I need to connect to a USB-device connected to the computer, I have looked around a bit and found some example projects, but cant get this to work. Everything runs nice, but I don't even get into the while-function.
Since SetupDiGetClassDevs is from the setupapi.dll I can't debug this function. I do have devices connected, so that is not my problem. Also hInfoSet does get size = 8.
public static HIDDevice FindDevice(int nVid, int nPid, Type oType)
{
string strPath = string.Empty;
string strSearch = string.Format("vid_{0:x4}&pid_{1:x4}", nVid, nPid); // first, build the path search string
Guid gHid;
HidD_GetHidGuid(out gHid); // next, get the GUID from Windows that it uses to represent the HID USB interface
IntPtr hInfoSet = SetupDiGetClassDevs(ref gHid, null, IntPtr.Zero, DIGCF_DEVICEINTERFACE | DIGCF_PRESENT); // this gets a list of all HID devices currently connected to the computer (InfoSet)
try
{
DeviceInterfaceData oInterface = new DeviceInterfaceData(); // build up a device interface data block
oInterface.Size = Marshal.SizeOf(oInterface);
// Now iterate through the InfoSet memory block assigned within Windows in the call to SetupDiGetClassDevs
// to get device details for each device connected
int nIndex = 0;
while (SetupDiEnumDeviceInterfaces(hInfoSet, 0, ref gHid, (uint)nIndex, ref oInterface)) // this gets the device interface information for a device at index 'nIndex' in the memory block
{
string strDevicePath = GetDevicePath(hInfoSet, ref oInterface); // get the device path (see helper method 'GetDevicePath')
if (strDevicePath.IndexOf(strSearch) >= 0) // do a string search, if we find the VID/PID string then we found our device!
{
HIDDevice oNewDevice = (HIDDevice)Activator.CreateInstance(oType); // create an instance of the class for this device
oNewDevice.Initialise(strDevicePath); // initialise it with the device path
return oNewDevice; // and return it
}
nIndex++; // if we get here, we didn't find our device. So move on to the next one.
}
}
finally
{
// Before we go, we have to free up the InfoSet memory reserved by SetupDiGetClassDevs
SetupDiDestroyDeviceInfoList(hInfoSet);
}
return null;
}
Have you tried calling Marshal.GetLastWin32Error and printing the value after the while loop if it's not entering? Make sure to enable SetLastError on SetupDiEnumDeviceInterfaces.
Afterwards, lookup your error code here:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms681381%28v=vs.85%29.aspx
EDIT - After reading your comment, the structure should look something like this:
[StructLayout(LayoutKind.Sequential)]
struct GUID
{
public int a;
public short b;
public short c;
[MarshalAs(UnmanagedType.ByValArray, SizeConst=8)]
public byte[] d;
}
[StructLayout(LayoutKind.Sequential)]
struct SP_DEVICE_INTERFACE_DATA
{
public uint cbSize;
public GUID InterfaceClassGuid;
public uint Flags;
public IntPtr Reserved;
}
Related
I am having difficulty comparing a string passed from usermode type LPWSTR to a LDR table entry type UNICODE_STRING
Kernel C:
struct {
int pid;
int user_pid;
int size;
int protection_mode;
int allocation_type;
void* address;
void* write_buffer;
LPWSTR module_name;
}
userland_operation;
This struct is passed to the kernel via deviceiocontrol. The counterpart userland struct is as follows:
public struct MemOperation
{
public int Pid;
public int UserPid;
public int Size;
public int protection_mode;
public int allocation_type;
public IntPtr Addr;
public IntPtr WriteBuffer;
[MarshalAs(UnmanagedType.LPWStr)] public String ModuleName;
}
Where the String ModuleName is Marshaled as LPWStr.
ModuleName is the desired search term for the loaded module in a process. Now, here's where things get tricky. The string I have access to via the _LDR_DATA_TABLE_ENTRY is a UNICODE_STRING. I want to compare this UNICODE_STRING with my LPWSTR.
