Get name of class in C# - c#

I need to get the name of the class that I am currently in. The problem is that I am in a static property. Any idea how I can do this without a reference to this?

If you really want it, although as TomTom points out, you might not need it:
System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.Name

System.Reflection.MethodInfo.GetCurrentMethod().DeclaringType.Name

If you are in a static property, you should be able to make the type name a constant.
If you have a static property in a base class that is inherited, and you are trying to determine the type of the child class that you are in, you can't do this with a static property. The reason is that the static property is associated with the base class type, not any base class instance. Use a regular property instead, and use GetType().Name or similar.

The following call should give you the name of the current type...
System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.Name

You can use something like:
public static class MyClass
{
public static string FullName
{
get { return typeof(MyClass).FullName; }
}
}

System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.ToString()
Which is mentioned over and over again, can be wrong if the Type is generic. It will not figure out the generic type.
class Generic<T>
{
public static string ClassName
{
[MethodImpl(MethodImplOptions.NoInlining)]
get
{
return System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.ToString();
}
}
}
Also if you don't use the NoInlining directive your code maybe inlined into the callsite which will definitely not yield the results you are after.
The following code will print Generic``1[T], rather than the particular instantiation it's being called from.
The solution is fairly obvious just use MakeGenericMethod with T to get the right instance.

The solution is fairly obvious just use MakeGenericMethod with T to get the right instance.
But if you want to know the name of T you cannot use the MakeGenericMethod. Another solution is to add a static class with a generic method:
public static class Helper
{
public static string GetName<T>()
{
Type type = typeof(T);
Type[] genericArguments = type.GetGenericArguments();
return string.Format("{0}<{1}>", type.Name, string.Join(",", genericArguments.Select(arg => arg.Name)));
}
}
No change the property ClassName to
public static string ClassName
{
get
{
return Helper.GetName<Generic<T>>();
}
}
then you will get the correct generic name, for example a call to Generic<DateTime>.ClassName will return
"Generic`1<DateTime>".

Related

Can't call overriden toSting()

I just start with c#.
I want to override toString() method with parameter. i do:
public string ToString(bool param)
{
if (param)
{
return string.Format(FIO);
}
else
{
return string.Format(Address);
}
}
And call it:
myClass.toString(true);
But get error:
method toString() has 0 parameters but invoked with 1 argument.
Whats can be wrong?
Given this class:
class MyClass
{
public string ToString(bool param)
{
return param.ToString();
}
}
This code will work as expected:
MyClass myClass = new MyClass();
string s = myClass.ToString(true);
Therefore you have an error in part of the code that you are not showing us.
Possibilities:
Typo in the method name?
Using the wrong class?
C# is case sensitive. Your method is "ToString", but you are calling "toString"
change
myClass.toString(true);
to
myClass.ToString(true); // <-- capital T
to override - you need to use the override keyword. However, you cannot override the default ToString() method since it is parameterless so you cannot "modify" it to add a parameter thus you need to create another method.
but your example does not work anyway. C# is case sensitive so you need to call:
myClass.ToString(true)
NOT:
myClass.toString(true)
The Error is telling you exactly what is wrong.
When overriding a method (where you missed the "override") keyword you have to keep the parameters. So you can overwrite .ToString(), but not .ToString(bool something)
As you surely want to achive something completely different than the .ToString()-Method I would simply advice to write a complete own method instead of overwriting
My Suggestion would be:
public override string ToString() {
return string.Format(Address);
}
public string ToStringParam() {
return string.format(FIO);
}
I think you are using the wrong ToString from the base class. For a reason the complier does not find the correct to string; Maybe you are casting somewhere the object.
For this problem; I recommend you to use the Extension Methods:
namespace ExtensionMethods
{
public static class MyExtensions
{
// I DONOT KNOW YOUR OBJECT TYPE I JUST HAVE USED A DUMMY THING; YOU CAN REPLACE IT!!!!
public static string ToString(this MyType myClass, bool param)
{
if (param)
{
return string.Format(myClass.FIO);
}
return string.Format(myClass.Address);
}
}
}

