How to draw curved cylinders c# open gl [closed] - c#

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I need to draw curved cylinders in C#, WinForms and OpenGL.
Actually, I am drawing a picture of bender so I need to draw his arms and legs.
So how to do this?

What you're looking for is generating geometry for a circle transported along a spline.
Perhaps these'll help.
http://www.gamedev.net/topic/373943-3d-bezier-curve---3d-pipe/
http://www.unchainedgeometry.com/jbloom/pdf/ref-frames.pdf
https://www.google.com/search?q=parallel+transport+frame
https://www.google.com/search?q=swept+surface

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I have two points given. how can i create a curve dynamically in xaml, c# on canvas.? [closed]

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I have two points given. how can i create a curve dynamically in xaml, c# on canvas.?
i tried path arc. but the arc/ curve i.e. formed is having larger height.

Problem with a loading bar in an unity game [closed]

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I am currently facing a problem with a loading bar. I've seen the tutorial videos on how to make one in Canvas pretty easily. But my problem is that I don't need it in canvas, I need it to be like a GameObject that I could instantiate in a specific spot. Thanks in advance!

What does "myBody.velocity.y" mean? [closed]

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I would love to know what this is and how does it work on C# 2D unity game.
myBody.velocity.y
If you look the reference page you can see the following note at the bottom of the page :
Note: A velocity in Unity is units per second. The units are often thought of as metres but could be millimetres or light years. Unity velocity also has the speed in X, Y, and Z defining the direction.
Complete reference here

Can you make a listview or similar of small functional forms or equivalent as shown in picture? [closed]

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I need to make a list(view?) containing individual forms, or objects that can mimic my needs (buttons, labels, images) preferably resizeable if a button is pushed so I can expand downwards and show a textbox that can contain info and/or be edited)
Problem is olved using TaW suggestion in the comments above.
Many thanks

What do I do if I want to draw some text on other program? [closed]

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I want to write a helper program to display some text on the other program. e.g.: I can display my guess on tiles in minesweeper in windows.
update 0906: I don't need inject a program, I can just check pixels on screen and show some text on screen. Is there some idea?
How can I do this?

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