I have a List<object> which can contain either an integer value or another List<object>.
What I need to do, is to sum the values in the array, depending on its depth(If depth is 0, multiply by 0, if 1 then by 1 ... etc.)
Example array: [5, 2, [7, -1], 3, [6, [-13, 8], 4]]
How it should be calculated: 5 + 2 + 2 * (7 - 1) + 3 + 2 * (6 + 3 * (-13 + 8) + 4) = 12
What I managed to get:
public class Program
{
public static List<object> TestCase1()
{
List<object> test = new List<object>(){
5,
2,
new List<object>(){
7, -1
},
3,
new List<object>(){
6,
new List<object>(){
-13, 8
},
4,
},
};
return test;
}
public static int ProductSum(List<object> array)
{
int depthCounter = 1;
int totalSum = 0;
int tempSum = 0;
for (int i = 0; i < array.Count; i++)
{
if (array[i] is IList<object>)
{
totalSum += tempSum * depthCounter;
tempSum = 0;
depthCounter++;
}
else
{
tempSum += (int)array[i];
}
}
return totalSum;
}
static void Main(string[] args)
{
Console.WriteLine("Result = " + ProductSum(TestCase1()));
}
}
The result from my code is
The problem that I have, is I don't see a way, that I could iterate through an array to calculate it ... Maybe there is a way to sort an array of objects in some way to simplify it?
The method should call itself ("recursive"), when it encounters a nested list. It should also take a depth parameter, keeping track of the depth. Every time you call the function recursively, you pass depth + 1 as the new depth. Whenever you count something, you multiply by depth.
public static int ProductSum(List<object> list) => ProductSum(list, 1);
public static int ProductSum(List<object> list, int depth)
{
var sum = 0;
foreach (var thing in list) {
if (thing is List<object> innerList) {
sum += ProductSum(innerList, depth + 1) * depth;
} else if (thing is int x) {
sum += x * depth;
}
}
return sum;
}
You should do it recusively:
public static int ProductSum(List<object> array, int depthCounter)
{
int totalSum = 0;
for (int i = 0; i < array.Count; i++)
{
if (array[i] is List<object>)
{
totalSum += ProductSum(array[i] as List<Object>, depthCounter + 1);
}
else
{
totalSum += (int)array[i] * depthCounter;
}
}
return totalSum;
}
You call it this way:
ProductSum(TestCase1(), 0);
But I don't get the number you calculated, though: If all depth 0 candidates are multiplied by 0, these are... 0! ;)
Maybe there are some rules for your application that I don't know, and that's the reason why the calculations differ, but in the code you see how recursions work.
Write a console app in C# to find an index i in an array that is the maximum number in the array.
If the maximum element in the array occurs several times, you need to display the minimum index.
If the array is empty, output -1.
Please let me know what is wrong in my code?
If I input the array a = { 1, 2, 46, 14, 64, 64 };, for instance, it returns 0, while it should be returning 4.
public static void Main()
{
double[] a = { 1, 9, 9, 8, 9, 2, 2 };
Console.WriteLine(MaxIndex(a));
}
public static double MaxIndex(double[] array)
{
var max = double.MinValue;
int maxInd = 0, maxCount = 0;
int minIndex = 0;
var min = double.MaxValue;
for (var i = 0; i < array.Length; i++)
{
if (min > array[i])
{
min = array[i];
minIndex = i;
}
if (max == array[i])
maxCount++;
if (max < array[i])
{
maxCount = 1;
max = array[i];
maxInd = i;
}
}
if (array.Length == 0)
return -1;
if (maxCount > 1)
return minIndex;
return maxInd;
}
Your calculation is correct, but you return the wrong variable minIndex instead of maxIndex. Don't do more than necessary in a method. This calculates also the min-index and the count how often it appears, then it does nothing with the results. Here is a compact version:
public static int MaxIndex(double[] array)
{
var max = double.MinValue;
int maxInd = -1;
for (int i = 0; i < array.Length; i++)
{
if (max < array[i])
{
max = array[i];
maxInd = i;
}
}
return maxInd;
}
It also sets maxInd = -1 which was part of your requirement. Since MatthewWatson had an objection regarding repeating double.MinValue in the array, here is an optimized version:
public static int MaxIndex(double[] array)
{
if(array.Length == 0)
return -1;
else if (array.Length == 1)
return 0;
double max = array[0];
int maxInd = 0;
for (int i = 1; i < array.Length; i++)
{
if (max < array[i])
{
max = array[i];
maxInd = i;
}
}
return maxInd;
}
If code-readability/maintainability is more important and you don't care of few milliseconds more or less, you could use LINQ (a version that enumerates only once):
int minIndexOfMaxVal = a.Select((num, index) => new {num, index})
.OrderByDescending(x => x.num)
.Select(x => x.index)
.DefaultIfEmpty(-1)
.First();
This works with every kind of sequence and types not only with arrays and doubles.
