C# Process Killing - c#

I need to write a program in c# that would just start, kill one process\exe that it is supposed to kill and end itself.
The process I need to kill is another C# application so it is a local user process and I know the path to the exe.

Check out Process.GetProcessesByName and Process.Kill
// Get all instances of Notepad running on the local
// computer.
Process [] localByName = Process.GetProcessesByName("notepad");
foreach(Process p in localByName)
{
p.Kill();
}

First search all processes for the process you want to kill, than kill it.
Process[] runningProcesses = Process.GetProcesses();
foreach (Process process in runningProcesses)
{
// now check the modules of the process
foreach (ProcessModule module in process.Modules)
{
if (module.FileName.Equals("MyProcess.exe"))
{
process.Kill();
}
}
}

Killing processes by their name can be easily done in C# (as the other answers already showed perfectly). If you however want to kill processes based on the full path of the executable things get more tricky. One way to do that would be to use WMI, another way would be to use the Module32First Windows API function.
The sample below uses the latter approach. It first selects a subset of the running processes by their name and then queries each of these processes for their full executable path. Note that this path will be the actual path of the image being executed, which is not necessarily the executable that was launched (e.g. on x64 systems the actual path to calc.exe will be C:\Windows\SysWOW64\calc.exe even if the file C:\Windows\system32\calc.exe was started). All processes with a matching path are returned by GetProcessesByPath:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
using Microsoft.Win32.SafeHandles;
class Program
{
static void Main(string[] args)
{
Process[] processList = GetProcessesByPath(#"C:\Program Files\MyCalculator\calc.exe");
foreach (var process in processList)
{
if (!process.HasExited)
process.Kill();
}
}
static Process[] GetProcessesByPath(string path)
{
List<Process> result = new List<Process>();
string processName = Path.GetFileNameWithoutExtension(path);
foreach (var process in Process.GetProcessesByName(processName))
{
ToolHelpHandle hModuleSnap = NativeMethods.CreateToolhelp32Snapshot(NativeMethods.SnapshotFlags.Module, (uint)process.Id);
if (!hModuleSnap.IsInvalid)
{
NativeMethods.MODULEENTRY32 me32 = new NativeMethods.MODULEENTRY32();
me32.dwSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(me32);
if (NativeMethods.Module32First(hModuleSnap, ref me32))
{
if (me32.szExePath == path)
{
result.Add(process);
}
}
hModuleSnap.Close();
}
}
return result.ToArray();
}
}
//
// The safe handle class is used to safely encapsulate win32 handles below
//
public class ToolHelpHandle : SafeHandleZeroOrMinusOneIsInvalid
{
private ToolHelpHandle()
: base(true)
{
}
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)]
protected override bool ReleaseHandle()
{
return NativeMethods.CloseHandle(handle);
}
}
//
// The following p/invoke wrappers are used to get the list of process and modules
// running inside each process.
//
public class NativeMethods
{
[DllImport("kernel32.dll", SetLastError = true)]
static public extern bool CloseHandle(IntPtr hHandle);
[DllImport("kernel32.dll")]
static public extern bool Module32First(ToolHelpHandle hSnapshot, ref MODULEENTRY32 lpme);
[DllImport("kernel32.dll")]
static public extern bool Module32Next(ToolHelpHandle hSnapshot, ref MODULEENTRY32 lpme);
[DllImport("kernel32.dll")]
static public extern bool Process32First(ToolHelpHandle hSnapshot, ref PROCESSENTRY32 lppe);
[DllImport("kernel32.dll")]
static public extern bool Process32Next(ToolHelpHandle hSnapshot, ref PROCESSENTRY32 lppe);
[DllImport("kernel32.dll", SetLastError = true)]
static public extern ToolHelpHandle CreateToolhelp32Snapshot(SnapshotFlags dwFlags, uint th32ProcessID);
public const short INVALID_HANDLE_VALUE = -1;
[Flags]
public enum SnapshotFlags : uint
{
HeapList = 0x00000001,
Process = 0x00000002,
Thread = 0x00000004,
Module = 0x00000008,
Module32 = 0x00000010,
Inherit = 0x80000000,
All = 0x0000001F
}
[StructLayoutAttribute(LayoutKind.Sequential)]
public struct PROCESSENTRY32
{
public uint dwSize;
public uint cntUsage;
public uint th32ProcessID;
public IntPtr th32DefaultHeapID;
public uint th32ModuleID;
public uint cntThreads;
public uint th32ParentProcessID;
public int pcPriClassBase;
public uint dwFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szExeFile;
};
[StructLayoutAttribute(LayoutKind.Sequential)]
public struct MODULEENTRY32
{
public uint dwSize;
public uint th32ModuleID;
public uint th32ProcessID;
public uint GlblcntUsage;
public uint ProccntUsage;
IntPtr modBaseAddr;
public uint modBaseSize;
IntPtr hModule;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string szModule;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szExePath;
};
}
Some of the code is based on an article by Jason Zander which can be found here.

you can call the Process.Kill method
you can use the Process.GetProcesses to get all processes or Process.GetProcessByName or Process.GetProcessById so you can get the process to call Kill on.