I have tried the following and it did not work:
{
UNICODE_STRING str;
RtlInitUnicodeString(&str, module_name) // module name is the userland passed string LPWSTR
if (RtlCompareUnicodeString(&str, &module_ldr->BaseDllName, TRUE) {
}
}
I've also tried wcscmp, and a few other things. I'm not sure how I can compare these two properly. I've added some minor pseudocode to the function to provide additional context on what I'm looking to do.
NTSTATUS GetModuleList(HANDLE PID, PVOID UserBuffer, LPWSTR module_name) {
KAPC_STATE APC;
__try {
PEPROCESS TargetProcess;
PsLookupProcessByProcessId(PID, &TargetProcess);
PPEB Peb = PsGetProcessPeb(TargetProcess);
if (!Peb)
return STATUS_INVALID_PARAMETER;
KeStackAttachProcess(TargetProcess, &APC);
UINT64 Ldr = (UINT64)Peb + PEBLDR_OFFSET;
ProbeForRead((CONST PVOID)Ldr, 8, 8);
PLIST_ENTRY ModListHead = (PLIST_ENTRY)(*(PULONG64)Ldr + PEBLDR_MEMORYLOADED_OFFSET);
ProbeForRead((CONST PVOID)ModListHead, 8, 8);
PLIST_ENTRY Module = ModListHead->Flink;
while (ModListHead != Module) {
LDR_DATA_TABLE_ENTRY* Module_Ldr = (LDR_DATA_TABLE_ENTRY*)(Module);
//psuedo if (module_name is in Module_Ldr->BaseDllName) // the comparison, where BaseDllName is type UNICODE_STRING
Module = Module->Flink;
}
KeUnstackDetachProcess(&APC);
ObDereferenceObject(TargetProcess);
return STATUS_SUCCESS;
In this call below:
if (RtlCompareUnicodeString(&str, &module_ldr->BaseDllName) {
This function takes an additional argument which you are not passing.
Please refer to https://learn.microsoft.com/en-us/windows/win32/devnotes/rtlcompareunicodestring
Figured I'd answer this since I asked it a few years ago and no longer have this issue.
The string I create from userland prior to calling KeStackAttachProcess is not valid once that is called. I'm not quite sure if that's just how stack attaching to a process works, but regardless the fix was something very trivial such as (this is pseudo):
RtlInitUnicodeString(&str, module_name)
UNICODE_STRING example;
KeStachAttachProcess()
example = &module_ldr->BaseDllName;
KeStackDetachProcess()
RtlCompareUnicodeString(&example, &module_name)
Where the comparison is done outside of the attach.
I'm trying to access the Nikon image SDK(for those interested see: 1) to implement access to *.nef file in a programm. I'm stuck at a return code from the dll which should be interpreted as "invalid parameter" and I'm running out of ideas.
Yes I know the chance, that somebody is exactly using this dll is sparse, but I'm rather looking for "writing"/"thinking" errors... I'm still learning (so excuse to any wrong used terms, etc...) and also for this reason this is a little "longer" post (some "aloud thinking" on my side ;-) )
1.) the dll has an entry function where you pass a identifier and a struct as parameter. The identifier stands for a specific command (like open,close,etc....). The struct is used for data exchange with the camera.
2.) I do have everything together and working (since, I'm getting a "return code") but I can't figure out the reason for the return code (maybe some datatype is incompatible?)
