Keep rounding upto specified digit if non zero - c#

I want to round Up decimal values upto two points. But for any number which is less than 0.01, I want to return 0.01.
RoundUp(0.146,2) should return 0.15
RoundUp(0.0003,2) should return 0.01
In C#, I am currently using Math.Round, with MidpointRounding.AwayFromZero parameter, but for
Math.Round(0.0003, 2, MidpointRounding.AwayFromZero);
it returns 0.
Is there any in built method in Math namespace, which I can use to get desired behavior?
Currently I am using this method
private double GetRoundUpValue(double price, int roundUpto)
{
Debug.Assert(roundUpto == 2 || roundUpto == 3);
var val = Math.Round(price, roundUpto, MidpointRounding.AwayFromZero);
Double minValue = roundUpto == 2 ? 0.01 : 0.001;
return val < minValue ? minValue : val;
}

But for any number which is less than 0.01, I want to return 0.01.
Then why not keep it simple and just use something like this:
Math.Max(Math.Round(0.0003, 2, MidpointRounding.AwayFromZero), 0.01);
Or if you need something more general, to round to n decimal places, use something like this:
private double GetRoundUpValue(double price, int places)
{
var minValue = Math.Pow(0.1, places);
return Math.Max(Math.Round(price, places, MidpointRounding.AwayFromZero), minValue);
}
Also note, that 'rounding away from zero' is not the same as 'rounding up' (for that, you can look at Math.Ceiling). So I'd recommend either changing the name of this method or it's body to be more clear about what's actually going on inside of it.
For example:
private double GetRoundUpValue(double price, int places)
{
var scale = Math.Pow(10, places);
return Math.Ceiling(price * scale) / scale;
}

Related

converting int to decimal choosing where to put decimal place

I have an interesting problem, I need to convert an int to a decimal.
So for example given:
int number = 2423;
decimal convertedNumber = Int2Dec(number,2);
// decimal should equal 24.23
decimal convertedNumber2 = Int2Dec(number,3);
// decimal should equal 2.423
I have played around, and this function works, I just hate that I have to create a string and convert it to a decimal, it doesn't seem very efficient:
decimal IntToDecConverter(int number, int precision)
{
decimal percisionNumber = Convert.ToDecimal("1".PadRight(precision+1,'0'));
return Convert.ToDecimal(number / percisionNumber);
}
Since you are trying to make the number smaller couldn't you just divide by 10 (1 decimal place), 100 (2 decimal places), 1000 (3 decimal places), etc.
Notice the pattern yet? As we increase the digits to the right of the decimal place we also increase the initial value being divided (10 for 1 digit after the decimal place, 100 for 2 digits after the decimal place, etc.) by ten times that.
So the pattern signifies we are dealing with a power of 10 (Math.Pow(10, x)).
Given an input (number of decimal places) make the conversion based on that.
Example:
int x = 1956;
int powBy=3;
decimal d = x/(decimal)Math.Pow(10.00, powBy);
//from 1956 to 1.956 based on powBy
With that being said, wrap it into a function:
decimal IntToDec(int x, int powBy)
{
return x/(decimal)Math.Pow(10.00, powBy);
}
Call it like so:
decimal d = IntToDec(1956, 3);
Going the opposite direction
You could also do the opposite if someone stated they wanted to take a decimal like 19.56 and convert it to an int. You'd still use the Pow mechanism but instead of dividing you would multiply.
double d=19.56;
int powBy=2;
double n = d*Math.Pow(10, powBy);
You can try create decimal explictly with the constructor which has been specially designed for this:
public static decimal IntToDecConverter(int number, int precision) {
return new decimal(Math.Abs(number), 0, 0, number < 0, (byte)precision);
}
E.g.
Console.WriteLine(IntToDecConverter(2423, 2));
Console.WriteLine(IntToDecConverter(1956, 3));
Outcome:
24.23
1.956
Moving the decimal point like that is just a function of multiplying/dividing by a power of 10.
So this function would work:
decimal IntToDecConverter(int number, int precision)
{
// -1 flips the number so its a fraction; same as dividing below
decimal factor = (decimal)Math.Pow(10, -1*precision)
return number * factor;
}
number/percisionNumber will give you an integer which you then convert to decimal.
Try...
return Convert.ToDecimal(number) / percisionNumber;
Convert your method like as below
public static decimal IntToDecConverter(int number, int precision)
{
return = number / ((decimal)(Math.Pow(10, precision)));
}
Check the live fiddle here.