Process[] processes = Process.GetProcesses();
foreach (Process pr in processes){
if (pr.ProcessName=="vfp")
if (pr.MainWindowTitle.Contains("test"))
pr.CloseMainWindow();
}`enter code here`
Here vfp is process name. and test is setup title name.

You can achieve it by using Process Class class but why would you want to kill another process?

Process class has Kill() method

I wanted to define my own list of applications to close so I made this based on some of the examples I've seen listed. It's simple and effective.
string[] Process_name_list = {"chrome","notepad"};
foreach (string Process_name in Process_name_list)
{
foreach (var process in Process.GetProcessesByName(Process_name))
{
process.Kill();
}
}

Related

Windows Task String [duplicate]

Let's say I have multiple chrome windows open (not tabs),
how can I check the browser title?
I tried the following:
Process[] p = Process.GetProcessesByName("chrome");
foreach (Process item in p)
{
Console.WriteLine(item.MainWindowTitle);
}
but it return me only the last open window name and all other are blanks..
I had to do something like this, but it was amazingly fiddly involving calling Windows API functions. The problem was that Chrome seems to use a single process for multiple windows or some other weirdness that meant the simple approach didn't work for me.
Anyway, try this and see if it works. Basically it uses the Chrome window class name (which might be Chrome_WidgetWin_0 or Chrome_WidgetWin_1) to enumerate all windows with that class name, and returns the window titles for those which are not blank.
Note that this also always returns a windows title called "Chrome App Launcher" for some reason, so you might need to filter that out.
Note: you can also do this for Firefox by using "MozillaWindowClass" and for IE by using "IEFrame" (although any of those are likely to change with different versions).
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.Security;
using System.Text;
namespace Demo
{
class WindowsByClassFinder
{
public delegate bool EnumWindowsDelegate(IntPtr hWnd, IntPtr lparam);
[SuppressMessage("Microsoft.Security", "CA2118:ReviewSuppressUnmanagedCodeSecurityUsage"), SuppressUnmanagedCodeSecurity]
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
public static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
[SuppressMessage("Microsoft.Security", "CA2118:ReviewSuppressUnmanagedCodeSecurityUsage"), SuppressUnmanagedCodeSecurity]
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public extern static bool EnumWindows(EnumWindowsDelegate lpEnumFunc, IntPtr lparam);
[SuppressMessage("Microsoft.Security", "CA2118:ReviewSuppressUnmanagedCodeSecurityUsage"), SuppressUnmanagedCodeSecurity]
[DllImport("User32", CharSet=CharSet.Auto, SetLastError=true)]
public static extern int GetWindowText(IntPtr windowHandle, StringBuilder stringBuilder, int nMaxCount);
[DllImport("user32.dll", EntryPoint = "GetWindowTextLength", SetLastError = true)]
internal static extern int GetWindowTextLength(IntPtr hwnd);
/// <summary>Find the windows matching the specified class name.</summary>
public static IEnumerable<IntPtr> WindowsMatching(string className)
{
return new WindowsByClassFinder(className)._result;
}
private WindowsByClassFinder(string className)
{
_className = className;
EnumWindows(callback, IntPtr.Zero);
}
private bool callback(IntPtr hWnd, IntPtr lparam)
{
if (GetClassName(hWnd, _apiResult, _apiResult.Capacity) != 0)
{
if (string.CompareOrdinal(_apiResult.ToString(), _className) == 0)
{
_result.Add(hWnd);
}
}
return true; // Keep enumerating.
}
public static IEnumerable<string> WindowTitlesForClass(string className)
{
foreach (var windowHandle in WindowsMatchingClassName(className))
{
int length = GetWindowTextLength(windowHandle);
StringBuilder sb = new StringBuilder(length + 1);
GetWindowText(windowHandle, sb, sb.Capacity);
yield return sb.ToString();
}
}
public static IEnumerable<IntPtr> WindowsMatchingClassName(string className)
{
if (string.IsNullOrWhiteSpace(className))
throw new ArgumentOutOfRangeException("className", className, "className can't be null or blank.");
return WindowsMatching(className);
}
private readonly string _className;
private readonly List<IntPtr> _result = new List<IntPtr>();
private readonly StringBuilder _apiResult = new StringBuilder(1024);
}
class Program
{
void run()
{
ChromeWindowTitles().Print();
}
public IEnumerable<string> ChromeWindowTitles()
{
foreach (var title in WindowsByClassFinder.WindowTitlesForClass("Chrome_WidgetWin_0"))
if (!string.IsNullOrWhiteSpace(title))
yield return title;
foreach (var title in WindowsByClassFinder.WindowTitlesForClass("Chrome_WidgetWin_1"))
