C# Classes: Accesing methods through instances - c#

Can i access a method from a instance of the class? Example:
class myClass
{
private static int n = 0;
public static myClass()
{ n = 5;}
public static void Afis()
{
Console.WriteLine(n);
}
}
and in the void Main:
static void Main()
{
myClass m = new myClass();
m.Afis();
}
This gives me: cannon be accessed with an instance referece. Is it because i declared the function static? If that is so when should I use static and when not because in c++ if i declare something with static it just initialize once. Is that the case with c#?

You need to use the class name rather than your variable name to access the static method.
myClass.Afis();
I've attached a link to the Static Classes and Static Class Members programming guide as you've asked when you should use them and not use them.
A little exert from the programming guide:
A static class can be used as a convenient container for sets of
methods that just operate on input parameters and do not have to get
or set any internal instance fields. For example, in the .NET
Framework Class Library, the static System.Math class contains methods
that perform mathematical operations, without any requirement to store
or retrieve data that is unique to a particular instance of the Math
class.

Static methods are called through the class itself, not an instance of the class.
static void Main()
{
myClass m = new myClass();
myClass.Afis();
}

That's right - it's a static function and therefore is called like:
myClass.Afis();

Is it because i declared the function static?
Exactly.
If that is so when should I use static
Guess what - from the error: when you do not need to access instance variables.
because in c++ if i declare something with static it just initialize once. Is that the case with
c#?
If you mean a static constructor - yes.
Basically what you have there is not a "class", but a static class that can not be instantiated at all.

Static method is method who connect to the class ad not to instance.
You use this if you want that every instance can use the same method.
For example if I want to count the instances of class I use static property.
To access static methods and properties you have to use the name of the class and not the name of instance.

Yes - as you suspect - you cannot access an static method via an instance of the object, only via the type itself.
In other words:
myClass.Afis();
Naturally - the converse is also true; you cannot access an instance method via the type either.
You can find out more about when to, and no to, use static in other questions such as this one, but I would say that static limits certain desirable things like testability and polymorphism (to name just a couple), and so shouldn't be your "default position".

You marked your method as static. Thus you have to access it via the type.
Static methods are used when the method refers to the type and does not use instance information. String.IsNullOrEmpty(string s) is such a static method. It belongs to the string class but does not need an instance environment. Whereas the ToString() method that every object inherits from object needs an instance context to define what to express as a string.

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What's the meaning of making a method static? -For dummies [closed]