So first the "C++"-part:
c++ function definition:
extern "C" unsigned long __declspec(dllexport) WINAPI Nkfl_Entry(unsigned long ulCommand, void* pParam );
this is stdcall, so I do need to worry about any further options to dllimport, since usigned long(c++) corresponds to uint(c#) i get two uints one "out" and one "in"...
c++ struct defintion:
typedef struct tagNkflLibraryParam
{
unsigned long ulSize; // Size of structure
unsigned long ulVersion; // Version
unsigned long ulVMMemorySize; // Size of vertual memory
NkflPtr* pNkflPtr; // Pointer of StratoObject
unsigned char VMFileInfo[ MAX_PATH ]; // Swap file info
} NkflLibraryParam, *NkflLibraryPtr;
so I do need to pass 3 times uints, one pointer to an "StratoObject" ((1.) the doc says "typedef void* NkflPtr" so this is "just" a void* pointer 2.) the doc says if this is zero it will be filled up by the sdk) and finally one byte (since unsigned char(c++) corresponds to byte(c#)).
So first question: Is this correct?
Then going to the "coding-part":
c# struct defintion:
namespace NikonStruct
{
[StructLayout(LayoutKind.Sequential)]
public struct NkflLibraryParam
{
public uint ulSize; // size of the NkflLibraryParam structure
public uint ulVersion; // version number of the interface specification
public uint ulVMMMemorySize; // upper limit of the physical memory that can be used
public IntPtr pNkflPtr; // pointer to the StratoManager object
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 260)]
public byte[] VMFileInfo; // swap file information
}
}
now this should correspond to my defintions above...
c# Program class:
class Program
{
public enum eNkflCommand : int
{
kNkfl_Cmd_OpenLibrary = 1,
kNkfl_Cmd_CloseLibrary = 2,
};
[DllImport("NkImgSDK.dll", EntryPoint = "Nkfl_Entry")]
public static extern uint kNkfl_Cmd_OpenLibrary(eNkflCommand ulCommand, ref NikonStruct.NkflLibraryParam data);
[DllImport("NkImgSDK.dll", EntryPoint = "Nkfl_Entry")]
public static extern uint kNkfl_Cmd_CloseLibrary(eNkflCommand ulCommand, IntPtr close);
static void Main(string[] args)
{
try
{
// specify return value of entry function
uint result1, result2;
/// call the kNkfl_Cmd_OpenLibrary Function
// generate data structure, which is used to communicate with kNkfl_Cmd_OpenLibrary function
NikonStruct.NkflLibraryParam _NkflLibraryParam = new NikonStruct.NkflLibraryParam();
// fill the fields of _NkflLibraryParam structure for kNkfl_Cmd_OpenLibrary function
_NkflLibraryParam.ulVersion = 16777216;
_NkflLibraryParam.ulSize = ((uint)Marshal.SizeOf(_NkflLibraryParam)); ;
// call the entry function with parameters for kNkfl_Cmd_OpenLibrary
result1 = kNkfl_Cmd_OpenLibrary(eNkflCommand.kNkfl_Cmd_OpenLibrary, ref _NkflLibraryParam);
Console.WriteLine(result1);
/// call the kNkfl_Cmd_CloseLibrary Function
result2 = kNkfl_Cmd_CloseLibrary(eNkflCommand.kNkfl_Cmd_CloseLibrary, IntPtr.Zero);
Console.WriteLine(result2);
}
catch
{
string errorMsg = new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error()).Message;
throw new ArgumentException(errorMsg);
}
}
}
So nothing specific here:
eNkflCommand is from the doc
the structure is passed by reference so ref...
the "close" function expects "null pointer" (according to doc)
ulVersion is 0x01000000 (according to doc)
all other struct values are not set (and are zero by default if I understood the clr doc correctly)
Compiles and runs as already mentioned but result1 returns wrong "status-code" which translates to "invalid param" as already mentioned.
Any help appreciated....
FOUND IT:
never trust a documentation of a software developer: there was actually a missing parameter (not declared in the documentation BUT in an additional header definition file which was in another sub-directory of the sdk-package...)
so actually the struct defintion in the c# should be:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct struktur
{
public uint ulSize; // size of the NkflLibraryParam structure
public uint ulVersion; // version number of the interface specification
public uint ulVMMMemorySize; // upper limit of the physical memory that can be used
public IntPtr pNkflPtr; // pointer to the StratoManager object
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 260)]
public byte[] VMFileInfo; // swap file information
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 260)]
public byte[] DefProfPath; // <- this one is not included in the doc of NIKON (I still don't now what this should hold but it works if it's empty...)
