Good Afternoon, I hope that someone can help me i am trying to get the source locations from an installed msi products using the MsiSourceListEnumSources api call.
I always get an invalid_parameter return and cannot figure this out.
[DllImport(MSI_LIB, CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.U4)]
internal static extern MsiError MsiSourceListEnumSources(
string szProductOrPatchCode,
string szUserSid,
MsiInstallContext dwContext,
MsiCode dwOptions,
int dwIndex,
[Out] StringBuilder szSource,
ref int pcchSource);
[Flags]
public enum MsiInstallContext :int
{
MsiinstallcontextNone = 0,
MsiinstallcontextUsermanaged = 1,
MsiinstallcontextUserunmanaged = 2,
MsiinstallcontextMachine = 4,
MsiinstallcontextAll =
(MsiinstallcontextUsermanaged | MsiinstallcontextUserunmanaged | MsiinstallcontextMachine),
MsiInstallContext_AlluserManaged = 8
}
[Flags]
public enum MsiCode : int
{
MSICODE_PRODUCT = 0,
MSISOURCETYPE_NETWORK = 1,
MSISOURCETYPE_URL = 2
}
var productCode = "{E636F802-3504-4DE0-92AD-2A47138974FA}";
var counter = 0;
int MAX_PATH = 260;
var strOutPut = new StringBuilder(MAX_PATH);
int sizeOf = MAX_PATH;
string EveryOne = "s-1-1-0";
string sid = UserPrincipal.Current.Sid.ToString();
var success = MsiInterop.MsiSourceListEnumSources(
productCode, null, MsiInstallContext.MsiinstallcontextMachine , MsiCode.MSICODE_PRODUCT , counter, strOutPut, ref sizeOf );
I cannot figure out what i am doing wrong, i have tried or felt like a hundred and one different combinations.
Any help would be appreciated.
Thanks
This works for me:
[DllImport("msi", CharSet = CharSet.Unicode)]
public static extern int MsiSourceListEnumSourcesW(string pc,string sid, MsiInstallContext ctx, MsiCode opts, int index, [Out] StringBuilder szResult, ref int len);
}
together with your enumerations and this call:
int len = 16384;
StringBuilder thing = new StringBuilder(null, len);
int rf = MsiInvoke.MsiSourceListEnumSourcesW(ProdCode, null,
MsiInvoke.MsiInstallContext.MsiinstallcontextMachine,
MsiInvoke.MsiCode.MsiProdN,
0,
thing,
ref len);
The error in your code appears to be that you can't just set the MSICODE_PRODUCT flag, you must set a sourcetype flag, and the network flavor works.
Related
I'm trying to set-up an easy 1-click change of the mode of my screens (extended <--> disconnected)
but my screens are assigned no ID by the QueryDisplayConfig method.
(I'm using the User32 PInvoke lib from https://github.com/AArnott/pinvoke, in addition to what you can find in the code below)
I tried:
stepping through the code with breakpoints, making sure EVERY value is the default value.
elevating VS to run with administrator privileges.
making extra sure that the flags and errors are functioning correctly.
[DllImport("User32.dll")]
public static extern int GetDisplayConfigBufferSizes(uint flags, ref uint numPathArrayElements, ref uint numModeInfoArrayElements);
[DllImport("User32.dll")]
public static extern int QueryDisplayConfig(
uint flags,
ref uint numPathArrayElements, DISPLAYCONFIG_PATH_INFO[] pathArray,
ref uint numModeInfoArrayElements, DISPLAYCONFIG_MODE_INFO[] modeInfoArray,
DISPLAYCONFIG_TOPOLOGY_ID[] currentTopologyId
);
const int QDC_ALL_PATHS = 1;
const int QDC_ONLY_ACTIVE_PATHS = 2;
const int QDC_DATABASE_CURRENT = 4;
public static void CheckDisplays() {
uint numPathArrayElements = 0;
uint numModeInfoArrayElements = 0;
uint filter = QDC_ONLY_ACTIVE_PATHS;
int bufferError = GetDisplayConfigBufferSizes(filter, ref numPathArrayElements, ref numModeInfoArrayElements);
DISPLAYCONFIG_PATH_INFO[] pathArray = new DISPLAYCONFIG_PATH_INFO[numPathArrayElements];
DISPLAYCONFIG_MODE_INFO[] modeArray = new DISPLAYCONFIG_MODE_INFO[numModeInfoArrayElements];
int queryError = QueryDisplayConfig(filter, ref numPathArrayElements, pathArray, ref numModeInfoArrayElements, modeArray, null);
Console.WriteLine();
Console.WriteLine("Elements: " + numPathArrayElements); // Prints the correct amount of connected screens.
