here is my code :
public static string ReadListViewItem(IntPtr lstview, int item)
{
const int dwBufferSize = 1024;
int dwProcessID;
LV_ITEM lvItem;
string retval;
bool bSuccess;
IntPtr hProcess = IntPtr.Zero;
IntPtr lpRemoteBuffer = IntPtr.Zero;
IntPtr lpLocalBuffer = IntPtr.Zero;
IntPtr threadId = IntPtr.Zero;
try
{
lvItem = new LV_ITEM();
lpLocalBuffer = Marshal.AllocHGlobal(dwBufferSize);
// Get the process id owning the window
threadId = GetWindowThreadProcessId(lstview, out dwProcessID);
if ((threadId == IntPtr.Zero) || (dwProcessID == 0))
throw new ArgumentException("hWnd");
// Open the process with all access
hProcess = OpenProcess(PROCESS_ALL_ACCESS, false, dwProcessID);
if (hProcess == IntPtr.Zero)
throw new ApplicationException("Failed to access process");
// Allocate a buffer in the remote process
lpRemoteBuffer = VirtualAllocEx(hProcess, IntPtr.Zero, dwBufferSize, MEM_COMMIT,
PAGE_READWRITE);
if (lpRemoteBuffer == IntPtr.Zero)
throw new SystemException("Failed to allocate memory in remote process");
// Fill in the LVITEM struct, this is in your own process
// Set the pszText member to somewhere in the remote buffer,
// For the example I used the address imediately following the LVITEM stuct
lvItem.mask = LVIF_TEXT;
lvItem.iItem = item;
lvItem.iSubItem = 2;
lvItem.pszText = (IntPtr)(lpRemoteBuffer.ToInt32() + Marshal.SizeOf(typeof(LV_ITEM)));
lvItem.cchTextMax = 50;
// Copy the local LVITEM to the remote buffer
bSuccess = WriteProcessMemory(hProcess, lpRemoteBuffer, ref lvItem,
Marshal.SizeOf(typeof(LV_ITEM)), IntPtr.Zero);
if (!bSuccess)
throw new SystemException("Failed to write to process memory");
// Send the message to the remote window with the address of the remote buffer
SendMessage(lstview, LVM_GETITEMText, 0, lpRemoteBuffer);
// Read the struct back from the remote process into local buffer
bSuccess = ReadProcessMemory(hProcess, lpRemoteBuffer, lpLocalBuffer, dwBufferSize,IntPtr.Zero);
if (!bSuccess)
throw new SystemException("Failed to read from process memory");
// At this point the lpLocalBuffer contains the returned LV_ITEM structure
// the next line extracts the text from the buffer into a managed string
retval = Marshal.PtrToStringAnsi((IntPtr)(lpLocalBuffer +
Marshal.SizeOf(typeof(LV_ITEM))));
}
finally
{
if (lpLocalBuffer != IntPtr.Zero)
Marshal.FreeHGlobal(lpLocalBuffer);
if (lpRemoteBuffer != IntPtr.Zero)
VirtualFreeEx(hProcess, lpRemoteBuffer, 0, MEM_RELEASE);
if (hProcess != IntPtr.Zero)
CloseHandle(hProcess);
}
return retval;
}
no matter what i do retval returns empty, although lpLocalBuffer doesnt .
here is the def of ListItem :
[StructLayout(LayoutKind.Sequential)]
private struct LV_ITEM
{
public int mask;
public int iItem;
public int iSubItem;
public int state;
public int stateMask;
public IntPtr pszText;
public int cchTextMax;
public int iImage;
internal int lParam;
internal int iIndent;
}
i tried compiling for 86x , 64bit, any cpu , nothing seems to work at all !
any idea why this might be happening ?
C# + .net4 , windows 7 64bit.
Here's a different approach to doing this - use UI Automation. It does the cross-process, cross-bitness work for you, and will work against listviews, listboxes, or pretty much any other standard Windows UI. Here's a sample app that will get the HWND from the listview under the mouse pointer, and dump the items in it. It dumps just the name of each item; with Listviews, I think you can recurse into the fields in each item if you want.
// Compile using: csc ReadListView.cs /r:UIAutomationClient.dll
using System;
using System.Windows.Automation;
using System.Runtime.InteropServices;
class ReadListView
{
public static void Main()
{
Console.WriteLine("Place pointer over listview and hit return...");
Console.ReadLine();
// Get cursor position, then the window handle at that point...
POINT pt;
GetCursorPos(out pt);
IntPtr hwnd = WindowFromPoint(pt);
// Get the AutomationElement that represents the window handle...
AutomationElement el = AutomationElement.FromHandle(hwnd);
// Walk the automation element tree using content view, so we only see
// list items, not scrollbars and headers. (Use ControlViewWalker if you
// want to traverse those also.)
