I'm a bit confused about ViewModel, in particular I don't understand if is possible add method inside this or the scope of the ViewModel is include only the properties for bind the data of the model to the view. So consider this implementation of a CountryVM:
public class CountriesVM : ViewModel
{
public AsyncObservableCollection<CheckedListItem<Country>> Countries { get; set; }
public void GetCountries()
{
Countries = new AsyncObservableCollection<CheckedListItem<Country>>();
Task.Run(() =>
{
var countries = Soccerway.Scraper.Countries.GetCountries();
foreach (var country in countries)
{
var nation = new CheckedListItem<Country>();
nation.Item = new Country { Name = country.Name, Link = country.Link };
Countries.Add(nation);
}
});
}
so essentially in the ViewModel I've a metdho called GetCountries() that is called at application startup, this will populate the Countries ObservableCollection. But I notice that some examples on the net have only properties in the ViewModel.
In each ViewModels I inherit the ViewModel class that is the base class that contains the implementation of INotifyPropertyChanged.
So my question is:
is my implemenation correct? Or, where the method that I need to call should be placed for valorize the properties?
Thanks.
is my implemenation correct?
Yes, certainly as far as MVVM is concerned.
The VM is supposed to handle the UI logic, just like the Controllers in MVC.
You could consider moving this to a Services layer, but your GetCountries() is on the fence. It's mostly UI related, so I would leave it here.
Assuming you are referring to ViewModels in MVVM; these are two fantastic references that really helped me understand MVVM:
Understanding the basics of MVVM design pattern
Model-View-ViewModel (MVVM) Explained
To answer your question directly, yes you do place methods in the View Model that contain business logic.
Edit:
And then the shortest possible summary I can come up with:
View - UI
ViewModel - UI Logic and bindings between View & Model.
Model - Data models and data access.
Related
So I was looking at https://github.com/xamarin/Sport as an example I came across when googling something for my current project. It is similar to what Im working on because I use an azure backend as well.
I have a question about their mvvm layout. I thought that in mvvm the models were sort of POCOs and not supposed to implement INotifyPropertyChanged. Arent they acting as both a Model and a ViewModel in this case? Look at the Athlete model and the AthleteViewModel. The VM has a property for for Athlete and so the model is used as a VM as well.
In my project, if I had the same types, I would have an Athlete model, an AthleteViewModel and an AthletePageViewModel. Where the Athlete and AthleteVM would be automapped. The only reason to populate and or create the Athlete is to persist it to the service or local storage.
Is one way more "correct" than the other way? Or am I just doing it wrong and over complicating it? I almost don't want to continue with the way I'm doing it because I dont want to have a bunch of "extra" model files if I can just use some of my VMs as models.
Thanks.
There's no ultimate master set of strict rules that you need to follow in order to implement the MVVM design pattern. In fact, the guidelines are generally quite blurry.
From what I've seen, there are a couple of different methods of which a model may be exposed to the view. Here they are:
Method 1 - INotifyPropertyChanged in the Model
public class Car : INotifyPropertyChanged
{
private string _Model;
public string Model
{
get { return _Model; }
set
{
_Model = value;
NotifyOfPropertyChange();
}
}
...
}
public class CarViewModel
{
//The entire model is exposed to the view.
public Car Model { get; set; }
...
Method 2 - INotifyPropertyChanged in the View Model
public class CarViewModel
{
private Car _Car;
//The model property is exposed to the view, not the model itself.
public string CarModel
{
get { return _Car.Model; }
set
{
_Car.Model = value;
NotifyOfPropertyChange();
}
}
...
In terms of a preferred method, I would say method 2 is the better option. Why?
The Model object is not exposed to the view.
The View Model only exposes what the View needs.
Method 2 does have its downsides. Imagine if you needed to expose lots of model properties, or imagine if your model changes, it is certainly easier to simply implement INotifyPropertyChanged in the model and expose it to the view. Programmers are lazy by nature, therefore in order to save hassle, you'll see method 1 just as much as method 2.