Console.WriteLine("BUFFER ERROR: " + bufferError); // Prints 0 -- as in Success.
Console.WriteLine("PATH ERROR: " + queryError); // Prints 0 -- as in Success.
for (int i = 0; i < pathArray.Length; i++) {
if (pathArray[i].sourceInfo.id != 0) { Console.WriteLine($"Path{i} has been initialized correctly!!"); }
// Every object in the array has default values and IDs of 0.
// Nothing prints here.
}
}
Each screen should be assigned an ID and a proper mode.
Instead, everything has the default value and I seem to be stuck.
Your declaration for QueryDisplayConfig is wrong : arrays must be [Out]
This works for me :
(I have only 1 monitor but the values received in arrays are the same as in C++ (I translated structures from SDK headers))
(IntPtr.Zero for currentTopologyId with QDC_ONLY_ACTIVE_PATHS)
[DllImport("User32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern int QueryDisplayConfig(uint flags, ref uint numPathArrayElements, [Out] DISPLAYCONFIG_PATH_INFO[] pathArray,
ref uint modeInfoArrayElements, [Out] DISPLAYCONFIG_MODE_INFO[] modeInfoArray, IntPtr currentTopologyId);
The search term RpcMgmtEpEltInqNext on both Stackoverflow and PInvoke.net yields zero results, so this should be worth asking. I've been fiddling around on MSDN and looking through Win SDK *.h files all day, and feeling a bit out of my element.
I'm basically attempting to query the MSRPC endpoint mapper with managed code. Here is what I have so far:
[DllImport("Rpcrt4.dll", CharSet = CharSet.Auto)]
public static extern int RpcBindingFromStringBinding(string StringBinding, out IntPtr Binding);
[DllImport("Rpcrt4.dll")]
public static extern int RpcBindingFree(ref IntPtr Binding);
[DllImport("Rpcrt4.dll", CharSet = CharSet.Auto)]
public static extern int RpcMgmtEpEltInqBegin(IntPtr EpBinding,
int InquiryType, // 0x00000000 = RPC_C_EP_ALL_ELTS
int IfId,
int VersOption,
string ObjectUuid,
out IntPtr InquiryContext);
[DllImport("Rpcrt4.dll", CharSet = CharSet.Auto)]
public static extern int RpcMgmtEpEltInqNext(ref IntPtr InquiryContext,
out int IfId,
out IntPtr Binding,
out string ObjectUuid,
out string Annotation);
public static List<int> QueryEPM(string host)
{
List<int> ports = new List<int>();
int retCode = 0; // RPC_S_OK
IntPtr bindingHandle = IntPtr.Zero;
IntPtr inquiryContext = IntPtr.Zero;
IntPtr elementBindingHandle = IntPtr.Zero;
int elementIfId = 0;
string elementUuid = string.Empty;
string elementAnnotation = string.Empty;
try
{
retCode = RpcBindingFromStringBinding("ncacn_ip_tcp:" + host, out bindingHandle);
if (retCode != 0)
throw new Exception("RpcBindingFromStringBinding: " + retCode);
retCode = RpcMgmtEpEltInqBegin(bindingHandle, 0, 0, 0, string.Empty, out inquiryContext);
if (retCode != 0)
throw new Exception("RpcMgmtEpEltInqBegin: " + retCode);
retCode = RpcMgmtEpEltInqNext (ref inquiryContext, out elementIfId, out elementBindingHandle, out elementUuid, out elementAnnotation);
if (retCode != 0)
throw new Exception("RpcMgmtEpEltInqNext: " + retCode);
}
The above code isn't complete, but it illustrates my point. The code consistently returns:
RpcMgmtEpEltIngNext: 87
87 meaning Parameter is Incorrect according to here.
So I'm basically stumped at this point, and I'm sure it's because of my extremely crappy PInvoke code.
The p/invoke declaration is wrong. It needs to be:
[DllImport("Rpcrt4.dll", CharSet = CharSet.Auto)]
public static extern int RpcMgmtEpEltInqNext(
IntPtr InquiryContext,
out RPC_IF_ID IfId,
out IntPtr Binding,
out Guid ObjectUuid,
out IntPtr Annotation
);
The first parameter must be passed by value.