TreeWalker walker = TreeWalker.ContentViewWalker;
int i = 0;
for( AutomationElement child = walker.GetFirstChild(el) ;
child != null;
child = walker.GetNextSibling(child) )
{
// Print out the type of the item and its name
Console.WriteLine("item {0} is a \"{1}\" with name \"{2}\"", i++, child.Current.LocalizedControlType, child.Current.Name);
}
}
[StructLayout(LayoutKind.Sequential)]
private struct POINT
{
public int x;
public int y;
};
[DllImport("user32.dll")]
private static extern IntPtr WindowFromPoint(POINT pt);
[DllImport("user32.dll")]
private static extern int GetCursorPos(out POINT pt);
}
I know this is old, but I found it while trying to solve my problem and hopefully this will help someone else.
I used the recommendation in this question, that was in C++, and slightly modified the LV_ITEM structure to make it work with 64bit in VB.NET (I haven't tested in C# but I imagine the solution is quite similar.)
Public Structure LV_ITEM64
Public mask As Integer
Public iItem As Integer
Public iSubItem As Integer
Public state As Integer
Public stateMask As Integer
Public placeholder1 As Integer
Public pszText As Integer
Public placeholder2 As Integer
Public cchTextMax As Integer
Public iImage As Integer
End Structure
Then, when declaring the instance of the structure, I used the following code to choose between 64 bit and 32 bit structures:
Dim lvi As Object
If IntPtr.Size = 4 Then
lvi = New LV_ITEM
Else
lvi = New LV_ITEM64
End If
You have clarified that you are trying to read items from a list view control in a 32 bit process into a different 64 bit process.
I have seen many questions on this topic in various forums and not one ever seemed to achieve a successful outcome.
I think your best option is to create a 32 bit executable which will be able to read out of the other program's list view.
There is at least one obstacle to overcome if your program is 32-bit and the target program is 64-bit. Or the other way around. The LVITEM declaration will be wrong, IntPtr has the wrong number of bits. Which makes Marshal.SizeOf() return the wrong value. Alignment is okay, I think, by accident. Changing the field to either int or long can fix the problem, depending on the bitness of the target program. Which you can find out by looking at the Taskmgr.exe, Processes tab. The process name is post-fixed with "*32" if it is a 32-bit process. Or simply stay out of trouble by setting your project's Target platform setting to match the target process (x86 or AnyCPU).
Debug this by using Debug + Windows + Memory + Memory1. Put "lpLocalBuffer" in the Address box and observe what you see vs what your code reads. You should definitely be able to tell from the hex view that you got the string properly. Note that if you see zeros between the string characters then the target process uses the Unicode version of the list view. Marshal.PtrToStringUnicode is then required to read it.
Sorry my response is so late but I just came across the same issue. Here is the structure I used for VB.NET which works on both 32 and 64 bit systems.
<StructLayout(LayoutKind.Sequential, Pack:=1)> _
Public Structure LV_ITEM
Public Mask As UInteger
Public Index As Integer
Public SubIndex As Integer
Public State As Integer
Public StateMask As IntPtr
Public Text As String
Public TextLength As Integer
Public ImageIndex As Integer
Public LParam As IntPtr
End Structure
Related
I'm working on a personal project in which I'd like to give the opportunity to the user to browse and work with the registry (the HKCU key) just like he would do with regedit.exe.
Everything works fine, but I'd like now to somehow extract the icons associated with the registry values.
Does anyone has an idea on how I can achieve something like this?
Example of Icons I'd like to get:
You can use ExtractIconEx() to extract those icons from regedit.exe.
Note that regedit.exe can be found in both Windows and
Windows\System32 directories. Here, I assume it's under Windows.
Win API declarations:
[DllImport("shell32.dll", CharSet = CharSet.Auto)]
public static extern uint ExtractIconEx(string lpszFile, int nIconIndex, [Out] IntPtr[] phiconLarge, [Out] IntPtr[] phiconSmall, [In] uint nIcons);
[DllImport("user32.dll")]
public static extern int DestroyIcon(IntPtr hIcon);
ExtractIconEx() is first called with null parameters, to get the number of icons the file contains.
With this information, we retrieve the Small and Large Icons handles in 2 arrays and create a GDI+ Icon from those handles using Icon.FromHandle().
string icnSource = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Windows), "regedit.exe");
uint icnNumber = ExtractIconEx(icnSource, -1, null, null, 1);
if (icnNumber > 0)
{
IntPtr[] phiconLarge = new IntPtr[icnNumber];
IntPtr[] phiconSmall = new IntPtr[icnNumber];
ExtractIconEx(icnSource, 0, phiconLarge, phiconSmall, icnNumber);
Icon[] iconsmall = new Icon[icnNumber];
Icon[] iconlarge = new Icon[icnNumber];
for (int x = 0; x < icnNumber; x++)
{
if (phiconLarge != null)
{
iconlarge[x] = (Icon)Icon.FromHandle(phiconLarge[x]).Clone();
DestroyIcon(phiconLarge[x]);
}
if (phiconSmall != null)
{
iconsmall[x] = (Icon)Icon.FromHandle(phiconSmall[x]).Clone();
DestroyIcon(phiconSmall[x]);
}
}
}
You can transform an Icon into a GDI+ Bitmap, if necessary, using Icon.ToBitmap().