But that isn't a bad thing.
Is one way more "correct" than the other way? Or am I just doing it wrong and over complicating it?
Remember, the MVVM design pattern is just a pattern. Neither options are correct, it's mostly down to the developers preference how they choose to approach the implementation of the pattern, as long as the main MVVM concepts are there, that's all that matters.
What is the best practice for binding a list of items to an ItemsControl when using the MVVM pattern?
1. Bind a list of ViewModels
Load the items from the database, create the models and all viewmodels and then bind a list of viewmodels to the ItemsControl.ItemsSource:
public class MyMainViewModel
{
public List<PersonViewModel> Persons { get; set; }
}
2. Bind a list of Models
Load the items from the database, create the models and then bind a list of those models directly to the ItemsControl.ItemsSource:
public class MyMainViewModel
{
public List<Person> Persons { get; set; }
}
I think the answer here is really it depends.
Firstly, you need to assess whether your view needs to interact with your model in such a way that it would make sense for a view model to be wrapped around a particular model. Let's look at an example:
public class WebsiteModel
{
public string URL { get; set; }
}
Here I have a very simple model which represents a website, nothing too fancy. I can create a view model which will encompass all websites, like a one to many relationship:
public class WebsitesViewModel
{
//A list of websites.
public List<WebsiteModel> Websites { get; set; }
//The command I will use to navigate, where the object parameter will be the WebsiteModel.
public ICommand NavigateCommand { get; set; }
...
public void Navigate(WebsiteModel model)
{
...
}
Here I want my view to be able to navigate to the URL using the browser. My view model holds a list of models and my command takes care of navigation.
The next method I can create a view model to represent a single model, I would say this is a SOLID approach:
public class WebsiteViewModel
{
//The website model
public WebsiteModel Website { get; set; }
//The command I will use to navigate, no parameters needed.
public ICommand NavigateCommand { get; set; }
...
public void Navigate()
{
...
}
In this scenario, I'll need another view model which will expose a list of WebsiteViewModel to my view.
public List<WebsiteViewModel> Websites { get; set; }
The truth is there isn't really a best practice. Neither method really trumps the other. There are benefits to each method, however the method to choose really depends on the implementation. In this scenario, method 2, I would say is overcomplicated. However it's not uncommon for a view model to become very large very quickly, and the need to separate concerns will force you to create smaller classes, and even view models to wrap your models inside, making method 2 a viable option.
So to wrap up. Neither method is best practice.
The only "correct" way to do it, is to use ViewModels all the way.
While initially more work, it gives you more flexibility and less bugs later on.
Don't for get, when you a model should only be valid in it's bounded context and when you bind your ViewModel to the view, you have a leaky abstraction. The View becomes aware of model and each change to the model, will affect your View.
Further more, refactoring doesn't work within XAML. So if you name a model property via refactoring, your XAML will still bind to the old property. This doesn't give you a compile error and your bounded element will just remain empty (in best case) or crash (in worst case).
This can be quite hard to figure out and fix. Also as Scroog1 commented, it introduces memory leaks. May not be noticeable in small applications, but ones working with big data sets it can lead to out of memory exceptions.
You should utilize an automapping library to map from Model to ViewModel in cases that allows it, this will reduce some boilerplate code. But remember to avoid ViewModel to Model automappings, as it's discouraged.
You want to avoid that a change in your model influences code in a different bounded context, i.e. you don't want to expose every database or model change in a rest service, even if the change do not influence the given rest action.
The same strategy can be applied to the n-layer model (View, ViewModel, (Domain) Model layer, Services and Infrastructure)
I think there is no correct way, using models is the pragmatic and simpler way, using view models is more time consuming but more decoupled...
You should have a look at this article:
http://blog.alner.net/archive/2010/02/09/mvvm-to-wrap-or-not-to-wrap.aspx
also: http://www.codeproject.com/Articles/61147/MVVM-Creating-ViewModel-Wrap-your-business-object
Having passed a series of Edward Tanguay's questions refractoring the usage of MVVM for WPF app which can be found in Linked sidebar of his Fat Models, skinny ViewModels and dumb Views, the best MVVM approach?, I am a little confused by his
final WPF application in Big smart ViewModels, dumb Views, and any model, the best MVVM approach?