if (!string.IsNullOrWhiteSpace(title))
yield return title;
}
static void Main()
{
new Program().run();
}
}
static class DemoUtil
{
public static void Print(this object self)
{
Console.WriteLine(self);
}
public static void Print(this string self)
{
Console.WriteLine(self);
}
public static void Print<T>(this IEnumerable<T> self)
{
foreach (var item in self)
Console.WriteLine(item);
}
}
}
I know this is already answered, but I also have made a solution, which enumerates all Windows within a thread.
It was built from Matthew Watson's solution, hence some similarities.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Chrome_Windows
{
class Program
{
[DllImport("user32.dll")]
private static extern bool EnumThreadWindows(uint dwThreadId, EnumThreadDelegate lpfn, IntPtr lParam);
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
[DllImport("User32", CharSet = CharSet.Auto, SetLastError = true)]
public static extern int GetWindowText(IntPtr windowHandle, StringBuilder stringBuilder, int nMaxCount);
[DllImport("user32.dll", EntryPoint = "GetWindowTextLength", SetLastError = true)]
internal static extern int GetWindowTextLength(IntPtr hwnd);
private static List<IntPtr> windowList;
private static string _className;
private static StringBuilder apiResult = new StringBuilder(256); //256 Is max class name length.
private delegate bool EnumThreadDelegate(IntPtr hWnd, IntPtr lParam);
static void Main(string[] args)
{
List<IntPtr> ChromeWindows = WindowsFinder("Chrome_WidgetWin_1", "chrome");
foreach (IntPtr windowHandle in ChromeWindows)
{
int length = GetWindowTextLength(windowHandle);
StringBuilder sb = new StringBuilder(length + 1);
GetWindowText(windowHandle, sb, sb.Capacity);
Console.WriteLine(sb.ToString());
}
}
private static List<IntPtr> WindowsFinder(string className, string process)
{
_className = className;
windowList = new List<IntPtr>();
Process[] chromeList = Process.GetProcessesByName(process);
if (chromeList.Length > 0)
{
foreach (Process chrome in chromeList)
{
if (chrome.MainWindowHandle != IntPtr.Zero)
{
foreach (ProcessThread thread in chrome.Threads)
{
EnumThreadWindows((uint)thread.Id, new EnumThreadDelegate(EnumThreadCallback), IntPtr.Zero);
}
}
}
}
return windowList;
}
static bool EnumThreadCallback(IntPtr hWnd, IntPtr lParam)
{
if (GetClassName(hWnd, apiResult, apiResult.Capacity) != 0)
{
if (string.CompareOrdinal(apiResult.ToString(), _className) == 0)
{
windowList.Add(hWnd);
}
}
return true;
}
}
}
I know this is an old thread, but I have found the answer to this, at least for my use case anyway. I wanted to find all the open chrome windows/tabs by title as well, but in my case I wanted to close the ones I found containing x Title. After reading icbytes and dor-cohen's post above I realized I could achieve what I needed by calling Process.GetProcessesByName() more than once. When making this call you do get an array of all the running chrome processes, but only one instance will contain a value for MainWindowTitle. This is a bit annoying for several reasons. You can have multiple chrome sessions open with and "active" "displayed tab", but still the call only ever returns an array of chrome proc's with just one instance in that array having an value for MainWindowTitle. Again, my solution is not necessarily the OP's intention as he states just wanting to list the titles. My solution wants to close each found title.
What I have done is as follows:
Once I find the first chrome process with the title I am looking for I call CloseMainWindow() on that process. Do not call Kill() as it will crash the browser altogether. I am just closing the active or top level window here. I am posting my code below. I hope this will help someone else! Thanks!
bool foundAll = false;
do
{
bool foundOne = false;
procs = Process.GetProcessesByName("chrome");
foreach (Process p in procs)
{
if (p.MainWindowTitle.Length > 0)
{
string t = p.MainWindowTitle.Replace(" - Google Chrome", "");
if (t.ToLower().Contains(this.BrowserTabText.ToLower()))
{
foundOne = true;
this.WriteEventLogEntry($"Found Tab Title: {this.BrowserTabText} with PID: {p.Id}. \r\nWe will close it.", EventLogEntryType.Information);
p.CloseMainWindow();
break;
}
}
}
if (!foundOne)
{
foundAll = true;
}
} while (!foundAll);
You must get a list of processes.
Iterate through the list and only where name is "chrome".
This will allow You to get all titles.
Because if You have more then one chrome process , Your call will give You only one, because You call it only once.
Which it returns is perhaps another question. In Your case it is the last.

Which process did I start?

