Alternative Java or C# UI libraries targeted at gaming [closed] - c#

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Closed 11 years ago.
Other than AWT, Swing, SWT (Java) - are there any good open source Java or C# UI libraries around? In particular, libs intended or at least usable for strategy gaming dev? (The visual appearance of the UI would need to be highly dynamic and easy to re-skin obviously.) Engines or "frameworks" which include this functionality are valid answers as well (of course I even more doubt that those exist).
As far as I can tell - there's not a single thing like this out there. Anyone able to prove me wrong?

Not sure about Java, but for C# I would look at either XNA or Unity to start out with.

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What GUI technology to use for C# game application? [closed]

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Closed 9 years ago.
I was wondering what is the best way to go on this one. My intention is to better learn C# by making a game and an appropriate GUI.
My game would have been something like ZooTycoon (http://www.gamespot.com/zoo-tycoon/)
but much more simple.
As I really don't intend to learn a new language (like DirectX) only to write GUI for this application I would prefer something simpler but handy. Does that even exist?
I would recommend looking at SlimDX or SharpDX.

Simple XNA Gui Framework for Windows [closed]

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Closed 10 years ago.
I've searched for a simple XNA Gui Framework for windows and found the "Ruminate XNA 4.0 GUI" (http://xnagui.codeplex.com/) but it doesn't have lists or tables and I don't want to write them myself.
Does anyone know a good and simple framework (best would be sth. like Valve uses in their games like counter-strike and dota) but sth. simple as the Ruminate FW is fine too.
I hope to find sth. i couldn't find in the lists that're around here yet.
There are a few various options for XNA GUI frameworks right now, including:
DigitalRune
Squid
OrbUI
Ruminate XNA Gui
XNA UI System
Nuclex
(Note that the first three are commercial products.)

Low-resource, targeted and full-screen captures, why C#? [closed]

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Closed 11 years ago.
I would like to be able to capture screenshots with C++ 'using a lot of compression', and/or more importantly 'uses very few system resources when capturing'. I have been looking for concise, well-written examples, and I think I have found a few. What I've found is that most of the examples are in C# and very few are in C++. I'm sure there's a somewhat simple/common answer, and it's foolish to ask. Why do people use C# instead of C++?
Why do people use C# instead of C++?
Because it's easier.
C++ gives you a lot of control over everything, and with that extra control comes extra responsibility and more work. If you just want to get something done quickly, using C# is usually sufficient.

What is possible in Java not in C# and vice versa [closed]

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Closed 11 years ago.
In our real life Java and C# both has a significant effect. Personally I love Java because of its complexity also I have experience in C# too. I want to know, from desktop application to robotics, web application to machine learning what are the fields which are possible in Java but not currently available in C# and vice versa. Thank you.
Given both languages are Turing complete, anything you can do in one language you can do in the other.

Does anyone know of a good C# API for Subversion? [closed]

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Closed 10 years ago.
I'm looking to make calls out to a subversion repository, but I would like to write it in C#. Does anyone know of any good libraries?
Have a look at SharpSVN. This is an open-source binding of the Subversion Client API for .Net 2.0 applications.
For example, this library is used by the AnkhSVN Visual Studio Add-In.
I recommend you look at the Tortoise SVN source code.
It is mostly in C++, but since it is all done in VS, it should be easy to wrap up and use much of the code again.
You can also try SubversionSharp if you want less heavy lifting (however it is not yet a stable release, so be cautious).
How about SubversionSharp.

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