I'm creating apps by VS 2015.
My Project is made by UWP. I know this is for Windows Store Apps.
however, My Project is LOB Side Loading.
I compiled and packaged my project, and then I moved to all of files to other computer.
then,
I Set 'Developer mode' in Control Panel.
I executed 'Set-ExecutionPolicy RemoteSigned' in PowerShell.
then i excuted 'Add-AppDevPackage.ps1', then my app installed successfully.
However, I found my app in start menu, but I couldn't click that !!
I couldn't launch that.
How can I do to launch my uwp app in other computer?
Related
Our company has a native iOS app that was built in Xamarin/Visual Studio. We originally uploaded it to the App Store a few years ago and have made a few changes to it over the years.
The app itself is very basic. It's basically just a web view that navigates to a Single Page Application. There is very little native app code in the project.
Every week or so I regular launch the native app on our company iPad. Instead of running a version pulled down from the App Store, I periodically rebuild and upload the app from a Mac Mini running Visual Studio and/or debug it directly from the Mac Mini through Visual Studio.
A few days ago I tried launching the native app and after opening it immediately closed. I tried rebooting the iPad but the app still minimizes/closes immediately after opening. If I double-tab the Home button on the iPad, I can see the app still running in the background, but any time I tap on it it immediately minimizes itself.
I tried Cleaning and Rebuilding the native app solution in Visual Studio and re-uploading it to the iPad and that didn't fix it. I updated Visual Studio (and all of its packages) on the Mac Mini, updated XCode, updated Mac OS, updated iOS on the iPad, and nothing resolved the issue.
When I attempt to debug the app from Visual Studio, it shows two error codes in the Output window: MT1043 and MT1007. The debugger always fails to attach to the app as well.
I've tried Googling the error codes and the problem itself and haven't found anything that has worked. I've tried generating a new Development Certificate and Provisioning Profile to use to sign the app when uploading it to the iPad but that didn't work either.
What's strange is that if I download the app off of the App Store it works just fine. The source code that I'm attempting to build/run right now is identical to what it was at the time it was deployed to the app store. What else is strange is that, if I spin up an iOS Emulator and upload/debug against that, the app works just fine.
I tried using a different iPad and it had the same issue. The app minimizes itself immediately after attempting to launch it.
Found the answer. Had to set the system certificate trust from "Always Trust" to "Use System Default". Same solution as provided here: https://stackoverflow.com/a/52506186/9704484
I exported a WPF project to UWP and I want to run the built application package project on a HoloLens emulator, but it doesn't exist in running parameters. screen screen2
Packaging a WPF desktop application as an APPX or MSIX does not make it universal in the sense that it will run on anything else than desktop devices.
A desktop app is still an x86 or x64 bit application and it won't run on HoloLens.
I'm doing an app using Xamarin.Forms and I've already deployed the Android and iOS version to HockeyApp but I have a problem with the UWP (Windows 10 version)...
These are the steps I do:
Right click on my UWP project
Select "Store" option
Select "Create app packages"
A window pops and I select "No" and click "Next"
Then I only select the ARM configuration
Click "Next"
My package has been created and I drag n drop the .appxbundle file to hockeyapp.
Once the package is uploaded, I start my Windows 10 Mobile emulator and try to install it...
I download it from HockeyApp and when I install it, nothing happens...
Do you have any idea where this problem comes from?
I'm using Visual Studio 2015.
Windows 10 mobile emulator not supported ARM, only x86/x64. You need the real device for test ARM package.
I was experiencing exactly the same, but I've managed to fix it. Here's what I've done:
I associated the app with Store in Visual Studio
I installed Windows 10 Mobile Anniversary update (OS Build: 10.0.14383.953), since my app was targeting Anniversary Update.
I installed the certificate which was included in the .ZIP file next to the .appxbudnle
Then I run the .appxbundle and clicked install. The installer exited without any message, just like before, but after a minute or so the app appeared in the installed apps on my Microsoft Lumia 650.
I am creating a Xamarin project, and I made it working with Android and iOS, but I can't figure out how to start the Windows Phone 8.1 emulator.
Windows Phone 8.1 is created as a project just like the other platforms.
I am running Visual Studio 2015 Community and Xamarin Business.
EDIT
I made it running by setting it as startup project, but are there others way by e.g. changing the project (where you choose if it is debug or release)?
I also want to know, how I can create the application to Windows store
To create app package go to
Project->Store->Create App Package - It will open wizard for creating app package that You are able to send to store (reference: https://msdn.microsoft.com/en-us/library/hh975357.aspx)
As for the other ways:
In Visual Studio 2015 You can choose in taskbar: debug/release, CPU architecture, startup project and where to deploy an app - eg. emulator or device
I am developing a wpf app. I want to publish my app to Windows tablet.
These were the steps I did:
Right click on project
Click publish
Provide a path to publish
Then it has generated files to install – I have tried to install the generated manifest file in both published machine and tablet. I can see my app in "add/remove", but when I open the app from the Start menu my app is not initiated. It's not displaying anything.
Thanks,
Punith