I want to get a handle to the main window of the process I just started by calling Process.Start().
This is easy when the process is not already running as the result of Process.Start() is not null:
var process = Process.Start(fileName);
if (process != null)
{
var handle = process.MainWindowHandle;
}
However if the process is already running then the result is null. In this case is there any way (managed or otherwise) to tell where the request was routed and which process consumed the start request?
For me, this seems like an XY-problem.
Before you start your own process, I would check if there already is a process running from the fileName you specified. If so, then use the handle of the process you found, otherwise start your own process.
If your fileName is an exe or bat or some other kind of executable, the method below should work. If it as a document or something like a document, I'm quite sure this method won't work without further adjustments.
Basically, the code would look like this (pseudo-code!):
//see below for method definition
List<Process> runningProcesses = ProcessUtil.GetProcessesForExecutable(fileName);
Process process;
if(runningProcesses.Count == 0)
{
process = Process.Start(fileName);
} else
{
process = runningProcesses[0];
// maybe some more code to handle more than one running process
}
var handle = process.MainWindowHandle;
All that is left is the implementation of ProcessUtil.GetProcessesForExecutable.
There are three possibillities to get a process by name resp. by executable name, but two of them have major downsides:
Process.GetProcessesByName(string)
Downside here is, that the process name may differ from the executable name. Thus you might not find a running process by giving this method a filename.
Process.GetProcesses() with either iterating over the whole array or some LINQ-select
Is safe in terms of executable name vs. process name, but quite slow with 700-800ms per execution in my tests.
The last possibility is using P/Invoke. Why P/Invoke? Turns out it was the fastest one with 5-6ms per execution in my tests.
I implemented this once in a project using P/Invoke, being inspired by pinvoke.net:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
namespace Util
{
/// <summary>
/// Utility methods for processes
/// </summary>
public static class ProcessUtil
{
//Code is inspired by http://www.pinvoke.net/default.aspx/kernel32.createtoolhelp32snapshot
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Auto)]
static extern IntPtr CreateToolhelp32Snapshot([In]UInt32 dwFlags, [In]UInt32 th32ProcessID);
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Auto)]
static extern bool Process32First([In]IntPtr hSnapshot, ref PROCESSENTRY32 lppe);
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Auto)]
static extern bool Process32Next([In]IntPtr hSnapshot, ref PROCESSENTRY32 lppe);
[DllImport("kernel32", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool CloseHandle([In] IntPtr hObject);
//inner enum used only internally
[Flags]
private enum SnapshotFlags : uint
{
HeapList = 0x00000001,
Process = 0x00000002,
Thread = 0x00000004,
Module = 0x00000008,
Module32 = 0x00000010,
Inherit = 0x80000000,
All = 0x0000001F,
NoHeaps = 0x40000000
}
//inner struct used only internally
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
private struct PROCESSENTRY32
{
const int MAX_PATH = 260;
internal UInt32 dwSize;
internal UInt32 cntUsage;
internal UInt32 th32ProcessID;
internal IntPtr th32DefaultHeapID;
internal UInt32 th32ModuleID;
internal UInt32 cntThreads;
internal UInt32 th32ParentProcessID;
internal Int32 pcPriClassBase;
internal UInt32 dwFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = MAX_PATH)]
internal string szExeFile;
}
/// <summary>
/// Returns a list with running processes for a given executable path.
/// </summary>
/// <param name="exec">full path to the executable</param>
/// <returns>a list containing all processes currently run by the given executable</returns>
public static List<Process> GetProcessesForExecutable(string exec)
{
List<Process> toReturn = new List<Process>();
IntPtr handleToSnapShot = IntPtr.Zero;
FileInfo fi = new FileInfo(exec);
if (!fi.Exists)
{
return toReturn;
}
try
{
PROCESSENTRY32 procEntry = new PROCESSENTRY32();
procEntry.dwSize = (UInt32)Marshal.SizeOf(typeof(PROCESSENTRY32));
handleToSnapShot = CreateToolhelp32Snapshot((uint)SnapshotFlags.Process, 0);
if (Process32First(handleToSnapShot, ref procEntry))
{
do
{
if (fi.Name.Equals(procEntry.szExeFile))
{
Process p = Process.GetProcessById((int)procEntry.th32ProcessID);
if (p.MainModule.FileName.Equals(fi.FullName))
toReturn.Add(p);
}
} while (Process32Next(handleToSnapShot, ref procEntry));
}
}
catch (Exception ex)
{
//some error handling would be neccessary here
}
finally
{
CloseHandle(handleToSnapShot);
}
return toReturn;
}
}
}

Why won't my solution work to P/Invoke NotifyServiceStatusChange in C#?