Round to 25, 50, 75, 100

I'm not a Math person so I'm having a hard time to come up with a calculation to round the decimals to 25, 50, 75 and 100. And this will not be the typical round off because the decimals will not be decreased but only increased.
Example:
if 11.12, round to 11.25
if 11.34, round to 11.50
if 11.52, round to 11.75
if 11.76, round to 12.00
Here's my starting method:
public float RoundNearestCents(String price)
{
float srp;
return srp;
}
public float RoundNearestCents(double d)
{
return (double)(Math.Ceiling(d * 4)) / 4;
}
I suggest using types without floating point.
decimal RoundNearestCents(decimal price) {
// no problems with floating point as all calculations are exact
return Math.Floor((price * 100 + 24) / 25) * 25 / 100;
}
-- Why is your price string?
-- Because it's coming from a textbox.
I assume your textbox should support limiting your input to decimal numbers with at most 2 decimal places. So its value will be decimal already. However I don't know what is your application type. If you still want to accept string then consider using decimal.TryParse method to convert it to decimal.
My code may not be the best out there, but it will work.
In your function create a float and an int like so.
public float RoundNearestCents(String price)
{
float srp = float.Parse(price);
int srp1 = Int32.Parse(price);
if((srp-srp1)>=0.5)
srp1++;
else
return srp1;
return srp1;
}
The int would truncate out the decimal part, which is like flooring the price.
I would use something like this:
float RoundNearestCents(float price)
{
price*=(100/25.0); // now fractions are going away
if (price-floor(price)>=0.5) price++; // round up if fraction above 0.5
return floor(price)*(25.0/100.0); // cut of the fraction and restore original range
}
This is one way:
public decimal RoundNearestCents(decimal price)
{
decimal srp = price * 100;
decimal m = srp % 25;
srp = srp - m + (m > 0 ? 25 : 0);
return srp / 100;
}

C# - Truncating after a position

I have a double typed variable. This variable stores information that is part of a more complex formula. Importantly, this variable can only include information up to the tenths location, or one decimal position (i.e. 10.1, 100.2, etc). However, when determining this value, it must be calculated such that anything past the tenths location is truncated, not rounded. For instance:
if the value equals 10.44, The variable value should be 10.4.
if the value equals 10.45, The variable value should also be set to 10.4
How do I truncate values in C# with respect to a decimal place?
Using an extension method:
public static double RoundDown(this double value, int digits)
{
int factor = Math.Pow(10,digits);
return Math.Truncate(value * factor) / factor;
}
Then you simply use it like this:
double rounded = number.RoundDown(2);
You have to do that by your own:
public static decimal Truncate(decimal value, int decimals)
{
if ((decimals < 0) || (decimals > 28))
{
throw new ArgumentOutOfRangeException("decimals", "The number of fractional decimals must be between 0 and 28.");
}
decimal integral = Math.Truncate(value);
decimal fractional = value - integral;
decimal shift = (decimal)Math.Pow(10, decimals);
fractional = Math.Truncate(shift * fractional);
fractional = fractional / shift;
return (integral + fractional);
}
System.Math.Truncate (d * 10) / 10
Generally, if you're working with numbers where the precise decimal representation is important, you should use decimal - not double.
With decimal, you can do something like...
decimal d = ...;
d = decimal.Truncate(d*10)/10;
If you use a double value, your truncated number will not generally be precisely representable - you may end up with excess digits or minor rounding errors. For example Math.Truncate((4.1-4.0)*10) is not 1, but 0.
While I would probably use Phillippe's answer, if you wanted to avoid scaling the number up (unlikely to be a problem for 1dp), you could:
public static double RoundDown(this double x, int numPlaces)
{
double output = Math.Round(x, numPlaces, MidpointRounding.AwayFromZero);
return (output > x ? output - Math.Pow(10, -numPlaces) : output);
}

