Low-resource, targeted and full-screen captures, why C#? [closed] - c#

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Closed 11 years ago.
I would like to be able to capture screenshots with C++ 'using a lot of compression', and/or more importantly 'uses very few system resources when capturing'. I have been looking for concise, well-written examples, and I think I have found a few. What I've found is that most of the examples are in C# and very few are in C++. I'm sure there's a somewhat simple/common answer, and it's foolish to ask. Why do people use C# instead of C++?

Why do people use C# instead of C++?
Because it's easier.
C++ gives you a lot of control over everything, and with that extra control comes extra responsibility and more work. If you just want to get something done quickly, using C# is usually sufficient.

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Game programming in C# - Where to start? [closed]

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Closed 9 years ago.
I work as a system developer, mainly programming information systems in C# for web, desktop and server environments. Now I'd like to have a go at game development in C# just for the sake of the challenge and expanding my horizons, but where do I start? I've had a look at XNA, but I heard that it's on the way out.
Where does one begin?
I know this says "Teens" but it may be worth a look: http://www.amazon.co.uk/Visual-Programming-Teens-Course-Technology/dp/1435458486/ref=sr_1_3?ie=UTF8&qid=1371394387&sr=8-3&keywords=c%23+game
I just saw this today funnily enough, I have no affiliate with the author (or Amazon)

What GUI technology to use for C# game application? [closed]

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Closed 9 years ago.
I was wondering what is the best way to go on this one. My intention is to better learn C# by making a game and an appropriate GUI.
My game would have been something like ZooTycoon (http://www.gamespot.com/zoo-tycoon/)
but much more simple.
As I really don't intend to learn a new language (like DirectX) only to write GUI for this application I would prefer something simpler but handy. Does that even exist?
I would recommend looking at SlimDX or SharpDX.

Were method cascades ever considered for C#? [closed]

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Closed 10 years ago.
Smalltalk supports a syntax feature called "message cascades". Cascades are being adopted by the Dart Programming language.
As far as I know, C# doesn't support this. Were they ever considered during the design of the language? Is it conceivable that they could appear in a future version of the language?
In VB.Net there is the with keyword which I believe is used for this purpose (correct me if I'm wrong on this), however in C# they decided that it can often hurt readability and left it out (good in my opinion).
Some short details can be found at the below link, however the link to the microsoft page is no longer working:
http://blogs.msdn.com/b/csharpfaq/archive/2004/03/11/why-doesn-t-c-have-vb-net-s-with-operator.aspx
Note: If anyone has the following link archived I would love to read it (as the link is not working):
http://msdn.microsoft.com/vcsharp/team/language/ask/withstatement/default.aspx

Alternative Java or C# UI libraries targeted at gaming [closed]

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Closed 11 years ago.
Other than AWT, Swing, SWT (Java) - are there any good open source Java or C# UI libraries around? In particular, libs intended or at least usable for strategy gaming dev? (The visual appearance of the UI would need to be highly dynamic and easy to re-skin obviously.) Engines or "frameworks" which include this functionality are valid answers as well (of course I even more doubt that those exist).
As far as I can tell - there's not a single thing like this out there. Anyone able to prove me wrong?
Not sure about Java, but for C# I would look at either XNA or Unity to start out with.

Good linear programming library for C#? [closed]

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Closed 9 years ago.
I'm looking for a linear programming solver for C#. In the other words I'm looking for a library for C# that solves linear programming problems.
I need an easy to use library (so I can learn how to use it quickly), but it would be nice if it supported some features as automatic absolute values conversion (so I don't have to program the conversion myself). It is important that the library should be for free (not necessarily open source).
Good documentation is huge advantage for me. 10%-20% worse performance is not critical for my project.
Thanks for your answers
Math.NET
Read C# linear algebra library
EDIT: Check out http://en.wikipedia.org/wiki/Linear_programming#Solvers_and_scripting_.28programming.29_languages
This one might be what your looking for though. Says it works with .Net
http://lpsolve.sourceforge.net/5.5/
You can use WNLIB, but it's plain C so you have to wrap it in a DLL library and then use it with C#.

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