Is is possible to serialize a custom struct as an xml attribute?
Sample code:
public class Dummy<T>
{
private Dummy() { }
public Dummy(T item1)
{
Item1 = item1;
Item2 = item1;
}
public T Item1 { get; set; }
[XmlAttribute]
public T Item2 { get; set; }
}
public struct Meh
{
public int Prop { get; set; }
}
[Test]
public void XmlMehTest()
{
var meh = new Meh{Prop = 1};
var dummy = new Dummy<Meh>(meh);
using (var writer = new StringWriter())
{
var serializer = new XmlSerializer(dummy.GetType());
// System.InvalidOperationException : Cannot serialize member 'Meh2' of type Meh.
// XmlAttribute/XmlText cannot be used to encode complex types.
serializer.Serialize(writer, dummy);
Console.Write(writer.ToString());
}
}
[Test]
public void XmlDateTimeTest()
{
var dummy = new Dummy<DateTime>(DateTime.Now);
using (var writer = new StringWriter())
{
var serializer = new XmlSerializer(dummy.GetType());
serializer.Serialize(writer, dummy);
Console.Write(writer.ToString());
}
}
Please ignore that the struct is mutable, wrote it like that for a compact sample.
This is truly a first-world-developer-problem but I'm still curious :)
The documentation says:
You can assign the XmlAttributeAttribute only to public fields or public properties that return a value (or array of values) that can be mapped to one of the XML Schema definition language (XSD) simple types (including all built-in datatypes derived from the XSD anySimpleType type). The possible types include any that can be mapped to the XSD simple types, including Guid, Char, and enumerations.
So to do this, we should be able to create our own type definition for XSD,I guess we can do that.Because this documentation contains full explanation about it.But what we can't do is, we can't include our definition to this list.Initially XML Serializer uses these types to figure out your type's XSD type definition.You can use this attribute with DateTime because it's definition creating with this method and storing in a HashTable:
AddPrimitive(typeof(DateTime), "dateTime", "DateTime",
TypeFlags.XmlEncodingNotRequired |
TypeFlags.HasCustomFormatter |
TypeFlags.CanBeElementValue | **TypeFlags.CanBeAttributeValue**);
AddPrimitive method:
private static void AddPrimitive(Type type, string dataTypeName, string formatterName, TypeFlags flags)
{
XmlSchemaSimpleType dataType = new XmlSchemaSimpleType {
Name = dataTypeName
};
TypeDesc desc = new TypeDesc(type, true, dataType, formatterName, flags);
if (primitiveTypes[type] == null)
{
primitiveTypes.Add(type, desc);
}
primitiveDataTypes.Add(dataType, desc);
primitiveNames.Add(dataTypeName, "http://www.w3.org/2001/XMLSchema", desc);
}
And this definition calling from XmlReflectionImporter like this (which is generating the exception according to StackTrace):
this.GetTypeDesc(name, ns, TypeFlags.CanBeElementValue | TypeFlags.CanBeTextValue | TypeFlags.CanBeAttributeValue);
I guess most important thing is here TypeFlags.CanBeAttributeValue and I think it's specify that this type can be attibute value.So as a result maybe we can serialize custom structs as an XmlAttirube but we can't do it with standart XmlSerializer.Because as I said it's using this list to figure out XSD type definition.And it's an initial list and it's impossible to add new element to that list.
P.S. You might want take a look at here http://msdn.microsoft.com/en-us/library/8w07bk3h(v=vs.80).aspx
Related
Using DataContractSerializer I want to serialize a list of object that inherit from class A. Those objects are in different assembly and let's say they are of class B, C and D. I have added the B,C and D to the known types of the data contract serializer. I was able to serialize the list, but the outcome of the serialization looks like this:
<SerializedListObjects>
<A i:type="B">
<A i:type="C">
</SerializedListObjects>
What I want is:
<SerializedListObjects>
<B>
<C>
</SerializedListObjects>
Probably there can be some attribute in B and C with the information that those inherit from A.
This is my base class:
[Serializable]
[DataContract(Name = "A")]
public abstract class A
{
}
And this is the example of a derived class definition.
[Serializable]
[DataContract(Name = "B")]
public class B : A
{
}
Since the derived classes are in a different assembly, I can't put any attribute in their base class or the serialized class that would contain a derived class name (for example [XmlElement("B", Type = typeof(ChildB))]) - I don't have the access to derived classes there.
