interaction with the COM object instance in the STA. The wrapper uses the same interfaces as the COM object in order to keep one code path.
Most of the time the wrapper solution works fine. The problem is dealing with callbacks from the COM object, because the service needs to invoke methods on the object during the execution of the callback. If you try to proxy those method calls through the STA thread it results in deadlock, presumably because the calls get blocked on the STA message queue (which won't be processed until the callback is completed).
When the STA instances invoke callbacks on the service, P/Invoke executes these callbacks in MTA threads as we'd expect (because the service is running in a MTA). What I didn't expect was that it is possible to directly invoke methods on the COM object during the callback simply by bypassing the proxy thread. Somehow P/Invoke must realise that the thread originated in an object in a STA.
So the crux of the problem is that when dealing with STA, the same methods must be invoked in different ways depending on the context. If the service wants to invoke a method from its own managed MTA threads then it must go through the STA proxy thread; however, if the service wants to invoke that same method during a callback it must invoke the method directly. If I can distinguish between the two contexts then I have a solution for the problem.
Before you suggest...
No, it is not practical/possible to pass all the required information as parameters on the callback to avoid the need to call methods during the callback.
No, it is not possible to retrieve the required information after the callback is completed. The COM object's context is lost after the callback completes. It would be impractical to try to preserve it.
Does this help
using System.Diagnostics;
StackTrace stackTrace = new StackTrace(); // Get call stack
StackFrame[] stackFrames = stackTrace.GetFrames(); // Get method calls (frames)
// write call stack method names
foreach (StackFrame stackFrame in stackFrames)
{
Console.WriteLine(stackFrame.GetMethod().Name); // Write method name
}

Is there any way to work around OS loader lock deadlocks caused by third-party libraries?

I have an interesting problem that I haven't seen documented anywhere else (at least not this specific issue).
This issue is a combination of COM, VB6, and .NET and making them play nice.
Here's what I have:
A legacy VB6 ActiveX DLL (written by us)
A multi-threaded Windows service written in C# that processes requests from clients over the network and sends back results. It does this by creating a new STA thread to handle each request. Each request-handler thread instantiates a COM object (defined in the ActiveX DLL) to process the request and get the result (a string of XML is passed in, and it returns a string of XML back), explicitly releases the COM object, and exits. The service then sends the result back to the client.
All of the network code is handled using asynchronous networking (i.e. thread pool threads).
And yes, I know this is already a risky thing to be doing in the first place, since VB6 isn't very friendly with multi-threaded applications to begin with, but unfortunately it's what I am stuck with for the moment.
I've already fixed a number of things that were causing deadlocks in the code (for example, making sure the COM objects are actually created and called from a separate STA thread, making sure to explicitly release the COM objects before the thread exits to prevent deadlocks that were occurring between the garbage collector and the COM Interop code, etc.), but there is one deadlock scenario that I just can't seem to solve.
With some help from WinDbg, I was able to figure out what is happening, but I'm not sure how (or if) there is a way around this particular deadlock.
What's happening
If one request-handler thread is exiting, and another request-handler thread is starting at the same time, a deadlock can occur because of the way the VB6 runtime initialization and termination routines seem to work.
The deadlock occurs in the following scenario:
The new thread that is starting up is in the middle of creating a new instance of the (VB6) COM object to process an incoming request. At this point, the COM runtime is in the middle of a call to retrieve the object's class factory. The class factory implementation is in the VB6 runtime itself (MSVBVM60.dll). That is, its calling the VB6 runtime's DllGetClassObject function. This, in turn, calls an internal runtime function (MSVBVM60!CThreadPool::InitRuntime), which acquires a mutex and enters a critical section to do part of its work. At this point, it's about to call LoadLibrary to load oleaut32.dll into the process, while holding this mutex. So, now it's holding this internal VB6 runtime mutex and waiting for the OS loader lock.
The thread that is exiting is already running inside the loader lock, because it's done executing managed code and is executing inside the KERNEL32!ExitThread function. Specifically, it's in the middle of handling the DLL_THREAD_DETECH message for MSVBVM60.dll on that thread, which in turn calls a method to terminate the VB6 runtime on the thread (MSVBVM60!CThreadPool::TerminateRuntime). Now, this thread tries to acquire the same mutex that the other thread being initialized already has.