I am trying to P/Invoke the NotifyServiceStatusChange event in C# to check when a service has stopped. I managed to get it to compile and run without any errors, but now, when I stop the service, it doesn't seem to want to notify that its dead. Any ideas why that could be? You can test it out by copying this code into a blank console application; just be sure to replace "My Service Name" with your service name (there are two instances of this string below).
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
public delegate void StatusChanged(IntPtr parameter);
public class SERVICE_NOTIFY : MarshalByRefObject
{
public uint dwVersion;
public StatusChanged pfnNotifyCallback;
public IntPtr pContext;
public uint dwNotificationStatus;
public SERVICE_STATUS_PROCESS ServiceStatus;
public uint dwNotificationTriggered;
public IntPtr pszServiceNames;
};
public struct SERVICE_STATUS_PROCESS {
public uint dwServiceType;
public uint dwCurrentState;
public uint dwControlsAccepted;
public uint dwWin32ExitCode;
public uint dwServiceSpecificExitCode;
public uint dwCheckPoint;
public uint dwWaitHint;
public uint dwProcessId;
public uint dwServiceFlags;
};
[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Auto)]
static extern IntPtr OpenService(IntPtr hSCManager, string lpServiceName, uint dwDesiredAccess);
[DllImport("advapi32.dll", EntryPoint = "OpenSCManagerW", ExactSpelling = true, CharSet = CharSet.Unicode, SetLastError = true)]
public static extern IntPtr OpenSCManager(string machineName, string databaseName, uint dwAccess);
[DllImport("advapi32.dll", SetLastError = true)]
public static extern uint NotifyServiceStatusChange(IntPtr hService, uint dwNotifyMask, ref IntPtr pNotifyBuffer);
public static SERVICE_NOTIFY notify;
public static GCHandle notifyHandle;
public static IntPtr unmanagedNotifyStructure;
static void Main(string[] args)
{
IntPtr hSCM = OpenSCManager(null, null, (uint)0xF003F);
if (hSCM != IntPtr.Zero)
{
IntPtr hService = OpenService(hSCM, "My Service Name", (uint)0xF003F);
if (hService != IntPtr.Zero)
{
StatusChanged changeDelegate = ReceivedStatusChangedEvent;
notify = new SERVICE_NOTIFY();
notify.dwVersion = 2;
notify.pfnNotifyCallback = changeDelegate;
notify.pContext = IntPtr.Zero;
notify.dwNotificationStatus = 0;
SERVICE_STATUS_PROCESS process;
process.dwServiceType = 0;
process.dwCurrentState = 0;
process.dwControlsAccepted = 0;
process.dwWin32ExitCode = 0;
process.dwServiceSpecificExitCode = 0;
process.dwCheckPoint = 0;
process.dwWaitHint = 0;
process.dwProcessId = 0;
process.dwServiceFlags = 0;
notify.ServiceStatus = process;
notify.dwNotificationTriggered = 0;
notify.pszServiceNames = Marshal.StringToHGlobalUni("My Service Name");
notifyHandle = GCHandle.Alloc(notify);
unmanagedNotifyStructure = Marshal.AllocHGlobal((IntPtr)(notifyHandle));
NotifyServiceStatusChange(hService, (uint)0x00000001, ref unmanagedNotifyStructure);
Console.WriteLine("Waiting for the service to stop. Press enter to exit.");
Console.ReadLine();
}
}
}
public static void ReceivedStatusChangedEvent(IntPtr parameter)
{
Console.WriteLine("Service stopped.");
}
}
}
If you want to keep the functionality you are attempting at present, you will need to multithread.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
class Program
{
[System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential)]
public class SERVICE_NOTIFY
{
public uint dwVersion;
public IntPtr pfnNotifyCallback;
public IntPtr pContext;
public uint dwNotificationStatus;
public SERVICE_STATUS_PROCESS ServiceStatus;
public uint dwNotificationTriggered;
public IntPtr pszServiceNames;
};
[System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential)]
public struct SERVICE_STATUS_PROCESS
{
public uint dwServiceType;
public uint dwCurrentState;
public uint dwControlsAccepted;
public uint dwWin32ExitCode;
public uint dwServiceSpecificExitCode;
public uint dwCheckPoint;
public uint dwWaitHint;
public uint dwProcessId;
public uint dwServiceFlags;
};
[DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Auto)]
static extern IntPtr OpenService(IntPtr hSCManager, string lpServiceName, uint dwDesiredAccess);
[DllImport("advapi32.dll", EntryPoint = "OpenSCManagerW", ExactSpelling = true, CharSet = CharSet.Unicode, SetLastError = true)]
public static extern IntPtr OpenSCManager(string machineName, string databaseName, uint dwAccess);
[DllImport("advapi32.dll", SetLastError = true)]
public static extern uint NotifyServiceStatusChange(IntPtr hService, uint dwNotifyMask, IntPtr pNotifyBuffer);
[DllImportAttribute("kernel32.dll", EntryPoint = "SleepEx")]
public static extern uint SleepEx(uint dwMilliseconds, [MarshalAsAttribute(UnmanagedType.Bool)] bool bAlertable);
public static SERVICE_NOTIFY notify;
public static GCHandle notifyHandle;
public static IntPtr unmanagedNotifyStructure;
static void Main(string[] args)
{
IntPtr hSCM = OpenSCManager(null, null, (uint)0xF003F);
if (hSCM != IntPtr.Zero)
{
IntPtr hService = OpenService(hSCM, "Apache2.2", (uint)0xF003F);
if (hService != IntPtr.Zero)
{
StatusChanged changeDelegate = ReceivedStatusChangedEvent;
notify = new SERVICE_NOTIFY();
notify.dwVersion = 2;
notify.pfnNotifyCallback = Marshal.GetFunctionPointerForDelegate(changeDelegate);
notify.pContext = IntPtr.Zero;
notify.dwNotificationStatus = 0;
SERVICE_STATUS_PROCESS process;
process.dwServiceType = 0;
process.dwCurrentState = 0;
process.dwControlsAccepted = 0;
process.dwWin32ExitCode = 0;
process.dwServiceSpecificExitCode = 0;
process.dwCheckPoint = 0;
process.dwWaitHint = 0;
process.dwProcessId = 0;
process.dwServiceFlags = 0;
notify.ServiceStatus = process;
notify.dwNotificationTriggered = 0;
notify.pszServiceNames = Marshal.StringToHGlobalUni("Apache2.2");
notifyHandle = GCHandle.Alloc(notify, GCHandleType.Pinned);
unmanagedNotifyStructure = notifyHandle.AddrOfPinnedObject();
NotifyServiceStatusChange(hService, (uint)0x00000001, unmanagedNotifyStructure);
GC.KeepAlive(changeDelegate);
Console.WriteLine("Waiting for the service to stop. Press enter to exit.");
while (true)
{
try
{
string keyIn = Reader.ReadLine(500);
break;
}
catch (TimeoutException)
{
SleepEx(100,true);
}
}
notifyHandle.Free();
}
}
}
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public delegate void StatusChanged(IntPtr parameter);
public static void ReceivedStatusChangedEvent(IntPtr parameter)
{
Console.WriteLine("Service stopped.");
}
}
}
class Reader
{
private static Thread inputThread;
