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Closed 9 years ago.
Basically, I am creating a text based RPG, however would like to release it once it is done, Is there any alternatives to console app that looks a bit nicer when released for publicity.
Also, what would be the best framework to use if i where to publish a project like this to android orr apple market?
Thanks
You could create a WindowsForms application or even a WPF application where you place a huge TextBox on the form. Set the background-color to black and the fore-color to something you like. This way you "simulate" a console, but you have the advantage of using a forms application. Now you can add little extras to the UI to make it look nicer that just a console.
If you really want to improve design you should consider using WPF. It's from Microsoft too, and you can download Visual Studio Express for WPF.
Actually the VS Express for WPF can be downloaded at:
http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-for-windows-desktop
Good luck :)
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Closed 9 years ago.
I want to take a screenshot using c# for windows8 in visual studio 2012 express.Api copyfromscreen is not supported in windows8.Is there any other way to take a screenshot programmatically using c# for windows8.Thanks in advance.
The short answer is: it can't be done.
More specifically, Microsoft have specifically restricted the ability of a Metro app to take screenshots, either of themselves or other applications. Desktop applications are still able to access the various methods for taking screenshots, but Metro apps may not. This is by design, and apparently not likely to change.
More information on this can be found in this post on the MSDN Forum. (Linked from Stack Overflow question How to capture the screen in a Metro C# app as mentioned by Olav's comment)
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Closed 10 years ago.
I've searched for a simple XNA Gui Framework for windows and found the "Ruminate XNA 4.0 GUI" (http://xnagui.codeplex.com/) but it doesn't have lists or tables and I don't want to write them myself.
Does anyone know a good and simple framework (best would be sth. like Valve uses in their games like counter-strike and dota) but sth. simple as the Ruminate FW is fine too.
I hope to find sth. i couldn't find in the lists that're around here yet.
There are a few various options for XNA GUI frameworks right now, including:
DigitalRune
Squid
OrbUI
Ruminate XNA Gui
XNA UI System
Nuclex
(Note that the first three are commercial products.)
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Closed 10 years ago.
I have a small C# app and I'd like to provide the ability to preview diffs and accept changes. My inputs are only text files. I came across some tools like kdiff3 and winmerge and I was wondering if anyone's integrated them inside a C# app and if yes, how was it done? I also came across some nice projects on CodeProject from an earlier stackoverflow question but since those projects were written in 2004, I was wondering if you have any suggestions for an open source diff and merge tool that I can integrate? Thanks!
Have you checked out csdiff ?
http://code.google.com/p/csdiff/
You might want to checkout DiffPlex. It is (amongst other things) a library that can be used to generate text diffs. It also provides some higher level classes that provide a more complete "diff model" that should be easier to use for rendering diffs in, say, a textbox.
Personally, I have only used it for minor tasks, but it looks powerful enough to handle more sophisticated scenarios as well.
Winmerge, as you mentioned, can be integrated with other apps via the command line. Here's an example of visual studio using these command line parameters to replace the built in diff client. In regards to launching winmerge itself, I found this simple example of how to call an external program from C#.
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Closed 9 years ago.
Is anyone on the site in the beta for MonoTouch? What issues have you been seeing with it?
I personally have found it a very nice little system and have just made a small test app with it. The test app seems to startup slowly, but it works on my device so I am happy to be using C# on the iPhone.
If you have access to the monotouch mailing list you will find lots of useful information.
I for one found a couple of issues, mainly with the Interface Builder generating the C# code.
another one was an issue with MapKit where the app crashes.
Constant conversation on issues and ways to work around it are in the list and in #monotouch on the GIMP irc network.
Monotouch:
https://itunes.apple.com/au/app/conqueror/id606796149?mt=8&ign-mpt=uo%3D4
https://itunes.apple.com/au/app/conqueror-for-ipad/id606816778?mt=8&uo=44
It's also using ZXing.Net.Mobile.MonoTouch
I just loved it.
I don't know much about beta version. I bought the professional license and I am happy with that. It's impressive how fast I can get things running on C#. These 2 games are retina ready and optimized for iPhone 5.
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Closed 10 years ago.
I'm looking to make calls out to a subversion repository, but I would like to write it in C#. Does anyone know of any good libraries?
Have a look at SharpSVN. This is an open-source binding of the Subversion Client API for .Net 2.0 applications.
For example, this library is used by the AnkhSVN Visual Studio Add-In.
I recommend you look at the Tortoise SVN source code.
It is mostly in C++, but since it is all done in VS, it should be easy to wrap up and use much of the code again.
You can also try SubversionSharp if you want less heavy lifting (however it is not yet a stable release, so be cautious).
How about SubversionSharp.