Try this simple line of code:
int[] numbers = { 1, 2, 3, 4, 5, 4, 3, 2, 1 };
var index = numbers.ToList().IndexOf(numbers.Max());
I think code is simple enough to be self-explanatory.
However, if you aim for performance, conversion to List could be omitted and you could wirte own code to find index of maximum number.
Or even simplier, proposed by #fubo:
Array.IndexOf(numbers, numbers.Max());
A lot of simplification is possible in this code:
int? maxVal = null; // null because of array of negative value;
int index = -1;
for (int i = 0; i < array.Length; i++)
{
int current = array[i];
if (!maxVal.HasValue || current > maxVal.Value)
{
maxVal = current ;
index = i;
}
}
Will get you the first index of the max value. If you just need a short code and Don't mind iterating twice a simple linq can do the trick
var index = array.ToList().IndexOf(array.Max());
It returns zero, because minIndex is indeed zero:
Change minIndex to maxIndex:
if (maxCount > 1) return maxIndex;
In order to compare doubles use the following code instead of ==:
if (Math.Abs(a-b)<double.Epsilon)
Your code in general is way too complicated with way too many variables for what it has to do.
You want the index of the first occurence of the highest value, so there isn't any real reason to store anything but a MaxValueIndex and a MaxValue.
All other variables should be local so garbage collection can dispose of them.
As for what is actually wrong with your code, I can't help out, since the variable names are confusing to me.
But here is some code that achieves the goal you want to achieve.
double[] a = { 1, 9, 9, 8, 9, 2, 2 };
var highestValueInArray = a.Max();
var arrayLength = a.Length;
for (int i = 0; i < arrayLength; i++)
{
if (a[i] == highestValueInArray)
{
Console.WriteLine(i);
break;
}
}
instead of manually calculating the max value, you can just use YourArray.Max() to get the highest value.
then just iterate through it like normal, but at the first occurence, you break; out of the loop and return the index it is at.
I'm pretty sure there's also a way to use FirstOrDefault in combination with IndexOf, but couldn't get that to work myself.
So I have an unsorted numeric array int[] anArray = { 1, 5, 2, 7 }; and I need to get both the value and the index of the largest value in the array which would be 7 and 3, how would I do this?
This is not the most glamorous way but works.
(must have using System.Linq;)
int maxValue = anArray.Max();
int maxIndex = anArray.ToList().IndexOf(maxValue);
int[] anArray = { 1, 5, 2, 7 };
// Finding max
int m = anArray.Max();
// Positioning max
int p = Array.IndexOf(anArray, m);
If the index is not sorted, you have to iterate through the array at least once to find the highest value. I'd use a simple for loop:
int? maxVal = null; //nullable so this works even if you have all super-low negatives
int index = -1;
for (int i = 0; i < anArray.Length; i++)
{
int thisNum = anArray[i];
if (!maxVal.HasValue || thisNum > maxVal.Value)
{
maxVal = thisNum;
index = i;
}
}
This is more verbose than something using LINQ or other one-line solutions, but it's probably a little faster. There's really no way to make this faster than O(N).
A succinct one-liner:
var (number, index) = anArray.Select((n, i) => (n, i)).Max();
Test case:
var anArray = new int[] { 1, 5, 7, 4, 2 };
var (number, index) = anArray.Select((n, i) => (n, i)).Max();
Console.WriteLine($"Maximum number = {number}, on index {index}.");
// Maximum number = 7, on index 2.
Features:
Uses Linq (not as optimized as vanilla, but the trade-off is less code).
Does not need to sort.
Computational complexity: O(n).
Space complexity: O(n).
Remarks:
Make sure the number (and not the index) is the first element in the tuple because tuple sorting is done by comparing tuple items from left to right.
The obligatory LINQ one[1]-liner:
var max = anArray.Select((value, index) => new {value, index})
.OrderByDescending(vi => vi.value)
.First();
(The sorting is probably a performance hit over the other solutions.)
[1]: For given values of "one".