private static AutoResetEvent getInput, gotInput;
private static string input;
static Reader()
{
inputThread = new Thread(reader);
inputThread.IsBackground = true;
inputThread.Start();
getInput = new AutoResetEvent(false);
gotInput = new AutoResetEvent(false);
}
private static void reader()
{
while (true)
{
getInput.WaitOne();
input = Console.ReadLine();
gotInput.Set();
}
}
public static string ReadLine(int timeOutMillisecs)
{
getInput.Set();
bool success = gotInput.WaitOne(timeOutMillisecs);
if (success)
return input;
else
throw new TimeoutException("User did not provide input within the timelimit.");
}
}
Read related question here: http://social.msdn.microsoft.com/Forums/vstudio/en-US/f68fb826-036a-4b9c-81e6-4cbd87931feb/notifyservicestatuschange-not-working-in-c-for-windows-service-notification
Important quote: "the system invokes the specified callback function as an asynchronous procedure call (APC) queued to the calling thread. The calling thread must enter an alertable wait"
I don't remember whether .NET framework 4 uses alertable waiting when you enter Thread.Sleep or some form of Wait on waithandles, even though it uses alertable waiting for asynchronous I/O, for internal timer threads etc.
However just try Thread.Sleep or some flavor of Wait on some waithandle, instead of Console.ReadLine, make sure that your thread is blocked by those APIs at the time when you kill the service. This might do the magic - but, to my knowledge, this is a dangerous way, because .NET runtime does not expect user code to be executed on an APC. At least, try not to use NET framework resources or absolutely any APIs (especially synchronization-related or memory allocation) directly from your callback - just set some primitive variable and quit.
With APCs, the safest solution for you would be to have the callback implemented in some kind of native module, and also scheduled from some non-.NET thread, interoperating with managed code through shared variables, a pipe, or COM interface.
Or, as Hans Passant suggested in another copy of your question, just do polling from managed code. Absolutely safe, easy to implement, guaranteed to work.
Excellent source of relevant information is Joe Duffy's book (he covers a lot of topics, and alertable waits and .NET in particular): http://www.amazon.com/Concurrent-Programming-Windows-Joe-Duffy/dp/032143482X
UPDATE: Just consulted with Joe Duffy's book, yes indeed, scheduling .NET code on an APC may result in deadlocks, access violations and generally unpredictable behavior. So the answer is simple: don't do APC from a managed thread.
Simplified a lot of this from #Motes' answer...(EDIT: I put it into a class that people can use to easily wait for a service to stop; it will block!
Edit Again: Made sure this worked if you force garbage collection with GC.Collect() anywhere in the function...turns out, you DO need the SERVICE_STATUS_PROCESS.
Another Edit: Made sure it works if you abort your thread (note on that: can't abort sleeping threads so if you plan to abort this thread...then make sure you give it a timeout at least so the finalizer can run after the timeout hits), also added timeouts. Also ensured mapping 1-to-1 of the OS thread to the current .NET thread.
using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace ServiceAssistant
{
class ServiceHelper
{
[System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential)]
public class SERVICE_NOTIFY
{
public uint dwVersion;
public IntPtr pfnNotifyCallback;
public IntPtr pContext;
public uint dwNotificationStatus;
public SERVICE_STATUS_PROCESS ServiceStatus;
public uint dwNotificationTriggered;
public IntPtr pszServiceNames;
};
[System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential)]
public struct SERVICE_STATUS_PROCESS
{
public uint dwServiceType;
public uint dwCurrentState;
public uint dwControlsAccepted;
public uint dwWin32ExitCode;
public uint dwServiceSpecificExitCode;
public uint dwCheckPoint;
public uint dwWaitHint;
public uint dwProcessId;
public uint dwServiceFlags;
};
[DllImport("advapi32.dll")]
static extern IntPtr OpenService(IntPtr hSCManager, string lpServiceName, uint dwDesiredAccess);
[DllImport("advapi32.dll")]
static extern IntPtr OpenSCManager(string machineName, string databaseName, uint dwAccess);
[DllImport("advapi32.dll")]
static extern uint NotifyServiceStatusChange(IntPtr hService, uint dwNotifyMask, IntPtr pNotifyBuffer);
[DllImportAttribute("kernel32.dll")]
static extern uint SleepEx(uint dwMilliseconds, bool bAlertable);
[DllImport("advapi32.dll")]
static extern bool CloseServiceHandle(IntPtr hSCObject);
delegate void StatusChangedCallbackDelegate(IntPtr parameter);
/// <summary>
/// Block until a service stops, is killed, or is found to be already dead.
/// </summary>
/// <param name="serviceName">The name of the service you would like to wait for.</param>
/// <param name="timeout">An amount of time you would like to wait for. uint.MaxValue is the default, and it will force this thread to wait indefinitely.</param>
public static void WaitForServiceToStop(string serviceName, uint timeout = uint.MaxValue)
{
// Ensure that this thread's identity is mapped, 1-to-1, with a native OS thread.
Thread.BeginThreadAffinity();
GCHandle notifyHandle = default(GCHandle);
StatusChangedCallbackDelegate changeDelegate = ReceivedStatusChangedEvent;
IntPtr hSCM = IntPtr.Zero;
IntPtr hService = IntPtr.Zero;
try
{
hSCM = OpenSCManager(null, null, (uint)0xF003F);
if (hSCM != IntPtr.Zero)
{
hService = OpenService(hSCM, serviceName, (uint)0xF003F);
if (hService != IntPtr.Zero)
{
SERVICE_NOTIFY notify = new SERVICE_NOTIFY();
notify.dwVersion = 2;
notify.pfnNotifyCallback = Marshal.GetFunctionPointerForDelegate(changeDelegate);
notify.ServiceStatus = new SERVICE_STATUS_PROCESS();
notifyHandle = GCHandle.Alloc(notify, GCHandleType.Pinned);
IntPtr pinnedNotifyStructure = notifyHandle.AddrOfPinnedObject();
NotifyServiceStatusChange(hService, (uint)0x00000001, pinnedNotifyStructure);
SleepEx(timeout, true);
}
}
}
finally
{
// Clean up at the end of our operation, or if this thread is aborted.
if (hService != IntPtr.Zero)
{
CloseServiceHandle(hService);
}
if (hSCM != IntPtr.Zero)
{
CloseServiceHandle(hSCM);
}
GC.KeepAlive(changeDelegate);
if (notifyHandle != default(GCHandle))
{
notifyHandle.Free();
}
Thread.EndThreadAffinity();
}
}
public static void ReceivedStatusChangedEvent(IntPtr parameter)
{
}
}
}
Yes! We did it. What a journey it has been.