You'll need to translate the RPC_IF_ID struct. It's quite a simple one.
public struct RPC_IF_ID
{
public Guid Uuid;
public ushort VersMajor;
public ushort VersMinor;
}
The two string parameters you used were just wrong. They lead to the marshaller calling CoTaskMemFree on the returned value for Annotation. You don't want that. You will need to use Marshal.PtrToStringAnsi to read the value.
Don't forget to call RpcBindingFree and RpcStringFree as per the docs.
I am trying to read data from the registry files of other machines. Basically I have the hard drives of other systems, from which I can copy out, or directly read, for example, the SYSTEM file (Windows/system32/config/SYSTEM), so I can read data from the USBStor keys (and other stuff).
Please note I'm NOT trying to read .REG files that are exported from the registry, and NOT trying to read the the hives from the local machine. ;-)
I have been trying to find any type of library or native .Net way to do this, preferably for free! There is lots of references to reading .REG files but not the "flat" files taken from other systems.
Anyone come across this before?
Check out RegLoadKey() (MSDN here), you should be able to do something like this:
using System.Runtime.InteropServices;
using Microsoft.Win32;
namespace ConsoleApplication1
{
class Program
{
[DllImport("advapi32.dll")]
public static extern int RegLoadKey(uint hKey, string lpSubKey, string lpFile);
[DllImport("advapi32.dll")]
public static extern int RegUnLoadKey(uint hKey, string lpSubKey);
[DllImport("advapi32.dll")]
public static extern int OpenProcessToken(int ProcessHandle, int DesiredAccess, ref int tokenhandle);
[DllImport("kernel32.dll")]
public static extern int GetCurrentProcess();
[DllImport("advapi32.dll")]
public static extern int AdjustTokenPrivileges(int tokenhandle, int disableprivs, [MarshalAs(UnmanagedType.Struct)]ref TOKEN_PRIVILEGES Newstate, int bufferlength, int PreivousState, int Returnlength);
[DllImport("advapi32.dll")]
public static extern int LookupPrivilegeValue(string lpsystemname, string lpname, [MarshalAs(UnmanagedType.Struct)] ref LUID lpLuid);
[StructLayout(LayoutKind.Sequential)]
public struct LUID
{
public int LowPart;
public int HighPart;
}
[StructLayout(LayoutKind.Sequential)]
public struct TOKEN_PRIVILEGES
{
public LUID Luid;
public int Attributes;
public int PrivilegeCount;
}
static void Main(string[] args)
{
int TOKEN_ADJUST_PRIVILEGES = 0x00000020;
int SE_PRIVILEGE_ENABLED = 0x00000002;
int TOKEN_QUERY = 0x00000008;
int token = 0;
int retval = 0;
uint HKU = 0x80000003;
string SE_BACKUP_NAME = "SeBackupPrivilege";
string SE_RESTORE_NAME = "SeRestorePrivilege";
string tmpHive = "offlineSystemHive";
string offlineHive = "E:\\Windows\\system32\\config\\SYSTEM";
LUID RestoreLuid = new LUID();
LUID BackupLuid = new LUID();
TOKEN_PRIVILEGES TP = new TOKEN_PRIVILEGES();
TOKEN_PRIVILEGES TP2 = new TOKEN_PRIVILEGES();
retval = OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, ref token);
retval = LookupPrivilegeValue(null, SE_RESTORE_NAME, ref RestoreLuid);
retval = LookupPrivilegeValue(null, SE_BACKUP_NAME, ref BackupLuid);
TP.PrivilegeCount = 1;
TP.Attributes = SE_PRIVILEGE_ENABLED;
TP.Luid = RestoreLuid;
TP2.PrivilegeCount = 1;
TP2.Attributes = SE_PRIVILEGE_ENABLED;
TP2.Luid = BackupLuid;
retval = AdjustTokenPrivileges(token, 0, ref TP, 1024, 0, 0);
retval = AdjustTokenPrivileges(token, 0, ref TP2, 1024, 0, 0);
int rtnVal = RegLoadKey(HKU, tmpHive, offlineHive);
Console.WriteLine(rtnVal); //should be 0
RegistryKey baseKey = Registry.Users.OpenSubKey("offlineSystemHive\\ControlSet001\\Control\\ComputerName\\ComputerName");
Console.WriteLine(baseKey.GetValue("ComputerName"));
baseKey.Close();
rtnVal = RegUnLoadKey(HKU, tmpHive);
Console.WriteLine(rtnVal); //should be 0
}
}
}
You need to use the RegistryKey.OpenRemoteBaseKey method explained here. Note that according to the linked msdn documentation:
In order for a key to be opened remotely, both the server and client
machines must be running the remote registry service, and have remote
administration enabled.