Is it possible?
While I am currently using DataContractSerializer, I am willing to switch to another XML serializer such as XmlSerializer if necessary.
Firstly DataContractSerializer does not have a mechanism to support collection item polymorphism by changing collection element name(s). It only supports the known type mechanism which uses the i:type attribute - which you indicate is not acceptable.
Since you are willing to switch to XmlSerializer, you could use the attribute XmlArrayItemAttribute.Type to specify element names for polymorphic types in lists:
public class AListObject
{
[XmlArrayItem(typeof(B))]
[XmlArrayItem(typeof(C))]
public List<A> SerializedListObjects { get; set; }
}
However, you also indicate that the polymorphic subtypes cannot be declared statically at compile type because they exist in some other assembly.
As a result, you will need to use the XmlAttributeOverrides mechanism to specify all possible derived types for all List<A> properties in runtime, and manually construct an XmlSerializer using those overrides.
Here is a prototype solution. First, let's assume you have a root object that refers to an object containing a List<A> like so:
public class RootObject
{
public AListObject AList { get; set; }
}
public class AListObject
{
public List<A> SerializedListObjects { get; set; }
}
(The root object could be the object with the List<A> property, but doesn't need to be.) Let's also assume you know all such objects like AListObject that may contain List<A> properties.
With those assumptions, the following serializer factory can be used to generate an XmlSerializer for any root object that may refer to any instances of the known types containing a List<A> property:
public interface IXmlSerializerFactory
{
XmlSerializer CreateSerializer(Type rootType);
}
public static class AListSerializerFactory
{
static readonly XmlArrayItemTypeOverrideSerializerFactory instance;
static AListSerializerFactory()
{
// Include here a list of all types that have a List<A> property.
// You could use reflection to find all such public types in your assemblies.
var declaringTypeList = new []
{
typeof(AListObject),
};
// Include here a list of all base types with a corresponding mapping
// to find all derived types in runtime. Here you could use reflection
// to find all such types in your assemblies, as shown in
// https://stackoverflow.com/questions/857705/get-all-derived-types-of-a-type
var derivedTypesList = new Dictionary<Type, Func<IEnumerable<Type>>>
{
{ typeof(A), () => new [] { typeof(B), typeof(C) } },
};
instance = new XmlArrayItemTypeOverrideSerializerFactory(declaringTypeList, derivedTypesList);
}
public static IXmlSerializerFactory Instance { get { return instance; } }
}
public class XmlArrayItemTypeOverrideSerializerFactory : IXmlSerializerFactory
{
// To avoid a memory & resource leak, the serializers must be cached as explained in
// https://stackoverflow.com/questions/23897145/memory-leak-using-streamreader-and-xmlserializer
readonly object padlock = new object();
readonly Dictionary<Type, XmlSerializer> serializers = new Dictionary<Type, XmlSerializer>();
readonly XmlAttributeOverrides overrides;
public XmlArrayItemTypeOverrideSerializerFactory(IEnumerable<Type> declaringTypeList, IEnumerable<KeyValuePair<Type, Func<IEnumerable<Type>>>> derivedTypesList)
{
var completed = new HashSet<Type>();
overrides = declaringTypeList
.SelectMany(d => derivedTypesList.Select(p => new { declaringType = d, itemType = p.Key, derivedTypes = p.Value() }))
.Aggregate(new XmlAttributeOverrides(), (a, d) => a.AddXmlArrayItemTypes(d.declaringType, d.itemType, d.derivedTypes, completed));
}
public XmlSerializer CreateSerializer(Type rootType)
{
lock (padlock)
{
XmlSerializer serializer;
if (!serializers.TryGetValue(rootType, out serializer))
serializers[rootType] = serializer = new XmlSerializer(rootType, overrides);
return serializer;
}
}
}
public static partial class XmlAttributeOverridesExtensions
{
public static XmlAttributeOverrides AddXmlArrayItemTypes(this XmlAttributeOverrides overrides, Type declaringType, Type itemType, IEnumerable<Type> derivedTypes)
{
return overrides.AddXmlArrayItemTypes(declaringType, itemType, derivedTypes, new HashSet<Type>());
}
public static XmlAttributeOverrides AddXmlArrayItemTypes(this XmlAttributeOverrides overrides, Type declaringType, Type itemType, IEnumerable<Type> derivedTypes, HashSet<Type> completedTypes)
{
if (overrides == null || declaringType == null || itemType == null || derivedTypes == null || completedTypes == null)
throw new ArgumentNullException();
XmlAttributes attributes = null;
for (; declaringType != null && declaringType != typeof(object); declaringType = declaringType.BaseType)
{
// Avoid duplicate overrides.
