Why is C# IntelliSense delayed compared to VB.NET? - c#

In VB.NET projects, errors are highlighted immediately after cursor leaves the line. In C#, I have to wait several seconds for IntelliSense to highlight it. Also, the C# version doesn't show all project errors in "Errors List", unless you start to build it. Actually, it seems to work differently in every way. Is it possible to adjust that behavior?
I am using both Visual Studio 2008 and Visual Studio 2010.

It's because VB.NET does full background compilation whenever the IDE is idle, so it always has the latest information ready. C# doesn't do this and instead have a separate process that creates the IntelliSense information.
You can't really adjust it without a lot of work or buying some third party tool. It's one of the differences between the languages, the VB.NET team concentrates on certain aspects and the C# team on others.
Though I think some of the addins you can buy (possibly ReSharper and others) are advertising better IntelliSense if you really want it.

When using Visual Basic, Visual Studio instantly compiles the new code, whereas with C#, only syntax errors are highlighted directly, and compile errors after you build the code.

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Visual Studio Code Won't auto complete my C# code

SOLVED
Just to clarify this is about VS code not just VS
I've had the worst 3 hours looking for anything that could possibly fix my Visual studio code. I'm using the program to develop a game on unity but I can't seem to get the auto complete thing (I think its Intellisense) to auto complete my code causing spelling mistakes and making coding 10x longer than it needs to take.
Heres a list of things I have tried:
Install .Net Framework v4.7.1 (which is what the console says to do)
Fix the Assembly file made by unity multiple time
Reinstall Visual studio, C# plugin and .Netframework
Change the OmniSharp to the latest version
I will add that when ever I type anything it comes up with "[info]: OmniSharp.Roslyn.CSharp.Services.Completion.CompletionService Could not find document for file c:\Users\Bruhman\Grinder\Assets\Scripts\PlayerMovement.cs"
and when I open visual studios and write anything in the script it'll come up with an error that states "Some Projects have trouble loading. "Source: C# (Extension)" "
Below is a screen shot of what comes up in the console (It's the same every time)
Console
Never Mind I found out the issue, apparently I need to install Visual Studios Community version and then the .Net developer packs from visual studios and not just online, I'm assuming that it doesn't get detected or something when installed through the exe file...
I don't really know much, but I use it every day : have you tried the unity tools extension ?
It features a lot and also the c# auto completion.
If it still bugs, have you installed the .Net for the EXACT version. I also struggled because I had the upper version and not the exact.
Finally is it linked with unity (I don't know if it could interfere if not done)
Sorry I don't know anything else if this don't work.

Control + Space isn't working on unity project on visual studio

I have done Assets create c# script from Unity, then opened the project from visual studio 2015, it shows the empty file but I can't find recomendations of how to autocomplete instructions.
I usually do cntr + space on c++ with vs but now it inserts me an empty space, nothing else. I went to tools options, keyboard and put cntr + space for completeWord to general (all languages) but isn't working. Tried with any combination of commands but didn't work too.
EDIT:
I don't even have c# as a language on visual studio.
I guess you need to have C# installed as a supported language in VS before you can do anything with it. The feature you want is called IntelliSense and it pre-compiles your code in the background while you write. The types and members are determined through reflection, so VS actually needs compiled code to reflect on. It is not the same as some text editors, which have a vocabulary of common words.
This the background compilation is impossible without C# being installed in VS.

Having problems editing a dll in visual studio

I have a file called Asembly-CSharp.dll i want to edit in C#. I decompile it with .NET reflector's FileGenerator (also tried file disassembler and dotPeek) plugin, thus creating a visual studio project, i open it in visual studio, but it fails to build, i didn't change anything, yet i get lots of errors (like unexpected characters etc), the dll refers to lots of other dlls but even if i put all of them in one solution it fails. Why does it fail if i didn't change anything in the source code (.NET framewrok version is the same as it was before decompilation). Any help appreciated.
I tried both visual studio 2012 and 2013 (win7 but i know that shouldn't be the problem)
I'm not professional, forgive me if i made some silly mistake.
Reverse engineering needs a bit of effort. Nothing comes for free. You need to manually fix those errors.
Mostly these errors occur because either Reflector decompiles the code with compiler-generated variable names that are valid in IL but not in C#, or because that particular assembly was written in some other language that supports features that cannot be directly translated to C#.

