NavigateTo() Function is being called before constructor? - c#

I am developing a Windows phone App and in my MainPage.xaml.cs file I have one private member that is being changed in the overrided method OnNavigateTo(). Although its value is changed, after that in the MainPage constructor its value resets to 0 (It's an int member). I guess that OnNavigateTo() method is being called BEFORE the constructor but if so I would have a nullReferenceException. What can cause that problem?
The OnNavigateTo() Function:
if (NavigationContext.QueryString.ContainsKey("leftDuration"))
{
//Get the selected value from IntroductionPage as a string
var leftRecievedInformation = NavigationContext.QueryString["leftDuration"];
//Convert the string to an enum object
var firstRunLeftChosenDuration = (LensLifetime)Enum.Parse(typeof(LensLifetime), leftRecievedInformation);
//Set the leftDuration value to the model object
_firstRunLeftDuration = getDurationAsNumber(firstRunLeftChosenDuration);
MessageBox.Show(_firstRunLeftDuration + "");
model.Left.LifeTime = _firstRunLeftDuration;
}
My problematic member is the _firstRunLeftDuration value. Although, as you can see, i set the model.Left.LifeTime value, in the MainPage.xaml I still get the default 0 value... It' like completely ignoring this line of code.. I know the code is not particularly clear but I don't think its beneficial to add extra lines of useless code.
Here's the MainPage.xaml.cs file:
public partial class MainPage : PhoneApplicationPage
{
public ContactLensesModel model;
private int _firstRunLeftDuration, _firstRunRightDuration; //Members used for the initialization of the app
public int FirstRunLeftDuration
{
get
{
return _firstRunLeftDuration;
}
set
{
_firstRunLeftDuration = value;
}
}
public int FirstRunRightDuration
{
get
{
return _firstRunRightDuration;
}
set
{
_firstRunRightDuration = value;
}
}
public ContactLensesModel Model
{
get
{
return model;
}
set
{
model = value;
}
}
// Constructor
public MainPage()
{
InitializeComponent();
// Sample code to localize the ApplicationBar
BuildLocalizedApplicationBar();
//Should check if the user starts the app for the first time....
//Create a new model
Model = new ContactLensesModel();
Model.setLeftNewStartingDate();
Model.setRightNewStartingDate();
//Should load the already saved model if the user in not entering for the first time...
//....
//....
loadModel();
//Connect the data Context
leftLensDaysRemaining.DataContext = Model.Left;
rightLensDaysRemaining.DataContext = Model.Right;
}
private int getDurationAsNumber(LensLifetime duration)
{
if (duration.Equals(LensLifetime.Day))
return 1;
else if (duration.Equals(LensLifetime.Two_Weeks))
return 14;
else
return DateTime.DaysInMonth(DateTime.Now.Year, DateTime.Now.Month);
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
//Get the arguments as strings and convert them to an enum, is true only when the user enters app for the first time.
if (NavigationContext.QueryString.ContainsKey("leftDuration"))
{
//Get the selected value from IntroductionPage as a string
var leftRecievedInformation = NavigationContext.QueryString["leftDuration"];
//Convert the string to an enum object
var firstRunLeftChosenDuration = (LensLifetime)Enum.Parse(typeof(LensLifetime), leftRecievedInformation);
//Set the leftDuration value to the model object
FirstRunLeftDuration = getDurationAsNumber(firstRunLeftChosenDuration);
Model.Left.LifeTime = FirstRunLeftDuration;
}
if (NavigationContext.QueryString.ContainsKey("rightDuration"))
{
//Get the selected value from IntroductionPage as a string
var rightRecievedInformation = NavigationContext.QueryString["rightDuration"];
//Convert the string to an enum object
var firstRunRightChosenDuration = (LensLifetime)Enum.Parse(typeof(LensLifetime), rightRecievedInformation);
//Set the leftDuration value to the model object
_firstRunRightDuration = getDurationAsNumber(firstRunRightChosenDuration);
Model.Right.LifeTime = _firstRunRightDuration;
}
}
/// <summary>
/// Loads the model from the isolated Storage
/// </summary>
private void loadModel()
{
//Load the model...
}
private void BuildLocalizedApplicationBar()
{
// Set the page's ApplicationBar to a new instance of ApplicationBar.
ApplicationBar = new ApplicationBar();
// Create a new button and set the text value to the localized string from AppResources.
ApplicationBarIconButton appBarSettingsButton = new ApplicationBarIconButton(new Uri("/Assets/Icons/settingsIcon4.png", UriKind.Relative));
appBarSettingsButton.Text = AppResources.AppBarSettingsButtonText;
appBarSettingsButton.Click += appBarButton_Click;
ApplicationBar.Buttons.Add(appBarSettingsButton);
// Create a new menu item with the localized string from AppResources.
//ApplicationBarMenuItem appBarMenuItem = new ApplicationBarMenuItem(AppResources.AppBarMenuItemText);
//ApplicationBar.MenuItems.Add(appBarMenuItem);
}
void appBarButton_Click(object sender, EventArgs e)
{
NavigationService.Navigate(new Uri("/SettingsPage.xaml", UriKind.RelativeOrAbsolute));
}
private void leftButtonChange_Click(object sender, RoutedEventArgs e)
{
model.setLeftNewStartingDate();
}
private void rightChangeButton_Click(object sender, RoutedEventArgs e)
{
model.setRightNewStartingDate();
}
}
}

The OnNavigatedTo method cannot be called before the constructor. The constructor is always executed first. I think your model.Left.LifeTime doesn't raise a PropertyChanged event. Hence, your View won't know you are giving it a value. Therefore it will show the default value of model.Left.Lifetime which is probably 0.
On the other hand, it's hard to tell without seeing the rest of your code.

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Do these changes
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public FolderUpdate Folders { get; set; }
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...
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...
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List Box with BindingSource containing objects not showing displayName C#

I have found many answered questions on here explaining how to do this when the objects are created as part of the data source but my list box is just displaying "SharePointXMLBuilder.Farm" (Namespace.class) and not the selected DisplayName?
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namespace SharePointXMLBuilder
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class Farm
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//private List<Server> farmServers;
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Maybe you are not calling this function: buildFriendlyName() for each object in the list prior to binding?
In your buildfriendlyname() method set your private string farmFriendlyName insted of setting the property value friendlyname
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Change bound Property when programmatically changing SelectedIndex

I've set up a simple form. A ListBox takes values from a list in the 'business object' displaying the Name property and providing the Value property.
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class Frequency
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public String Name { get; set; }
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};
public Frequency StartFrequency { get; set; }
public void DoStuff()
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if (StartFrequency == null)
return;
Int16 freq = StartFrequency.Value;
}
}
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{
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}
You don't want the Click event, you want the SelectedIndexChanged event. This will trigger regardless of whether the user or the program instigates the change.

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