A classic deadlock. Thread A has L1 and wants L2, but Thread B has L2 and needs L1.
The problem (if you've followed me this far) is I don't have any control over what the VB6 runtime is doing in its internal thread initialization and teardown routines.
In theory, if I could force the VB6 runtime initialization code to run inside the OS loader lock, I would prevent the deadlock, because I am fairly certain the mutex the VB6 runtime is holding is specifically only used inside the initialization and termination routines.
Requirements
I can't make the COM calls from a single STA thread, because then the service won't be able to handle concurrent requests. I can't have a long-running request block other client requests either. This is why I create one STA thread per-request.
I need to create a new instance of the COM object on each thread, because I need to make sure each instance has its own copy of global variables in the VB6 code (VB6 gives each thread its own copy of all global variables).
Solutions I've tried that didn't work
Converted ActiveX DLL to ActiveX EXE
First, I tried the obvious solution and created an ActiveX EXE (out-of-process server) to handle the COM calls. Initially, I compiled it so that a new ActiveX EXE (process) was created for each incoming request, and I also tried it with the Thread Per Object compile option (one process instance is created, and it creates each object on a new thread within the ActiveX EXE).
This fixes the deadlock issue with respect to the VB6 runtime, because the VB6 runtime never gets loaded into the .NET code proper. However, this led to a different problem: if concurrent requests come into the service, the ActiveX EXE tends to fail randomly with RPC_E_SERVERFAULT errors. I assume this is because the COM marshalling and/or the VB6 runtime can't deal with concurrent object creation/destruction, or concurrent method calls, inside the ActiveX EXE.
Force the VB6 code to run inside the OS loader lock
Next, I switched back to using an ActiveX DLL for the COM class. To force the VB6 runtime to run its thread initialization code inside the OS loader lock, I created a native (Win32) C++ DLL, with code to handle DLL_THREAD_ATTACH in DllMain. The DLL_THREAD_ATTACH code calls CoInitialize and then instantiates a dummy VB6 class to force the VB6 runtime to be loaded and force the runtime initialization routine to run on the thread.
When the Windows service starts, I use LoadLibrary to load this C++ DLL into memory, so that any threads created by the service will execute that DLL's DLL_THREAD_ATTACH code.
The problem is that this code runs for every thread the service creates, including the .NET garbage collector thread and the thread-pool threads used by the async networking code, which doesn't end well (this just seems to cause the threads to never start properly, and I imagine initializing COM on the GC and thread-pool threads is in general just a very bad idea).
Addendum
I just realized why this is a bad idea (and probably part of the reason it didn't work): it isn't safe to call LoadLibrary when you are holding the loader lock. See Remarks section in this MSDN article: http://msdn.microsoft.com/en-us/library/ms682583%28VS.85%29.aspx, specifically:
Threads in DllMain hold the loader lock so no additional DLLs can be dynamically loaded or initialized.
Is there any way to workaround these issues?
So, my question is, is there any way to work around the original deadlock issue?
The only other thing I can think of is to create my own lock object and surround the code that instantiates the COM object in a .NET lock block, but then I have no way (that I know of) to put the same lock around the (operating system's) thread exit code.
Is there a more obvious solution to this issue, or am I plain out of luck here?
As long as all of your modules work in one process, you can hook Windows API by replacing some system calls with your wrappers. Then, you can wrap the calls in a single critical section to avoid deadlock.
There are several libraries and samples to achieve that, the technique is commonly known as detouring:
http://www.codeproject.com/Articles/30140/API-Hooking-with-MS-Detours
http://research.microsoft.com/en-us/projects/detours/
And of course the implementation of wrappers should be done in native code, preferably C++. .NET detours work too for high-level API functions such as MessageBox, but if you try to reimplement LoadLibrary API call in .NET then you may get a cyclic dependency issue because .NET runtime internally uses LoadLibrary function during execution and does this often.