Its M (Model) is Customer class:
//model
public class Customer
{
public string FirstName { get; set; }
public string LastName { get; set; }
public DateTime TimeOfMostRecentActivity { get; set; }
public static Customer GetCurrentCustomer()
{
return new Customer
{ FirstName = "Jim"
, LastName = "Smith"
, TimeOfMostRecentActivity = DateTime.Now
};
}
}
which returns current user. Kind of, beause it returns duplicates of newly created "current" user...
But where is the M's data stored and updated in case of need?
Suppose, I want to change the model's current user's FirstName to "Gennady"?
I added a button for updating the model with this button click event handler:
private void button1_Click(object sender, RoutedEventArgs e)
{
}
aiming to change the model's data from it which will be reflected in GUI.
How can I do this, by clicking this button... sorry, by placing the code into this button1_Click()?
Or it is something wrong with my wish to do it?
Then. how to correctly update/change M in MVVM ?
Update:
All answers seem refer that I should not make changes in M but on VM.
Though I've specifically asked about referenced M-V-VM implementation with:
public CustomerViewModel()
{
_timer = new Timer(CheckForChangesInModel, null, 0, 1000);
}
private void CheckForChangesInModel(object state)
{
Customer currentCustomer = CustomerViewModel.GetCurrentCustomer();
MapFieldsFromModeltoViewModel(currentCustomer, this);
}
public static void MapFieldsFromModeltoViewModel
(Customer model, CustomerViewModel viewModel)
{
viewModel.FirstName = model.FirstName;
viewModel.LastName = model.LastName;
viewModel.TimeOfMostRecentActivity = model.TimeOfMostRecentActivity;
}
So, for example, upon implementing the code from Adolfo Perez's answer changes, the TextBox's content is changed from "Jim" to "Gennady" only for a period of interval set in _timer = new Timer(CheckForChangesInModel, null, 0, 1000);.
All logic of referenced by me M-V-VM in WPF approach is such that it is "M" should be updated, in order VM has caught up those changes, but not the "VM".
Even more, I cannot understand, if to make changes in VM how can they be reflected in M if the VM knows about M but - not vice versa - Model does not know about ViewModel).
In MVVM you should avoid code-behind. The reason is that you want to end up with testable classes, in this case your VM's that are completely independent from your V. You could run a set of unit tests on your VM without involving the V. You could also hook different types of Views without affecting your business logic.
Your button will bind its Command property to an ICommand property exposed in your VM. This Command in your VM will handle your click event in the method you specify.
In your View:
<Button Content="Change FirstName"
Command="{Binding Path=ChangeFirstNameCommand"}/>
In your ViewModel:
//Define your command
public ICommand ChangeFirstNameCommand {get;set;}
//Initialize your command in Constructor perhaps
ChangeFirstNameCommand = new RelayCommand(OnChangeFirstName,CanChangeFirstName);
private void OnChangeFirstName()
{
//Your FirstName TextBox in your V will be updated after you click the Button
this.FirstName = "Gennady";
}
private bool CanChangeFirstName()
{
//Add any validation to set whether your button is enabled or not.
// WPF internals take care of this.
return true;
}
It is very important to keep in mind that in this pattern your V knows about your VM and your VM knows about your M but not the other way around.
In your example if you want to change your Model FirstName property you woud have to do the following:
Create a VM which implements INotifyPropertyChanged
Expose your M FirstName property in your VM notifying changes
Create a TextBox in your XAML View and bind its Text property to your VM.FirstName setting Binding Mode=TwoWay.
<TextBox Text=
"{Binding Path=FirstName,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}"/>
As you type in the TextBox your FirstName will be directly populated in the VM-M. Also, thanks to the Two way binding, if you modify your FirstName property in your VM, that change will be reflected automatically in your V
Set your View.DataContext to your VM. This is what sets the Context for all your data bindings, unless you specify a different binding source.
