I just managed to get XNA Game Studio to work with Visual Studio 2012 by following these
steps. However, it appears to have only installed in C# language. It is only a template in C#. How can I get it to be a template in Visual Basic? I really need to program in VB, not VCS. Any ideas of how I can fix this?
Thanks
I get this question so often? How can I install XNA with the latest version of Visual Studio.
The question generally comes from UK Academics still teaching XNA here the latest up to date how to use XNA and Visual Studio 2015.
Thanks to the Open Source Project MXA, XNA now works fine with Visual Studio 2015
XNA is a great framework for creating games, and we use it as a tool to motivate students to learn how to program whilst creating great games at extra-curricular events such as the three thing game.
Many academic still stress
A tool like XNA is an invaluable intrinsic motivator – inspiring students to want to learn to code, as opposed to being motivated because we said so, or because they will get better grades.
1- Download the latest version of this package MXA - XNA 4.0 Refresh for Visual Studio MXA XNA Supports VS2010-2015 see https://mxa.codeplex.com/
Related
I am a student learning Game design as well as Programming in C# and have been using Visual Studio for a while. I recently switched back to Visual Studio Code for a recent project and i have been annoyed by a a certain lacking auto complete feature.
Using Visual Studio Code, how does one auto complete a switch case in the same way like Visual Studio does?
I have searched the Extension Market in Visual Studio Code and i have found no single extension that achieves this. I have also searched (although not in depth) Microsoft's documentation about Visual Studio Code for this feature yet nothing has come up in my findings about this.
If there is not any official method, is there at least any way possible to achieve a similar effect?
Excuse the ignorance, but I've been a BI/SQL Developer all my life, and recently have been more interested in getting better with C#, I thought I'd fire it up and start playing with it. I thought it was supposed to be included in my Visual Studio package that I have for BI, but when I go to File > New > Project, a New C# project is not something that is available there. How do I add it?
Run the VS installation and add the required components, assuming that your VS package has them.
Your best bet would be to reinstall a professional or premium version of VS. When you install select that you want all the packages so you can program in C#, VB, C++ ect.
here is a link to VS: http://www.visualstudio.com/
This link is a direct download link to a VS_Professional version download from the website:
Vs Professional download link
You can't unless you install the correct version of Visual Studio.
But you can try instead the new Visual Studio 2013 Community with Update 4
It is the latest IDE completely free with no license required that includes all the tools including C# development
Although, I used Ubuntu for C++ programming, I have recently started programming in C# in Ubuntu. Earlier, I used Microsoft Visual Studio for that. I am using Emacs as my text editor.
I am really missing the IntelliSense feature of Visual Studio. How can I get that feature in Emacs? or can I get that feature in Emacs ?
I have used auto complete mode in Emacs, but it is not working in C#.
have you tried Monodevelop? i am also trying find a IDE to code in c#. for now, i am using mono deveop. it's not feature full as visual studio, but it has a limited auto complete feature based on .net frame work 4.0.
I didn't try it in linux though. i am using it in mac. but, it would worth a trial if you have time.
I am trying to set a coding environment for Windows Phone.
At first I was using the free version of Visual C# 2010, but compiling failed for the Artemis DLLs - Unsupported unit-testing modules...
So I downloaded Visual Studio 2012 - Compiling worked, but not for everything! The Xbox and Phone DLLs were not compiled.
The error message sent me to Visual Studio 2013 compatibility page.
...
I downloaded VS2013 - Same issue.
I want an environment for XNA + Artemis (Entity-based programming) for C# (PC and Windows Phone)
Can anyone please give me directions?
Is there a way to get a Windows Phone 8 emulator working on a non-Win 8 Pro environment? I have Win8 and I don't want to pirate a windows just so I could start an emulator for development. (I have a real DEV ID and SDK approval)
Also, I do not plan on coding with the VS2013/2012 (I already removed 2012, will do the same with 2013 if it is not needed for the set up) as I said, I wanted to compile the libraries (and couldn't with VisualC#!)
As far as I know, XNA is not anymore supported in the newest versions of Visual Studio (then 2012 and 2013).
Indeed, to create a little game some time ago, I used Visual Studio 2010, that was the last supported version for those libraries.
I don't know exactly how to create games in Windows Phone 8, without using XNA, but there's a library named SharpDX that could be useful for you. Take a look at this question.
As was stated by Moo-Juice - "What I do know that works with both VS2010/VS2012 Express is Monogame. Check it out."
This is not the answer I was looking for, but it's something I did not know of.
Thanks Moo-Juice
I've been checking out Unity and it looks quite interesting.
In particular after reading you can use C# as the scripting language, I am left wondering if there is some sort of Visual Studio integration to leverage IntelliSense and all that jazz built into VS.
Unity has a wiki page explaining how to do this. It seems that the latest version of Unity should already allow you to create a Visual Studio project (if you're running Windows). However, it seems only VS 2008 is supported natively. You can follow this workaround to get it to work with VS2010 (except VS2010 Express Edition) to some degree.
Unity exports a VS 2008 project. I built a VS 2010 exporter so you can avoid fighting with the upgrade wizard. http://u3d.as/2gR
You can check UnityVS from SyntaxTree. With this extension you can code & debug Unity 3D games using VisualStudio
http://unityvs.com/
Disclaimer: both Sébastien and I are working on UnityVS
Microsoft have now acquired UnityVS company SyntaxTree, and are offering UnityVS for free for Visual Studio 2010-2013 Professional or higher.
You can download it here, or get it from the Visual Studio Extensions Gallery.
As of Unity 5.2, Visual Studio Tools are supported by Microsoft for Unity on Windows. Source
For OS X, Visual Studio Code can be used directly with Unity. Source