iam trying to fill dropdown box feteching folder name from server but this code showing error.its working in local .but not working in server.can any one help on this
DirectoryInfo dirInfo = new DirectoryInfo(Server.MapPath(#"~\\*.***.***.**\Flextronics\Common\Surendra"));
// DirectoryInfo dirInfo = new DirectoryInfo("D:\\New Folder");
ddlModel.DataSource = dirInfo.GetDirectories();
ddlModel.DataBind();
Server.MapPath(#"~\\*.***.***.**\Flex... return virtual path and it works for you on local because you have physical path "D:\...."
So you will have to use Request.MapPath("~/....."); because it Maps the specified virtual path to a physical path.
the ~ symbol looks to the parent folder of your code file on your local machine
To access a UNC on a network drive, you need something similar to:
Server.MapPath("\\\\servername\\folder\\desiredfile.ext");
The "\\\\" escapes the characters and you need to do that to navigate correctly.
Directory does not like Server.MapPath. Hard code it in:
...new DirectoryInfo("stringUNCtoLoadFilesFrom");
Related
I've found a few related questions but they're not working that well. The image name is a modified GUID like 3c6b4a9b-8e88-4c8e-93da-258acd2c964f_0 but the extension isn't known (.jpg, .gif, ..etc). The GUID will be coming from a gridview so it's not a static string. Below is what I have but I'm having a difficult time getting the path to work correctly.
string fileName = `3c6b4a9b-8e88-4c8e-93da-258acd2c964f`;
DirectoryInfo filePath = new DirectoryInfo(#"/Images");
MessageBox.Show(filePath.ToString());
FileInfo[] fileArray = filePath.GetFiles(fileName + "_0.*");
Keep getting issues with the directory being invalid. Currently the files are stored on my c: drive.
How can I get the relative path without hardcoding it in? I was using DirectoryInfo(Server.MapPath("Images")); which worked temporarily then started giving this error System.ArgumentException: Second path fragment must not be a drive or UNC name. which seems to be from the path having the drive "C:" This doesn't seem to be a permanent solution once the site is launched though.
The actual path is C:\Website\Name\Images\3c6b4a9b-8e88-4c8e-93da-258acd2c964f_0.jpg
Thanks!
You've used filePath as the first parameter to GetFiles, just use the wildcard and invoke the overload of GetFiles with one parameter.
filePath.GetFiles("_0.*");
The problem is that you are getting DirectoryInfo for "C:\Images".
You want to use Server.MapPath to get the physical path to the folder that is in your website (which could be anywhere on any drive).
Using the ~ means to start from the root of the running website.
So this should do the trick:
string fileName = `3c6b4a9b-8e88-4c8e-93da-258acd2c964f`;
DirectoryInfo filePath = new DirectoryInfo(Server.MapPath("~/Images"));
FileInfo[] fileArray = filePath.GetFiles(fileName + "_0.*");
I am trying to get the full path a file by its name only.
I have tried to use :
string fullPath = Path.GetFullPath("excelTest");
but it returns me an incorrect path (something with my project path).
I have read somewhere here a comment which says to do the following:
var dir = Environment.SpecialFolder.ProgramFilesX86;
var path = Path.Combine(dir.ToString(), "excelTest.csv");
but I do not know where the file is saved , therefore I do not know its environment.
can someone help me how to get the full path of a file only by its name?
The first snippet (with Path.GetFullPath) does exactly what you want. It returns something with your project path because the program EXE file is located in the project\Bin\Debug path, which is therefore the "current directory".
If you want to search for a file on a drive, you can use Directory.GetFiles, which will recursively search for a file in a directory given a name pattern.
This returns all xml-files recursively :
var allFiles = Directory.GetFiles(path, "*.xml", SearchOption.AllDirectories);
http://msdn.microsoft.com/en-us/library/ms143316%28v=vs.100%29.aspx
http://msdn.microsoft.com/en-us/library/ms143448.aspx#Y252
https://stackoverflow.com/a/9830162/2196124
I guess you're trying to find file (like in windows search), right ?
I'd look into this question - you will find all files that has that string in their filename, and from there you can return full filepath.
var fileList = new DirectoryInfo(#"c:\").GetFiles("*excelTest*", SearchOption.AllDirectories);
And then just use foreach to do you manipulations, e.g.
foreach(string file in fileList)
{
// MessageBox.Show(file);
}
What you're looking for is Directory.GetFiles(), you can read up on it here. The gist of it is, you'll pass in the file path and the file name, and you'll get a string array back. In this instance, you can assume top level with C:\. It should be noted, that if nothing is found, the string array will be empty.
You have passed a relative file name to Path.GetFullPath. Microsoft documentation states:
If path is a relative path, GetFullPath returns a fully qualified path that can be based on the current drive and current directory. The current drive and current directory can change at any time as an application executes. As a result, the path returned by this overload cannot be determined in advance.