}
Thanks to jszigeti and DavidHeffernan for trying...
At work we make our own tablets. Some of the tablets have fingerprint biometrics, some don't. Sometimes a tech forgets to plug it in. I have yet to find a way to check if that device (or any for that matter) is present.
My first approach was to use the GUID for a biometric which is {53D29EF7-377C-4D14-864B-EB3A85769359}. I would search in the registry at hklm\system\currontcontrolset\control\class and check to see if that key is present.
That doesn't work because it seems that Windows 7 has that key present even if you've never had a biometric installed. It worked in XP, but I just tried again on a unit that used to have a biometric but I took it out and that key is still present.
The hardest part about this problem is that I have to work with Windows 7, 7 embedded, xp, and xp embedded.
Next idea was to use WMI, but I couldn't find the correct class to call to check if it is present.
I then found a biometric.dll but that only works in Windows 7.
Sometimes finding a common solution to a problem is not always easy. I'm doing this project in C# but iI'm willing to convert it to any language.
Any ideas on were I should start looking?
With the help of Joshua Drake who gave me an awesome link on how to solve my problem, those are my results:
The code that I am fixing to post is kind of specialized in that it looks for a specific GUID and only looks for the first one. I adapted it from the article about how to disable a device, although this code does not disable anything it merely checks for presence.
public static bool IsDevicePresent(string guid)
{
var info = IntPtr.Zero;
var NullGuid = new Guid(guid);
try
{
info = SetupDiGetClassDevsW(ref NullGuid,null,IntPtr.Zero,DIGCF_PRESENT);
CheckError("SetupDiGetClassDevs");
var devdata = new SP_DEVINFO_DATA();
devdata.cbSize = (UInt32)Marshal.SizeOf(devdata);
// Get first device matching device criterion.
SetupDiEnumDeviceInfo(info,0,out devdata);
// if no items match filter, throw
if (Marshal.GetLastWin32Error() == ERROR_NO_MORE_ITEMS)
CheckError("No device found matching filter.", 0xcffff);
CheckError("SetupDiEnumDeviceInfo");
}
catch
{
return false;
}
finally
{
if (info != IntPtr.Zero)
SetupDiDestroyDeviceInfoList(info);
}
return true;
}
private static void CheckError(string message, int lasterror = -1)
{
int code = lasterror == -1 ? Marshal.GetLastWin32Error() : lasterror;
if (code != 0)
throw new ApplicationException(String.Format("Error disabling hardware device (Code {0}): {1}",code, message));
}
[DllImport("setupapi.dll", SetLastError = true)]
private static extern IntPtr SetupDiGetClassDevsW([In] ref Guid ClassGuid,[MarshalAs(UnmanagedType.LPWStr)]string Enumerator,IntPtr parent,UInt32 flags);
[DllImport("setupapi.dll", SetLastError = true)]
private static extern bool SetupDiDestroyDeviceInfoList(IntPtr handle);
[DllImport("setupapi.dll", SetLastError = true)]
private static extern bool SetupDiEnumDeviceInfo(IntPtr deviceInfoSet,UInt32 memberIndex,[Out] out SP_DEVINFO_DATA deviceInfoData);
//used to find device info from device manager
[StructLayout(LayoutKind.Sequential)]
private struct SP_DEVINFO_DATA
{
public UInt32 cbSize;
public Guid classGuid;
public UInt32 devInst;
public IntPtr reserved;
}
private const uint DIGCF_PRESENT = 2;
private const uint ERROR_INVALID_DATA = 13;
private const uint ERROR_NO_MORE_ITEMS = 259;
private const uint ERROR_ELEMENT_NOT_FOUND = 1168;