if (!completedTypes.Add(declaringType))
break;
foreach (var property in declaringType.GetProperties(BindingFlags.Public | BindingFlags.DeclaredOnly | BindingFlags.Instance))
{
// Skip the property if already ignored
if (property.IsDefined(typeof(XmlIgnoreAttribute), false))
continue;
// See if it is a list property, and if so, get its type.
var propertyItemType = property.PropertyType.GetListType();
if (propertyItemType == null)
continue;
// OK, its a List<itemType>. Add all the necessary XmlElementAttribute declarations.
if (propertyItemType == itemType)
{
if (attributes == null)
{
attributes = new XmlAttributes();
foreach (var derivedType in derivedTypes)
// Here we are assuming all the derived types have unique XML type names.
attributes.XmlArrayItems.Add(new XmlArrayItemAttribute { Type = derivedType });
if (itemType.IsConcreteType())
attributes.XmlArrayItems.Add(new XmlArrayItemAttribute { Type = itemType });
}
overrides.Add(declaringType, property.Name, attributes);
}
}
}
return overrides;
}
}
public static class TypeExtensions
{
public static bool IsConcreteType(this Type type)
{
return !type.IsAbstract && !type.IsInterface;
}
public static Type GetListType(this Type type)
{
while (type != null)
{
if (type.IsGenericType)
{
var genType = type.GetGenericTypeDefinition();
if (genType == typeof(List<>))
return type.GetGenericArguments()[0];
}
type = type.BaseType;
}
return null;
}
}
Then, you can serialize and deserialize instances of RootObject to and from XML as follows:
var root = new RootObject
{
AList = new AListObject
{
SerializedListObjects = new List<A> { new B(), new C() },
},
};
var serializer = AListSerializerFactory.Instance.CreateSerializer(root.GetType());
var xml = root.GetXml(serializer);
var root2 = xml.LoadFromXml<RootObject>(serializer);
Using the extension methods:
public static class XmlSerializationHelper
{
public static T LoadFromXml<T>(this string xmlString, XmlSerializer serial = null)
{
serial = serial ?? new XmlSerializer(typeof(T));
using (var reader = new StringReader(xmlString))
{
return (T)serial.Deserialize(reader);
}
}
public static string GetXml<T>(this T obj, XmlSerializer serializer = null)
{
using (var textWriter = new StringWriter())
{
var settings = new XmlWriterSettings() { Indent = true }; // For cosmetic purposes.
using (var xmlWriter = XmlWriter.Create(textWriter, settings))
(serializer ?? new XmlSerializer(obj.GetType())).Serialize(xmlWriter, obj);
return textWriter.ToString();
}
}
}
And the result is:
<RootObject xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<AList>
<SerializedListObjects>
<B />
<C />
</SerializedListObjects>
</AList>
</RootObject>
Notes:
As explained in Memory Leak using StreamReader and XmlSerializer, you must statically cache any XmlSerializer constructed with XmlAttributeOverrides to avoid a severe memory leak. The documentation suggests using a Hashtable, however XmlAttributeOverrides does not override Equals() or GetHashCode(), and does not provide enough access to its internal data for applications developers to write their own. Thus it's necessary to hand-craft some sort of static caching scheme whenever XmlAttributeOverrides is used.
Given the complexity of finding and overriding the XmlArrayItem attributes of all List<A> properties, you might consider sticking with the existing i:type mechanism. It's simple, works well, is supported by both DataContractSerializer and XmlSerializer, and is standard.
I wrote the class XmlArrayItemTypeOverrideSerializerFactory in a generic way, which adds to the apparent complexity.
Working sample .Net fiddle here.
The field is used only during the serialization / deserialization process but I would like to immediately encapsulate it and hide from the class.
Is it possible?
Basically, no.
XmlSerializer only works with public members, so you can't make it internal or private. You can add some attributes to make it less glaring especially in UIs that data-bind:
[Browsable(false)]
[EditorBrowsable(EditorBrowsableState.Never)]
public int Foo {get; set; }
but that only masks it. You could also look at IXmlSerializable, but that is a horrible API and most implementations of it are simply buggy - I do not recommend implementing this interface.