These, number 3 and 4, are the Icons you are looking for:
pictureBox1.Image = iconsmall[3].ToBitmap();
pictureBox2.Image = iconsmall[4].ToBitmap();
I need to connect to a USB-device connected to the computer, I have looked around a bit and found some example projects, but cant get this to work. Everything runs nice, but I don't even get into the while-function.
Since SetupDiGetClassDevs is from the setupapi.dll I can't debug this function. I do have devices connected, so that is not my problem. Also hInfoSet does get size = 8.
public static HIDDevice FindDevice(int nVid, int nPid, Type oType)
{
string strPath = string.Empty;
string strSearch = string.Format("vid_{0:x4}&pid_{1:x4}", nVid, nPid); // first, build the path search string
Guid gHid;
HidD_GetHidGuid(out gHid); // next, get the GUID from Windows that it uses to represent the HID USB interface
IntPtr hInfoSet = SetupDiGetClassDevs(ref gHid, null, IntPtr.Zero, DIGCF_DEVICEINTERFACE | DIGCF_PRESENT); // this gets a list of all HID devices currently connected to the computer (InfoSet)
try
{
DeviceInterfaceData oInterface = new DeviceInterfaceData(); // build up a device interface data block
oInterface.Size = Marshal.SizeOf(oInterface);
// Now iterate through the InfoSet memory block assigned within Windows in the call to SetupDiGetClassDevs
// to get device details for each device connected
int nIndex = 0;
while (SetupDiEnumDeviceInterfaces(hInfoSet, 0, ref gHid, (uint)nIndex, ref oInterface)) // this gets the device interface information for a device at index 'nIndex' in the memory block
{
string strDevicePath = GetDevicePath(hInfoSet, ref oInterface); // get the device path (see helper method 'GetDevicePath')
if (strDevicePath.IndexOf(strSearch) >= 0) // do a string search, if we find the VID/PID string then we found our device!
{
HIDDevice oNewDevice = (HIDDevice)Activator.CreateInstance(oType); // create an instance of the class for this device
oNewDevice.Initialise(strDevicePath); // initialise it with the device path
return oNewDevice; // and return it
}
nIndex++; // if we get here, we didn't find our device. So move on to the next one.
}
}
finally
{
// Before we go, we have to free up the InfoSet memory reserved by SetupDiGetClassDevs
SetupDiDestroyDeviceInfoList(hInfoSet);
}
return null;
}
Have you tried calling Marshal.GetLastWin32Error and printing the value after the while loop if it's not entering? Make sure to enable SetLastError on SetupDiEnumDeviceInterfaces.
Afterwards, lookup your error code here:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms681381%28v=vs.85%29.aspx
EDIT - After reading your comment, the structure should look something like this:
[StructLayout(LayoutKind.Sequential)]
struct GUID
{
public int a;
public short b;
public short c;
[MarshalAs(UnmanagedType.ByValArray, SizeConst=8)]
public byte[] d;
}
[StructLayout(LayoutKind.Sequential)]
struct SP_DEVICE_INTERFACE_DATA
{
public uint cbSize;
public GUID InterfaceClassGuid;
public uint Flags;
public IntPtr Reserved;
}
At work we make our own tablets. Some of the tablets have fingerprint biometrics, some don't. Sometimes a tech forgets to plug it in. I have yet to find a way to check if that device (or any for that matter) is present.
My first approach was to use the GUID for a biometric which is {53D29EF7-377C-4D14-864B-EB3A85769359}. I would search in the registry at hklm\system\currontcontrolset\control\class and check to see if that key is present.
That doesn't work because it seems that Windows 7 has that key present even if you've never had a biometric installed. It worked in XP, but I just tried again on a unit that used to have a biometric but I took it out and that key is still present.
The hardest part about this problem is that I have to work with Windows 7, 7 embedded, xp, and xp embedded.
Next idea was to use WMI, but I couldn't find the correct class to call to check if it is present.
I then found a biometric.dll but that only works in Windows 7.
Sometimes finding a common solution to a problem is not always easy. I'm doing this project in C# but iI'm willing to convert it to any language.
Any ideas on were I should start looking?