To enable the remote registry service, use the link Blorgbeard mentioned in the comment: http://technet.microsoft.com/en-us/library/cc754820.aspx
Here is a sample:
RegistryKey FetchedRemoteMachineKey;
FetchedRemoteMachineKey = RegistryKey.OpenRemoteBaseKey(
RegistryHive.CurrentUser, RemoteMachineName).OpenSubKey(
"Machine");
I'm trying to implement a custom collation in SQLite for Windows Runtime.
The create_collation method is implemented as follows:
SQLITE_API int sqlite3_create_collation(
sqlite3*,
const char *zName,
int eTextRep,
void *pArg,
int(*xCompare)(void*,int,const void*,int,const void*)
);
So far I have the following C# signature:
[DllImport("sqlite3", EntryPoint = "sqlite3_create_collation", CallingConvention = CallingConvention.Cdecl)]
public static extern int CreateCollation(IntPtr db, [MarshalAs(UnmanagedType.LPStr)] string name, int textRep, object state, Compare callback);
public delegate int Compare(object pCompareArg, int size1, IntPtr Key1, int size2, IntPtr Key2);
This is the implementation:
int i = CreateCollation(db, "unicode_nocase", SQLITE_UTF8, null, CompareMethod);
/* ... */
public static int CompareMethod(object o, int i1, IntPtr s1, int i2, IntPtr s2)
{
return string.Compare(Marshal.PtrToStringUni(s1), Marshal.PtrToStringUni(s2));
}
The application compiles without errors. The call to create_collation returns zero (SQLITE_OK), but if I use the collation in a statement the following error message is returned:
no such collation sequence: unicode_nocase
source reference: https://github.com/doo/SQLite3-WinRT/tree/master/SQLite3Component
Can somebody please help me?
Thank you!
After some time looking around inside Mono.Android.SQLite, which also uses the C implementation of SQLite, I found the solution:
The problem was that the call to sqlite3_create_collation has a void* parameter which I incorrectly defined as object in C# where it should be IntPtr.
I have posted the current implementation I have below. I partially reverse engineered the solution from the Mono implementation, which calls sqlite3_create_collation twice for every collation to be registered - once with the parameter eTextRep set to SQLITE_UTF16LE and a second time with SQLITE_UTF8. I could only imagine that this might help the SQLite core to find a fast implementation for different formats in which the string values are stored. However, these require different decoding when they are converted to C# strings.
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CompareCallback(IntPtr pvUser, int len1, IntPtr pv1, int len2, IntPtr pv2);
[DllImport("sqlite3", CallingConvention = CallingConvention.Cdecl)]
private static extern int sqlite3_create_collation(IntPtr db, byte[] strName, int nType, IntPtr pvUser, CompareCallback func);
private const int SQLITE_UTF8 = 1;
private const int SQLITE_UTF16LE = 2;
private const int SQLITE_UTF16BE = 3;
private const int SQLITE_UTF16 = 4; /* Use native byte order */
private const int SQLITE_ANY = 5; /* sqlite3_create_function only */
private const int SQLITE_UTF16_ALIGNED = 8; /* sqlite3_create_collation only */
public void Register(IntPtr db)
{
if (db == IntPtr.Zero)
throw new ArgumentNullException("db");
//create null-terminated UTF8 byte array
string name = Name;
var nameLength = System.Text.Encoding.UTF8.GetByteCount(name);
var nameBytes = new byte[nameLength + 1];
System.Text.Encoding.UTF8.GetBytes(name, 0, name.Length, nameBytes, 0);
//register UTF16 comparison
int result = sqlite3_create_collation(db, nameBytes, SQLITE_UTF16LE, IntPtr.Zero, CompareUTF16);
if (result != 0)
{
string msg = SQLite3.GetErrmsg(db);
throw SQLiteException.New((SQLite3.Result)result, msg);
}
