Define an anonymous structure as a parameter in a method - c#

Can I define an object-structure as a parameter to a method in the parameter declaration without having to create a type?
I am inspired by LINQ to SQL queries, where you are able to return a subset of your query-results in the form of a new object:
var query = from t in dc.Table select new { Foo = t.column };

What you're describing isn't possible. In the case of your Linq to Sql query, the C# compiler creates an anonymous type with a single property named Foo with the same type as t.column. Type inferencing is then used and the variable "query" is actually strongly typed to this anonymous type (which is what gives you intellisense goodness on this variable).
Using "var" as a parameter type isn't possible because the type of the parameter can't be inferred, it requires the calling expression to decide on the actual type of the parameter.
The best that you could do would be to use generics and iterate through properties:
public static void Print<T>(T obj)
{
Type type = typeof(T);
PropertyInfo[] properties = type.GetProperties();
foreach(PropertyInfo pi in properties)
{
Console.WriteLine(pi.Name + ": " + pi.GetValue(obj, null));
}
}
which gives you a "rudimentary" ability to use anonymous types (or any type for that matter) as a parameter.

Nope, you cannot declare an anonymous type as an input parameter, and you cannot return it, unless you return it as an object. See this blog post for a hacky workaround, if you want, but that's really still just boxing and unboxing the type back and forth, so it's not actually better than just treating it as an object.

How useful is a parameter to a function that you can't use directly? Function parameters should help document the function.

Related

C# - Determine if Method ReturnType is of a specific Type

I have a class named PathInfo. Several of the methods in my project return a Task<PathInfo>.
I'm getting the methods in my project via reflection. I need to see if a method returns a Task<PathInfo>. My question is, how do I do that?
At this time, I have a MethodInfo instance. I noticed that the MethodInfo instance has a property named ReturnType. However, I don't know how to use that property to determine if the ReturnType is a Task<PathInfo>. Any ideas?
ReturnType will return a Type object. You should be able to simply compare this to your type to see if they match:
var isOfType = methodInfo.ReturnType == typeof(Task<PathInfo>);
if the type you are comparing to varies then as long as you have it as a type object you can do much the same with a variable of type Type:
Type myType = typeof(Task<PathInfo>); // Assignment as an example - this type could easily come from a method parameter or elsewhere
var isOfType = methodInfo.ReturnType == myType;

What is the utility of allowing unbound types to be referenced in the typeof expression?

Given
int foo = 1;
Type unboundType = typeof(List<>);
Type w = unboundType.MakeGenericType(typeof(int));
if (w == typeof(List<int>))
{
Console.WriteLine("Yes its a List<int>");
try
{
((List<int>)(object)w).Add(foo);
}
catch(InvalidCastException)
{
Console.WriteLine("No you can't cast Type");
}
}
I can verify that the type indeed matches a constructed type and perform an action based on said constructed type. However, I cannot cast Type to it's class using as or an explicit cast. Is there a practical purpose for allowing developers to create a Type of unbound type or does this functionality exist solely to support the language in some way?
Not everything can be done at compile time. Sometimes, particularly in library code, you need to take what you are given. In scenarios where you are given just an object or a Type and need to do some clever processing, unbound types can be really helpful; for example:
object obj = NoIdeaWhatThisReturns();
IList list = (IList)Activator.CreateInstance(
typeof(List<>).MakeGenericType(obj.GetType()));
list.Add(obj);
Basically; scenarios that use a lot of reflection or meta-programming will probably find themselves using unbound types at some point.
In the code you posted, you didn't actually instantiate an object of that type anywhere. You were simply trying to cast an instance of System.Type to List<int> which doesn't make sense. If you update your code to actually create an instance, it works:
int foo = 1;
Type unboundType = typeof(List<>);
Type w = unboundType.MakeGenericType(typeof(int));
if (w == typeof(List<int>))
{
Console.WriteLine("Yes its a List<int>");
object obj = Activator.CreateInstance(w);
try
{
((List<int>)obj).Add(foo);
Console.WriteLine("Success!");
}
catch(InvalidCastException)
{
Console.WriteLine("No you can't cast Type");
}
}
Maybe I'm just missing the crux of your question. Certainly depending on your logic, you could have if/else checks based on some type you don't know at compile time (in your example, you know you're working with int, but perhaps at runtime that could be other types as desired)
EDIT: Just to provide an example of a truly runtime usage, consider the following:
public object CreateList(Type elementType, object initialValue)
{
if (!elementType.IsAssignableFrom(initialValue.GetType()))
throw new ArgumentException("Incompatible types!");
Type unboundType = typeof(List<>);
Type listType = unboundType.MakeGenericType(elementType);
object list = Activator.CreateInstance(listType);
var addMethod = listType.GetMethod("Add");
addMethod.Invoke(list, new []{initialValue});
return list;
}
This lets us create a List<T> out of some unknown type/object at runtime. Some usage:
object intList = CreateList(typeof(int), 1);
object stringList = CreateList(typeof(string), "asdf");
object objectFromSomewhere = GetMyUnknownObject();
object someUnknownListType = CreateList(objectFromSomewhere.GetType(), objectFromSomewhere);
So, you might not be able to do much with the objects as are; probably could have treated them as IEnumerable at least. But that's up to what your system needs to do.
EDIT: Forgot about the IList interface:
public IList CreateList(Type elementType, object initialValue)
{
if (!elementType.IsAssignableFrom(initialValue.GetType()))
throw new ArgumentException("Incompatible types!");
Type unboundType = typeof(List<>);
Type listType = unboundType.MakeGenericType(elementType);
IList list = (IList)Activator.CreateInstance(listType);
list.Add(initialValue);
return list;
}
Type is not a placeholder for a given type - it's a specific type itself to describe other types. There's no point in trying cast it to a different, unrelated type because metadata (obviously) cannot act for that specific type.
The metadata types are used to inspect the various aspects of specific types, not to create one. If you want to create instances of types in a generic way, you can use the Activator class for that.
Type oType = ...; // get a Type instance here about a type
object[] oArgs = { oParam1, oParam2 }; // constructor parameters (if any)
return ( Activator.CreateInstance ( oType, oArgs ) );
This gives you the ability to create types based on strings, for example. You can get a Type instance for System.String (or from a function call like GetTypeNameFromUser(...)) and then create an instance of that type. (Activator has direct support for just taking a string but internally, it uses Type to look up the type that needs to be instantiated.)
Since all types are equal, you can create a Type instance for an unbound generic type just like any other type - at the very least, it allows you to inspect its properties and methods. (As the accepted answer shows, you can also use the Type instance to create specialized generic types using MakeGenericType.)