And here is a simple unit test to prove it works for first device
[Test]
public void TestDevicePresent()
{
var bluetoothClassGuid = "e0cbf06c-cd8b-4647-bb8a-263b43f0f974";
var biometricClassGuid = "53D29EF7-377C-4D14-864B-EB3A85769359";
var cdromdrivClassGiud = "4d36e965-e325-11ce-bfc1-08002be10318";
Assert.False(Native.IsDevicePresent(bluetoothClassGuid));
Assert.False(Native.IsDevicePresent(biometricClassGuid));
Assert.True(Native.IsDevicePresent(cdromdrivClassGiud));
}
here is my code :
public static string ReadListViewItem(IntPtr lstview, int item)
{
const int dwBufferSize = 1024;
int dwProcessID;
LV_ITEM lvItem;
string retval;
bool bSuccess;
IntPtr hProcess = IntPtr.Zero;
IntPtr lpRemoteBuffer = IntPtr.Zero;
IntPtr lpLocalBuffer = IntPtr.Zero;
IntPtr threadId = IntPtr.Zero;
try
{
lvItem = new LV_ITEM();
lpLocalBuffer = Marshal.AllocHGlobal(dwBufferSize);
// Get the process id owning the window
threadId = GetWindowThreadProcessId(lstview, out dwProcessID);
if ((threadId == IntPtr.Zero) || (dwProcessID == 0))
throw new ArgumentException("hWnd");
// Open the process with all access
hProcess = OpenProcess(PROCESS_ALL_ACCESS, false, dwProcessID);
if (hProcess == IntPtr.Zero)
throw new ApplicationException("Failed to access process");
// Allocate a buffer in the remote process
lpRemoteBuffer = VirtualAllocEx(hProcess, IntPtr.Zero, dwBufferSize, MEM_COMMIT,
PAGE_READWRITE);
if (lpRemoteBuffer == IntPtr.Zero)
throw new SystemException("Failed to allocate memory in remote process");
// Fill in the LVITEM struct, this is in your own process
// Set the pszText member to somewhere in the remote buffer,
// For the example I used the address imediately following the LVITEM stuct
lvItem.mask = LVIF_TEXT;
lvItem.iItem = item;
lvItem.iSubItem = 2;
lvItem.pszText = (IntPtr)(lpRemoteBuffer.ToInt32() + Marshal.SizeOf(typeof(LV_ITEM)));
lvItem.cchTextMax = 50;
// Copy the local LVITEM to the remote buffer
bSuccess = WriteProcessMemory(hProcess, lpRemoteBuffer, ref lvItem,
Marshal.SizeOf(typeof(LV_ITEM)), IntPtr.Zero);
if (!bSuccess)
throw new SystemException("Failed to write to process memory");
// Send the message to the remote window with the address of the remote buffer
SendMessage(lstview, LVM_GETITEMText, 0, lpRemoteBuffer);
// Read the struct back from the remote process into local buffer
bSuccess = ReadProcessMemory(hProcess, lpRemoteBuffer, lpLocalBuffer, dwBufferSize,IntPtr.Zero);
if (!bSuccess)
throw new SystemException("Failed to read from process memory");
// At this point the lpLocalBuffer contains the returned LV_ITEM structure
// the next line extracts the text from the buffer into a managed string
retval = Marshal.PtrToStringAnsi((IntPtr)(lpLocalBuffer +
Marshal.SizeOf(typeof(LV_ITEM))));
}
finally
{
if (lpLocalBuffer != IntPtr.Zero)
Marshal.FreeHGlobal(lpLocalBuffer);
if (lpRemoteBuffer != IntPtr.Zero)
VirtualFreeEx(hProcess, lpRemoteBuffer, 0, MEM_RELEASE);
if (hProcess != IntPtr.Zero)
CloseHandle(hProcess);
}
return retval;
}
no matter what i do retval returns empty, although lpLocalBuffer doesnt .
here is the def of ListItem :
[StructLayout(LayoutKind.Sequential)]
private struct LV_ITEM
{
public int mask;
public int iItem;
public int iSubItem;
public int state;
public int stateMask;
public IntPtr pszText;
public int cchTextMax;
public int iImage;
internal int lParam;
internal int iIndent;
}
i tried compiling for 86x , 64bit, any cpu , nothing seems to work at all !
any idea why this might be happening ?