Here are two approaches. You may want to add handling for when the array is empty.
public static void FindMax()
{
// Advantages:
// * Functional approach
// * Compact code
// Cons:
// * We are indexing into the array twice at each step
// * The Range and IEnumerable add a bit of overhead
// * Many people will find this code harder to understand
int[] array = { 1, 5, 2, 7 };
int maxIndex = Enumerable.Range(0, array.Length).Aggregate((max, i) => array[max] > array[i] ? max : i);
int maxInt = array[maxIndex];
Console.WriteLine($"Maximum int {maxInt} is found at index {maxIndex}");
}
public static void FindMax2()
{
// Advantages:
// * Near-optimal performance
int[] array = { 1, 5, 2, 7 };
int maxIndex = -1;
int maxInt = Int32.MinValue;
// Modern C# compilers optimize the case where we put array.Length in the condition
for (int i = 0; i < array.Length; i++)
{
int value = array[i];
if (value > maxInt)
{
maxInt = value;
maxIndex = i;
}
}
Console.WriteLine($"Maximum int {maxInt} is found at index {maxIndex}");
}
int[] numbers = new int[7]{45,67,23,45,19,85,64};
int smallest = numbers[0];
for (int index = 0; index < numbers.Length; index++)
{
if (numbers[index] < smallest) smallest = numbers[index];
}
Console.WriteLine(smallest);
public static class ArrayExtensions
{
public static int MaxIndexOf<T>(this T[] input)
{
var max = input.Max();
int index = Array.IndexOf(input, max);
return index;
}
}
This works for all variable types...
var array = new int[]{1, 2, 4, 10, 0, 2};
var index = array.MaxIndexOf();
var array = new double[]{1.0, 2.0, 4.0, 10.0, 0.0, 2.0};
var index = array.MaxIndexOf();
this works like a charm, no need for linq or other extensions
int[] anArray = { 1, 5, 2, 7 };
int i, mx;
int j = 0;
mx = anArray[0];
for (i = 1; i < anArray.Length; i++)
{
if (anArray[i] > mx)
{
mx = anArray[i];
j = i;
}
}
Console.Write("The largest value is: {0}, of index: {1}", mx, j);
anArray.Select((n, i) => new { Value = n, Index = i })
.Where(s => s.Value == anArray.Max());
Output for bellow code:
00:00:00.3279270 - max1
00:00:00.2615935 - max2
00:00:00.6010360 - max3 (arr.Max())
With 100000000 ints in array not very big difference but still...
class Program
{
static void Main(string[] args)
{
int[] arr = new int[100000000];
Random randNum = new Random();
for (int i = 0; i < arr.Length; i++)
{
arr[i] = randNum.Next(-100000000, 100000000);
}
Stopwatch stopwatch1 = new Stopwatch();
Stopwatch stopwatch2 = new Stopwatch();
Stopwatch stopwatch3 = new Stopwatch();
stopwatch1.Start();
var max = GetMaxFullIterate(arr);
Debug.WriteLine( stopwatch1.Elapsed.ToString());
stopwatch2.Start();
var max2 = GetMaxPartialIterate(arr);
Debug.WriteLine( stopwatch2.Elapsed.ToString());
stopwatch3.Start();
var max3 = arr.Max();
Debug.WriteLine(stopwatch3.Elapsed.ToString());
}
private static int GetMaxPartialIterate(int[] arr)
{
var max = arr[0];
var idx = 0;
for (int i = arr.Length / 2; i < arr.Length; i++)
{
if (arr[i] > max)
{
max = arr[i];
}
if (arr[idx] > max)
{
max = arr[idx];
}
idx++;
}
return max;
}
private static int GetMaxFullIterate(int[] arr)
{
var max = arr[0];
for (int i = 0; i < arr.Length; i++)
{
if (arr[i] > max)
{
max = arr[i];
}
}
return max;
}
public static void Main()
{
int a,b=0;
int []arr={1, 2, 2, 3, 3, 4, 5, 6, 5, 7, 7, 7, 100, 8, 1};
for(int i=arr.Length-1 ; i>-1 ; i--)
{
a = arr[i];
if(a > b)
{
b=a;
}
}
Console.WriteLine(b);
}
Old post, but this is super easy with Lists:
For Maximum:
List<int> lst = new List<int>(YourArray);
int Max = lst.OrderByDescending(x => x).First();
For Minimum:
List<int> lst = new List<int>(YourArray);
int Max = lst.OrderBy(x => x).First();
Of course you can substitute "int" data type with any numeric variable type (float, decimal, etc).
