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Closed 10 years ago.
I've searched for a simple XNA Gui Framework for windows and found the "Ruminate XNA 4.0 GUI" (http://xnagui.codeplex.com/) but it doesn't have lists or tables and I don't want to write them myself.
Does anyone know a good and simple framework (best would be sth. like Valve uses in their games like counter-strike and dota) but sth. simple as the Ruminate FW is fine too.
I hope to find sth. i couldn't find in the lists that're around here yet.
There are a few various options for XNA GUI frameworks right now, including:
DigitalRune
Squid
OrbUI
Ruminate XNA Gui
XNA UI System
Nuclex
(Note that the first three are commercial products.)
Related
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Closed 9 years ago.
Basically, I am creating a text based RPG, however would like to release it once it is done, Is there any alternatives to console app that looks a bit nicer when released for publicity.
Also, what would be the best framework to use if i where to publish a project like this to android orr apple market?
Thanks
You could create a WindowsForms application or even a WPF application where you place a huge TextBox on the form. Set the background-color to black and the fore-color to something you like. This way you "simulate" a console, but you have the advantage of using a forms application. Now you can add little extras to the UI to make it look nicer that just a console.
If you really want to improve design you should consider using WPF. It's from Microsoft too, and you can download Visual Studio Express for WPF.
Actually the VS Express for WPF can be downloaded at:
http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-for-windows-desktop
Good luck :)
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Closed 9 years ago.
I was wondering what is the best way to go on this one. My intention is to better learn C# by making a game and an appropriate GUI.
My game would have been something like ZooTycoon (http://www.gamespot.com/zoo-tycoon/)
but much more simple.
As I really don't intend to learn a new language (like DirectX) only to write GUI for this application I would prefer something simpler but handy. Does that even exist?
I would recommend looking at SlimDX or SharpDX.
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Closed 10 years ago.
I've been looking for ways to develop metro style games for Windows 8 in C#. All I can find are tuts explaining how to build games in C++ or JS/HTML5.
I'd really like to continue with C# since I really like the language. What are the recommendations around this topic?
I'd look into SharpDX or MonoGame, both of which have support for Windows 8 Metro style apps.
I'm not sure what the state of XNA is these days.
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Closed 11 years ago.
Other than AWT, Swing, SWT (Java) - are there any good open source Java or C# UI libraries around? In particular, libs intended or at least usable for strategy gaming dev? (The visual appearance of the UI would need to be highly dynamic and easy to re-skin obviously.) Engines or "frameworks" which include this functionality are valid answers as well (of course I even more doubt that those exist).
As far as I can tell - there's not a single thing like this out there. Anyone able to prove me wrong?
Not sure about Java, but for C# I would look at either XNA or Unity to start out with.
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Closed 11 years ago.
Does anyone know the best opensource for .NET controls?
With Dev Express, Telerik, they so cool, but they are commercial version.
You can already find quite a lot of interesting stuff on Codeplex. And of course there's no stopping yourself to create your own custom controls for your application. Take a look at these tutorials: Developing Custom ASP.NET Server Controls..
How about Mono’s re-implementation of Windows Forms?