If you want to persist changes in a DB then inject a service class in your VM which will take care of CRUD operations
Take a look at this simple example:
http://www.codeproject.com/Articles/126249/MVVM-Pattern-in-WPF-A-Simple-Tutorial-for-Absolute
Your model is your domain (business) objects. There are number of ways you can get them. For example you may have a repository class that gives you your data when you request it and handles the persistance when you wish to store it.
Your view-model is a class that handles UI logic, like updating fields, reacting on user actions, etc. In your case, you may pass an instance of CustomerRepository class to your view model. Then in view-model code you get the instance of Customer from the repository and fill your view-model properties on wich your UI elements are bound.
Your view is just a set of rules of how you wish to show the information to a user. It must be as declarative and logic free as possible.
Having a code like this:
private void button1_Click(object sender, RoutedEventArgs e)
{
}
in your view (or even worse - in your view-model) is a huge mistake wich breaks the pattern and may (and surely will) lead to troubles. You should bind ICommand fields of ViewModel to the buttons. You should not try to write a WPF application in a WinForm event-driven style.
That's how mvvm works in general and it's main purpose is to support multi-tier architecture in your application.
First off, you need to work on your V and VM.
If you are using a Click event for a button, you definatly aren't following this architecture.
You need to use WPF and XAML in your view to bind to your ViewModel, your ViewModel should be a subset of a particular or potentially many models and present the properties to the View which allows for binding.
I would also consider researching:
RelayCommand and ICommand for binding your buttons.
Repository pattern for interchanging your models and creating a way of CRUD
The tutorial which you have followed doesn't seem to be very good in that the concepts haven't really been put across properly or you haven't understood them.
If you have a pure WPF application it could be interesting to investigate the MVVM 'reverse' pattern, ViewModel-First.
For webdevelopment it is common to use MVVM because webpages get loaded through a browser and the View is constructed wich creates the ViewModel.
WPF users do not browse to pages (unless you use Page navigation) so it gets more interesting to follow VM-V-VM-M :
interface IMyView
Show();
//view implementations in different assemblies:
//silverlight
class SilverlightMyView:IMyView
Show();
//wpf
class WpfMyView:IMyView
Show();
class MyViewModel
IMyView _view;
MyModel _model;
//ex. view resolved by DI (Unity, ..)
MyViewModel(IMyView view)
_view = view
Show(model as MyModel)
_model = model;
_view.DataContext = this;
_view.Show();
In an MVVM implementation, is every ViewModel coupled to just one Model?
I am trying to implement the MVVM pattern in a project but I found that sometimes, a View may need information from multiple Models.
For example, for a UserProfileView, its UserProfileViewModel may need information from UserAccountModel, UserProfileSettingsModel, UserPostsDataModel, etc.
However, in most articles I read about MVVM, the ViewModel only consists on one Model via Dependency Injection. So the constructor takes in only one Model.
How would the ViewModel work when it has to get information from multiple Models? Or would such a situation ever occur in MVVM?
PS: I am not using the Prism or Unity Framework. I am trying to implement similar patterns into a project that I am working on which doesn't use Prism or Unity. That's why I need to understand exactly how some of these things work.
In my understanding of the MVVM pattern, the only practical requirement is that the View gets all its data from the properties of a ViewModel (probably through a binding mechanism). The ViewModel is a class that you craft specifically for that view, and takes on the responsability of populating itself as required. You could think of it like ActiveRecord for the view.
As such, it doesn't matter what you do inside the ViewModel to obtain the data that its properties should show. You could get it by querying some services, reading one or more business entity models, generating it on the spot, or all of the above. It's perfectly normal to need a combination of all these things to make a functional view.
As in any presentation pattern, the point is just to separate the process of showing some data on the screen, from the process of obtaining that data. That way you can test each part of the process separately.