But: best practice is that whenever serialization requirements conflict with your model's design: create a dedicated DTO model - one that matches perfectly your chosen serialization library and exists purely for that purpose. And then map between the two. Then you don't have to compromise.
Its not possible with XML-Serialization in C# , if you want to do like that than you should make use of DataContractSerialization, It allows this kind of functionality i.e. you can serialize private field of you object.
Below is possible with DataContractSerialization, I hope you like to try out
[DataContract]
class Person
{
[DataMember]
public string m_name;
[DataMember]
private int m_age;
}
This what I tried when I was learning XML to Linq , and this is wired solution but if you want to try , here i created xml string by using xml to linq
here is my article : Object to XML using LINQ or XmlSerializer
Note : here code field of product class is private field but still you can generate xml string
using System.Collections.Generic;
using System.Xml.Linq;
using System.Linq;
class Program
{
public class Product
{
public Product()
{ }
public Product(string name,int code, List<productType> types)
{
this.Name = name;
this.Code = code;
this.types = types;
}
public string Name { get; set; }
private int Code { get; set; }
public List<productType> types { get; set; }
public string Serialize(List<Product> products)
{
XElement productSer = new XElement("Products",
from c in products
orderby c.Code
select new XElement("product",
new XElement("Code", c.Code),
new XElement("Name", c.Name),
new XElement("Types", (from x in c.types
orderby x.type//descending
select new XElement("Type", x.type))
))
);
return productSer.ToString();
}
}
public class productType
{
public string type { get; set; }
}
public static void Main()
{
List<productType> typ = new List<productType>();
typ.Add((new productType() { type = "Type1" }));
typ.Add((new productType() { type = "Type2" }));
typ.Add((new productType() { type = "Type3" }));
List<Product> products =new List<Product>() { new Product ( "apple", 9,typ) ,
new Product ("orange", 4,typ ),
new Product ("apple", 9 ,typ),
new Product ("lemon", 9,typ ) };
Console.WriteLine(new Product().Serialize(products));
Console.ReadLine();
}
}
Assuming you are using XmlSerializer, then only public fields and properties can be serialized, as explained in Troubleshooting Common Problems with the XmlSerializer:
The serializer examines all public fields and properties of the Type to learn about which types an instance references at runtime. It then proceeds to create C# code for a set of classes to handle serialization and deserialization using the classes in the System.CodeDOM namespace.
So, what are your options? If you are able to construct your XmlSerializer directly, you could make use of the XmlSerializer.UnknownElement event to forward the unknown elements to the object being deserialized for processing.
First, define the following attribute and extension methods:
[System.AttributeUsage(System.AttributeTargets.Method, AllowMultiple = false)]
public class XmlUnknownElementEventHandlerAttribute : System.Attribute
{
}
public static partial class XmlSerializationHelper
{
public static T LoadFromXml<T>(this string xmlString, XmlSerializer serial = null)
{
serial = serial ?? new XmlSerializer(typeof(T));
serial.UnknownElement += UnknownXmlElementEventHandler;
using (StringReader reader = new StringReader(xmlString))
{
return (T)serial.Deserialize(reader);
}
}
public static void UnknownXmlElementEventHandler(object sender, XmlElementEventArgs e)
{
var obj = e.ObjectBeingDeserialized;
foreach (var method in obj.GetType().BaseTypesAndSelf()
.SelectMany(t => t.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly))
.Where(m => Attribute.IsDefined(m, typeof(XmlUnknownElementEventHandlerAttribute))))
{
method.Invoke(obj, BindingFlags.Public | BindingFlags.NonPublic, null, new object[] { sender, e }, null);
}
}
}
public static class TypeExtensions
{
public static IEnumerable<Type> BaseTypesAndSelf(this Type type)
{
while (type != null)
{
yield return type;
type = type.BaseType;
}
}
}
Next, say you have some class like:
public partial class MyClass
{
public string MyValue { get; set; }
}
And some XML containing an element that needs to be post-processed and converted into the current model, e.g. <OldValue>:
<MyClass><OldValue>Hello</OldValue></MyClass>
Then add a method to MyClass that:
Can be private or internal (in full trust) or public;
Has the same signature as XmlElementEventHandler;
Is marked with your custom attribute [XmlUnknownElementEventHandler];
Performs the necessary post-processing on the old element.
