Better .NET SDK support - Canon or Nikon? [closed] - c#

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Closed 10 years ago.
Need to do a remote image capture from a "prosumer" camera into a C#/.NET app (for capturing pics at a higher resolution and more control than a webcam).
Any advantage for Canon vs. Nikon remote capture SDK's? Is one better supported than another? Looking for a developer perspective before embarking on this one...

I looked at both SDK's when I was picking out cameras. I ended up going with the Canon EOS 50D and their EDSDK. Canon has a wrapper class in their code with all the P/Invoke ready for you to use. That was the primary reason I used it. Some of the P/Invoke types are a little odd. I had issues with figuring out some object reference types needed to be casted to some internal structures... Lot's of trial and error. Eventually I got it to work, and it works well. I have live image capture and static image capture working for it.
I'm sorry I cannot speak for Nikon's SDK. I just chose Canon's because the P/Invoke was already there. The downside to EDSDK is it only works with the EOS line.
Here is some more information.

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Dynamic building layout using PHP or C# [closed]

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Closed 9 years ago.
I am trying to put together a solution for our office to map the cubicle and office layout. We currently have both php and C# applications, so the solution can be built in either. We have something in PHP already, that allows us to move people from one cubicle to another, but it is based off a static image size and point coordinates. For example, cubicle one is at (3px, 4px). While this solution is working, it doesn't allow for the image size to change, or for the image to change at all without significant coding to realign all of the points on the image. Is there a better solution that can be used or an open source library that would be helpful? A coworked suggested that the Google Maps API might be helpful, or Leaflet.js. However, these both use geocoding, so unless our current Lat and Long is accurate to like a foot, I don't see how these could help.
Thanks for any suggestions.
Update
Here is an image similar to the one we are using. We add absolutely positioned clickable divs over the image to show who sits there.
What your co-worker suggested is not so much the GMaps API itself but the implementations of rotations/geosync translation/zoom algorithms that would allow you to flip an image and all the points related to the image.
No specific code implementation, so I can't be more specific.

Looking for high-level Instagram/Microsoft Word like image processing library [closed]

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Closed 10 years ago.
Currently, I am looking for a (commercial or free) .NET/C# image processing library for a WinForms project to apply customizable effects like Instagram or Microsoft Office Word does, e.g.:
I found plenty of image libraries like:
ImageMagick
Lead Tools
Free Image
DotImage
...
Unfortunately, all these libraries seem to provide a rather low-level way of manipulating images. When it comes to high-level effects like borders, rotation, vintage filters like Instagram, etc., I found zero libraries.
(Ironically, for JavaScript, there are quite a few libraries out there)
Maybe there is no market for such a library, still I would love to have this function in my application without doing everything on my own.
Therefore my question is:
Is there a .NET library available to have a customizable and extendable way of applying various high-level filters to images?

Alternative Java or C# UI libraries targeted at gaming [closed]

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Closed 11 years ago.
Other than AWT, Swing, SWT (Java) - are there any good open source Java or C# UI libraries around? In particular, libs intended or at least usable for strategy gaming dev? (The visual appearance of the UI would need to be highly dynamic and easy to re-skin obviously.) Engines or "frameworks" which include this functionality are valid answers as well (of course I even more doubt that those exist).
As far as I can tell - there's not a single thing like this out there. Anyone able to prove me wrong?
Not sure about Java, but for C# I would look at either XNA or Unity to start out with.

.NET MPI implementation? [closed]

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Closed 9 years ago.
What is the most mature .NET MPI implementation? A quick google search turned up the two below, but I'm not familiar with either of them. I believe the first item (mpi.net) is based on Microsoft MPI. Any thoughts?
http://www.osl.iu.edu/research/mpi.net/
http://www.purempi.net/
MPI.NET's FAQ says
On Unix, however, MPI.NET adapts itself to the native MPI detected at configure time, and can work with (at least) Open MPI, LAM/MPI, and MPICH2.
although on Windows it appears to be a completely managed solution. AFAICT, Pure Mpi.NET is only a managed solution.
I haven't used either of these implementations -- in fact, it's been a while since I've used any MPI -- but I would suspect that MPI.NET has a higher likelihood of overall stability since it will actually use the "tried-and-true" Unix implementations when available. Those Unix implementations have been in the field for a much longer time, and as such are generally less likely to be buggy -- or at least if there are bugs, they are probably well-known by now.

Is anyone testing Mono-Touch? [closed]

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 9 years ago.
Is anyone on the site in the beta for MonoTouch? What issues have you been seeing with it?
I personally have found it a very nice little system and have just made a small test app with it. The test app seems to startup slowly, but it works on my device so I am happy to be using C# on the iPhone.
If you have access to the monotouch mailing list you will find lots of useful information.
I for one found a couple of issues, mainly with the Interface Builder generating the C# code.
another one was an issue with MapKit where the app crashes.
Constant conversation on issues and ways to work around it are in the list and in #monotouch on the GIMP irc network.
Monotouch:
https://itunes.apple.com/au/app/conqueror/id606796149?mt=8&ign-mpt=uo%3D4
https://itunes.apple.com/au/app/conqueror-for-ipad/id606816778?mt=8&uo=44
It's also using ZXing.Net.Mobile.MonoTouch
I just loved it.
I don't know much about beta version. I bought the professional license and I am happy with that. It's impressive how fast I can get things running on C#. These 2 games are retina ready and optimized for iPhone 5.

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