visual studio 2012 c# go to definition always returns metadata

ide: vs 2012 v11.0.60610.01 update 3
project: web site, mix of vb and c#
problem: vb navigates to definition, c# navigates to metadata
complaint: complete pain in the ass when managing a 30k code-line project.
solution: you be the first to figure this out, it's beyond my level of patience.
i find metadata to be 110% useless.
is there ANY way to get c# to navigate to the actual definition like vb does?
thanks
If it's navigating to the metadata, rather than the definition, it probably has to do with how your assemblies were added. If you add a reference as a DLL, it will always show metadata, even if that project is included in your solution; you have to add a reference by project to have access to the source.
"i find metadata to be 110% useless. is there ANY way to get c# to navigate to the actual definition like vb does?"
Resharper's go to definition/go to implementation options work exactly as you'd expect - worth trying it to see if it fixes your issue.
This question might be of help if you choose not to try resharper
I realize this is an old thread, but it seemed to be one of the few that focused on the role of mixed languages (C# and VB.NET) as a contributing factor to this.
I ran a few tests across VS.NET 2010, 2012, 2013, and 2015. My empirical results (not validated by any official Microsoft documentation) is that all 4 support Find All References of VB.NET members consumed by C# (albeit, split into apparently separate result groups), as long as project references were added. However, VS.NET 2010, 2012 and 2013 end up in the "from metadata" view for Go To Definition from the C# code to a VB.NET member. Where as VS.NET 2015 appears to have this cross-language Go To Definition navigation working correctly.
I also confirmed that using Resharper's support for External Sources does allow Go To Definition to work under VS.NET 2012, and that almost motivated me to purchase licenses for Resharper for our current project that has mixed C# and VB.NET projects, but now my plan is just to expedite adopting VS.NET 2015.

How to implement code folding in C#

I'm beginning to work on a COBOL/BASIC IDE at work (to replace the one that we have currently that's a slight step up from Notepad). It'll be made in C#. The management is really interested in implementing some Visual Studio type features, and a big one is code folding. I've looked on MSDN, but I didn't see any good way to collapse lines (or to add the expand/collapse buttons).
I'm assuming that the text area should be a RichTextBox. Am I off track here? I suppose it could be done with some sort of modified TreeView, but that seems a little wrong to me. Is there some way of doing this that I'm just missing?
Why not use an existing IDE and extend it? Writing one from scratch is a huge undertaking (you need a parser, lexer, syntax highlighter and more), and is even more complicated if you need to support multiple languages (you mention COBOL and Basic).
Notepad++ has syntax coloring and one can add languages to it - COBOL is one of the ones installed by default. It supports code folding and has many plugins (you can write your own, that will suit your needs).
Edit:
Eclipse is another excellent IDE that has similar support, and as mentioned in the comments has a COBOL plug-in.
I suggest you take a look at SharpDevelop. It's a pretty good IDE with a bunch of Visual Studio like features already built in. It's written in C# and fully supports code folding with syntax highlighting in several languages. Plus, it's Open Source under the LGPL license. So, if you don't want to base your app on SharpDevelop then you can still reuse some of their controls like the code editor or windowing toolkit.
You should consider adding the COBOL language to SharpDevelop instead of starting from scratch. If you can't do this, then you can still use the SharpDevelop code as a decent reference on how to make a good IDE work.
Sometimes embedding Eclipse or a full-fledged editor is not appropriate. It's overkill or overweight or wrong for some other reason. I appreciate the first inclination suggested in other posts to not re-invent here, but in some cases a small invention is what is necessary. For example, the textbox used to make Stack Overflow posts .... is neither Eclipse nor an embedded Visual Studio. I wonder why?
It's important to ask the question - build it or buy it? - but sometimes, the correct answer is BUILD IT.
XPathVisualizer provides a simple example of a code-folding text editor implemented in C#, and based on a RichTextBox. It's not VB, though - it's an XML editor. But the general principles apply.
Here's a look at it.
To implement XML syntax colorization dynamically, while the user types, it uses a separate background thread. The reasons why and some of the details are described in a separate answer on Stack Overflow.
You could do something similar for your COBOL/VB thing. XPathVisualizer is open source, licensed with MS-PL, so you can browse and borrow.
If your team is used to "Visual Studio features," then I'll assume you use Visual Studio there at the office. Here are my suggestions:
Base your IDE on Visual Studio, for the following reasons:
Use Visual Studio 2010 if possible. The SDK is greatly improved from 2008/earlier.
Use Visual Studio 2008/2005 otherwise. At the moment, all of my commercial IDE products only support 2005/2008.
If your team uses Visual Studio, they will hate Eclipse. Not even an option to consider in this case unless you choose to use an existing Eclipse plug-in, saving you the time of creating a new IDE.
If your team isn't using Visual Studio 2010, you can use the Visual Studio 2010 Shell in Integrated Mode for free (Isolated Mode is not what you want). This lets you use Visual Studio 2010 for your IDE for now, and should the team upgrade later to one of the full versions of Visual Studio 2010, the IDE for your language will cleanly integrate into the full version. Edit: Visual Studio Shell is basically the core of Visual Studio without any specific languages (C#, C++, VB, etc.) included. Microsoft provides this core for free, and it's a great option specifically for people interested in creating their own language support.
Read my answers in the following two questions:
Here's a longer post on my reasons for using 2010 over 2008: How do I implement intellisense support for a custom DLR language in VS2008?
Here's a very long answer on implementing various features (most of which are based on the 2005/2008 SDK): How do i implement intellisense for my language in visual studio?
Writing a complete IDE is a HUGE task. I would recommend trying to find an existing one that has what you want, or make adaptions to an existing open source IDE.
To answer your question: I guess that the Visual Studio IDE uses a custom control, written from scratch, rather than a RichText control.

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