So the solution looks like this to me: a separate .DLL module which is loaded at the very start of your application. The module fixes the deadlock problem by patching several VB and Windows API calls with your own wrappers. All wrappers do one thing: wrap the call in critical section and invoke the original API function to do the real job.
EDIT: in retrospect, I don't think this will work. The problem is that the deadlock can occur at any time that a Win32 thread exits, and since Win32 threads don't map 1:1 to .NET threads, we can't (within .NET) force Win32 threads to acquire the lock before exiting. In addition to the possibility of the .NET thread that is exiting being switched to a different OS thread, there are presumably OS threads not associated with any .NET thread (garbage collection and the like) which may start and exit at random.
The only other thing I can think of is to create my own lock object
and surround the code that instantiates the COM object in a .NET lock
block, but then I have no way (that I know of) to put the same lock
around the (operating system's) thread exit code.
That sounds like a promising approach. I gather from this that you
are able to modify the service's code, and you say each thread
explicitly releases the COM object before exiting, so presumably you
could claim a lock at this point, either just before explicitly
releasing the COM object or just after. The secret is to choose a
type of lock that is implicitly released once the thread holding it
has exited, such as a Win32 mutex.
It is likely that a Win32 mutex object does not become abandoned until
the thread has completed all DLL_THREAD_DETACH calls, although I don't
know whether this behaviour is documented. I'm not familiar with
locking in .NET but my guess is that they are unlikely to be suitable,
because even if the right kind of lock exists, it would be likely to
be considered abandoned as soon as the thread reaches the end of the
managed code section, i.e., before the calls to DLL_THREAD_DETACH.
If Win32 mutex objects don't do the trick (or if you very reasonably
prefer not to rely on undocumented behaviour) you might need to
implement the lock yourself. One way to do this would be to use
OpenThread to get a handle to the current thread and save this in your
lock object, along with an event or similar object. If the lock has
been claimed and you want to wait for it to be available, use
WaitForMultipleObjects to wait until either the thread handle or the
event is signaled. If the event is signaled this means the lock has
been explicitly released, if the thread handle is signaled it was
implicitly released by the thread exiting. Obviously implementing
this involves a lot of tricky details (for example: when a thread
explicitly releases the lock, you can't close the thread handle
because another thread might be waiting on it, so you'll have to close
it when the lock is next claimed instead) but it shouldn't be too
difficult to sort these out.
I don't see any reason why you couldn't load an extra instance of the ActiveX control in your startup code and just hang onto the reference. Presto, no more loader lock issues since the VB6 runtime never shuts down.
Since I'm still exploring my options, I wanted to still see if I could implement a solution in pure .NET code without using any native code, for the sake of simplicity. I'm not sure if this is a fool-proof solution yet, because I'm still trying to figure out whether it actually gives me the mutual exclusion I need, or if it just looks like it does.
Any thoughts or comments are welcome.
The relevant part of the code is below. Some notes:
The HandleRpcRequest method is called from a thread-pool thread when a new message is received from a remote client
This fires off a separate STA thread so that it can make the COM call safely
DbRequestProxy is a thin wrapper class around the real COM class I'm using
I used a ManualResetEvent (_safeForNewThread) to provide the mutual exclusion. The basic idea is that this event stays unsignaled (blocking other threads) if any one particular thread is about to exit (and hence potentially about to terminate the VB6 runtime). The event is only signaled again after the current thread completely terminates (after the Join call finishes). This way multiple request-handler threads can still execute concurrently unless an existing thread is exiting.
So far, I think this code is correct and guarantees that two threads can't deadlock in the VB6 runtime initialization/termination code anymore, while still allowing them to execute concurrently for most of their execution time, but I could be missing something here.
public class ClientHandler {
private static ManualResetEvent _safeForNewThread = new ManualResetEvent(true);
private void HandleRpcRequest(string request)
{
Thread rpcThread = new Thread(delegate()
{
DbRequestProxy dbRequest = null;
try
{
Thread.BeginThreadAffinity();
string response = null;
// Creates a COM object. The VB6 runtime initializes itself here.