This is very high performance BTW and beats any other method (IMHO)
int[] Data= { 1, 212, 333,2,12,3311,122,23 };
int large = Data.Max();
Console.WriteLine(large);
Here is a LINQ solution which is O(n) with decent constant factors:
int[] anArray = { 1, 5, 2, 7, 1 };
int index = 0;
int maxIndex = 0;
var max = anArray.Aggregate(
(oldMax, element) => {
++index;
if (element <= oldMax)
return oldMax;
maxIndex = index;
return element;
}
);
Console.WriteLine("max = {0}, maxIndex = {1}", max, maxIndex);
But you should really write an explicit for lop if you care about performance.
Just another perspective using DataTable. Declare a DataTable with 2 columns called index and val. Add an AutoIncrement option and both AutoIncrementSeed and AutoIncrementStep values 1 to the index column. Then use a foreach loop and insert each array item into the datatable as a row. Then by using Select method, select the row having the maximum value.
Code
int[] anArray = { 1, 5, 2, 7 };
DataTable dt = new DataTable();
dt.Columns.AddRange(new DataColumn[2] { new DataColumn("index"), new DataColumn("val")});
dt.Columns["index"].AutoIncrement = true;
dt.Columns["index"].AutoIncrementSeed = 1;
dt.Columns["index"].AutoIncrementStep = 1;
foreach(int i in anArray)
dt.Rows.Add(null, i);
DataRow[] dr = dt.Select("[val] = MAX([val])");
Console.WriteLine("Max Value = {0}, Index = {1}", dr[0][1], dr[0][0]);
Output
Max Value = 7, Index = 4
Find a demo here
If you know max index accessing the max value is immediate. So all you need is max index.
int max=0;
for(int i = 1; i < arr.Length; i++)
if (arr[i] > arr[max]) max = i;
This is a C# Version. It's based on the idea of sort the array.
public int solution(int[] A)
{
// write your code in C# 6.0 with .NET 4.5 (Mono)
Array.Sort(A);
var max = A.Max();
if(max < 0)
return 1;
else
for (int i = 1; i < max; i++)
{
if(!A.Contains(i)) {
return i;
}
}
return max + 1;
}
Consider following:
/// <summary>
/// Returns max value
/// </summary>
/// <param name="arr">array to search in</param>
/// <param name="index">index of the max value</param>
/// <returns>max value</returns>
public static int MaxAt(int[] arr, out int index)
{
index = -1;
int max = Int32.MinValue;
for (int i = 0; i < arr.Length; i++)
{
if (arr[i] > max)
{
max = arr[i];
index = i;
}
}
return max;
}
Usage:
int m, at;
m = MaxAt(new int[]{1,2,7,3,4,5,6}, out at);
Console.WriteLine("Max: {0}, found at: {1}", m, at);
This can be done with a bodiless for loop, if we're heading towards golf ;)
//a is the array
int mi = a.Length - 1;
for (int i=-1; ++i<a.Length-1; mi=a[mi]<a[i]?i:mi) ;
The check of ++i<a.Length-1 omits checking the last index. We don't mind this if we set it up as if the max index is the last index to start with.. When the loop runs for the other elements it will finish and one or the other thing is true:
we found a new max value and hence a new max index mi
the last index was the max value all along, so we didn't find a new mi, and we stuck with the initial mi
The real work is done by the post-loop modifiers:
is the max value (a[mi] i.e. array indexed by mi) we found so far, less than the current item?
yes, then store a new mi by remembering i,
no then store the existing mi (no-op)
At the end of the operation you have the index at which the max is to be found. Logically then the max value is a[mi]
I couldn't quite see how the "find max and index of max" really needed to track the max value too, given that if you have an array, and you know the index of the max value, the actual value of the max value is a trivial case of using the index to index the array..
Another answer in this long list, but I think it's worth it, because it provides some benefits that most (or all?) other answers don't:
The method below loops only once through the collection, therefore the order is O(N).
The method finds ALL indices of the maximum values.
The method can be used to find the indices of any comparison: min, max, equals, not equals, etc.
The method can look into objects via a LINQ selector.
Method:
///-------------------------------------------------------------------
/// <summary>
/// Get the indices of all values that meet the condition that is defined by the comparer.