And now the unknown element will be forwarded to it when using a serializer constructed by XmlSerializationHelper.LoadFromXml().
E.g., your method might look like:
public partial class MyClass
{
[XmlUnknownElementEventHandler]
void HandleOldElement(object sender, XmlElementEventArgs e)
{
if (e.Element.Name == "OldValue")
{
Debug.WriteLine("{0}: processed property {1} with value {2}", this, e.Element.Name, e.Element.OuterXml);
MyValue = "Old value was: " + e.Element.InnerText;
}
}
}
And you would deserialize as follows:
var model = xmlString.LoadFromXml<MyClass>();
One advantage of this solution is that it doesn't modify the XSD generated for your types in any way.
Sample fiddle. (Note that, because the dotnetfiddle code executes in partial trust, the handlers must be public. That's not necessary in full trust.)
I have a class which needs a list of type-value pairs of arbitrary length.
For example one instance may hold { (string, "hello"), (int, 3) }, and another may hold { (char, 'a') }. The type will only ever be a primative type, and I could limit to only int and string, but I would rather it be possible to include float, char, etc to keep to flexible.
I need to serialize and deserialize instances of this class. My preferred serialization is XML using System.Xml.Serialization.XmlSerializer.
Tuple<Type, object>
was no good because neither Tuple nor object serializes by default, so I defined a custom struct:
[Serializable]
public struct ObjectDataItem { public Type Type; public string Value; }
and my class holds a list of ObjectDataItems (string was fine for Value as I guess some type conversion is inevitable somewhere anyway).
My question is how I do I deserialize the ObjectDataItem (in particular deserializing the 'Type' variable)?
I am currently deserializing using the code:
public static M LoadXML<M>(string fileName) where M : struct
{
if (File.Exists(fileName))
{
FileStream loadStream = new FileStream(fileName, FileMode.Open);
XmlSerializer serializer = new XmlSerializer(typeof(M));
M fileLoaded = (M)serializer.Deserialize(loadStream);
loadStream.Close();
return fileLoaded;
}
else throw new HException("File not found: {0}", fileName);
}
You can save only the type name and restore it after serializing or in the property itself
new ObjectDataItem { TypeName = typeof(int).FullName, Value = 3.ToString() }
...
public struct ObjectDataItem
{
public string TypeName;
public string Value;
[XmlIgnore]
public Type RealType
{
get
{
return Type.GetType(TypeName);
}
}
}
If you will make your Value field of type object Serializer would stores the type in XML and put the correct type in the deserialization
<Value xsi:type="xsd:int">3</Value>
and your DataObjectItem will looks like
public struct ObjectDataItem
{
public object Value;
[XmlIgnore]
public Type Type
{
get
{
return Value.GetType();
}
}
}
I am attempting to serialize just part of a class. I've added XML attributes to the class members so that the generated XML tags are correctly named to match a spec regardless of what my properties are named. This works fine when serializing the main class. However, if I just want to serialize part of the class, I lose the XML attributes and the names go back to their defaults. Is there a way to retain the XML attributes when serializing just part of a class?
[XmlRoot ("someConfiguration")]
public class SomeConfiguration
{
[XmlArray("bugs")]
[XmlArrayItem("bug")]
public List<string> Bugs { get; set; }
}
When I serialize the entire class, I get this (which is exactly as I would expect):
<someConfiguration>
<bugs>
<bug>Bug1</bug>
<bug>Bug2</bug>
<bug>Bug3</bug>
</bugs>
</someConfiguration>
If I attempt to just serialize the 'Bugs' part of the class, I get this (note the XML attributes that change the tag names are all ignored):
<ArrayOfString>
<string>Bug1</string>
<string>Bug2</string>
<string>Bug3</string>
</ArrayOfString>
I need to get this:
<bugs>
<bug>Bug1</bug>
<bug>Bug2</bug>
<bug>Bug3</bug>
</bugs>
How do I get the partial class to serialize with the above tags?
Or better yet, is there a way to specify tag names when serializing a simple List<object>. So that you can specify the tag used for the list instead of it using <ArrayOfobject> and specify the tag used for the array items instead of <object>?
is there a way to specify tag names when serializing a simple List.