Truncate number of digit of double value in C#

How can i truncate the leading digit of double value in C#,I have tried Math.Round(doublevalue,2) but not giving the require result. and i didn't find any other method in Math class.
For example i have value 12.123456789 and i only need 12.12.
EDIT: It's been pointed out that these approaches round the value instead of truncating. It's hard to genuinely truncate a double value because it's not really in the right base... but truncating a decimal value is more feasible.
You should use an appropriate format string, either custom or standard, e.g.
string x = d.ToString("0.00");
or
string x = d.ToString("F2");
It's worth being aware that a double value itself doesn't "know" how many decimal places it has. It's only when you convert it to a string that it really makes sense to do so. Using Math.Round will get the closest double value to x.xx00000 (if you see what I mean) but it almost certainly won't be the exact value x.xx00000 due to the way binary floating point types work.
If you need this for anything other than string formatting, you should consider using decimal instead. What does the value actually represent?
I have articles on binary floating point and decimal floating point in .NET which you may find useful.
What have you tried? It works as expected for me:
double original = 12.123456789;
double truncated = Math.Truncate(original * 100) / 100;
Console.WriteLine(truncated); // displays 12.12
double original = 12.123456789;
double truncated = Truncate(original, 2);
Console.WriteLine(truncated.ToString());
// or
// Console.WriteLine(truncated.ToString("0.00"));
// or
// Console.WriteLine(Truncate(original, 2).ToString("0.00"));
public static double Truncate(double value, int precision)
{
return Math.Truncate(value * Math.Pow(10, precision)) / Math.Pow(10, precision);
}
How about:
double num = 12.12890;
double truncatedNum = ((int)(num * 100))/100.00;
This could work (although not tested):
public double RoundDown(this double value, int digits)
{
int factor = Math.Pow(10,digits);
return Math.Truncate(value * factor) / factor;
}
Then you simply use it like this:
double rounded = number.RoundDown(2);
This code....
double x = 12.123456789;
Console.WriteLine(x);
x = Math.Round(x, 2);
Console.WriteLine(x);
Returns this....
12.123456789
12.12
What is your desired result that is different?
If you want to keep the value as a double, and just strip of any digits after the second decimal place and not actually round the number then you can simply subtract 0.005 from your number so that round will then work. For example.
double x = 98.7654321;
Console.WriteLine(x);
double y = Math.Round(x - 0.005, 2);
Console.WriteLine(y);
Produces this...
98.7654321
98.76
There are a lot of answers using Math.Truncate(double).
However, the approach using Math.Truncate(double) can lead to incorrect results.
For instance, it will return 5.01 truncating 5.02, because multiplying of double values doesn't work precisely and 5.02*100=501.99999999999994
If you really need this precision, consider, converting to Decimal before truncating.
public static double Truncate(double value, int precision)
{
decimal power = (decimal)Math.Pow(10, precision);
return (double)(Math.Truncate((decimal)value * power) / power);
}
Still, this approach is ~10 times slower.
I'm sure there's something more .netty out there but why not just:-
double truncVal = Math.Truncate(val * 100) / 100;
double remainder = val-truncVal;
If you are looking to have two points after the decimal without rounding the number, the following should work
string doubleString = doublevalue.ToString("0.0000"); //To ensure we have a sufficiently lengthed string to avoid index issues
Console.Writeline(doubleString
.Substring(0, (doubleString.IndexOf(".") +1) +2));
The second parameter of substring is the count, and IndexOf returns to zero-based index, so we have to add one to that before we add the 2 decimal values.
This answer is assuming that the value should NOT be rounded
For vb.net use this extension:
Imports System.Runtime.CompilerServices
Module DoubleExtensions
<Extension()>
Public Function Truncate(dValue As Double, digits As Integer)
Dim factor As Integer
factor = Math.Pow(10, digits)
Return Math.Truncate(dValue * factor) / factor
End Function
End Module
I use a little formatting class that I put together which can add gaps and all sorts.
Here is one of the methods that takes in a decimal and return different amounts of decimal places based on the decimal display setting in the app
public decimal DisplayDecimalFormatting(decimal input, bool valueIsWeightElseMoney)
{
string inputString = input.ToString();
if (valueIsWeightElseMoney)
{
int appDisplayDecimalCount = Program.SettingsGlobal.DisplayDecimalPlacesCount;
if (appDisplayDecimalCount == 3)//0.000
{
inputString = String.Format("{0:#,##0.##0}", input, displayCulture);
}
else if (appDisplayDecimalCount == 2)//0.00
{
inputString = String.Format("{0:#,##0.#0}", input, displayCulture);
}
else if (appDisplayDecimalCount == 1)//0.0
{
inputString = String.Format("{0:#,##0.0}", input, displayCulture);
}
else//appDisplayDecimalCount 0 //0
{
inputString = String.Format("{0:#,##0}", input, displayCulture);
}
}
else
{
inputString = String.Format("{0:#,##0.#0}", input, displayCulture);
}
//Check if worked and return if worked, else return 0
bool itWorked = false;
decimal returnDec = 0.00m;
itWorked = decimal.TryParse(inputString, out returnDec);
if (itWorked)
{
return returnDec;
}
else
{
return 0.00m;
}
}
object number = 12.123345534;
string.Format({"0:00"},number.ToString());