// Other threads can be executing here at the same time without fear
// of a deadlock, because the VB6 runtime lock is re-entrant.
dbRequest = new DbRequestProxy();
// Call the COM object
response = dbRequest.ProcessDBRequest(request);
// Send response back to client
_messenger.Send(Messages.RpcResponse(response), true);
}
catch (Exception ex)
{
_messenger.Send(Messages.Error(ex.ToString()));
}
finally
{
if (dbRequest != null)
{
// Force release of COM objects and VB6 globals
// to prevent a different deadlock scenario with VB6
// and the .NET garbage collector/finalizer threads
dbRequest.Dispose();
}
// Other request threads cannot start right now, because
// we're exiting this thread, which will detach the VB6 runtime
// when the underlying native thread exits
_safeForNewThread.Reset();
Thread.EndThreadAffinity();
}
});
// Make sure we can start a new thread (i.e. another thread
// isn't in the middle of exiting...)
_safeForNewThread.WaitOne();
// Put the thread into an STA, start it up, and wait for
// it to end. If other requests come in, they'll get picked
// up by other thread-pool threads, so we won't usually be blocking anyone
// by doing this (although we are blocking a thread-pool thread, so
// hopefully we don't block for *too* long).
rpcThread.SetApartmentState(ApartmentState.STA);
rpcThread.Start();
rpcThread.Join();
// Since we've joined the thread, we know at this point
// that any DLL_THREAD_DETACH notifications have been handled
// and that the underlying native thread has completely terminated.
// Hence, other threads can safely be started.
_safeForNewThread.Set();
}
}
I had written a rather complex code using VB6,VC6 about 20 years ago and I need to port it to visual studio.net.
I simply took the functions as I had written them along with the header files corrected all the compile errors (which were MANY) and then tried to load it. got "loaderlock closed"
I then decided to redo all the files starting from those that few other files depended upon and then worked my way up and as I went I included only the header files that that particular file required. The result it loads now just fine. no more loaderlock closed.
the lesson for me is don't include any more header files in a particular cpp file than is absolutely necessary.
hope this helps
from a very happy camper!!
david

Call VB6 DLL from a multithreaded c# windows service application?

I'm running a multithreaded windows service that need to call a VB6 dll. There's no documentation about this VB6 dll and this legacy system supports a very critical business process.
At first time (1st thread), this dll performs well. As other threads need access, it start provide wrong results.
I read one guys saying:
"Just be careful of one thing if you are using VB6. Your threading
model is going to have to change to support apartments if you are
running a multithreaded service. VB only supports multiple
single-threaded apartments, but .NET runs fully free threaded
normally. The thread that calls into the VB6 DLL needs to be
compatible with the DLL."
Another guy from team gave me the idea to put this ddl in a separated application domain. But I'm not sure.
How can we work with VB6 dll called from a multithreaded c# windows service application?
When the threads come in, are you saving objects and reusing them later on new threads? If you can, create the objects fresh for every thread. We have a situation like this with a data layer dll we use. If you create a connection on one thread, it can't be used from another. If you create a new connection on each thread, it works fine.
If it's slow to create your objects, look at the ThreadPool class and the ThreadStatic attribute. Threadpools recycle the same set of threads over and over to do work, and ThreadStatic lets you create an object that exists for one thread only. eg
[ThreadStatic]
public static LegacyComObject myObject;
As a request comes in, turn it into a job and queue it in your thread pool. When the job starts, check if the static object is initialised;
void DoWork()
{
if (myObject == null)
{
// slow intialisation process
myObject = New ...
}
// now do the work against myObject
myObject.DoGreatStuff();
}
You say
I'm running a multithreaded windows
service that need to call a VB6 dll.
There's no documentation about this
VB6 dll and this legacy system
supports a very critical business
process.
and at the same time you say
At first time (1ยบ thread), this dll
performs well. As other threads need
access, it start provide wrong
results.
I'd make very certain that Management is aware of the failure you're seeing because the code supporting the critical business process is old and undocumented, and is being used in a way it was never intended to be used, and was never tested to be used. I bet it's also never been tested to be used from .NET before, has it?