/// </summary>
/// <typeparam name="TSource">The type of the values in the source collection.</typeparam>
/// <typeparam name="TCompare">The type of the values that are compared.</typeparam>
/// <param name="i_collection">The collection of values that is analysed.</param>
/// <param name="i_selector">The selector to retrieve the compare-values from the source-values.</param>
/// <param name="i_comparer">The comparer that is used to compare the values of the collection.</param>
/// <returns>The indices of all values that meet the condition that is defined by the comparer.</returns>
/// Create <see cref="IComparer{T}"/> from comparison function:
/// Comparer{T}.Create ( comparison )
/// Comparison examples:
/// - max: (a, b) => a.CompareTo (b)
/// - min: (a, b) => -(a.CompareTo (b))
/// - == x: (a, b) => a == 4 ? 0 : -1
/// - != x: (a, b) => a != 4 ? 0 : -1
///-------------------------------------------------------------------
public static IEnumerable<int> GetIndices<TSource, TCompare> (this IEnumerable<TSource> i_collection,
Func<TSource, TCompare> i_selector,
IComparer<TCompare> i_comparer)
{
if (i_collection == null)
throw new ArgumentNullException (nameof (i_collection));
if (!i_collection.Any ())
return new int[0];
int index = 0;
var indices = new List<int> ();
TCompare reference = i_selector (i_collection.First ());
foreach (var value in i_collection)
{
var compare = i_selector (value);
int result = i_comparer.Compare (compare, reference);
if (result > 0)
{
reference = compare;
indices.Clear ();
indices.Add (index);
}
else if (result == 0)
indices.Add (index);
index++;
}
return indices;
}
If you don't need the selector, then change the method to
public static IEnumerable<int> GetIndices<TCompare> (this IEnumerable<TCompare> i_collection,
IComparer<TCompare> i_comparer)
and remove all occurences of i_selector.
Proof of concept:
//########## test #1: int array ##########
int[] test = { 1, 5, 4, 9, 2, 7, 4, 6, 5, 9, 4 };
// get indices of maximum:
var indices = test.GetIndices (t => t, Comparer<int>.Create ((a, b) => a.CompareTo (b)));
// indices: { 3, 9 }
// get indices of all '4':
indices = test.GetIndices (t => t, Comparer<int>.Create ((a, b) => a == 4 ? 0 : -1));
// indices: { 2, 6, 10 }
// get indices of all except '4':
indices = test.GetIndices (t => t, Comparer<int>.Create ((a, b) => a != 4 ? 0 : -1));
// indices: { 0, 1, 3, 4, 5, 7, 8, 9 }
// get indices of all '15':
indices = test.GetIndices (t => t, Comparer<int>.Create ((a, b) => a == 15 ? 0 : -1));
// indices: { }
//########## test #2: named tuple array ##########
var datas = new (object anything, double score)[]
{
(999, 0.1),
(new object (), 0.42),
("hello", 0.3),
(new Exception (), 0.16),
("abcde", 0.42)
};
// get indices of highest score:
indices = datas.GetIndices (data => data.score, Comparer<double>.Create ((a, b) => a.CompareTo (b)));
// indices: { 1, 4 }
Enjoy! :-)
Finds the biggest and the smallest number in the array:
int[] arr = new int[] {35,28,20,89,63,45,12};
int big = 0;
int little = 0;
for (int i = 0; i < arr.Length; i++)
{
Console.WriteLine(arr[i]);
if (arr[i] > arr[0])
{
big = arr[i];
}
else
{
little = arr[i];
}
}
Console.WriteLine("most big number inside of array is " + big);
Console.WriteLine("most little number inside of array is " + little);
The method should work like Math.Max(), but take 3 or more int parameters.
You could use Enumerable.Max:
new [] { 1, 2, 3 }.Max();
Well, you can just call it twice:
int max3 = Math.Max(x, Math.Max(y, z));
If you find yourself doing this a lot, you could always write your own helper method... I would be happy enough seeing this in my code base once, but not regularly.
(Note that this is likely to be more efficient than Andrew's LINQ-based answer - but obviously the more elements you have the more appealing the LINQ approach is.)
EDIT: A "best of both worlds" approach might be to have a custom set of methods either way:
public static class MoreMath
{
// This method only exists for consistency, so you can *always* call
// MoreMath.Max instead of alternating between MoreMath.Max and Math.Max
// depending on your argument count.
public static int Max(int x, int y)
{
return Math.Max(x, y);
}
public static int Max(int x, int y, int z)
{
// Or inline it as x < y ? (y < z ? z : y) : (x < z ? z : x);
// Time it before micro-optimizing though!
return Math.Max(x, Math.Max(y, z));
}
public static int Max(int w, int x, int y, int z)
{
return Math.Max(w, Math.Max(x, Math.Max(y, z)));
}
public static int Max(params int[] values)
{
return Enumerable.Max(values);
}
}
That way you can write MoreMath.Max(1, 2, 3) or MoreMath.Max(1, 2, 3, 4) without the overhead of array creation, but still write MoreMath.Max(1, 2, 3, 4, 5, 6) for nice readable and consistent code when you don't mind the overhead.