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I have a method that takes a string argument (a file path), and i wanna make it acessible to all forms.
I know that when i use
public static methodname(string path) { //code }
it will work on all forms as long as i call it, and when i dont have static there i have to instantiate it.. the thing is.. why this difference? What does it really means to instantiate? I've read a few topics about it, but i couldn't quite understand how, can you take the time to explain it to a amateur beginner?
This tells the compiler that he method is entirely self-contained, and does not rely on or utilize any object state, or instance-based properties or fields of the class it is defined in. As a consequence, you do not need to instantiate an instance of the type (class or struct) in order to use this method. It becomes like a global function or subroutine which you can call simply by name, (you must use the class/struct name and method name) without any preparation.
to call non-static method MyMethod() on class foo
var f = new foo();
f.MyMethod();
to call static method MyMethod() on class foo
foo.MyMethod();
You can define static methods in a non-static class, (if the method does not rely on any object state doesn't mean the object does not have any state...). but you cannot put non-static methods in a static class (if the method requires access to object state, then it obviously can't be in a class that has no state).
Now you can write a method that does not require object state, and neglect to declare it as static. Then it would require the same usage syntax like a non-static method even though it is functionally static. That is an error the compiler will accept (although many tools like Resharper will warn you about this).
You use non-static classes or object oriented classes, if you want to maintain a state.
When you use static classes, there isn't any state.
For example:
class HelloWorld
{
public string Name {get;set;}
public void SayHello()
{
Console.WriteLine(Name + " hello!");
}
public void SayHi()
{
Console.WriteLine(Name + " hi!");
}
}
You would use the above like this:
HellowWorld obj = new HelloWorld();
obj.Name = "John";
obj.SayHi();
obj.SayHello();
If that was a static class:
static class HelloWorld
{
public static void SayHello(string Name)
{
Console.WriteLine(Name + " hello!");
}
public static void SayHi(string Name)
{
Console.WriteLine(Name + " hi!");
}
}
You would call the above like this:
HelloWorld.SayHello("John");
HelloWorld.SayHi("John");
As you can see, you are repeating yourself.
So it all depends on how you want the class to behave. If you want do and forget, then static class is your friend. If you don't want it to forget something, then use Objects
This is classic programming. Static methods are used when all the data you need is from the parameter. Also static methods are called upon a class. When you make a method static then it uses instance variables to do something. Instantiontain allows a user to initialize all fields in that class then the user can call a method upon that object that behind the scenes uses instance variables to do something.
As you said, a non-static method means that it belows to an object (so you have to instantiate one in order to use the method. On the other hand, a static method below to the class, so when you call it, it has nothing to do with an object.
For example:
class C{
static int f(int i){return i+1;}
}
C.f(2); // returns 3
You only can do it if the method is static, it is, it belongs to a class, not an object. If f() were not be static, you have to instantiate one object to use it:
class C{
int f(int i){return i+1;}
}
C.f(2); // invalid!
C c = new c(); c.f(2); // returns 3
On the other hand, this code is invalid:
class C{
int a;
static int f(){return a;}
}
C.f(); // Invalid: each instance of C has it own attribute a.

Why we do not need to call Static Methods through the object?

public static void callit(ref int var)
{
var++;
}
public static void main(Object sender, EventArgs e)
{
int num=6;
callit(ref num);
Console.WriteLine(num);
}
But if here method callit() would not be a static then I had to make object of class then call it.
That's correct. Non-static methods need to be called on an instance of an object. Even if the method doesn't actually use any other members of the object, the compiler still enforces the rule that instance methods require instances. Static methods, on the other hand, do not need to be called on an instance. That's what makes them static.
Exactly because that's the whole point of static methods.
Instance methods require to know which instance of the class you call the method on.
instance.Method();
and they can then reference instance variables in the class.
Static methods, on the other hand, don't require an instance, but can't access instance variables.
class.StaticMethod();
An example of this would be:
public class ExampleClass
{
public int InstanceNumber { get; set; }
public static void HelpMe()
{
Console.WriteLine("I'm helping you.");
// can't access InstanceNumber, which is an instance member, from a static method.
}
public int Work()
{
return InstanceNumber * 10;
}
}
You could create an instance of this class to call the Work() method on that particular instance
var example = new ExampleClass();
example.InstanceNumber = 100;
example.Work();
The static keyword though, means that you don't need an instance reference to call the HelpMe() method, since it's bound to the class, and not to a particular instance of the class
ExampleClass.HelpMe();
I think MSDN explains it very well
Static classes and class members are used to create data and functions that can be accessed without creating an instance of the class. Static class members can be used to separate data and behavior that is independent of any object identity: the data and functions do not change regardless of what happens to the object. Static classes can be used when there is no data or behavior in the class that depends on object identity.
You can find more details about this topic here
This is simply a matter of C# syntax, if I understand your question correctly. There is no ambiguity in using callit(ref num); in your example. It is known exactly what method to call, since it is a static method and there is no object attached. On the other hand, if callit was not static, the compiler would not know the object on which to call the method, since you are calling it from a static method (which has no object). So, you would need to create a new object and call the method on that object.
Of course, if neither method was static, the method call would operate on itself, and again, the object would be known so there is no problem.
Because static methods are associated with the class itself, not with a specific object instance.
Static functions work on classes.
Member functions work on instances.
And yes, you can only call a member function of an object (instance). No instance, no member.
Static methods are called on the type (or class), whereas non-static methods are called on the instance of a type i.e. object of a class.
You cannot call non-static methods or non-static variables in a static method, as there can be multiple objects (i.e. instances of the same type).
Static functions access class variables that are just as accessible by any other static functions AND instance functions. Meaning if you have a class variable called static int count, in static method static increaseCount() { count++; } increases the variable count by 1, and in static method static decreaseCount() { count--; } decreases the variable count by 1.
Therefore, both a static function and an instance function may access a static variable, but a static function MAY NOT access an instance variable.
Static functions are also called class functions.
Non static functions are also called instance functions.
Static method are independent of instance, suppose there is man class in that there is eat method which is non static and there is sleep method which is static then when you create different instance of man lets say man m1, m2. m1 and m2 share same sleep methods but different eat method. In java all static variables are stored in heap memory which is shared all object instances suppose at runtime if static variable changes then it will share on all instances of the object in our case.m1 and m2. But if you change non-static varible it will for only that object instance
m1.anStaticvariable = 1; // changes value of m2.anStaticvariable also
But
m1.nonStaticvariable = 1; //wont change m2.nonStaticvariable
Hope this helps you

