I need to create an application in C# capable of playing AVI files and cutting certain portions of it write subtiles for marked portions etc. Which library should I use for basic play/forward/stop operations?
I've not used it but a quick google turned up AForge.NET
Related
I have a desktop application (mfc) in which now I have to implement split and merge of MP4 videos. I have searched a lot and found almost nothing online. Please help me with some hints on how to proceed and what to use. Splitting and merging should be done on timeline basis and not based on size. Code is in VC++
Can I achieve this with Windows Video Encoder? If yes, how to know about the exposed methods in WME?
DirectShow (now part of Windows SDK) provides editing services (EDS) but I would suggest ffmpeg (http://ffmpeg.zeranoe.com/builds/) as a better choice since it would support wider range of formats (e.g. H.264 - http://msdn.microsoft.com/en-us/library/windows/desktop/dd390353(v=vs.85).aspx).
I am looking to develop an app in C# WinRt, but was wondering what libraries are available for playback and for complicated manipulation. I am looking for a free library that allows for an extensive list of audio formats to be played (for example mp3, wma, wav, ogg, etc.) and also to be analyzed. Thats pretty much the basic functionality I would need. But if I could get picky, a library that can convert audio files between the formats would be handy. Doing a google search I came across the Naudio library, but it was not so greatly compatible with WinRt.Thanks for any tips or advice on this.
The current alpha build of NAudio 1.7 (available via NuGet) does contain a Windows RT assembly and the source code includes a simple demo of playback and recording as a Windows Store app. Since it uses Media Foundation, you'll be able to play most of the file types you suggested (although ogg won't be supported out of the box), and you can construct your audio pipeline to access the audio as floating point samples for analysis.
Things that aren't currently supported are using the Media Foundation encoders to encode, and the various reader/writer classes need to be re-written to use the WinRT asynchronous streams and File I/O APIs instead of the regular .NET ones. Hopefully these features will be added to the library soon.
I want to develop a desktop application by programming in C# and using the .Net framework 4.
The goal of my application is to extract a MP3 audio stream from a supplied AVI file.
I have learned from the Internet that an AVI file is a container and it might contain different audio streams.
If the supplied AVI file contains one MP3 audio stream at least then I want to extract it and split it.
I want to split the MP3 audio stream into MP3 audio parts identified with a start time and an end time.
I have looked on the Internet for any .Net library I could use but without success.
Does someone know what documented .Net library would be useful ?
Maybe you can try this:
Simple C# Wrapper for the AviFile Library
It is targeted at AVI video but there might be some clues as how to use the same methods to extract the audio only.
Either use it as-is or use the example to incorporate what you need into your own code.
Since tools for this task already exist, I see no point in creating another one unless you're curious about how to do this yourself and learn something new.
If so, using a ready-made library would defeat the entire idea of learning something which is why I strongly recommend you try implementing the splitter yourself.
You can find descriptions of the AVI file format online, that should get you started.
I have a list of Bitmaps, how can I convert it to avi file using c#.net. Or how can we convert a set of images to video file ?
I do not need AVI to "Set of images", but I need "Set of Images" to AVI.
i used avifile wrapper in the past, work nicely
I think you need to use third party libraries
There is AVI File Wrapper or you can use ffmpeg in .NET.
Old question, but I have two tips to achieve it. We're now 2013, but all answers are good from 2004 to 2013. These answers are useful as it seems programmers rarely take the time to work on new encoders solution, and we often rely on the same old DLL and wrappers.
Images to MPEG-1
Based on this code, http://www.codeproject.com/Articles/5834/A-C-MPEG1-Image-Compression-Class, you can write a C# Images to MPEG-1 class compatible on any platform using C#.
Images to AVI
Convert just an image with 24 bits color (try to use a gradient generator to have the maximum number of colors) to a full frame AVI using ffmpeg. Take an hexadecimal editor, check how the header of the AVI is, and how the single image has been placed in the AVI. Now do it with two images. Check the header. Refer to the specification to know which value use in the header. You'll see you can easily build a Images to AVI from scratch without any wrapper, and use it on any platform.
Both are codes from scratch.
You can check out a simple library for writing AVI files that I've coded to use in my projects.
https://sharpavi.codeplex.com/
The sources include a sample screencast app which can be easily adapted to get the bitmaps from files if you need it.
i am currently working on .net application which contains one audio & video file.
audio file is split as in to small section as per database entries. then we have to merge this files on video file at specific positions.we what something like windows movie maker
it will be nice if someone suggest some .net based sdk for this.
You can use ffmpeg for this purpose. But you will need a .net wrapper to make it usable in C#.
You can use ffmpeg-sharp or SolidFFMpeg. its a a wrapper library over the FFmpeg multimedia suite that provides easy to use wrappers for use in C#.
Datastead Software's TVideoGrabber Video SDK has this feature.
"join several video clips and/or audio clips into a single one, in full or by specifying respective start times and end times"
http://www.datastead.com/products/tvideograbber/features.html
The engine behind Windows Movie Maker is DirectShow Editing Services. You can use it via DirectShow.NET.