Assign a function delegate that returns an anonymous type to a variable

The code below is valid:
IEnumerable<SomeThing> things = ...;
// map type SomeThing to a new anonymous type, resulting in a strongly typed
// sequence based on an anon type
var newList = things.Select(item =>
{
return new
{
ID = item.ID,
DateUpdatedOrCreated = ((DateTime)(item.DateUpdated ??
item.DateCreated)).ToShortDateString(),
Total = item.Part1 + item.Part2
};
});
newList now appears in Visual Studio as IEnumerable<'a> and is strongly typed with the anonymous type created in the function. That is so cool.
What I can't seem to do is figure out a way to assign just the lambda expression (and not the enumeration) to an implicitly typed variable. Even though the compiler has no problem with the anonymous type in the context above, if I try (say)
var func = (SomeThing item)=> {
return new { ... };
};
I get the error "Cannot assign lambda expression to implicitly-typed local variable". This seems a strange compiler limitation; unless I am missing something, the types are just as non-ambiguous in the 2nd example as they are in the first first: both type parameters are well defined.
Is there any way to do this? Since it's an anonymous type, of course, I don't have any way to use a type to assign it explicitly, so it seems I'd be stuck with making a class for the output type if not.
Update
Shortly after going about my merry way with Jon Skeet's answer, I found a similar dilemma instantiating classes. In case it's not obvious, the same trick can be used to create strongly typed classes using inferred anonymous types.
class Processor<T,U>
{
public Processor(Func<T,U> func) {
}
}
// func is a delegate with anon return type created using method in answer below
var instance = new Processor(func); // does not compile! Requires type arguments!
cannot be created directly, but can be created in much the same way as the trick below:
public static Processor<T,U> Create<T,U>(Func<T,U> func) {
return new Processor<T,U>(func);
}
var instance = Processor.Create(func); // all good
You can do it via type inference:
var func = BuildFunc((SomeThing item) => {
return new { ... };
});
...
static Func<TSource, TResult> BuildFunc<TSource, TResult>(
Func<TSource, TResult> function) {
return function;
}
Note that BuildFunc doesn't really do anything - it just provides the method call needed to get the compiler to do type inference for the generic type arguments for Func<,> - it adds the information that you're interested in Func<,>, basically - that's information which can't be specified as part of a variable declaration, without also specifying the type arguments.

How do I get the return type of a delegate type through reflection?