With the help of Joshua Drake who gave me an awesome link on how to solve my problem, those are my results:
The code that I am fixing to post is kind of specialized in that it looks for a specific GUID and only looks for the first one. I adapted it from the article about how to disable a device, although this code does not disable anything it merely checks for presence.
public static bool IsDevicePresent(string guid)
{
var info = IntPtr.Zero;
var NullGuid = new Guid(guid);
try
{
info = SetupDiGetClassDevsW(ref NullGuid,null,IntPtr.Zero,DIGCF_PRESENT);
CheckError("SetupDiGetClassDevs");
var devdata = new SP_DEVINFO_DATA();
devdata.cbSize = (UInt32)Marshal.SizeOf(devdata);
// Get first device matching device criterion.
SetupDiEnumDeviceInfo(info,0,out devdata);
// if no items match filter, throw
if (Marshal.GetLastWin32Error() == ERROR_NO_MORE_ITEMS)
CheckError("No device found matching filter.", 0xcffff);
CheckError("SetupDiEnumDeviceInfo");
}
catch
{
return false;
}
finally
{
if (info != IntPtr.Zero)
SetupDiDestroyDeviceInfoList(info);
}
return true;
}
private static void CheckError(string message, int lasterror = -1)
{
int code = lasterror == -1 ? Marshal.GetLastWin32Error() : lasterror;
if (code != 0)
throw new ApplicationException(String.Format("Error disabling hardware device (Code {0}): {1}",code, message));
}
[DllImport("setupapi.dll", SetLastError = true)]
private static extern IntPtr SetupDiGetClassDevsW([In] ref Guid ClassGuid,[MarshalAs(UnmanagedType.LPWStr)]string Enumerator,IntPtr parent,UInt32 flags);
[DllImport("setupapi.dll", SetLastError = true)]
private static extern bool SetupDiDestroyDeviceInfoList(IntPtr handle);
[DllImport("setupapi.dll", SetLastError = true)]
private static extern bool SetupDiEnumDeviceInfo(IntPtr deviceInfoSet,UInt32 memberIndex,[Out] out SP_DEVINFO_DATA deviceInfoData);
//used to find device info from device manager
[StructLayout(LayoutKind.Sequential)]
private struct SP_DEVINFO_DATA
{
public UInt32 cbSize;
public Guid classGuid;
public UInt32 devInst;
public IntPtr reserved;
}
private const uint DIGCF_PRESENT = 2;
private const uint ERROR_INVALID_DATA = 13;
private const uint ERROR_NO_MORE_ITEMS = 259;
private const uint ERROR_ELEMENT_NOT_FOUND = 1168;
And here is a simple unit test to prove it works for first device
[Test]
public void TestDevicePresent()
{
var bluetoothClassGuid = "e0cbf06c-cd8b-4647-bb8a-263b43f0f974";
var biometricClassGuid = "53D29EF7-377C-4D14-864B-EB3A85769359";
var cdromdrivClassGiud = "4d36e965-e325-11ce-bfc1-08002be10318";
Assert.False(Native.IsDevicePresent(bluetoothClassGuid));
Assert.False(Native.IsDevicePresent(biometricClassGuid));
Assert.True(Native.IsDevicePresent(cdromdrivClassGiud));
}
I posted this question a few days ago, and I have some follow up doubts about marshaling an IntPtr to a struct.
The thing goes like this:
As stated in the question I am referencing, I make calls to asynchronous methods on a native Dll. These methods communicate their completion with Windows Messages. I receive the Windows Message correctly now and, within it, an lParam property (of type IntPrt).
According to the documentation I am following, this lParam points to the struct that has the results of the execution of the method. As a particular example, one of the structures I am trying to fill is defined as follows:
Original C signature:
typedef struct _wfs_result {
ULONG RequestID;
USHORT hService;
TIMESTAMP tsTimestamp; /*Win32 SYSTEMTIME structure according to documentation*/
LONG hResult;
union {
DWORD dwCommandCode;
DWORD dwEventID;
} u;
LPVOID lpBuffer;
} WFSRESULT, *LPWFSRESULT;
My C# definition:
[StructLayout(LayoutKind.Sequential), Serializable]
public struct Timestamp
{
public ushort wYear;
public ushort wMonth;
public ushort wDayOfWeek;
public ushort wDay;
public ushort wHour;
public ushort wMinute;
public ushort wSecond;
public ushort wMilliseconds;
}
[StructLayout(LayoutKind.Explicit), Serializable]
public struct WFSResult
{
[FieldOffset(0), MarshalAs(UnmanagedType.U4)]
public uint RequestID;
[FieldOffset(4), MarshalAs(UnmanagedType.U2)]
public ushort hService;
[FieldOffset(6), MarshalAs(UnmanagedType.Struct, SizeConst = 16)]
public Timestamp tsTimestamp;
[FieldOffset(22), MarshalAs(UnmanagedType.U4)]
public int hResult;
[FieldOffset(26), MarshalAs(UnmanagedType.U4)]
public UInt32 dwCommandCode;
[FieldOffset(26), MarshalAs(UnmanagedType.U4)]
public UInt32 dwEventID;
[FieldOffset(30), MarshalAs(UnmanagedType.U4)]
public Int32 lpBuffer;
}
Now the fun part: the native Dll I am calling belongs to an independent process, FWMAIN32.EXE, which is running in the same machine (single instance). I believe the Window Message that I receive, which is application specific (above WM_USER), returns an LParam that is not really pointing to the struct I am expecting, and that the struct resides somewhere in the memory space of the FWMAIN32.EXE process.