I personally find that more readable than the explicit array creation of the LINQ approach.
Linq has a Max function.
If you have an IEnumerable<int> you can call this directly, but if you require these in separate parameters you could create a function like this:
using System.Linq;
...
static int Max(params int[] numbers)
{
return numbers.Max();
}
Then you could call it like this: max(1, 6, 2), it allows for an arbitrary number of parameters.
As generic
public static T Min<T>(params T[] values) {
return values.Min();
}
public static T Max<T>(params T[] values) {
return values.Max();
}
off topic but here is the formula for middle value.. just in case someone is looking for it
Math.Min(Math.Min(Math.Max(x,y), Math.Max(y,z)), Math.Max(x,z));
Let's assume that You have a List<int> intList = new List<int>{1,2,3} if You want to get a max value You could do
int maxValue = intList.Max();
Maximum element value in priceValues[] is maxPriceValues :
double[] priceValues = new double[3];
priceValues [0] = 1;
priceValues [1] = 2;
priceValues [2] = 3;
double maxPriceValues = priceValues.Max();
If, for whatever reason (e.g. Space Engineers API), System.array has no definition for Max nor do you have access to Enumerable, a solution for Max of n values is:
public int Max(int[] values) {
if(values.Length < 1) {
return 0;
}
if(values.Length < 2) {
return values[0];
}
if(values.Length < 3) {
return Math.Max(values[0], values[1]);
}
int runningMax = values[0];
for(int i=1; i<values.Length - 1; i++) {
runningMax = Math.Max(runningMax, values[i]);
}
return runningMax;
}
You could try this code:
private float GetBrightestColor(float r, float g, float b) {
if (r > g && r > b) {
return r;
} else if (g > r && g > b) {
return g;
} else if (b > r && b > g) {
return b;
}
}
This function takes an array of integers. (I completely understand #Jon Skeet's complaint about sending arrays.)
It's probably a bit overkill.
public static int GetMax(int[] array) // must be a array of ints
{
int current_greatest_value = array[0]; // initializes it
for (int i = 1; i <= array.Length; i++)
{
// compare current number against next number
if (i+1 <= array.Length-1) // prevent "index outside bounds of array" error below with array[i+1]
{
// array[i+1] exists
if (array[i] < array[i+1] || array[i] <= current_greatest_value)
{
// current val is less than next, and less than the current greatest val, so go to next iteration
continue;
}
} else
{
// array[i+1] doesn't exist, we are at the last element
if (array[i] > current_greatest_value)
{
// current iteration val is greater than current_greatest_value
current_greatest_value = array[i];
}
break; // next for loop i index will be invalid
}
// if it gets here, current val is greater than next, so for now assign that value to greatest_value
current_greatest_value = array[i];
}
return current_greatest_value;
}
Then call the function :
int highest_val = GetMax (new[] { 1,6,2,72727275,2323});
// highest_val = 72727275
You can use if and else if method for three values but it would be much easier if you call call twice Math.Max method like this
Console.WriteLine("Largest of three: " + Math.Max(num1, Math.Max(num2, num3)));
Console.WriteLine("Lowest of three: " + Math.Min(num1, Math.Min(num2, num3)));
If you don't want to repeatedly calling the Max function, can do like this
new List<int>() { A, B, C, D, X, Y, Z }.Max()
in case you need sorting as well:
var side = new double[] {5,3,4}
Array.Sort(side);
//side[2] is a maximum
as an another variant:
T[] GetMax<T>(int number, List<T> source, T minVal)
{
T[] results = new T[number];
for (int i = 0; i < number; i++)
{
results[i] = minVal;
}
var curMin = minVal;
foreach (var e in source)
{
int resComp = Comparer.DefaultInvariant.Compare(curMin, e);
if (resComp < 0)
{
int minIndex = Array.IndexOf(results, curMin);
results[minIndex] = e;
curMin = results.Min();
}
}
return results;
}
var source = new int[] { 5, 5, 1, 2, 4, 3 }.ToList();
var result = GetMax(3, source, int.MinValue);