In general, depending on the exact scenario, it may be possible to get this to work. See MSDN's How to: Specify an Alternate Element Name for an XML Stream. The example there involves overriding serialization of a specific field, but it may be possible to use the same technique to override whole type names as well.
But it seems like an awful lot of trouble to me. Instead, why not just handle the serialization explicitly:
private static string SerializeByLinqAndToString<T>(
List<T> data, string rootName, string elementName)
{
XDocument document = new XDocument(
new XElement(rootName, data.Select(s => new XElement(elementName, s))));
return SaveXmlToString(document);
}
private static string SaveXmlToString(XDocument document)
{
StringBuilder sb = new StringBuilder();
using (XmlWriter xmlWriter = XmlWriter.Create(sb,
new XmlWriterSettings { Indent = true, OmitXmlDeclaration = true }))
{
document.Save(xmlWriter);
}
return sb.ToString();
}
Call like this:
SomeConfiguration config = ...; // initialize as desired
string result = SerializeByLinq(config.Bugs, "bug", "bugs");
The above works only with a list of strings, or a list of types where the element content can be simply the result of calling ToString() on the instance of the type.
Using the full-blown serialization features in .NET might be worthwhile when dealing with complex types, but if all you've got is a simple list of strings, the LINQ-to-XML feature is very handy.
If you do have more complex types, you can transform each list element into an XElement for the DOM and serialize that:
private static string SerializeByLinq<T>(
List<T> data, string rootName, string elementName = null)
{
XDocument document = new XDocument(
new XElement(rootName, data.Select(t =>
ElementFromText(SerializeObject(t), elementName)
)));
return SaveXmlToString(document);
}
private static XElement ElementFromText(string xml, string name = null)
{
StringReader reader = new StringReader(xml);
XElement result = XElement.Load(reader);
if (!string.IsNullOrEmpty(name))
{
result.Name = name;
}
return result;
}
private static string SerializeObject<T>(T o)
{
XmlSerializer xmlSerializer = new XmlSerializer(typeof(T));
StringWriter textWriter = new StringWriter();
using (XmlWriter writer = XmlWriter.Create(textWriter,
new XmlWriterSettings { Indent = true, OmitXmlDeclaration = true }))
{
xmlSerializer.Serialize(writer, o,
new XmlSerializerNamespaces(new[] { XmlQualifiedName.Empty}));
}
return textWriter.ToString();
}
In this second example, you can omit the element name for the child, and it will just use whatever the type's set up to use already (e.g. the type name, or whatever [XmlRoot] is set to).
Just throwing this out there, you could wrap the List<> inside a custom class:
[XmlRoot("config")]
public class SomeConfiguration
{
[XmlElement("bugs")]
public BugList Bugs { get; set; }
[XmlElement("trees")]
public TreeList Trees { get; set; }
}
[XmlRoot("bugs")]
public class BugList
{
[XmlElement("bug")]
public List<string> Items = new List<string>();
}
[XmlRoot("trees")]
public class TreeList
{
[XmlElement("tree")]
public List<string> Items = new List<string>();
}
That will now allow you to serialize the individual Lists and they'll be rooted as you'd expect.
void Main()
{
var config = new SomeConfiguration
{
Bugs = new BugList { Items = { "Bug1", "Bug2" } },
Trees = new TreeList { Items = { "Tree1", "Tree2" } }
};
// Your config will work as normal.
Debug.WriteLine(ToXml(config)); // <config> <bugs>.. <trees>..</config>
// Your collections are now root-ed properly.
Debug.WriteLine(ToXml(config.Bugs)); // <bugs><bug>Bug1</bug><bug>Bug2</bug></bugs>
Debug.WriteLine(ToXml(config.Trees)); // <trees><tree>Tree1</tree><tree>Tree2</tree></trees>
}
public string ToXml<T>(T obj)
{
var ser = new XmlSerializer(typeof(T));
var emptyNs = new XmlSerializerNamespaces();
emptyNs.Add("","");
using (var stream = new MemoryStream())
{
ser.Serialize(stream, obj, emptyNs);
return Encoding.ASCII.GetString(stream.ToArray());
}
}
Found a 'work-around' way to do it.. Instead of putting XMLArray and XMLArrayList attributes above the List<>:
[XmlRoot ("someConfiguration")]
public class SomeConfiguration
{
[XmlArray("bugs")]
[XmlArrayItem("bug")]
public List<string> Bugs { get; set; }
}
Put an XmlElement attribute on the list which will specify the tag to be used for each element and not have a tag wrapping the list. Your class tag will in effect do that for you.