Initially, I tried to just Marshal.PtrToStructure (with little hope actually) and the struct got filled with garbage data. I also tried with GetLParam with same outcome. Finally, I tried to go across process boundaries with the ReadProcessMemory API, as explained in these posts:
C# p/invoke, Reading data from an Owner Drawn List Box
http://www.codeproject.com/KB/trace/minememoryreader.aspx
I get the exception code 299 (ERROR_PARTIAL_COPY: Only part of a ReadProcessMemory or WriteProcessMemory request was completed.)
And additionally the byte[] I get from using ReadProcessMemory is: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
My code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.ComponentModel;
using System.Runtime.InteropServices;
namespace XFSInteropMidleware
{
public class CrossBoundaryManager
{
[DllImport("kernel32")]
static extern IntPtr OpenProcess(UInt32 dwDesiredAccess, Int32 bInheritHandle, UInt32 dwProcessId);
[DllImport("kernel32")]
static extern Int32 ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, [In, Out] byte[] lpBuffer, UInt32 dwSize, out IntPtr lpNumberOfBytesRead);
[DllImport("kernel32")]
static extern Int32 CloseHandle(IntPtr hObject);
[DllImport("kernel32")]
static extern int GetLastError();
private const string nativeProcessName = "FWMAIN32";
private IntPtr hProcess = IntPtr.Zero;
const uint PROCESS_ALL_ACCESS = (uint)(0x000F0000L | 0x00100000L | 0xFFF);
static int dwSize = 34; //The size of the struct I want to fill
byte[] lpBuffer = new byte[dwSize];
public void OpenProcess()
{
Process[] ProcessesByName = Process.GetProcessesByName(nativeProcessName);
hProcess = CrossBoundaryManager.OpenProcess(CrossBoundaryManager.PROCESS_ALL_ACCESS, 1, (uint)ProcessesByName[0].Id);
}
public byte[] ReadMemory(IntPtr lParam, ref int lastError)
{
try
{
IntPtr ptrBytesReaded;
OpenProcess();
Int32 result = CrossBoundaryManager.ReadProcessMemory(hProcess, lParam, lpBuffer, (uint)lpBuffer.Length, out ptrBytesReaded);
return lpBuffer;
}
finally
{
int processLastError = GetLastError();
if (processLastError != 0)
{
lastError = processLastError;
}
if (hProcess != IntPtr.Zero)
CloseHandle(hProcess);
}
}
public void CloseProcessHandle()
{
int iRetValue;
iRetValue = CrossBoundaryManager.CloseHandle(hProcess);
if (iRetValue == 0)
throw new Exception("CloseHandle failed");
}
}
}
And I use it like this:
protected override void WndProc(ref Message m)
{
StringBuilder sb = new StringBuilder();
switch (m.Msg)
{
case OPEN_SESSION_COMPLETE:
GCHandle openCompleteResultGCH = GCHandle.Alloc(m.LParam); //So the GC does not eat the pointer before I can use it
CrossBoundaryManager manager = new CrossBoundaryManager();
int lastError = 0;
byte[] result = manager.ReadMemory(m.LParam, ref lastError);
if (lastError != 0)
{
txtState.Text = "Last error: " + lastError.ToString();
}
StringBuilder byteResult = new StringBuilder();
for (int i = 0; i < result.Length; i++)
{
byteResult.Append(result[i].ToString() + " ");
}
sb.AppendLine("Memory Read Result: " + byteResult.ToString());
sb.AppendLine("Request ID: " + BitConverter.ToInt32(result, 0).ToString());
txtResult.Text += sb.ToString();
manager.CloseProcessHandle();
break;
}
base.WndProc(ref m);
}
Is it correct to go across process boundaries in this case?
Is it correct to use lParam as the base address for ReadProcessMemory?
Is the CLR turning lParam to something I cannot use?
Why I am getting the 299 exception?
I correctly get the process ID of FWMAIN32.EXE, but how can I be sure the lParam is pointing inside its memory space?
Should I consider the use of "unsafe"? Could anyone recommend that approach?