Using ShellExecuteEx to open file properties sheet under explorer process, not calling process

My issue is with a PropertySheetExtension, but the same behavior seems present with the default file properties sheet. The issue with the following code:
// Snippet from http://stackoverflow.com/a/1936957/124721
using System.Runtime.InteropServices;
[DllImport("shell32.dll", CharSet = CharSet.Auto)]
static extern bool ShellExecuteEx(ref SHELLEXECUTEINFO lpExecInfo);
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct SHELLEXECUTEINFO
{
public int cbSize;
public uint fMask;
public IntPtr hwnd;
[MarshalAs(UnmanagedType.LPTStr)]
public string lpVerb;
[MarshalAs(UnmanagedType.LPTStr)]
public string lpFile;
[MarshalAs(UnmanagedType.LPTStr)]
public string lpParameters;
[MarshalAs(UnmanagedType.LPTStr)]
public string lpDirectory;
public int nShow;
public IntPtr hInstApp;
public IntPtr lpIDList;
[MarshalAs(UnmanagedType.LPTStr)]
public string lpClass;
public IntPtr hkeyClass;
public uint dwHotKey;
public IntPtr hIcon;
public IntPtr hProcess;
}
private const int SW_SHOW = 5;
private const uint SEE_MASK_INVOKEIDLIST = 12;
public static bool ShowFileProperties(string Filename)
{
SHELLEXECUTEINFO info = new SHELLEXECUTEINFO();
info.cbSize = System.Runtime.InteropServices.Marshal.SizeOf(info);
info.lpVerb = "properties";
info.lpFile = Filename;
info.nShow = SW_SHOW;
info.fMask = SEE_MASK_INVOKEIDLIST;
return ShellExecuteEx(ref info);
}
Is that it opens the file properties sheet under the calling applications process, instead of explorer.exe. Due to this the property sheet closes when the application is closed, which is not the behavior I need. I need the sheet to remain open when the application exits. Another issue is if the application opens the property sheet, and then you right click on the file through explorer and click properties it will open a second, duplicate sheet.
I have tried using ShellExecuteEx and setting the parent window handle with explorer's main window, or from GetShellWindow, but that didn't help.
Is there another way to get this property sheet to open under the explorer.exe process?
Your process is actually supposed to stick around until all shell threads have ended.
To do this you must implement a free threaded interface that supports IUnknown and tell Windows about it by calling SHSetInstanceExplorer.
More information and a C++ example implementation can be found in this blog post.