How to Extend the Type Class

this is my code:
bool ch=Type.IsBuiltIn("System.Int32"); // not working-> syntax error
public static class MyExtentions
{
public static bool IsBuiltIn(this Type t, string _type)
{
return (Type.GetType(_type) == null) ? false : true;
}
}
Please I want Extend Type Class by IsBuiltIn new method
You can't have static extension methods. Your extension method works on an instance of the Type class, so to call it you'd have to do something like this:
typeof(Type).IsBuiltIn("System.Int32")
The workaround for this is to just put your extension method in a utility class, e.g. like the following, and call it like a normal static function:
public static class TypeExt
{
public static bool IsBuiltIn(string _type)
{
return Type.GetType(_type) == null;
}
}
// To call it:
TypeExt.IsBuiltIn("System.Int32")
By the way, I don't think this will tell you whether the type is "built-in"; it will merely tell you whether a type with the given name has been loaded into the process.
Extension methods are intended to describe new APIs on instances, not types. In your case, that API would be something like:
Type someType = typeof(string); // for example
bool isBuiltIn = someType.IsBuiltIn("Some.Other.Type");
which... clearly isn't what you wanted; the type here adds nothing and is not related to the IsBuiltIn. There is no compiler trick for adding new static methods to existing types, basically - so you will not be able to use Type.IsBuiltIn("Some.Other.Type").
You can't extend the Type class. You need an instance of the class to create an extension method.
Edit:
See here and here.

How can I call a method from a Template?

I have this C# WinForms code in which I have several different structs, that all function in the same way. So instead of writing individual functions for adding or removing items, I'm trying to use Templates instead.
For example, here is one struct and the corresponding List<> I'm using to store its objects:
public struct Alias
{
public string alias;
public string aliasSource;
public static bool IsValid(...); //This function exists in all the structs
};
List<Alias> aliases;
This the function used from the outside, to add Aliases:
public void AddAlias(Alias iAlias)
{
AddGenericStructItem<Alias>(iAlias, aliases);
}
And this is the actual function doing the addition:
private void AddGenericStructItem<T>(T genericStructItem, List<T> genericList)
{
string outputError;
if (T.IsValid(genericStructItem, out outputError)) //< -- Problem in the 'T' being used in the far left
{
if (genericList.Contains(genericStructItem))
{
MessageBox.Show("ERROR 82ha5jb :: Item already exists");
}
else
{
genericList.Add(genericStructItem);
}
}
else
{
MessageBox.Show(outputError);
}
}
The problem occurs in the T.IsValid... part. The compiler gives me the following error on the T:
'T' is a 'type parameter', which is not valid in the given context
Is there any way around this? All my structs have an IsValid function in them with the same setup, so it would seem silly to repeatedly write the same code, in case I don't use templates here...
You can't do that. The only option is defining where constraint for your generic parameter to be of some interface or base class type. But you can't do this neither with structs nor with static members. If you change your structs to classes, then you can do following:
public interface IValidatable
{
bool IsValid(out outputError);
}
public class Alias : IValidatable
{
public string alias;
public string aliasSource;
public bool IsValid(out outputError) { ... };
};
Now you can apply constraint:
private void AddValidatableItem<T>(T item, List<T> list)
where T : IValidatable
{
string outputError;
if (!item.IsValid(out outputError))
{
MessageBox.Show(outputError);
return;
}
if (list.Contains(item))
{
MessageBox.Show("ERROR 82ha5jb :: Item already exists");
return;
}
list.Add(item);
}
BTW you can take advantage of C# extension methods and make this method an extension of validatable items list:
public static void AddValidatableItem<T>(this List<T> list, T item)
where T : IValidatable
This will allow you to call method on list:
aliases.AddValidatableItem(newAlias);
You can't use constraints to tell the compiler that a static method will exist on your object. If it really needs to be static, you'll need to use reflection to call the method:
var methodInfo = typeof(T).GetMethod("IsValid", BindingFlags.Static|BindingFlags.Public);
if (methodInfo != null)
{
object[] parameters = new object[] { genericStructItem, null };
if ((bool)methodInfo.Invoke(null, parameters))
{
// It's valid!
}
else
{
string error = (string)parameters[1];
}
}
C# generics are significantly different from templates in C++, although the syntax looks similar.
When you say
T.IsValid(genericStructItem, out outputError);
it sounds like you are expecting the compiler to substitute T with Alias to give you
Alias.IsValid(genericStructItem, out outputError);
which is not how generics work. You need to find another way to call IsValid, such as reflection or adding a common interface to your structs.
Also I would strongly consider using classes instead of structs. I don't know your reasons for choosing structs but in general there are several reasons not to use structs, especially if they need to be mutable.

treat Enum as generic?