Static property references non-static method

How can a static property reference a nonstatic method?
Example:
public static int UserID
{
get
{
return GetUserID();
}
}
private int GetUserID()
{
return 1;
}
When I try to compile this, I get the error: "An object reference is required for he non-static field, method or property "GetUserID()"
This doesn't work.
When you define a static property (or static method), you're defining a property that works on the class type, not on an instance of the class.
Instance properties and methods, on the other hand, work upon a specific, constructed, instance of a class. In order to use them, you need to have a reference to that specific instance. (The other way around, however, is fine.)
As an example, think of Fruit, and an "Apple" class. Say the apple class has an instance property that is how ripe the Apple is at this point in time.
You wouldn't as "Apple" to describe how ripe it is, but rather a specific "Apple" (instance). On the other hand, you could have an instance of an apple, and ask it whether it contains seeds (which might be defined on the Apple class itself (static)).
You'll just have to create a new instance:
public static int UserID
{
get
{
return new MyClass().GetUserID()
}
}
Well, you don't have to create a new instance every time UserId is called -- you can have a static field containing an instance of MyClass instead (which of course would be an approach toward implementing the Singleton pattern).
Although you can read that your static property is calling a method that could be made static, the other method isn't static. Thus, you must call the method on an instance.
You need somehow to get an instance. Without an instance, it's impossible to call an instance method.
For your case, are you sure that you need GetUserID() to be an instance method? It returns anyway the same value. Or, if your code is just dummy, and you require more logic in GetUserID(), maybe you can tell us what you intend to do?
An easy way to think about it is the following: a non-static method (or property, because properties are just wrapped-up methods) receives, as a first hidden parameter, a reference to the instance on which they operate (the "this" instance within the called method). A static method has no such instance, hence nothing to give as first hidden parameter to the non-static method.
Simply it can't.
If you need to call a static method to invoke an instance method, probably you want a Singleton
Try look at:
http://en.wikipedia.org/wiki/Singleton_pattern
Example:
public sealed class Singleton
{
private static readonly Singleton _instance = new Singleton();
private Singleton() { }
public static Singleton Instance
{
get
{
return _instance;
}
}
public static int UserID
{
get
{
return _instance.GetUserID();
}
}
private int GetUserID()
{
return 1;
}
}

Why can I only access static members from a static function?