Are there any other ways to custom marshal the struct?
Too many questions on a single post, I know, but I think they all point to resolving this issue. Thank you all for your help in advance, and sorry I had to make it so long.
I guess I have to take this one myself. So, as stated in the comments above, removing the
GCHandle openCompleteResultGCH = GCHandle.Alloc(m.LParam);
line did the trick. I understood that when a pointer in manage context is pointing to a struct in unmanaged context, the GC would collect it as the pointer really had nothing in its address. It is in fact the other way around. When, in managed context, we hold an object or struct that is being pointed from an unmanaged context, the GC could collect it because no pointer in the managed context is pointing to it, thus the need to pin it in order to keep the GC at distance.
So, in the end, there was no need go across process boundaries in this case. I removed the call to the Kernell32 methods, as the CLR handles the marshalling quiet well and Marshal.PtrToStructure was all I needed.
Credit goes to Jim and David who pointed me in the right direction.
I have developed a GUI test framework that does integrationtesting of our company website on a scheduled basis. When something fails, it'll take a screenshot of the desktop, among other things. This runs unattended on a logged in user on a dedicated Windows Server 2008.
The problem is that taking a screenshot on a desktop that I have disconnected my remote desktop session from. I get the following exception:
System.ComponentModel.Win32Exception (0x80004005): The handle is invalid
at System.Drawing.Graphics.CopyFromScreen(Int32 sourceX, Int32 sourceY, Int32 destinationX, Int32 destinationY, Size blockRegionSize, CopyPixelOperation copyPixelOperation)
at System.Drawing.Graphics.CopyFromScreen(Point upperLeftSource, Point upperLeftDestination, Size blockRegionSize)
at IntegrationTester.TestCaseRunner.TakeScreenshot(String name) in C:\VS2010\IntegrationTester\IntegrationTester\Config\TestCaseRunner.cs:line 144
at IntegrationTester.TestCaseRunner.StartTest() in C:\VS2010\IntegrationTester\IntegrationTester\Config\TestCaseRunner.cs:line 96
The TakeScreenshot() method looks like this:
public static void TakeScreenshot(string name)
{
var bounds = Screen.GetBounds(Point.Empty);
using (Bitmap bitmap = new Bitmap(bounds.Width, bounds.Height))
{
using (Graphics g = Graphics.FromImage(bitmap))
{
g.CopyFromScreen(Point.Empty, Point.Empty, bounds.Size);
}
bitmap.Save("someFileName", ImageFormat.Jpeg);
}
}
I have made sure that screensaver is set to "None" with no timeout.
I have also implemented a piece of code that does a couple of pinvokes to send a mouse move, hoping it would generate a desktop graphics handle.. but no.
IntPtr hWnd = GetForegroundWindow();
if (hWnd != IntPtr.Zero)
SendMessage(hWnd, 0x200, IntPtr.Zero, IntPtr.Zero);
Any advice is appreciated.
In order to capture the screen you need to run a program in the session of an user. That is because without the user there is no way to have a desktop associated.
To solve this you can run a desktop application to take the image, this application can be invoked in the session of the active user, this can be done from a service.
The code below allows you to invoke an desktop application in such way that it run on the local user's desktop.
If you need to execute as a particular user, check the code in article Allow service to interact with desktop? Ouch.. You can also consider using the function LogonUser.
The code:
public void Execute()
{
IntPtr sessionTokenHandle = IntPtr.Zero;
try
{
sessionTokenHandle = SessionFinder.GetLocalInteractiveSession();
if (sessionTokenHandle != IntPtr.Zero)
{
ProcessLauncher.StartProcessAsUser("Executable Path", "Command Line", "Working Directory", sessionTokenHandle);
}
}
catch
{
//What are we gonna do?