I'm trying to find a way to treat enums generically but I can't find a way to make it work. Say I have several enums declared something like this:
public enum ABC {
One,
Two,
Three
}
public enum DEF {
Four,
Five,
Six
}
and I want to write a method that takes an Enum as a parameter and simply returns name of the enum like this:
public string GetEnumName(Enum anEnum) {
return anEnum.GetType().Name;
}
but if I call it like GetEnumName(DEF); I get the 'is a type being used as a variable' error. Any ideas? thanks
EDIT Sorry judging by the replies I may not have been clear enough. I merely chose GetEnumName as a very simplistic example to illustrate the problem, not how to get the name from a type. Basically I want a method that I can pass ANY enum to and have it act on that enum directly, thanks
Use:
public static string GetTypeName<T>()
{
return typeof(T).Name;
}
Usage:
var result = GetTypeName<DEF>();
Perhaps this will do the trick?
public static class EnumExtensions
{
public static string GetEnumName<T>(this T value) where T : struct
{
var type = typeof(T);
if (!type.IsEnum)
throw new InvalidOperationException(string.Format("{0} is not an enum", type));
return type.GetEnumName(value);
}
}
What you want to write is something like this:
public string GetEnumName<T>() where T : Enum
{
return typeof(T).Name;
}
That is, a generic method with a type parameter constraint.
Unfortunately, there is no way to define such a constraint for enums in C# (nor it is possible to define one for delegates). People usually go for the solution mentioned by #ananthonline.
In fact such constraint is not supported by the C# language but it is supported at the CLR level. Using a tool like Mono.Cecil for example can help you to modify your assembly and apply the constraint on the method after you get it compiled.
Have a look to this article: Constraining generic constraints
You'll find a tool which eases the process of applying non-C#-supported generic type parameter constraints: Cecil constraint patcher
And don't forget there are a lot of useful static methods on the Enum class if you want to work with the names and values of your enum members.
Your problem is that you are passing in the type instead of the System.Type. Change your method to this:
public string GetEnumName(Type enumType) {
return enumType.Name;
}
Just pass the type:
public string GetEnumName(Type enumType)
{
return enumType.Name;
}
And
GetEnumName(typeof(ABC));
At this point if your method does nothing else you could probably just use typeof(ABC).Name instead.
You can't. Generic constraints are not allowed on enum types (including System.Enum). Use Enum.GetName instead.