How do you round a number to two decimal places in C#?

I want to do this using the Math.Round function
Here's some examples:
decimal a = 1.994444M;
Math.Round(a, 2); //returns 1.99
decimal b = 1.995555M;
Math.Round(b, 2); //returns 2.00
You might also want to look at bankers rounding / round-to-even with the following overload:
Math.Round(a, 2, MidpointRounding.ToEven);
There's more information on it here.
Try this:
twoDec = Math.Round(val, 2)
If you'd like a string
> (1.7289).ToString("#.##")
"1.73"
Or a decimal
> Math.Round((Decimal)x, 2)
1.73m
But remember! Rounding is not distributive, ie. round(x*y) != round(x) * round(y). So don't do any rounding until the very end of a calculation, else you'll lose accuracy.
Personally I never round anything. Keep it as resolute as possible, since rounding is a bit of a red herring in CS anyway. But you do want to format data for your users, and to that end, I find that string.Format("{0:0.00}", number) is a good approach.
Wikipedia has a nice page on rounding in general.
All .NET (managed) languages can use any of the common language run time's (the CLR) rounding mechanisms. For example, the Math.Round() (as mentioned above) method allows the developer to specify the type of rounding (Round-to-even or Away-from-zero). The Convert.ToInt32() method and its variations use round-to-even. The Ceiling() and Floor() methods are related.
You can round with custom numeric formatting as well.
Note that Decimal.Round() uses a different method than Math.Round();
Here is a useful post on the banker's rounding algorithm.
See one of Raymond's humorous posts here about rounding...
// convert upto two decimal places
String.Format("{0:0.00}", 140.6767554); // "140.67"
String.Format("{0:0.00}", 140.1); // "140.10"
String.Format("{0:0.00}", 140); // "140.00"
Double d = 140.6767554;
Double dc = Math.Round((Double)d, 2); // 140.67
decimal d = 140.6767554M;
decimal dc = Math.Round(d, 2); // 140.67
=========
// just two decimal places
String.Format("{0:0.##}", 123.4567); // "123.46"
String.Format("{0:0.##}", 123.4); // "123.4"
String.Format("{0:0.##}", 123.0); // "123"
can also combine "0" with "#".
String.Format("{0:0.0#}", 123.4567) // "123.46"
String.Format("{0:0.0#}", 123.4) // "123.4"
String.Format("{0:0.0#}", 123.0) // "123.0"
If you want to round a number, you can obtain different results depending on: how you use the Math.Round() function (if for a round-up or round-down), you're working with doubles and/or floats numbers, and you apply the midpoint rounding. Especially, when using with operations inside of it or the variable to round comes from an operation. Let's say, you want to multiply these two numbers: 0.75 * 0.95 = 0.7125. Right? Not in C#
Let's see what happens if you want to round to the 3rd decimal:
double result = 0.75d * 0.95d; // result = 0.71249999999999991
double result = 0.75f * 0.95f; // result = 0.71249997615814209
result = Math.Round(result, 3, MidpointRounding.ToEven); // result = 0.712. Ok
result = Math.Round(result, 3, MidpointRounding.AwayFromZero); // result = 0.712. Should be 0.713
As you see, the first Round() is correct if you want to round down the midpoint. But the second Round() it's wrong if you want to round up.