}
finally
{
if (sessionTokenHandle != IntPtr.Zero)
{
NativeMethods.CloseHandle(sessionTokenHandle);
}
}
}
internal static class SessionFinder
{
private const int INT_ConsoleSession = -1;
internal static IntPtr GetLocalInteractiveSession()
{
IntPtr tokenHandle = IntPtr.Zero;
int sessionID = NativeMethods.WTSGetActiveConsoleSessionId();
if (sessionID != INT_ConsoleSession)
{
if (!NativeMethods.WTSQueryUserToken(sessionID, out tokenHandle))
{
throw new System.ComponentModel.Win32Exception();
}
}
return tokenHandle;
}
}
internal static class ProcessLauncher
{
internal static void StartProcessAsUser(string executablePath, string commandline, string workingDirectory, IntPtr sessionTokenHandle)
{
var processInformation = new NativeMethods.PROCESS_INFORMATION();
try
{
var startupInformation = new NativeMethods.STARTUPINFO();
startupInformation.length = Marshal.SizeOf(startupInformation);
startupInformation.desktop = string.Empty;
bool result = NativeMethods.CreateProcessAsUser
(
sessionTokenHandle,
executablePath,
commandline,
IntPtr.Zero,
IntPtr.Zero,
false,
0,
IntPtr.Zero,
workingDirectory,
ref startupInformation,
ref processInformation
);
if (!result)
{
int error = Marshal.GetLastWin32Error();
string message = string.Format("CreateProcessAsUser Error: {0}", error);
throw new ApplicationException(message);
}
}
finally
{
if (processInformation.processHandle != IntPtr.Zero)
{
NativeMethods.CloseHandle(processInformation.processHandle);
}
if (processInformation.threadHandle != IntPtr.Zero)
{
NativeMethods.CloseHandle(processInformation.threadHandle);
}
if (sessionTokenHandle != IntPtr.Zero)
{
NativeMethods.CloseHandle(sessionTokenHandle);
}
}
}
}
internal static class NativeMethods
{
[DllImport("kernel32.dll", EntryPoint = "CloseHandle", SetLastError = true, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
internal static extern bool CloseHandle(IntPtr handle);
[DllImport("advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
internal static extern bool CreateProcessAsUser(IntPtr tokenHandle, string applicationName, string commandLine, IntPtr processAttributes, IntPtr threadAttributes, bool inheritHandle, int creationFlags, IntPtr envrionment, string currentDirectory, ref STARTUPINFO startupInfo, ref PROCESS_INFORMATION processInformation);
[DllImport("Kernel32.dll", EntryPoint = "WTSGetActiveConsoleSessionId")]
internal static extern int WTSGetActiveConsoleSessionId();
[DllImport("WtsApi32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern bool WTSQueryUserToken(int SessionId, out IntPtr phToken);
[StructLayout(LayoutKind.Sequential)]
internal struct PROCESS_INFORMATION
{
public IntPtr processHandle;
public IntPtr threadHandle;
public int processID;
public int threadID;
}
[StructLayout(LayoutKind.Sequential)]
internal struct STARTUPINFO
{
public int length;
public string reserved;
public string desktop;
public string title;
public int x;
public int y;
public int width;
public int height;
public int consoleColumns;
public int consoleRows;
public int consoleFillAttribute;
public int flags;
public short showWindow;
public short reserverd2;
public IntPtr reserved3;
public IntPtr stdInputHandle;
public IntPtr stdOutputHandle;
public IntPtr stdErrorHandle;
}
}
This code is a modification of the one found at the article Allow service to interact with desktop? Ouch. (MUST READ)
Addendum:
The code above allows to execute a program in the desktop of the user logged locally on the machine. This method specific for the current local user, but it is possible to do it for any user. Check the code at the article Allow service to interact with desktop? Ouch. for an example.
The core of this method is the function CreateProcessAsUser, you can find more about at MSDN.
Replace "Executable Path" with the path of the executable to run. Replace "Command Line" with the string passed as execution arguments, and replace "Working Directory" with the working directory you want. For example you can extract the folder of the executable path:
internal static string GetFolder(string path)
{
var folder = System.IO.Directory.GetParent(path).FullName;
if (!folder.EndsWith(System.IO.Path.DirectorySeparatorChar.ToString()))
{
folder += System.IO.Path.DirectorySeparatorChar;
}
return folder;
}
If you have a service, you can use this code in the service to invoke a desktop application. That desktop application may also be the the service executable... for that you can use Assembly.GetExecutingAssembly().Location as the executable path. Then you can use System.Environment.UserInteractive to detect if the executable is not running as a service and pass as execution arguments information about the task needed to do. In the context of this answer that is to capture the screen (for example with CopyFromScreen), it could be something else.
What I did to solve this is call tscon.exe and tell it to redirect the session back to the console just before the screenshot is taken. It goes like this (note, this exact code is untested):
public static void TakeScreenshot(string path) {
try {
InternalTakeScreenshot(path);
} catch(Win32Exception) {
var winDir = System.Environment.GetEnvironmentVariable("WINDIR");
Process.Start(
Path.Combine(winDir, "system32", "tscon.exe"),
String.Format("{0} /dest:console", GetTerminalServicesSessionId()))
.WaitForExit();
InternalTakeScreenshot(path);
}
}
static void InternalTakeScreenshot(string path) {
var point = new System.Drawing.Point(0,0);
var bounds = System.Windows.Forms.Screen.GetBounds(point);
var size = new System.Drawing.Size(bounds.Width, bounds.Height);
var screenshot = new System.Drawing.Bitmap(bounds.Width, bounds.Height);
var g = System.Drawing.Graphics.FromImage(screenshot)
g.CopyFromScreen(0,0,0,0,size);
screenshot.Save(path, System.Drawing.Imaging.ImageFormat.Jpeg);
}
[DllImport("kernel32.dll")]
static extern bool ProcessIdToSessionId(uint dwProcessId, out uint pSessionId);
static uint GetTerminalServicesSessionId()
{
var proc = Process.GetCurrentProcess();
var pid = proc.Id;
var sessionId = 0U;
if(ProcessIdToSessionId((uint)pid, out sessionId))
return sessionId;
return 1U; // fallback, the console session is session 1
}
This is not a supported feature it is true that it works in XP and windows server 2003 however this is seen as security flaw.