//register UTF8 comparison
result = sqlite3_create_collation(db, nameBytes, SQLITE_UTF8, IntPtr.Zero, CompareUTF8);
if (result != 0)
{
string msg = SQLite3.GetErrmsg(db);
throw SQLiteException.New((SQLite3.Result)result, msg);
}
}
private string GetUTF8String(IntPtr ptr, int len)
{
if (len == 0 || ptr == IntPtr.Zero)
return string.Empty;
if (len == -1)
{
do
{
len++;
}
while (Marshal.ReadByte(ptr, len) != 0);
}
byte[] array = new byte[len];
Marshal.Copy(ptr, array, 0, len);
return Encoding.UTF8.GetString(array, 0, len);
}
private string GetUTF16String(IntPtr ptr, int len)
{
if (len == 0 || ptr == IntPtr.Zero)
return string.Empty;
if (len == -1)
{
return Marshal.PtrToStringUni(ptr);
}
return Marshal.PtrToStringUni(ptr, len / 2);
}
internal int CompareUTF8(IntPtr ptr, int len1, IntPtr ptr1, int len2, IntPtr ptr2)
{
return Compare(GetUTF8String(ptr1, len1), GetUTF8String(ptr2, len2));
}
internal int CompareUTF16(IntPtr ptr, int len1, IntPtr ptr1, int len2, IntPtr ptr2)
{
return Compare(GetUTF16String(ptr1, len1), GetUTF16String(ptr2, len2));
}
this is the code to turn on the proxy:
Public struct Struct_INTERNET_PROXY_INFO
{
public int dwAccessType;
public IntPtr proxy;
public IntPtr proxyBypass;
};
[DllImport("wininet.dll", SetLastError = true)]
private static extern bool InternetSetOption(IntPtr hInternet, int dwOption, IntPtr lpBuffer, int lpdwBufferLength);
private void RefreshIESettings(string strProxy)
{
const int INTERNET_OPTION_PROXY = 38;
const int INTERNET_OPEN_TYPE_PROXY = 3;
Struct_INTERNET_PROXY_INFO struct_IPI;
// Filling in structure
struct_IPI.dwAccessType = INTERNET_OPEN_TYPE_PROXY;
struct_IPI.proxy = Marshal.StringToHGlobalAnsi(strProxy);
struct_IPI.proxyBypass = Marshal.StringToHGlobalAnsi("local");
// Allocating memory
IntPtr intptrStruct = Marshal.AllocCoTaskMem(Marshal.SizeOf(struct_IPI));
// Converting structure to IntPtr
Marshal.StructureToPtr(struct_IPI, intptrStruct, true);
bool iReturn = InternetSetOption(IntPtr.Zero, INTERNET_OPTION_PROXY, intptrStruct, Marshal.SizeOf(struct_IPI));
}
private void SomeFunc()
{
RefreshIESettings("192.168.1.200:1010");
System.Object nullObject = 0;
string strTemp = String.Empty;
System.Object nullObjStr = strTemp;
axWebBrowser1.Navigate("http://willstay.tripod.com", ref nullObject, ref nullObjStr, ref nullObjStr, ref nullObjStr);
}
but how can i turn off??????
thanks
Change Internet Proxy settings
Enable/Disable Proxy in IE through C#
Looks like this question was asked some time ago, but I just spent the last 2 hours researching this and couldn't find an answer. Finally I found some obscure site on accident with code that works.
Try your code above again, but instead of specifying the actual proxy address, use ":" instead.
Call RefreshIESettings like so: RefreshIESettings(":")
Change RefreshIESettings like this code block.
Just call this code like this. RefreshIESettings(":")
public static void RefreshIESettings(string strProxy)
{
const int INTERNET_OPTION_PROXY = 38;
const int INTERNET_OPEN_TYPE_PROXY = 3;
const int INTERNET_OPEN_TYPE_DIRECT = 1;
Struct_INTERNET_PROXY_INFO struct_IPI;
// Filling in structure
if (strProxy==":")
{
struct_IPI.dwAccessType = INTERNET_OPEN_TYPE_DIRECT;
}
else
{
struct_IPI.dwAccessType = INTERNET_OPEN_TYPE_PROXY;
}
struct_IPI.proxy = Marshal.StringToHGlobalAnsi(strProxy);
struct_IPI.proxyBypass = Marshal.StringToHGlobalAnsi("local");
// Allocating memory
IntPtr intptrStruct = Marshal.AllocCoTaskMem(Marshal.SizeOf(struct_IPI));
// Converting structure to IntPtr
Marshal.StructureToPtr(struct_IPI, intptrStruct, true);
bool iReturn = InternetSetOption(IntPtr.Zero, INTERNET_OPTION_PROXY, intptrStruct, Marshal.SizeOf(struct_IPI));
}