I'm creating a new project with Guna Framework UI
I set another button(btnMove) behind the first button "Dashboard" that moves to the new button location that gets clicked in that left panel.
I want to make the btnMove to be invisible when I click buttons from the right panel.
These are my codes
//moving disabled button across buttons in the same panel when clicked
private void MoveButton(object sender)
{
Guna2Button b = (Guna2Button)sender;
btnMove.Visible = true;
btnMove.FillColor = Color.White;
btnMove.Animated = true;
btnMove.Location = new Point(b.Location.X + 24, b.Location.Y + 1);
btnMove.SendToBack();
}
//end here
private void guna2Button1_CheckedChanged(object sender, EventArgs e)
{
//Calling the move function
MoveButton(sender);
}
I tried to set the btnMove to be invisible only when I click on the buttons on the right panel but it doesn't seem to work
private void guna2Button3_Leave(object sender, EventArgs e)
{
guna2Button1.Checked = false;
btnMove.Visible = false;
}
Related
I have created a function that creates a new panel each time a button is pressed, alongside with a button, which should remove the entire panel when pressed.
Here is my code for creating the panels and the button :
Panel panel;
private void button1_Click(object sender, EventArgs e)
{
panel = new Panel();
panel.BackColor = Color.FromArgb(38, 38, 38);
panel.Margin = new System.Windows.Forms.Padding(10);
flowLayoutPanel1.Controls.Add(panel);
panel.Show();
Button delbutton = new Button();
delbutton.Text = "X";
flowLayoutPanel1.Controls.Add(delbutton);
delbutton.Click += new EventHandler(this.ButtonFunction_Click);
}
Considering that every panel created has this delbutton , how can i remove the panel of which delbutton button was pressed?
I tried to add this method to the button, but it removes panel randomly :
void ButtonFunction_Click (Object sender,EventArgs e)
{
foreach (Control controlObj in flowLayoutPanel1.Controls)
{
flowLayoutPanel1.Controls.Remove(controlObj);
controlObj.Dispose();
}
}
You can add the relevant Panel as a Tag property of its Button, then you can get that in the Click handler
private void button1_Click(object sender, EventArgs e)
{
var panel = new Panel
{
BackColor = Color.FromArgb(38, 38, 38),
Margin = new Padding(10),
};
flowLayoutPanel1.Controls.Add(panel);
panel.Show();
var delbutton = new Button
{
Text = "X",
Tag = panel,
};
delbutton.Click += ButtonFunction_Click;
flowLayoutPanel1.Controls.Add(delbutton);
}
private void ButtonFunction_Click(Object sender, EventArgs e)
{
var button = (Button)sender;
((Control)button.Tag).Dispose();
button.Dispose();
}
I want to add icon inside a button. Here is my code
private void Printbutton_Click(object sender, EventArgs e)
{
// Assign an image to the button.
Printbutton.Image = Image.FromFile("D:\\Downloads\\print.png");
// Align the image and text on the button.
Printbutton.ImageAlign = ContentAlignment.MiddleRight;
Printbutton.TextAlign = ContentAlignment.MiddleLeft;
// Give the button a flat appearance.
Printbutton.FlatStyle = FlatStyle.Flat;
if (SetupThePrinting())
printDocument1.Print();
}
The problem here is that the icon doesn't appear at first , it appears when I click to the button.
What's wrong here ?
you added the icon in printbutton_click event instead defining it in Form initializecomponents
public Form2()
{
InitializeComponent();
// Assign an image to the button.
Printbutton.Image = Image.FromFile("D:\\Downloads\\print.png");
// Align the image and text on the button.
Printbutton.ImageAlign = ContentAlignment.MiddleRight;
Printbutton.TextAlign = ContentAlignment.MiddleLeft;
// Give the button a flat appearance.
Printbutton.FlatStyle = FlatStyle.Flat;
}
private void Printbutton_Click(object sender, EventArgs e)
{
if (SetupThePrinting())
printDocument1.Print();
}
Like this
public Form1()
{
InitializeComponent();
// Assign an image to the button.
button1.Image = Image.FromFile("C:\\Yourfolder");
// Align the image and text on the button.
button1.ImageAlign = ContentAlignment.MiddleRight;
button1.TextAlign = ContentAlignment.MiddleLeft;
// Give the button a flat appearance.
button1.FlatStyle = FlatStyle.Flat;
}
private void button1_Click(object sender, EventArgs e)
{
// Your print code.
}
I'm using WinForms. In my form i have 2 panels which i want to dock up or down on button click.
The issue i'm running into is that my panels is not docking correctly.
When i click on the up button, panel one label gets covered by panel2.
Panel 1: (Anchor: Top, Left, Right)
Panel 2: (Anchor: Top, Bottom, Left, Right)
private void Up_Btn_Click(object sender, EventArgs e)
{
panel1.Dock = System.Windows.Forms.DockStyle.Fill;
panel2.Dock = System.Windows.Forms.DockStyle.Top;
}
private void Down_Btn_Click(object sender, EventArgs e)
{
panel1.Dock = System.Windows.Forms.DockStyle.Fill;
panel2.Dock = System.Windows.Forms.DockStyle.Bottom;
}
Incorrect the label should not be covered by the panels
What supposed to happen when Up button is clicked
What supposed to happen when Down button is clicked
public Form1()
{
InitializeComponent();
panel1.BringToFront();
}
private void Up_Click(object sender, EventArgs e)
{
panel1.Dock = DockStyle.Fill;
panel2.Dock = DockStyle.Top;
}
private void Down_Click(object sender, EventArgs e)
{
panel1.Dock = DockStyle.Fill;
panel2.Dock = DockStyle.Bottom;
}
The trick is to correct the order of the controls.