[XmlRoot ("bugs")]
public class SomeConfiguration
{
[XmlElement("bug")]
public List<string> Bugs { get; set; }
}
When you serialize the above, you will end up with:
<bugs>
<bug>Bug1</bug>
<bug>Bug2</bug>
<bug>Bug3</bug>
</bugs>
Suppose I have the following (trivially simple) base class:
public class Simple
{
public string Value { get; set; }
}
I now want to do the following:
public class PathValue : Simple
{
[XmlAttribute("path")]
public string Value { get; set; }
}
public class ObjectValue : Simple
{
[XmlAttribute("object")]
public string Value { get; set; }
}
But without actually redefining the property. I want to apply attributes to members of the base class. Is this possible?
The real problem is that in my serialization mechanism from/to XML (which works brilliantly btw), I find a lot of similar elements where only the names of the attributes differ (they're not consistent, and I don't control the format). Right now I need to create a different class for every such element, whereas they're like 100% the same (apart from the attributes).
I don't think it's possible, but you might never know.
UPDATE:
I tried Marc's approach, but to no avail:
public class Document
{
public PathValue Path;
public ObjectValue Object;
}
class Program
{
static void Main(string[] args)
{
var doc = new Document()
{
Path = new PathValue() { Value = "some path" },
Object = new ObjectValue() { Value = "some object" }
};
XmlAttributeOverrides overrides = new XmlAttributeOverrides();
overrides.Add(typeof(PathValue), "Value", new XmlAttributes() { XmlAttribute = new XmlAttributeAttribute("path") });
overrides.Add(typeof(ObjectValue), "Value", new XmlAttributes() { XmlAttribute = new XmlAttributeAttribute("object") });
XmlSerializer serializer = new XmlSerializer(typeof(Document), overrides);
serializer.Serialize(Console.Out, doc);
Console.WriteLine();
Console.ReadLine();
}
}
...doesn't do the trick.
I'm going to answer this question myself, so that I can accept this answer. I don't like the answer, but I suppose it's the only valid answer.
The answer is: No, you can't do it.
Could you perhaps use the overload XmlSerializer constructor that lets you pass in the attributes to apply at runtime? Then you don't have to worry about it...
caveat: you want to cache the serializer instance and re-use it; otherwise (with the complex constructors) it does dynamic type generation each time.
Example:
using System;
using System.Xml.Serialization;
public class Simple {
public string Value { get; set; }
static void Main() {
XmlAttributeOverrides overrides = new XmlAttributeOverrides();
overrides.Add(typeof(Simple), "Value", new XmlAttributes {
XmlAttribute = new XmlAttributeAttribute("path")
});
XmlSerializer pathSerializer = new XmlSerializer(
typeof(Simple), overrides);
// cache and re-use pathSerializer!!!
Simple obj = new Simple();
obj.Value = "abc";
pathSerializer.Serialize(Console.Out, obj);
}
}
Output:
<Simple xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xmlns:xsd="http://www.w3.org/2001/XMLSchema" path="abc" />
How about this:
public class Simple
{
[XmlIgnore]
public string Value { get; set; }
}
public class PathValue : Simple
{
[XmlAttribute("path")]
public string Path {
get { return base.Value != null ? base.Value : null; }
set { base.Value = value != null ? value : null; }
}
}
public class ObjectValue : Simple
{
[XmlAttribute("object")]
public string Object {
get { return base.Value != null ? base.Value : null; }
set { base.Value = value != null ? value : null; }
}
}
This is the same technique used to serialize an unserializable type like a Uri that takes a serializable type in the constructor.
You are probably aware of this, but as an idea (although the code structure would completely change in that case):
One way would be to serialize the base class as a collection of name-value pairs, using custom serialization (there is also XDocument and similar helpful stuff to make it easier). Although it doesn't enforce type safety, it would spare you from doing lots of manual work.
I also prefer going for custom serialization because it allows a wider range of possibilities (serializing immutable classes, for example). XmlSerializer is also really nasty sometimes (e.g. I hate adding the "MyFieldSpecified" property to create optional attributes).
Perhaps you can mark the base class property with a common mapping, than you only override the property in inherited classes where it should be different. At least you would save some overriding.