Edit: Here's a small but hopefully complete example of the flow of dependencies.
// Model/service layer
public class MyModelA
{
public string GetSomeData()
{
return "Some Data";
}
}
public class MyModelB
{
public string GetOtherData()
{
return "Other Data";
}
}
// Presentation layer
public class MyViewModel
{
readonly MyModelA modelA;
readonly MyModelB modelB;
public MyViewModel(MyModelA modelA, MyModelB modelB)
{
this.modelA = modelA;
this.modelB = modelB;
}
public string TextBox1Value { get; set; }
public string TextBox2Value { get; set; }
public void Load()
{
// These need not necessarily be populated this way.
// You could load an entity and have your properties read data directly from it.
this.TextBox1Value = modelA.GetSomeData();
this.TextBox2Value = modelB.GetOtherData();
// raise INotifyPropertyChanged events here
}
}
public class MyView
{
readonly MyViewModel vm;
public MyView(MyViewModel vm)
{
this.vm = vm;
// bind to vm here
}
}
// Application layer
public class Program
{
public void Run()
{
var mA = new MyModelA();
var mB = new MyModelB();
var vm = new MyViewModel(mA, mB);
var view = new MyView(vm);
vm.Load();
// show view here
}
}
You can use multiple models in a view model. The purpose of the view model is to abstract away the business / data layer (i.e. the model).
However, using more than one model usually indicates that the view is too large. You might want to split it into user controls (which have their own view models).
a viewmodel contains the "view logic" - so all you wanna show on the view is exposed through the viewmodel. if you wanna show data from diffenrent "models" then your viewmodel agregate this and the view can bind to.
the main purpose from mvvm was btw unit test. this mean easy testing of view logic without UI.
EDIT: why do you think:
ViewModel only has one single parameter for the View in its constructor
EDIT2:
there btw two main approaches to work with mvvm, first is "View First" second is "Viewmodel First" you can of course mix up both and choose the best approach for you needs.
A ViewModel may and in many cases does use multiple Models. It is itself a "Model" of your view.
Consider a profile screen that a user enters their personal information including address. If the address is stored in an "addresses" table and the rest in a "profile" table, then the ViewModel uses both the Profile and Address models to create a unified ViewModel.
As jgauffin mentioned in his answer, many times you can use user controls to achieve a one to one relationship, but you can also introduce needless complexity by trying for this 100% of the time.
I would make sure you understand the difference between view, viewmodel, and all other model classes. The ViewModel is the model object that is filled with data that the view can be bound to. It just exists to provide data to the view, which makes the ViewModel object unit-testable, and the whole business logic separate from the view. So, you can develop your business logic entirely without using the view itself, and can replace the view with just building or using another view and binding to the ViewModel object's properties. If a view is full of empty text fields for example, the contents of the text fields can be bound to different properties of the view model.
There usually really should only be one view model. BUT if it's too complex, you can use subproperties of the bound objects like described in Binding to ViewModel.SubClass.Property (sub-property)
The ViewModel can get the data it returns to the view from a lot of different sources, business objects, databases, whatever.
Usually there is one ViewModel per Model. These ViewModels contain the logic to handle the model's data. On the other side every view has it's own view model, too. So this means:
class ModelA
{
bool TestValue{get;set;}
}
class ViewModelA<ModelA>
{
ValueViewModel<bool> TestValue{get; private set;}
public ViewModelA(ModelA model)
{
base.Model = model;
this.Initialize();
}
}
class ModelB
{
string Username;
}
class ViewModelB<ModelB>
{
ValueViewModel<string> Username{get; private set;}
public ViewModelB(ModelB model)
{
base.Model = model;
this.Initialize();
}
}
These are the ViewModels that encapsulate the models. The views have their own ViewModels:
public ViewModelForExactlyOneView
{
public ViewModelA{get;set;}
public ViewModelB{get;set;}
}
To answer your question, ViewModel1 refers to ViewModelA and ViewModelB. The View therefore can get it's data from ViewModel1.ViewModelA.TestValue.
just use the User model in your view
public partial class User : Login
{
public string Password { get; set; }
public List<Customer> customer { get; set; }
}
in this the another model login inherited and the customer model also used in this model..