I have a static function in a class.
whenever I try to use non static data member, I get following compile error.
An object reference is required for the nonstatic field, method, or property member
Why is it behaving like that?
A non-static member belongs to an instance. It's meaningless without somehow resolving which instance of a class you are talking about. In a static context, you don't have an instance, that's why you can't access a non-static member without explicitly mentioning an object reference.
In fact, you can access a non-static member in a static context by specifying the object reference explicitly:
class HelloWorld {
int i;
public HelloWorld(int i) { this.i = i; }
public static void Print(HelloWorld instance) {
Console.WriteLine(instance.i);
}
}
var test = new HelloWorld(1);
var test2 = new HelloWorld(2);
HelloWorld.Print(test);
Without explicitly referring to the instance in the Print method, how would it know it should print 1 and not 2?
Instance methods rely on state of that particular instance in order to run.
Let's say you had this class which has the scenario you describe:
class Person
{
static PrintName()
{
// Not legal, but let's say it is for now.
Console.WriteLine(Name);
}
private Name { get; set; }
}
Hopefully, the problem is apparent now. Because Name is an instance member, you need an actual instance of the class, since Name can be different across different instances.
Because of this, the static method, which is not attached to an instance, doesn't know which instance to use. You have to be explicit in specifying which one.
A static method cannot directly access any non-static member variables of a class.
After all : a static method can be called without an instance of the class even being in existance. How do you want to access a member variable on a non-existing instance??
(of course, as Mehrdad pointed out: you could pass an instance of your class to a static method and access everything on that instance - but that's not what you're talking about, right?)
Static functions can only use static members, and call static functions.
As mentioned, a static function can operate on a class instance, but not from within a class instance (for lack of a more descriptive word). For example:
class MyClass
{
public int x;
public static int y;
public static void TestFunc()
{
x = 5; // Invalid, because there is no 'this' context here
y = 5; // Valid, because y is not associated with an object instance
}
public static void TestFunc2(MyClass instance)
{
instance.x = 5; // Valid
instance.y = 5; // Invalid in C# (valid w/ a warning in VB.NET)
}
}
The definition of a "non static data member" would be an "instance data member". In other words non static members belong to a created instance of your class.
A static method does not run in the context of any specific instance of the class. Hence when you ask such a method to use a non static member it will have no idea which of the 0 or more instances of the class it should try to get the data from.
You can't access non-static data from a static function. This is because the static function can be called irrespective of whether there are any instantiated objects of the class. The non-static data, however, is dependent on a specific object (instantiation) of the class. Since you can't be sure that there are any objects instantiated when calling a static function, it is illogical (and therefore not allowed) to access non-static data from it.
This question has been asked several times on SO in different forms / for different languages:
C#
Java
Python
PHP
Language-independent