You cannot get the same full path name from a relative path unless your current directory is the same each time you invoke the function.
Writing some code in C#, I was wondering if there was a way to get the correct path of a directoryinfo object?
Currently I have, for example, a directory such as:
DirectoryInfo dirInfo = new DirectoryInfo(pathToDirectory);
The issue is that if I want to get the path of that specific dirInfo object, it always returns the debug path (bin folder). If the original dirInfo object is referencing a directory in the D:\testDirectory path, then I want a way to get that path again somewhere else in the code instead of getting \bin\debug\testDirectory
Is there any way to do this?
Currently I am trying to get the path of dirInfo using Path:
Console.WriteLine("Path: " + Path.GetFullPath(dirInfo.ToString()));
Try this.
string pathToDirctory = "D:\\testDirectory";
DirectoryInfo dirInfo = new DirectoryInfo(pathToDirctory);
string path = dirInfo.FullName;
Console.WriteLine(path);
A DirectoryInfo represents a particular directory. When you create it, what directory it represents is dependent on the path you give it. If you give it an absolute path like c:\foo\bar\baz\bat, that's the directory you get. If, on the other hand, you give it a relative path, like foo\bar\baz\bat, the path is relative to the process' current working directory. By default, that is inherited from the process that spawned the current process. Visual Studio starts a debug session and sets the CWD of the process being debugged to its bin directory. So if you create a DirectoryInfo and give it a path like testDirectory, you will get a DirectoryInfo about [project-root]\bin\Debug\testDirectory.
If you want an absolute path, you'll have to specify that absolute path. There aren't any shortcuts.
In our ASP.NET program a user can upload an image to a folder. The location of the image (including the name of the upload folder which is in the root directory) is stored as a variable called "path", ie. "Uploads/fileName.jpg".
To remove the image:
if (File.Exists("~/" + path))
{
File.Delete("~/" + path);
}
However, it fails to run because it can't verify that the file exists. Through some testing we noticed it's looking for "path" in the "system32" directory. Why would this be?
You need to use Server.Map path to ensure that the Tilde is resolved correctly.
MSDN Article is here -> http://msdn.microsoft.com/en-us/library/ms524632(v=vs.90).aspx
Your code would become
var fixedPath = Server.MapPath("~/" + path);
if (File.Exists(fixedPath))
{
File.Delete(fixedPath);
}
The File class is not aware of the IIS directory mapping, so it won't understand ~ correctly. You have to first use a method to map the app relative path to a local path with Server.MapPath
I am trying to write out a text file to: C:\Test folder\output\, but without putting C:\ in.
i.e.
This is what I have at the moment, which currently works, but has the C:\ in the beginning.
StreamWriter sw = new StreamWriter(#"C:\Test folder\output\test.txt");
I really want to write the file to the output folder, but with out having to have C:\ in the front.
I have tried the following, but my program just hangs (doesn't write the file out):
(#"\\Test folder\output\test.txt");
(#".\Test folder\output\test.txt");
("//Test folder//output//test.txt");
("./Test folder//output//test.txt");
Is there anyway I could do this?
Thanks.
Thanks for helping guys.
A colleague of mine chipped in and helped as well, but #Kami helped a lot too.
It is now working when I have:
string path = string.Concat(Environment.CurrentDirectory, #"\Output\test.txt");
As he said: "The CurrentDirectory is where the program is run from.
I understand that you would want to write data to a specified folder. The first method is to specify the folder in code or through configuration.
If you need to write to specific drive or current drive you can do the following
string driveLetter = Path.GetPathRoot(Environment.CurrentDirectory);
string path = diveLetter + #"Test folder\output\test.txt";
StreamWriter sw = new StreamWriter(path);
If the directory needs to be relative to the current application directory, then user AppDomain.CurrentDomain.BaseDirectory to get the current directory and use ../ combination to navigate to the required folder.
You can use System.IO.Path.GetDirectoryName to get the directory of your running application and then you can add to this the rest of the path..
I don't get clearly what you want from this question , hope this get it..
A common technique is to make the directory relative to your exe's runtime directory, e.g., a sub-directory, like this:
string exeRuntimeDirectory =
System.IO.Path.GetDirectoryName(
System.Reflection.Assembly.GetExecutingAssembly().Location);
string subDirectory =
System.IO.Path.Combine(exeRuntimeDirectory, "Output");
if (!System.IO.Directory.Exists(subDirectory))
{
// Output directory does not exist, so create it.
System.IO.Directory.CreateDirectory(subDirectory);
}
This means wherever the exe is installed to, it will create an "Output" sub-directory, which it can then write files to.
It also has the advantage of keeping the exe and its output files together in one location, and not scattered all over the place.