I'm doing reflection-heavy work for a personal project, and I'd need to access the return type of a delegate through its Type object. This is a little meta, so here's an example.
Type type = typeof(Func<Foo, Bar, Baz>);
// ????
// Use reflection to come to the following expected result
Type result = typeof(Baz);
How can I do that?
I won't have any instance of that type to cast into Delegate.
One way would be to get a MethodInfo representing the delegate-type's Invoke method, and then retrieve the method's return type.
var result = type.GetMethod("Invoke").ReturnType;

How to return Anonymous Type while using Linq [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
LINQ to SQL: Return anonymous type?
Do any one know how to return an anonymous type. I am using Linq where i need to return the following code
private <What's the return type to be provided here> SampleLinq(Int32 Num)
{
var query = (from dept in obj.DeptTable where dept.Id == Num select new { dept.DeptName, dept.DeptId });
return (query)
}
Sorry to say but you cannot return anonymous type out side the scope of method.
This is the alternate way to get anonmous type
// Method that returns anonymous type as object
object ReturnAnonymous()
{
return new { City="Prague", Name="Tomas" };
}
// Application entry-point
void Main()
{
// Get instance of anonymous type with 'City' and 'Name' properties
object o = ReturnAnonymous();
// This call to 'Cast' method converts first parameter (object) to the
// same type as the type of second parameter - which is in this case
// anonymous type with 'City' and 'Name' properties
var typed = Cast(o, new { City="", Name="" });
Console.WriteLine("Name={0}, City={1}", typed.Name, typed.City);
}
// Cast method - thanks to type inference when calling methods it
// is possible to cast object to type without knowing the type name
T Cast<T>(object obj, T type)
{
return (T)obj;
}
you can use it only for types in one assembly (two anonymous types from two different assemblies will be internally compiled to two different types that can't be converted using this trick).
Return Dynamic type:
public static dynamic getCustomer()
{
.....
var x = from c in customers
select new {Fname = c.FirstName};
return x;
}
static void Main(string[] args)
{
dynamic x = getCustomer();
Console.WriteLine(Enumerable.First(x).Fname);
Console.ReadKey();
}
you can't do that. that is why it is called anonymous. It doesn't have a name. But you always can cast it to object
Well, you can't actually do that, but here's a hack on this.
private object SampleLinq(Int32 Num)
{
return (from dept in obj.DeptTable where dept.Id == Num select new { dept.DeptName, dept.DeptId });
}
You can't return an Anonymous Type from a method.
You can create a simple Class to wrap the Anonymous Type, but you still need a Class (or cast to object).
Keep in mind, though, that if you cast to object there's no way to cast back. You'll need reflection to read any data.
The answers you see from the hack is a lot of work just to get an anonymous type through a method boundary. You shouldn't be doing this. If you need to pass something back from a method, you should be passing concrete types.
It depends what you looking to do with the return vale.
If your going to bind it in the UI
you can just rerun
IEnumerable or IQueryable.
If your going to use reflection on the return value just return type object
If your using c# 4.0 you can return a
dynamic type
If your using EF or Linq to SQL to further join a query comprised of your anonymous type you
can make a concrete class instead and
use the concrete placeholder
technique. For more details on this
technique I can give some assistance.
As others have mentioned though, you should really question whether returning an anonymous type form a method is the best way to solve the problem at hand. In general there is usually a better more pattern based approach that may require a bit more coding up front but may resulting in a more elegant design. This being said, I do believe there are legitimate cases such as with data binding where returning anonymous type instances can be perfectly acceptable.
UPDATE:
Just an interested tidbit I wanted to share in case those reading are not aware. Anonymous types are unique per their property names and types so lets say you have method A and method B in in both you create an anonymous type that has a single string typed property called Name by doing something like be code below.
public object A()
{
return new { Name = "Cid" }
}
public object B()
{
return new { Name = "Galuf" }
}
public void Test()
{
System.Diagnostics.Trace.Assert(A().GetType() == B().GetType());
}
Now even though this type is defined in two separate places the compiler only creates only creates a single shared type because they both have the same set of properties as defined by the property types and property names. In this respect the properties can be thought of as sort of a signature for the anonymous type. Using this knowledge there are different techniques that can be used for introspection into anonymous type instances that have been cast to object or deferred using the dynamic keyword. There are also nifty ways to work with anonymous types by using generic methods just as Linq does with methods in the static Enumerable and Queryable classes. This way you can do things like create a new instance of any given anonymous type and without using reflection. The trick is though that you have to use an instance of the anonymous type to pass to methods in order to have the type be inferred by the generic method. If anybody is interested in these topics further as they apply to the original posters question, leave a comment and I can try to clarify some of these techniques.

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