In my application I have different pages: Contact Us, About Us, Home
They all have the same base elements that needs to populate the view:
Page Title
Meta Description
User Information
However on each page, they have some elements that are different:
Contact Us
Contact Information Model
Contact Form Model
About Us
Extended User Information Model
Home
Home Page Text Property
They are all routed to the same Controller Action Method because most of the functionality is similar other than populating the "extra" information dependent on page type.
So far I have done something where:
PageDetailViewData pageDetailViewData = new PageDetailViewData {Title = title, Desc = desc....}
and following this I have:
switch ((PageType)page.PageType)
{
case (PageType.Contact):
return View("ContactUsDetails", pageDetailViewData);
default:
return View(pageDetailViewData);
}
The question is how do I populate the "extra" information? I am not sure if I am going about doing this the right way. Any insight to better structure the logic flow would be appreciated.
The answer of using interfaces to imply some commonality between your view models is certainly going to help to answer some of the points in your questions.
I would however ask how wise it is to "refactor" your Action to support multiple views of differing data structures.
MVC controller actions typically represent the minimum amount of code required to gather the specific data required to generate the intended view. It's not completely uncommon for a single action to return different views of the same model data (Html view or Mobile view for example) but by varying both the structure of the data and view that will generated you introduce a few problems.
In particular you violate common best practices like the Single Responsibility Principle and make your code much more complicated to test - and Pain free testing and TDD are part of the big win with ASP.Net MVC after all.
Personally I would have a separate Action.
As far as your view models are concerned, how would you do it if this was a database?
You would have separate queries for separate data right?
A user's profile information would be queried separately from the page meta data information. This would be done for a number of reasons that could include the ability to cache certain parts of the data but not others for example.
So with the above suggestions your code might look like this (Warning: this code wasn't written in Visual Studio and is probably full of syntax issues):
public interface IMetaDataViewModel
{
PageMetaData MetaData{get; set;}
}
public class HomeViewModel : IMetaDataViewModel
{
public PageMetaData MetaData{get; set;}
public string HomePageText{get; set;}
}
//other view models go here....
public class CommonPagesController : Controller
{
private MetaDataProvider _metaProvider = new MetaDataProvider();
private PageDataProvider _pageDataProvider = new PageDataProvider();
private ContactDataProvider _contactDataProvider = new ContactDataProvider();
public ActionResult Home()
{
var viewModel = new HomeViewModel
{
MetaData = _metaProvider.GetPageMeta();
HomePageText = _pageDataProvider.GetPageData();
};
return View(viewModel);
}
public ActionResult Contact()
{
var viewModel = new ContactViewModel
{
MetaData = _metaProvider.GetPageMeta();
ContactFormData = _contactDataProvider.GetData();
};
return View(viewModel);
}
//you get the picture...
}
There are several ways you could also refactor out the generation of the view model code but thats one possible pattern.
I appreciate that this answer does have a certain amount of opinion in it but I would consider having separate actions to be best practice.
Hope that helps.
The title of your question almost gives you the answer. You can use some form of polymorphism to accomplish this. You could define a base class with the shared properties, or alternatively an interface like this:
public interface ICommonPage
{
string Title { get; }
string MetaDescription { get; }
string UserInformation { get; }
}
Then define three strongly typed ViewModel classes that all implement this interface (or derive from the base class):
ContactUsViewModel : ICommonPage
AboutUsViewModel : ICommonPage
HomeViewModel : ICommonPage
On each of those ViewModel classes, you add the extra properties that you need for those Views.
In your Controller Action, you will need to switch on PageType to select the correct ViewModel and populate it with data.
You will also need to creat three different Views (.aspx) that are strongly typed to each ViewModel class.
If you have shared rendering for the common data, you can extract that into a strongly typed UserControl (.ascx) that is typed to ICommonPage.