Here's my suggestion, and this is similar to something I've actually implemented:
The VB6 DLL expects to be called on a single thread. Do not disappoint it! When your service starts, have it start up a thread of the appropriate type (I can't say, since I've deliberately forgotten all that STA/MTA stuff). Queue up requests to that thread for access to the VB6 DLL. Have all such access go through the single thread.
That way, as far as the VB6 DLL is concerned, it's running exactly as it was tested to run.
BTW, this is slightly different from what I've implemented. I had a web service, not a Windows Service. I had a C DLL, not VB6, and it wasn't COM. I just refactored all access to the thing into a single class, then put lock statements around each of the public methods.
This article on multithreading Visual Basic 6 DLL's provides some insight. It says:
To make an ActiveX DLL project
multithreaded, select the desired
threading options on the General tab
of the Project Properties dialog box.
This article says there are three possible models to choose from:
One thread of execution
Thread pool with round-robin thread assignment
Every externally created object is on its own thread
I assume that the default is one thread of execution, and that one of the other two options needs to be selected.
You might want to take a look at this: linky
And here is a snippet that caught my attention:
VB6 COM objects are STA objects, that means they must run on an STA thread.
You did create two instances of the object from two MTA threads, but the object itself will run on a single (COM (OLE) created) STA
thread, and access from the two MTA threads will be marshaled and synchronized.
So what you should do is, initialize the threads as STA so that each objects runs on his own STA thread without marshaling and you
will be fine.
Anyway, VB style COM objects are always STA. Now in order to prevent apartment marshaling and thread switching you need to create
instances in STA initialized apartments.
Note also that when you set the [MTAThread] attribute on Main, you effectively initialize the main thread as MTA, when you create
instances of STA objects from MTA threads COM will create a separate (unmanaged) thread and initialize it as STA (this is called the
default STA), all calls to STA objects from MTA threads will be marshaled (and incur thread switches), in some cases Idispatch calls
will fail due to IP marshaling failures.
So the advise is use STA (and therefore VB6) objects from compatible apartments only.

Is possible having two COM STA instances of the same component?

I had a problem discovered on another thread here, I need to access a COM component that is STA. I'll run it on a dual-core computer, a process using this component only reaches 50% of CPU. Unfortunately, the owners said they can't change the component to MTA, because the component is a hybrid system compiled at Matlab, which core is C.
So I tried to load two instances of the COM class on the same process, different threads accessing it, but I couldn't, only the last COM instance becomes usable. Do you know anything that could solve this problem?
I am considering running two processes of my service on the same computer, to achieve 100% cpu. This is not a good solution, mainly because this servers will be installed outside our infra.
On the topic of multiple STA components
It is possible to have two instances of the same STA COM component and access them from C#. The only thing that could prevent you from such scenario is the object itself if implemented as a singleton object.
However, if both instances are on the same STA thread, an active call in one of the instances will block any other calls into that thread. Thus, if you want those two instances to work in parallel, you need to have them be on separate STA threads. Just to be on the safe side, I'd create both instances on background threads. That should prevent your UI from locking.
On the topic of STA vs. MTA for the external component
I am not sure why the component being in C would prevent it from being an MTA object. Being MTA just means the object needs to internally synchronize it's state access and management code between multiple threads.
WARNING: Ugly hack! :-) If you want to experiment a bit, you could go to the registry and change the external component threading model from Apartment to Free, just to verify that your code would work properly with an MTA. Their component will probably break, though, as they probably did not write thread-safe code, relying on COM to guard them.
Make a note on a prominent place to revert that change later, so that you don't end up with a system where their code doesn't work and spent countless hours chasing ghosts. :-)
Franci Pernov,
I've tried work with two threads, and initialize the com instances on the context of each thread, but the error is the same: (Exception from HRESULT: 0x80004005 (E_FAIL))
I am storing and retrieving the instance through CallContext GetData and SetData.
Try registering a second class using the same DLL. Consider that you may actually need a separate copy of the DLL with a different name in order to be completely safe.
Just remember that the STA COM class (and perhaps its DLL) is not considered thread safe for multi-threading and there is nothing you can do about that external to the COM class.

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