C# + .net4 , windows 7 64bit.
Here's a different approach to doing this - use UI Automation. It does the cross-process, cross-bitness work for you, and will work against listviews, listboxes, or pretty much any other standard Windows UI. Here's a sample app that will get the HWND from the listview under the mouse pointer, and dump the items in it. It dumps just the name of each item; with Listviews, I think you can recurse into the fields in each item if you want.
// Compile using: csc ReadListView.cs /r:UIAutomationClient.dll
using System;
using System.Windows.Automation;
using System.Runtime.InteropServices;
class ReadListView
{
public static void Main()
{
Console.WriteLine("Place pointer over listview and hit return...");
Console.ReadLine();
// Get cursor position, then the window handle at that point...
POINT pt;
GetCursorPos(out pt);
IntPtr hwnd = WindowFromPoint(pt);
// Get the AutomationElement that represents the window handle...
AutomationElement el = AutomationElement.FromHandle(hwnd);
// Walk the automation element tree using content view, so we only see
// list items, not scrollbars and headers. (Use ControlViewWalker if you
// want to traverse those also.)
TreeWalker walker = TreeWalker.ContentViewWalker;
int i = 0;
for( AutomationElement child = walker.GetFirstChild(el) ;
child != null;
child = walker.GetNextSibling(child) )
{
// Print out the type of the item and its name
Console.WriteLine("item {0} is a \"{1}\" with name \"{2}\"", i++, child.Current.LocalizedControlType, child.Current.Name);
}
}
[StructLayout(LayoutKind.Sequential)]
private struct POINT
{
public int x;
public int y;
};
[DllImport("user32.dll")]
private static extern IntPtr WindowFromPoint(POINT pt);
[DllImport("user32.dll")]
private static extern int GetCursorPos(out POINT pt);
}
I know this is old, but I found it while trying to solve my problem and hopefully this will help someone else.
I used the recommendation in this question, that was in C++, and slightly modified the LV_ITEM structure to make it work with 64bit in VB.NET (I haven't tested in C# but I imagine the solution is quite similar.)
Public Structure LV_ITEM64
Public mask As Integer
Public iItem As Integer
Public iSubItem As Integer
Public state As Integer
Public stateMask As Integer
Public placeholder1 As Integer
Public pszText As Integer
Public placeholder2 As Integer
Public cchTextMax As Integer
Public iImage As Integer
End Structure
Then, when declaring the instance of the structure, I used the following code to choose between 64 bit and 32 bit structures:
Dim lvi As Object
If IntPtr.Size = 4 Then
lvi = New LV_ITEM
Else
lvi = New LV_ITEM64
End If
You have clarified that you are trying to read items from a list view control in a 32 bit process into a different 64 bit process.
I have seen many questions on this topic in various forums and not one ever seemed to achieve a successful outcome.
I think your best option is to create a 32 bit executable which will be able to read out of the other program's list view.
There is at least one obstacle to overcome if your program is 32-bit and the target program is 64-bit. Or the other way around. The LVITEM declaration will be wrong, IntPtr has the wrong number of bits. Which makes Marshal.SizeOf() return the wrong value. Alignment is okay, I think, by accident. Changing the field to either int or long can fix the problem, depending on the bitness of the target program. Which you can find out by looking at the Taskmgr.exe, Processes tab. The process name is post-fixed with "*32" if it is a 32-bit process. Or simply stay out of trouble by setting your project's Target platform setting to match the target process (x86 or AnyCPU).
