What is this C# structure - c#

I have come across the following code and am not sure what it means?
public class Countries
{
public Countries();
public static bool AllowInvoice(string pCountryCode);
public static bool IsPostcodeMandatory(string pCountryCode);
}
This code is then called in the following way:
Contact.IncludePostCode = Countries.IsPostcodeMandatory(countryCode);
It seems to me that this is an interface? Where the method is being defined, but the body is being written elsewhere?
If this is the case, I would expect that when I search the whole project, I would find the code for the body of the method, but I do not find it anywhere?
Any suggestions?

This class is defined in a referenced assembly, Visual Studio is showing you the class's metadata.
What you see here are just the method signatures, not their implementation. This code would not compile.

Related

C# constructor question, received parent class

There is a bit of C# syntax that I don't understand.
I am on the receiving end of a couple of classes. Simplified, let's say it's this
public class ParentClass
{
public ParentClass();
public RandomEnumerated Random_Enumerated; //No get/set. Relevant?
}
public class ReceivedClass : ParentClass
{
public ReceivedClass();
public char Random_Field { get; set; }
}
When I do this
public class ExtendedReceivedClass : ReceivedClass
{
public ExtendedReceivedClass();
public char A_New_Random_Field_of_My_Own { get; set; }
}
I get hit by the error
ExtendedReceivedClass.ExtendedReceivedClass() must declare a body because it is not marked abstract, extern, or partial FuelTaCSClient
So instead of being able to do what the parental classes do
public ParentClass();
or
public ReceivedClass();
I have to do this
public LocalWreckerVehicleClass() {}
So my question is
a
Is the "public ReceivedClass();" in ReceivedClass the constructor? Same for ParentClass.
b
If it is, why can they do a shortcut version but I can't
or
if it isn't, what is it?
"I am on the receiving end of a couple of classes" -- I think you're looking at those classes using Visual Studio's "Go To Definition" or similar, and they're defined in another DLL?
You'll notice that Visual Studio is showing you method signatures, but not the bodies of the methods: when all it has is a DLL, it's easy to get the signatures, but harder to get the original C# code which was used to build the DLL. This is just intended to give you an overview of what methods are available, and it's not supposed to be valid C#.
public ParentClass(); is not valid C#. It's the signature of a constructor (showing that there's a public parameterless constructor), but when you define a constructor in C# you need to provide a body:
public ParentClass()
{
// ...
}
I am going to accept this as the answer because it seems to make the most sense. I have no trouble believing that when I ask VS to tell me what is in a parent class that it will give me an abbreviated and slightly askew version of what's actually in it.
I am doing a hard search for the parent class by name using a third-party search tool and if I see anything that either affirms or refutes this conclusion I will post an update.
Thank you to everyone who helped! And canton7 - thank you and have this upvote!

Is it possible to reference existing source files in C# Roslyn Code Generation?

So consider the case where I have a class ClassA inside of the project that is currently being generated into:
public class ClassA
{
public ClassA(int a)
{
A = a;
}
public int A { get; set; }
}
Let's say that I wanted to automatically create an extension method for ClassA, something like:
public static class ClassAExtensions
{
public static ClassA Double(this ClassA classA)
{
return new ClassA(classA.A * 2);
}
}
When trying to create this source code using the new source code generators, the compilation can't seem to find ClassA. I've tried adding the namespace of ClassA into the generated document and setting the namespace of the generated extension method class to the namespace directly to that of ClassA, but neither seem to be able to see it:
The type of namespace 'ClassA' does not exist in the namespace 'ClassANamespace' (are you missing an assembly reference?)
So the final questions are:
Is there some trick to making the code generation compiler be able to see my non-generated code?
Is this even possible right now?
Is there a workaround to get something like this to work?
Many of the samples provided declare the class being modified partial, but I don't particularly like this for what I'm trying to do.
I've also looked into adding an assembly reference, though my understanding was that the code being generated should be included and compiled alongside the existing code. Also, if this code is being compiled before my "production" code, then adding an assembly reference would not be possible and/or this would create a circular reference.
Files added in a source generator act like regular files from the perspective of the rest of the language rules so yes you can absolutely reference classes in the user's code as long as you're qualifying them correctly. It sounds like you have a bug; if there's still a specific problem you may want to try creating a project that contains both the input file and also the source generated output; you should see the same error and then can figure out what's up.

Simple inheritance does not work between projects

I just know I'm being an idiot, so somebody please tell me how.
Setup is simple:
Create a solution with three projects (.Net framework, class libraries) named InherTest, InherTest.Base, and InherTest.Base.Inherited
In InherTest.Base, add the following class:
namespace InherTest.Base
{
public abstract class BaseClass
{
internal abstract string MEMBER_1 { get; }
}
}
Copy the exact same code into InherTest, including the namespace.
In InherTest.Base.Inherited, add the following class:
namespace InherTest.Base.Inherited
{
public class Inherited : BaseClass
{
internal override string MEMBER_1 { get; }
}
}
Add a project reference in InherTest.Base.Inherited to InherTest.Base. Note the errors ("abstract member not implemented" and "no suitable member found to override").
Remove that reference and replace it with one to InherTest. Observe that the inheritance also fails.
Why don't they both work?
Edit: Originally I stated that one test would fail and the other would succeed; however, both inheritance attempts fail in the above scenario.
This is because the string is internal so limited to it's own project
Why don't they both work?
They should both fail if they contain the same code as you claim. If that is not the case then the code is different between the 2 projects, specifically the MEMBER_1 is probably declared as public in InherTest project.
The only way that a reference to InherTest would work with the same code you posted is if you have this assembly level attribute InternalsVisibleToAttribute in the project InherTest
[assembly:InternalsVisibleTo("InherTest.Base.Inherited")]
Inherited Namespaces are in different project. (Name spaces seems like together but they are not in a same assembly). You can read that article.
https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/internal

Can I restrict the visibility of C# extension methods to classes in the same assembly?

