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Closed 10 years ago.
I'm looking to make calls out to a subversion repository, but I would like to write it in C#. Does anyone know of any good libraries?
Have a look at SharpSVN. This is an open-source binding of the Subversion Client API for .Net 2.0 applications.
For example, this library is used by the AnkhSVN Visual Studio Add-In.
I recommend you look at the Tortoise SVN source code.
It is mostly in C++, but since it is all done in VS, it should be easy to wrap up and use much of the code again.
You can also try SubversionSharp if you want less heavy lifting (however it is not yet a stable release, so be cautious).
How about SubversionSharp.
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Closed 10 years ago.
I need to write a program which connects to some databases and handles data within them. I must run Ubuntu. I have more experience with C#, but on windows..
Should I write the program using C# and Mono, or - would it make me many troubles and I should just go with C++? Thanks a lot!
I would use Java or Python. I'm not a big fan of the concept of running .NET code on Linux and serialization in c++ is just a complete pain in the ass. If those are really your only two options I would probably do C# but I would recommend doing something entirely different. If you've written C# and c++ learning enough Java or Python to get this done won't be a whole lot of trouble.
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Closed 11 years ago.
Other than AWT, Swing, SWT (Java) - are there any good open source Java or C# UI libraries around? In particular, libs intended or at least usable for strategy gaming dev? (The visual appearance of the UI would need to be highly dynamic and easy to re-skin obviously.) Engines or "frameworks" which include this functionality are valid answers as well (of course I even more doubt that those exist).
As far as I can tell - there's not a single thing like this out there. Anyone able to prove me wrong?
Not sure about Java, but for C# I would look at either XNA or Unity to start out with.
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Closed 12 years ago.
Could someone please give good samples of opensource C# / Mono projects, if possible with tests for xUnit / any other testing framework.
This might also be the source code in C# that you've enjoyed the most.
For example, in C++ I could probably name any library from boost sandbox or the Qt framework as an example of well-written and maintained projects (something you really enjoy studying).
Thank you.
If this is a duplicate, please point it out. I didn't find any topics with the same question, but I really wish to :)
These come to mind quickly. I have hacked on two of them myself.
MonoDevelop - Cross-platform, extensible IDE supporting C#, among other languages.
Banshee - Cross-platform, extensible media library manager/player. Similar to iTunes in some respects.
F-Spot - Cross-platform, extensible photo manipulator and library manager.
The answers to this question of mine about real-world Mono usage might be helpful to you.
There's quite a few at mono-project.com
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Closed 11 years ago.
Does anyone know the best opensource for .NET controls?
With Dev Express, Telerik, they so cool, but they are commercial version.
You can already find quite a lot of interesting stuff on Codeplex. And of course there's no stopping yourself to create your own custom controls for your application. Take a look at these tutorials: Developing Custom ASP.NET Server Controls..
How about Mono’s re-implementation of Windows Forms?
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Closed 12 years ago.
Our company will start a new project about IM. Currently we have a framework in C++ for IM. But someone thinks C# is better for the project. As I know, Yahoo ever started an IM in C# but gave up at last. Is there any idea about the prons and cons of C++ and C# for the IM project? We only care about windows platform.
There's nothing specific to IM that is going to alter the C++ vs C# debate. The pros and cons will be the same as they are for any other project. You'll have to weigh the speed of development, the speed of bugfixing, the ease of finding developers, and the ease of deployment and come up with an answer.