Get window state of another process

How do I get the window state(maximized, minimized) of another process that's running?
I'd tried by using this:
Process[] procs = Process.GetProcesses();
foreach (Process proc in procs)
{
if (proc.ProcessName == "notepad")
{
MessageBox.Show(proc.StartInfo.WindowStyle.ToString());
}
}
But if process is Maximized or Minimized,it ever returns Normal.
How to fix this?
You’ll need to use Win32 through P/Invoke for checking the state of another window. Here is some sample code:
static void Main(string[] args)
{
Process[] procs = Process.GetProcesses();
foreach (Process proc in procs)
{
if (proc.ProcessName == "notepad")
{
var placement = GetPlacement(proc.MainWindowHandle);
MessageBox.Show(placement.showCmd.ToString());
}
}
}
private static WINDOWPLACEMENT GetPlacement(IntPtr hwnd)
{
WINDOWPLACEMENT placement = new WINDOWPLACEMENT();
placement.length = Marshal.SizeOf(placement);
GetWindowPlacement(hwnd, ref placement);
return placement;
}
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool GetWindowPlacement(
IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl);
[Serializable]
[StructLayout(LayoutKind.Sequential)]
internal struct WINDOWPLACEMENT
{
public int length;
public int flags;
public ShowWindowCommands showCmd;
public System.Drawing.Point ptMinPosition;
public System.Drawing.Point ptMaxPosition;
public System.Drawing.Rectangle rcNormalPosition;
}
internal enum ShowWindowCommands : int
{
Hide = 0,
Normal = 1,
Minimized = 2,
Maximized = 3,
}
Definition courtesy of pinvoke.net.
You're using proc.StartInfo, which is incorrect. It does not reflect the runtime window style of the target process. It is just startup info you can set and can then be passed on to the process when it starts up.
The C# signature is:
[DllImport("user32.dll", SetLastError=true)]
static extern int GetWindowLong(IntPtr hWnd, int nIndex);
You need to use p/invoke and call GetWindowLong(hWnd, GWL_STYLE), and pass proc.MainWindowHandle as the hWnd parameter.
You can check if the window is minimized/maximized by doing something like:
int style = GetWindowLong(proc.MainWindowHandle, GWL_STYLE);
if((style & WS_MAXIMIZE) == WS_MAXIMIZE)
{
//It's maximized
}
else if((style & WS_MINIMIZE) == WS_MINIMIZE)
{
//It's minimized
}
NOTE: The values for the flags (WS_MINIMIZE, etc), can be found in this page: http://www.pinvoke.net/default.aspx/user32.getwindowlong
Thanks to Kakashi for pointing our the error in testing the result.
In Windows PowerShell you can do this by following code:
Add-Type -AssemblyName UIAutomationClient
$prList = Get-Process -Name "<ProcessNamesWhichHaveWindow>"
$prList | % {
try {
$ae = [System.Windows.Automation.AutomationElement]::FromHandle($_.MainWindowHandle)
$wp = $ae.GetCurrentPattern([System.Windows.Automation.WindowPatternIdentifiers]::Pattern)
echo "Window title: $($_.MainWindowTitle)"
echo "Window visual state: $($wp.Current.WindowVisualState)"
}
catch { }
}
Two Window States (maximized / minimized) can be gotten by calling WinAPI IsIconic() / IsZoomed() like this:
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool IsIconic(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern bool ShowWindowAsync(IntPtr hWnd, ShowWindowCommands cmdShow);
if (IsIconic(_helpWindow.MainWindowHandle)) {
ShowWindowAsync(_helpWindow.MainWindowHandle, ShowWindowCommands.SW_RESTORE);
}
Definition of enum ShowWindowCommands and other functions were taken from www.PInvoke.net

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