See here: Docking multiple controls - one fills remaining space
I've got a smaller image in my form. When the user hovers over the image it brings up a larger view of the image (that follows the mouse, but stays a certain distance from the mouse). In order to do this I am generating a Form with no FormBorderStyles when the cursor hovers the image.
The problem I'm running into is that the first form doesn't seem to detect any longer that the mouse is hovering or leaving the PictureBox once the form activates. The Form also doesn't follow the cursor.
Here is the slimmed down version of what I've got:
C#
bool formOpen = false;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
pictureBox1.MouseHover += pictureBox1_MouseHover;
pictureBox1.MouseLeave +=pictureBox1_MouseLeave;
}
void pictureBox1_MouseHover(object sender, EventArgs e)
{
if (formOpen == false)
{
Form form = new Form();
form.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
form.BackColor = Color.Orchid;
//Show the form
form.Show();
form.Name = "imageForm";
this.AddOwnedForm(form);
//Set event handler for when the mouse leaves the image area.
//form.MouseLeave += form_MouseLeave;
//Set the location of the form and size
form.BackColor = Color.Black;
form.Dock = DockStyle.Fill;
form.Size = new Size(30, 30);
form.BackgroundImageLayout = ImageLayout.Center;
this.TopMost = true;
formOpen = true;
form.Location = new Point(Cursor.Position.X, Cursor.Position.Y);
}
}
private void pictureBox1_MouseLeave(object sender, EventArgs e)
{
//MessageBox.Show("Worked");
}
}
The MouseLeave (and other events) was not recognized because the opening of the popup window and especially making it topmost=true took away the focus from the original form and its PictureBox.
It also didn't move because not code for moving was provided..
Here are a few changes that will make the form move:
You need a reference to it at the form1 level
you need to move it in the MouseMove event
Note that Hover is a once-only type of event. It fires only once until you leave the control.. (Note: Setsu has switched from Hover to Enter. This works fine, but lacks the short delay before showing the 2nd Form. If you want that back you can either switch back to Hover or you can fake the hover delay by a Timer, which is what I often do.)
// class level variable
Form form;
private void Form1_Load(object sender, EventArgs e)
{
pictureBox1.MouseEnter += pictureBox1_MouseEnter;
pictureBox1.MouseLeave +=pictureBox1_MouseLeave;
pictureBox1.MouseMove += pictureBox1_MouseMove; // here we move the form..
}
// .. with a little offset. The exact numbers depend on the cursor shape
void pictureBox1_MouseMove(object sender, MouseEventArgs e)
{
if ((form != null) && form.Visible)
{
form.Location = new Point(Cursor.Position.X + 5, Cursor.Position.Y + 5);
}
}
void pictureBox1_MouseEnter(object sender, EventArgs e)
{
// we create it only once. Could also be done at startup!
if (form == null)
{
form = new Form();
form.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
//form.BackColor = Color.Orchid;
form.Name = "imageForm";
this.AddOwnedForm(form);
form.BackColor = Color.Black;
form.Dock = DockStyle.Fill;
form.Size = new Size(30, 30);
form.BackgroundImageLayout = ImageLayout.Center;
//this.TopMost = true; // wrong! this will steal the focus!!
form.ShowInTaskbar = false;
}
// later we only show and update it..
form.Show();
form.Location = new Point(Cursor.Position.X + 5, Cursor.Position.Y + 5);
// we want the Focus to be on the main form!
Focus();
}
private void pictureBox1_MouseLeave(object sender, EventArgs e)
{
if (form!= null) form.Hide();
}
MouseHover = Occurs when the mouse pointer rests on the control. (msdn)
Try MouseMove instead.
I have a PictureBox that is inside a TabPage, and of course this TabPage is part of a TabView and this TabView is inside a Form. I want users be able to move this picture box within the tab page. For this I am using the MouseDown, MouseMove and MouseUp events of the picture box:
private void pictureBoxPackageView_MouseDown(object sender, MouseEventArgs e)
{
if (!_mapPackageIsMoving)
{
_mapPackageIsMoving = true;
}
}
private void pictureBoxPackageView_MouseMove(object sender, MouseEventArgs e)
{
if(_mapPackageIsMoving)
{
pictureBoxPackageView.Location = MousePosition; //This is not exact at all!
return;
}
//Some other code for some other stuff when picturebox is not moving...
}
private void pictureBoxPackageView_MouseUp(object sender, MouseEventArgs e)
{
if (_mapPackageIsMoving)
{
_mapPackageIsMoving = false; //Mouse button is up, end moving!
return;
}
}
But my problem lies in the MouseMove event. As soon as I move mouse after button down, the picture box jumps out of tab page's visible area.
I need to know how to handle the move only within the rectangle of the tab page, and if picture box is being dragged out of tab view's visible area, it shouldn't move anymore unless user brings the mouse inside the tab view's visible rectangle.
Any helps/tips will be appriciated!
You need a variable to hold the original position of the PictureBox:
Modified from a HansPassant answer:
private Point start = Point.Empty;
void pictureBoxPackageView_MouseUp(object sender, MouseEventArgs e) {
_mapPackageIsMoving = false;
}
void pictureBoxPackageView_MouseMove(object sender, MouseEventArgs e) {
if (_mapPackageIsMoving) {
pictureBoxPackageView.Location = new Point(
pictureBoxPackageView.Left + (e.X - start.X),
pictureBoxPackageView.Top + (e.Y - start.Y));
}
}
void pictureBoxPackageView_MouseDown(object sender, MouseEventArgs e) {
start = e.Location;
_mapPackageIsMoving = true;
}