Debug this by using Debug + Windows + Memory + Memory1. Put "lpLocalBuffer" in the Address box and observe what you see vs what your code reads. You should definitely be able to tell from the hex view that you got the string properly. Note that if you see zeros between the string characters then the target process uses the Unicode version of the list view. Marshal.PtrToStringUnicode is then required to read it.
Sorry my response is so late but I just came across the same issue. Here is the structure I used for VB.NET which works on both 32 and 64 bit systems.
<StructLayout(LayoutKind.Sequential, Pack:=1)> _
Public Structure LV_ITEM
Public Mask As UInteger
Public Index As Integer
Public SubIndex As Integer
Public State As Integer
Public StateMask As IntPtr
Public Text As String
Public TextLength As Integer
Public ImageIndex As Integer
Public LParam As IntPtr
End Structure
I'm writing a Windows Service using C# .NET 2005. How can I determine who the currently logged-on user is (if any)? Also is there a way to be notified when a user logs on?
Alternatively, is there a way to know who has recently used the machine?
I need to know the currently logged on user so I can cache some data for that user. Operating in a corporate environment there are thousands of potential users but it only makes sense to cache data for someone who uses that machine.
UPDATE:
This solution works well. Also see this pinvoke.net example which uses the extended structure to also retrieve domain name.
In combination with this I'm using the SystemEvents class to be notified when a user logs on to the machine. See example 2 here for a good example - note that you need to use a hidden form from a service in order to be able to use SystemEvents from a service.
You can use P/Invoke to call NetWkstaUserEnum, which will enumerate the currently logged on users. Keep in mind that there might be more than one user in case there are terminal server sessions, and that not all users returned is a "real" user. As the documentation states:
"This list includes interactive,
service and batch logons."
Here is a complete working code example in C# on how to call NetWkstaUserEnum:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace EnumerateUsers
{
class Program
{
static void Main(string[] args)
{
var ue = new UserEnumerator();
foreach(string userName in ue.GetLoggedOnUsers(null))
{
Console.WriteLine(userName);
}
}
}
class UserEnumerator
{
public IEnumerable<string> GetLoggedOnUsers(string host)
{
int entriesRead, totalEntries, resumeHandle = 0;
IntPtr pBuffer = IntPtr.Zero;
try
{
int result = NetWkstaUserEnum(host, 0, out pBuffer, MAX_PREFERRED_LENGTH, out entriesRead, out totalEntries, ref resumeHandle);
if (result != NERR_Success)
throw new ApplicationException(String.Format("Failed to enumerate users, error code {0}", result));
return GetUsersFromStruct(pBuffer, entriesRead).ToList();
}
finally
{
if (pBuffer != IntPtr.Zero)
NetApiBufferFree(pBuffer);
}
}
private IEnumerable<string> GetUsersFromStruct(IntPtr pBuffer, int count)
{
for (int i = 0; i < count; i++)
{
var user = (WKSTA_USER_INFO_0)Marshal.PtrToStructure(pBuffer, typeof(WKSTA_USER_INFO_0));
yield return user.username;
pBuffer = IntPtr.Add(pBuffer, user.username.Length * 2);
}
}
[DllImport("netapi32.dll")]
private static extern int NetWkstaUserEnum(string host, int level, out IntPtr pBuffer, int prefMaxLength, out int entriesRead,
out int totalEntries, ref int resumeHandle);
[DllImport("netapi32.dll")]
private static extern int NetApiBufferFree(IntPtr buffer);
private const int MAX_PREFERRED_LENGTH = -1;
private const int NERR_Success = 0;
}
[StructLayout(LayoutKind.Sequential)]
struct WKSTA_USER_INFO_0
{
[MarshalAs(UnmanagedType.LPTStr)]
internal string username;
}
}
As you know, there may not be a currently logged on user within a Windows service. Why not not add a small utility program to the startup logon process on the machine, that will run whenever someone logs on, that will execute a method that calls the data caching functionality in the service.. That way that utility will have access to the logged on users' windows principle Identity.