This applies to negative numbers:
double result = -0.75 * 0.95; //result = -0.71249999999999991
result = Math.Round(result, 3, MidpointRounding.ToEven); // result = -0.712. Ok
result = Math.Round(result, 3, MidpointRounding.AwayFromZero); // result = -0.712. Should be -0.713
So, IMHO, you should create your own wrap function for Math.Round() that fit your requirements. I created a function in which, the parameter 'roundUp=true' means to round to next greater number. That is: 0.7125 rounds to 0.713 and -0.7125 rounds to -0.712 (because -0.712 > -0.713). This is the function I created and works for any number of decimals:
double Redondea(double value, int precision, bool roundUp = true)
{
if ((decimal)value == 0.0m)
return 0.0;
double corrector = 1 / Math.Pow(10, precision + 2);
if ((decimal)value < 0.0m)
{
if (roundUp)
return Math.Round(value, precision, MidpointRounding.ToEven);
else
return Math.Round(value - corrector, precision, MidpointRounding.AwayFromZero);
}
else
{
if (roundUp)
return Math.Round(value + corrector, precision, MidpointRounding.AwayFromZero);
else
return Math.Round(value, precision, MidpointRounding.ToEven);
}
}
The variable 'corrector' is for fixing the inaccuracy of operating with floating or double numbers.
This is for rounding to 2 decimal places in C#:
label8.Text = valor_cuota .ToString("N2") ;
In VB.NET:
Imports System.Math
round(label8.text,2)
I know its an old question but please note for the following differences between Math round and String format round:
decimal d1 = (decimal)1.125;
Math.Round(d1, 2).Dump(); // returns 1.12
d1.ToString("#.##").Dump(); // returns "1.13"
decimal d2 = (decimal)1.1251;
Math.Round(d2, 2).Dump(); // returns 1.13
d2.ToString("#.##").Dump(); // returns "1.13"
Had a weird situation where I had a decimal variable, when serializing 55.50 it always sets default value mathematically as 55.5. But whereas, our client system is seriously expecting 55.50 for some reason and they definitely expected decimal. Thats when I had write the below helper, which always converts any decimal value padded to 2 digits with zeros instead of sending a string.
public static class DecimalExtensions
{
public static decimal WithTwoDecimalPoints(this decimal val)
{
return decimal.Parse(val.ToString("0.00"));
}
}
Usage should be
var sampleDecimalValueV1 = 2.5m;
Console.WriteLine(sampleDecimalValueV1.WithTwoDecimalPoints());
decimal sampleDecimalValueV1 = 2;
Console.WriteLine(sampleDecimalValueV1.WithTwoDecimalPoints());
Output:
2.50
2.00
One thing you may want to check is the Rounding Mechanism of Math.Round:
http://msdn.microsoft.com/en-us/library/system.midpointrounding.aspx
Other than that, I recommend the Math.Round(inputNumer, numberOfPlaces) approach over the *100/100 one because it's cleaner.
You should be able to specify the number of digits you want to round to using Math.Round(YourNumber, 2)
You can read more here.
Math.Floor(123456.646 * 100) / 100
Would return 123456.64
string a = "10.65678";
decimal d = Math.Round(Convert.ToDouble(a.ToString()),2)
public double RoundDown(double number, int decimalPlaces)
{
return Math.Floor(number * Math.Pow(10, decimalPlaces)) / Math.Pow(10, decimalPlaces);
}

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