Calling a static method on a generic type parameter

I was hoping to do something like this, but it appears to be illegal in C#:
public Collection MethodThatFetchesSomething<T>()
where T : SomeBaseClass
{
return T.StaticMethodOnSomeBaseClassThatReturnsCollection();
}
I get a compile-time error:
'T' is a 'type parameter', which is not valid in the given context.
Given a generic type parameter, how can I call a static method on the generic class? The static method has to be available, given the constraint.
In this case you should just call the static method on the constrainted type directly. C# (and the CLR) do not support virtual static methods. So:
T.StaticMethodOnSomeBaseClassThatReturnsCollection
...can be no different than:
SomeBaseClass.StaticMethodOnSomeBaseClassThatReturnsCollection
Going through the generic type parameter is an unneeded indirection and hence not supported.
To elaborate on a previous answer, I think reflection is closer to what you want here. I could give 1001 reasons why you should or should not do something, I'll just answer your question as asked. I think you should call the GetMethod method on the type of the generic parameter and go from there. For example, for a function:
public void doSomething<T>() where T : someParent
{
List<T> items=(List<T>)typeof(T).GetMethod("fetchAll").Invoke(null,new object[]{});
//do something with items
}
Where T is any class that has the static method fetchAll().
Yes, I'm aware this is horrifically slow and may crash if someParent doesn't force all of its child classes to implement fetchAll but it answers the question as asked.
You can do what I call a surrogate singleton, I've been using it as a sort of "static inheritance" for a while
interface IFoo<T> where T : IFoo<T>, new()
{
ICollection<T> ReturnsCollection();
}
static class Foo<T> where T : IFoo<T>, new()
{
private static readonly T value = new();
public static ICollection<T> ReturnsCollection() => value.ReturnsCollection();
}
// Use case
public ICollection<T> DoSomething<T>() where T : IFoo<T>, new()
{
return Foo<T>.ReturnsCollection();
}
The only way of calling such a method would be via reflection, However, it sounds like it might be possible to wrap that functionality in an interface and use an instance-based IoC / factory / etc pattern.
It sounds like you're trying to use generics to work around the fact that there are no "virtual static methods" in C#.
Unfortunately, that's not gonna work.
I just wanted to throw it out there that sometimes delegates solve these problems, depending on context.
If you need to call the static method as some kind of a factory or initialization method, then you could declare a delegate and pass the static method to the relevant generic factory or whatever it is that needs this "generic class with this static method".
For example:
class Factory<TProduct> where TProduct : new()
{
public delegate void ProductInitializationMethod(TProduct newProduct);
private ProductInitializationMethod m_ProductInitializationMethod;
public Factory(ProductInitializationMethod p_ProductInitializationMethod)
{
m_ProductInitializationMethod = p_ProductInitializationMethod;
}
public TProduct CreateProduct()
{
var prod = new TProduct();
m_ProductInitializationMethod(prod);
return prod;
}
}
class ProductA
{
public static void InitializeProduct(ProductA newProduct)
{
// .. Do something with a new ProductA
}
}
class ProductB
{
public static void InitializeProduct(ProductB newProduct)
{
// .. Do something with a new ProductA
}
}
class GenericAndDelegateTest
{
public static void Main()
{
var factoryA = new Factory<ProductA>(ProductA.InitializeProduct);
var factoryB = new Factory<ProductB>(ProductB.InitializeProduct);
ProductA prodA = factoryA.CreateProduct();
ProductB prodB = factoryB.CreateProduct();
}
}
Unfortunately you can't enforce that the class has the right method, but you can at least compile-time-enforce that the resulting factory method has everything it expects (i.e an initialization method with exactly the right signature). This is better than a run time reflection exception.
This approach also has some benefits, i.e you can reuse init methods, have them be instance methods, etc.
You should be able to do this using reflection, as is described here
Due to link being dead, I found the relevant details in the wayback machine:
Assume you have a class with a static generic method:
class ClassWithGenericStaticMethod
{
public static void PrintName<T>(string prefix) where T : class
{
Console.WriteLine(prefix + " " + typeof(T).FullName);
}
}
How can you invoke this method using relection?
It turns out to be very easy… This is how you Invoke a Static Generic
Method using Reflection:
// Grabbing the type that has the static generic method
Type typeofClassWithGenericStaticMethod = typeof(ClassWithGenericStaticMethod);
// Grabbing the specific static method
MethodInfo methodInfo = typeofClassWithGenericStaticMethod.GetMethod("PrintName", System.Reflection.BindingFlags.Static | BindingFlags.Public);
// Binding the method info to generic arguments
Type[] genericArguments = new Type[] { typeof(Program) };
MethodInfo genericMethodInfo = methodInfo.MakeGenericMethod(genericArguments);
// Simply invoking the method and passing parameters
// The null parameter is the object to call the method from. Since the method is
// static, pass null.
object returnValue = genericMethodInfo.Invoke(null, new object[] { "hello" });
As of now, you can't. You need a way of telling the compiler that T has that method, and presently, there's no way to do that. (Many are pushing Microsoft to expand what can be specified in a generic constraint, so maybe this will be possible in the future).
Here, i post an example that work, it's a workaround
public interface eInterface {
void MethodOnSomeBaseClassThatReturnsCollection();
}
public T:SomeBaseClass, eInterface {
public void MethodOnSomeBaseClassThatReturnsCollection()
{ StaticMethodOnSomeBaseClassThatReturnsCollection() }
}
public Collection MethodThatFetchesSomething<T>() where T : SomeBaseClass, eInterface
{
return ((eInterface)(new T()).StaticMethodOnSomeBaseClassThatReturnsCollection();
}

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