To prevent this, don't use the 'x' to close the remote connection, but use %windir%\system32\tscon.exe 0 /dest:console instead. (That will insure that the screen isn't locked). - Nicolas Voron
It true that if you disconnect from the server in this way the "screen" wont be locked to ensure it stay unlocked you need to make sure you turn off the screen saver since as soon as that start up it will auto lock you screen.
There is quite a few examples only of people doing the same thing even here at stack overflow the post below suggest that you create a windows application that run under an actual user account that sends screen shots over IPC to the running service.
The correct way to get a custom GUI that works with a service is to
separate them into two processes and do some kind of IPC (inter
process communication). So the service will start-up when the machine
comes up and a GUI application will be started in the user session. In
that case the GUI can create a screenshot, send it to the service and
the service can do with it, whatever you like. - Screenshot of process under Windows Service
I have collated a few strategies I have found online that may give you some ideas.
Third party software
There is a lot of programs out there that make screen shots of web sites like http://www.websitescreenshots.com/ they have a user interface and command line tool. But if you are using some testing framework this might not work since it will make a new request to fetch all the assets and draw the page.
WebBrowser control
I am not sure what browser you are using to test you company web site however if you are not bothered about which browser It is you could use a WebBrowser control and use the DrawToBitmap method.
Virtualisation
I have seen a system where the developers were using virtual environments with the browser of their choice with all the settings done to make sure the machine didn't lock and if it did it would restart.
Selenium
It is also possible using selenium with the selenium-webdriver and headless a ruby gem developed by leonid-shevtsov if your test are in selenium this approach might be the best. Selenium itself support screen capture on the webdrivers they have available.
Of course all of this depends on what you are using for your testing framework if you can share some details on your setup we will be able to give you a better answer.
The problem seems to be that when you close the remote connection, the screen goes in a locked state which prevent the system to perform graphics operation like your g.CopyFromScreen(Point.Empty, Point.Empty, bounds.Size);
To prevent this, don't use the 'x' to close the remote connection, but use %windir%\system32\tscon.exe 0 /dest:console instead. (That will insure that the screen isn't locked).
Read this post for further informations (in VBA, but c#-understandable ;-) )
EDIT
If you want to do it directly in c#, try something like this :
Process p = new Process();
p.StartInfo.FileName = "tscon";
p.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
p.StartInfo.Arguments = "0 /dest:console";
p.Start();
I found a similar question Screen capture with C# and Remote Desktop problems. Hope it helps you solve the problem.
Here is the code from that answer:
public Image CaptureWindow(IntPtr handle)
{
// get te hDC of the target window
IntPtr hdcSrc = User32.GetWindowDC(handle);
// get the size
User32.RECT windowRect = new User32.RECT();
User32.GetWindowRect(handle, ref windowRect);
int width = windowRect.right - windowRect.left;
int height = windowRect.bottom - windowRect.top;
// create a device context we can copy to
IntPtr hdcDest = GDI32.CreateCompatibleDC(hdcSrc);
// create a bitmap we can copy it to,
// using GetDeviceCaps to get the width/height
IntPtr hBitmap = GDI32.CreateCompatibleBitmap(hdcSrc, width, height);
// select the bitmap object
IntPtr hOld = GDI32.SelectObject(hdcDest, hBitmap);
// bitblt over
GDI32.BitBlt(hdcDest, 0, 0, width, height, hdcSrc, 0, 0, GDI32.SRCCOPY);
// restore selection
GDI32.SelectObject(hdcDest, hOld);
// clean up
GDI32.DeleteDC(hdcDest);
User32.ReleaseDC(handle, hdcSrc);
// get a .NET image object for it
Image img = Image.FromHbitmap(hBitmap);
// free up the Bitmap object
GDI32.DeleteObject(hBitmap);
return img;
}
I think the problem may be that you're on the wrong WindowStation. Have a look at these articles;
Why does print screen in a Windows Service return a black image?
Screen capture from windows service
It could be that your win-station is dissappearing when you disconnect. Are you running the application when you log in and then trying to leave it running when you disconnect?
If so, does it still do it if you connect with "mstsc /admin"? In other words, connecting to and running on the console session? If not, this might be a workaround.