How can I press a key from the C# script? All I found it's just how to get click on a key, I did not find how to press programmatically on a key. How can I do that?
I want to make the key pressed. Not to check if the key is pressed.
For example, I want to press Enter with my C# script.
There is no way in vanilla Unity to simulate a keypress, I believe. Based on what you require, it's most likely that you're trying to simulate an event happening. What you could do is simply make a function that's going to execute the event that's going to happen when you press ENTER and then call that event whenever it's supposed to be executed.
It's already been discussed here :
How to simulate a key press on button click - Unity
Related
I'm attempting to set up a system where I phone a number, and then to confirm it isn't an answering machine I want the recipient to press a phone key to forward the call. The trouble is I'm struggling to find the event that gets raised for phone key presses.
I imagine it is a tone event but nothing seems to be raising.
I could also do with knowing how to detect what key is pressed as well.
Thanks,
Ryan
These are called DTMF tones, TAPI can detect and report them via the ITDigitDetectionEvent interface.
You need to setup the appropriate event filter and tell ITLegacyCallMediaControl::DetectDigits that you are looking for DTMF.
I am currently making a web browser in MonoDevelop using C#, but I am having problems implementing the Keypress event.
I already know the code for how to make the web browser navigate, but the problem is that the keypress event for the enter key won't fire in the textbox.
I have tried other alphabetic keys (like Gdk.Key.a), and they work properly, but the enter key does not work.
I have also tried add [GLib.ConnectBefore] attribute before the keypress event, but it still doesn't make a difference.
Can someone please give me the whole code, if you don't mind? Because there are three different types of Enter keys in the Gdk.Key function, and I don't know which one to use.
I am using MonoDevelop 2.6
Thanks for your help
I have figured out how to solve this problem.
I was using the wrong event.
You do NOT use the OnKeyPress or OnKeyRelease events to get the signal of the Enter key. You would need to use the Control.Activated event.
The Activated event fires only when the return (enter) key is pressed.
I hope it's the same for every one!
Thanks for trying to help!
I was wondering if there was a way to detect if key strokes are from the keyboard or a SendKeys.Send call.
I would like to block specific SendKeys.Send keys but if those keys are directly from the keyboard then let them go.
Create a console application and run the code located here: http://blogs.msdn.com/b/toub/archive/2006/05/03/589423.aspx
Create a second application that will fire SendKeys.Send when you click a button. You will notice that the first console application detects key strokes from the keyboard but not keys from SendKeys.Send
I'm sure you could you use the code from the article to detect if the keystroke came from the keyboard or SendKeys.Send
how can I press "Enter" on c# and WPF without pressing enter on hardware keyboard ?
Ah, so you're saying SendKeys is unavailable?
Check these threads, on the MSDN forums: http://social.expression.microsoft.com/Forums/en-US/wpf/thread/915cb53a-704b-4047-8fd0-e7c5a8feae5e/
http://social.msdn.microsoft.com/forums/en-US/wpf/thread/6557c1eb-6eb5-4f4a-84d6-4ae4fb5b9dab/
Sounds like you can trap KeyDown events, but that's not exactly what you want...
Oh, wait! Check this SO thread: How can I programmatically generate keypress events in C#?
Beyond that, How and why do you need to send "Enter" without a keyboard press? There may be a different solution lurking there. :)
Assuming that you're working with WindowsForms... by using SendKeys.Send("{ENTER}");
See this documentation here as well: http://msdn.microsoft.com/de-de/library/system.windows.forms.sendkeys.send.aspx
I'm developing a program that searches for a running program and press a button on it automatically But How can I press the enter key on the keyboard from my code (send the command of the enter key)?
Thanks.
You can use SendKeys.
Please check this CodeProject tutorial for detailed How To.