Say I have these files:
MyCode.cs
namespace MyCodeNamespace
{
public class MyClass
{
//OMITTED
}
internal static class MyExtensions
{
internal static void Foo(this string str)
{
//OMITTED
}
}
}
OtherCode.cs
using MyCodeNamespace;
namespace OtherCodeNamespace
{
//OMITTED
}
The two files are part of the same assembly. Is there any way I can make Foo accessible to MyCode.cs but not to OtherCode.cs? My question is similar to this question:
C# Extension Methods only visible and accessible within one class ("private")
But its accepted answer isn't really what I'm looking for. I want to make an extension method that's only visible to the code I'm working on, and according to the answer to the above question, someone could still access it by adding a "using" statement. Is there a way I can create an extension method that is only visible to my code, and nowhere else, not even by another class in the same assembly?
I ask because the syntax for calling an extension method is handy and would be useful for what I'm working on (otherwise I'd just create a private method instead), but I don't want others to see it and use it from their code in case it doesn't do what they assume it does. And thanks to Visual Studio's intellisense, my extension methods are currently showing up in the list of available methods (along with the option to add the namespace they're in).
There is no such thing as a namespace-limited access modifier in the .NET platform. From the docs
public : Access is not restricted.
protected : Access is limited to the containing class or types derived from the containing class.
Internal : Access is limited to the current assembly.
protected internal: Access is limited to the current assembly or types derived from the containing class.
private : Access is limited to the containing type.
That's all you have to work with. So the answer is no.
Extension methods are just semantic sugar that compile to the same IL as calling the static helpers directly.
MyExtensionMethods.DoSomething(myObject);
myObject.DoSomething();
You cannot restrict it from being called, but you can remove its visibility from Intellisense.
Simply move your extension methods to a different namespace, add a using statement in your MyCode.cs and don't include that namespace in OtherCode.cs
[update]
If you really need to restrict the caller, you could try using reflection to determine and restrict, but this is a bit overkill. Best to simply use a private static helper instead of doing this.
var frame = new System.Diagnostics.StackFrame(1, false);
var method = frame.GetMethod();
var type = method.DeclaringType;
// allow|deny type
I had a similar problem. I did not want the programmer to see my inner extension methods when configuring services in ASP.NET Core.
The solution for me was to add all extension methods to namespace Microsoft.Extensions.DependencyInjection that is used in Startup.cs and the user can see those methods. (As you would always do.)
If I wanted to "hide" something I added the extension method to MyNamespace.Extensions. If the user writes the correct name the helper for add using will show up but by default it won't be listed.
I know this is not a solution but might help someone.
think about similar thing;
c# assembly, friend assembly
will try InternalsVisibleTo;
if your classes is closed maybe will not helpfull but you can try it;

What does a function signature without implementation mean in a class definition?

Unfortunately, I can't show code, but here's the story:
I'm supposed to learn how a program we use at work works. I traced the flow of data from a user interface element into the deep internals of a function. But now, inside of a class definition I got stuck. The data I'm tracking is passed to a function. In the class there's a line with a function signature for that function, but no implementation.
How do I go about finding the implementation? All the code (except for Microsoft's) was developed in house and should reside within the project, but Go To Definition only brings me back to the signature.
We're using C# and .Net 4.0.
Here's the line:
public abstract class SomethingDoer : SomethingElse
// ...
protected abstract void DoSomething(T1 param1, T2 param2, T3 param3);
Now I'm looking for the implementing class by looking for References to SomethingDoer, but unfortunately the break point isn't hitting. Do I have the wrong class or am I missing something about abstract functions?
Without code this is really hard to answer. A function definition without implementation is usually an interface or abstract. Interfaces can have only definitions, while abstract can mix both:
public interface ISomeInterface {
void SomeMethod();
}
public abstract SomeAbstractClass {
public abstract void SomeMethod();
public void AwesomeMethod() {
// I do awesome things; look at my method body!
}
}
If you're really looking at the source code, it could be
an abstract method
a partial method
an extern method
In the first case, the implementation is in the class deriving from this class. In the second case, the implementation is in another "part" of the definition of this class, probably in another file. In the third case the implementation is inside some (native) DLL that is being imported.
Another possibility is that you're not actually looking at the source code, but only at metadata generated from an assembly reference in your C# project file.
So which of the keywords abstract, partial, or extern do you see with the method?
It's mean you have only compiled class without sorces. May be some DLLs?
Are you possibly looking at an interface?
Interfaces have the defined functions but no implementation. It's used to show that they exist and must conform to a spec.
Can't you post sample code and change the wording for us to see?

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