Currently have an UltraToolBar displaying within a MDI child window currently all the buttons on the bar function but they do not show their tooltips when hovered over. I was wondering if anyone else may have dealt with this problem before and what they did.
Are you using the toolbar in Ribbon mode or in old toolbar mode?
If the toolbar is in on a child mdi form, you should probably be merging it into the parent mdi manager.
On your 'main form' you should use a UltraTabbedMdiManager class to open your child MDI windows. Get the main structure of you app set up right and the small stuff with fall out naturally.
Related
Windows 7 pro 64 bit, VS2015 or VS2019
Hi,
I have a C# Win Form with many various controls.
I defined the main form as MDI parent and built an MDI child form with it's own controls, activated by a menue item in the main.
The child form builds nicely, but it is always displayed under the main form's many different controls.
I have tried many remedies, non of whch solved the problem.
I'v Set the child form as TopMost = true; TopLevel = true; each or all, for no avail.
Have moved from VS2015 to VS2019 community - Same.
I have been wasting hours to solve something that seems to be strightforward.
Can anyone help me out of this?
//In Main Form with menustrip, ComPortSetup is a standard winform class with some controls
private void portSetupToolStripMenuItem_Click(object sender, EventArgs e)
{
ComPortSetup comPortSetup = new ComPortSetup();
comPortSetup.MdiParent = this;
comPortSetup.TopMost = true;
comPortSetup.TopLevel = true; //Can not change programmatically
comPortSetup.Show();
}
That is how MDI works, there is no way around that.
All controls on the MDI Parent form will take away "client" space for the MDI child forms. And thus they will always be shown on top of any MDI Child form.
In other words, the MDI child forms can only use the space that is on the MDI Parent form that is not occupied already by other controls.
What you can do is put a panel on the MDI Parent form, and for example dock it to the left. Then put your "main" controls on that panel. The MDI Child forms will use whatever space is left on your MDI Parent form.
You could put a splitter control next to this panel so you can make it larger or smaller, or make it slidable so the panel comes forward when your mouse is near it, and hides itself again when the mouse is moving away from it.
Another approach you can try, is not making it MDI anymore and set the parent of the "child" forms yourself. But this will most likely cause other problems.
I would try the first approach, the panel on the mainform, docked to the left with a splitter control next to it.
I am not sure, but I believe that when using MDI forms, it is not expected that the parent has its own controls on the main form area, otherwise you will experience this exact problem.
So there are a couple of ways around this.
Firstly you can place a Panel on your parent form, and then your child can be added to the Panel.
This is now "proper" MDI control however, but it might allow you to achieve what you want.
ChildForm child = new ChildForm();
parentPanel.controls.add(child); //ParentPanel needs to already be on main form
Or the other method is to put your Parent Controls either on a MenuStrip (like MS Word) or you can use a Floating Dockable child form (think Visual Studio) which is then always visible.
If you want to do the latter, then I would suggest DockPanelSuite control to help you with this
https://github.com/dockpanelsuite/dockpanelsuite
I'm creating an WPF desktop application.
Desc : One main window(Parent) for whole application which includes display, completely docked display.
"X" no. of child windows, whenever whichever child is opened, On minimizing of this child, the child should get minimized on the parent window [Currently, it goes behind the main window]
WHAT I NEED : Whenever child is minimized it should not go behind, it should be minimized on parent window.
Note : I cannot use wpf.mdi.dll, since I have a data display on my main screen(Parent window, Display will be completely docked)
Perhaps you can use AvalonDock(free) or Telerik Docking(not free).
After setting
Owner = this;
ShowIntaskbar=false;
The thing worked for me
So I'm trying to learn a thing or two about coding with c# and something i find quite annoying is the way to switch between forms.
Lets say for a game you want to go to the options panel and when you click the button to get there it closes that window(form1) and opens a new window(form2) for my app.
It doesn't look very nice having windows opening and closing like that so I'm wondering what i can do in order to make it switch from form1 to form2 without closing form1 and not open form2 in a new window (Everything switched on the main window(form1).
Might sound a bit confusing but hopefully you understand what i mean.
The code I'm using so far to switch between forms:
ChangeOptions optionchanger = new ChangeOptions ();
this.Hide();
optionchanger.Show();
You could add two panels to a single form, each of which contains the controls you would otherwise have added to one of the two forms. Then switch between the panels by changing their visibility or Z-order. This is slightly tricky in the Windows Forms Designer because you'll have to design the two panels, then position them in the same spot on the containing form.
As #ryanyuyu points out, you can set the Dock property to DockStyle.Fill and switch which panel is on top using Control.BringToFront or Control.SendToBack(). This is also a decent way to interact with the two panels in the designer, as you can switch which is on top from a context menu option.
To truly have two forms, your only option is to show a dialog. Hiding your current window is of course optional.
However, you can:
Group all the controls on a given "form" into a Panel or GroupBox, then show/hide the container control.
Put all the controls into UserControls and have an instance of each UserControl on the main form. You can then show/hide the control.
I prefer the second method as it keeps the encapsulation tighter. Since you already have two forms, its easy to convert to user controls.
Following problem. In my application you can open multiple modal windows. Every window is dependent on the previous opened window (hierarchical). Means that when a child window is opened, the user cannot drag this child window aside and interact with the parent window.
How can I achieve, that the surface behind the top child window freezes? I use RadWindow, by the way.
Try setting the child RadWindow's Owner property to its parent RadWindow.
The key was the bool WindowBaseAutomationPeer.IsTopmost Property of the RadWindow class. Telerik Documentation
I'm trying to create a custom MessageBox by using a WPF Window that is called with ShowDialog().
So far, I've managed to implement everything, except for one thing.
As you know, when you use MessageBox.Show("text"); you cannot set the focus or click the parent window (the one that called the MessageBox). If you do try to click the parent window, the MessageBox will blink briefly in order to alert you that you must close if first.
Windows created with Window.ShowDialog();, however, do not show that behavior. In fact, while you cannot set the focus to the parent window, the child (called with ShowDialog()) will never blink briefly.
My question is, is there any way to implement that in WPF? I've been searching for an answer but I must admit, I am stumped.
Thanks everyone!
You need to set the Owner of the modal window correctly, e.g. using the following code from within the owning window:
Window win = new SomeModalWindow();
win.Owner = this;
win.ShowDialog();
You would have to set Owner property of the child Window to the parent Window. See the MSDN Documentation here.