Member '<member name>' cannot be accessed with an instance reference

I am getting into C# and I am having this issue:
namespace MyDataLayer
{
namespace Section1
{
public class MyClass
{
public class MyItem
{
public static string Property1{ get; set; }
}
public static MyItem GetItem()
{
MyItem theItem = new MyItem();
theItem.Property1 = "MyValue";
return theItem;
}
}
}
}
I have this code on a UserControl:
using MyDataLayer.Section1;
public class MyClass
{
protected void MyMethod
{
MyClass.MyItem oItem = new MyClass.MyItem();
oItem = MyClass.GetItem();
someLiteral.Text = oItem.Property1;
}
}
Everything works fine, except when I go to access Property1. The intellisense only gives me "Equals, GetHashCode, GetType, and ToString" as options. When I mouse over the oItem.Property1, Visual Studio gives me this explanation:
MemberMyDataLayer.Section1.MyClass.MyItem.Property1.getcannot be accessed with an instance reference, qualify it with a type name instead
I am unsure of what this means, I did some googling but wasn't able to figure it out.
In C#, unlike VB.NET and Java, you can't access static members with instance syntax. You should do:
MyClass.MyItem.Property1
to refer to that property or remove the static modifier from Property1 (which is what you probably want to do). For a conceptual idea about what static is, see my other answer.
You can only access static members using the name of the type.
Therefore, you need to either write,
MyClass.MyItem.Property1
Or (this is probably what you need to do) make Property1 an instance property by removing the static keyword from its definition.
Static properties are shared between all instances of their class, so that they only have one value. The way it's defined now, there is no point in making any instances of your MyItem class.
I had the same issue - although a few years later, some may find a few pointers helpful:
Do not use ‘static’ gratuitously!
Understand what ‘static’ implies in terms of both run-time and compile time semantics (behavior) and syntax.
A static entity will be automatically constructed some time before
its first use.
A static entity has one storage location allocated, and that is
shared by all who access that entity.
A static entity can only be accessed through its type name, not
through an instance of that type.
A static method does not have an implicit ‘this’ argument, as does an
instance method. (And therefore a static method has less execution
overhead – one reason to use them.)
Think about thread safety when using static entities.
Some details on static in MSDN:
Static Classes in C#
Static Constructors in C#
This causes the error:
MyClass aCoolObj = new MyClass();
aCoolObj.MyCoolStaticMethod();
This is the fix:
MyClass.MyCoolStaticMethod();
Explanation:
You can't call a static method from an instance of an object. The whole point of static methods is to not be tied to instances of objects, but instead to persist through all instances of that object, and/or to be used without any instances of the object.
No need to use static in this case as thoroughly explained. You might as well initialise your property without GetItem() method, example of both below:
namespace MyNamespace
{
using System;
public class MyType
{
public string MyProperty { get; set; } = new string();
public static string MyStatic { get; set; } = "I'm static";
}
}
Consuming:
using MyType;
public class Somewhere
{
public void Consuming(){
// through instance of your type
var myObject = new MyType();
var alpha = myObject.MyProperty;
// through your type
var beta = MyType.MyStatic;
}
}
cannot be accessed with an instance reference
It means you're calling a STATIC method and passing it an instance. The easiest solution is to remove Static, eg:
public static void ExportToExcel(IEnumerable data, string sheetName)
{
Remove the static in the function you are trying to call. This fixed the problem for me.
I got here googling for C# compiler error CS0176, through (duplicate) question Static member instance reference issue.
In my case, the error happened because I had a static method and an extension method with the same name. For that, see Static method and extension method with same name.
[May be this should have been a comment. Sorry that I don't have enough reputation yet.]
I know this is an old thread, but I just spent 3 hours trying to figure out what my issue was. I ordinarily know what this error means, but you can run into this in a more subtle way as well. My issue was my client class (the one calling a static method from an instance class) had a property of a different type but named the same as the static method. The error reported by the compiler was the same as reported here, but the issue was basically name collision.
For anyone else getting this error and none of the above helps, try fully qualifying your instance class with the namespace name. ..() so the compiler can see the exact name you mean.
Check whether your code contains a namespace which the right most part matches your static class name.
Given the a static Bar class, defined on namespace Foo, implementing a method Jump or a property, chances are you are receiving compiler error because there is also another namespace ending on Bar. Yep, fishi stuff ;-)
If that's so, it means your using a Using Bar; and a Bar.Jump() call, therefore one of the following solutions should fit your needs:
Fully qualify static class name with according namepace, which result on Foo.Bar.Jump() declaration. You will also need to remove Using Bar; statement
Rename namespace Bar by a diffente name.
In my case, the foollowing compiler error occurred on a EF (Entity Framework) repository project on an Database.SetInitializer() call:
Member 'Database.SetInitializer<MyDatabaseContext>(IDatabaseInitializer<MyDatabaseContext>)' cannot be accessed with an instance reference; qualify it with a type name instead MyProject.ORM
This error arouse when I added a MyProject.ORM.Database namespace, which sufix (Database), as you might noticed, matches Database.SetInitializer class name.
In this, since I have no control on EF's Database static class and I would also like to preserve my custom namespace, I decided fully qualify EF's Database static class with its namepace System.Data.Entity, which resulted on using the following command, which compilation succeed:
System.Data.Entity.Database.SetInitializer<MyDatabaseContext>(MyMigrationStrategy)
Hope it helps
YourClassName.YourStaticFieldName
For your static field would look like:
public class StaticExample
{
public static double Pi = 3.14;
}
From another class, you can access the staic field as follows:
class Program
{
static void Main(string[] args)
{
double radius = 6;
double areaOfCircle = 0;
areaOfCircle = StaticExample.Pi * radius * radius;
Console.WriteLine("Area = "+areaOfCircle);
Console.ReadKey();
}
}

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