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Closed 10 years ago.
I am a software development student and have recently been introduced to parallel programming in c#.
I would like to make a application that contains the drag and drop functionality and parallel programming.
Any ideas that I can use for inspiration would be greatly appreciated.
Thanks.
What about dragging pictures (items) that involve an action from a 'Tasks' list to a 'Do' list. Once you drop an item, it starts a background task corresponding to the item.
You can have multiple tasks like:
Send an email
Connect to a webservice and get anything
...
Maybe the good point would be to decide which background tasks you could do.
** I assume that your app is build for testing purposes.
Related
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Closed 9 years ago.
I was wondering what is the best way to go on this one. My intention is to better learn C# by making a game and an appropriate GUI.
My game would have been something like ZooTycoon (http://www.gamespot.com/zoo-tycoon/)
but much more simple.
As I really don't intend to learn a new language (like DirectX) only to write GUI for this application I would prefer something simpler but handy. Does that even exist?
I would recommend looking at SlimDX or SharpDX.
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Closed 10 years ago.
I've searched for a simple XNA Gui Framework for windows and found the "Ruminate XNA 4.0 GUI" (http://xnagui.codeplex.com/) but it doesn't have lists or tables and I don't want to write them myself.
Does anyone know a good and simple framework (best would be sth. like Valve uses in their games like counter-strike and dota) but sth. simple as the Ruminate FW is fine too.
I hope to find sth. i couldn't find in the lists that're around here yet.
There are a few various options for XNA GUI frameworks right now, including:
DigitalRune
Squid
OrbUI
Ruminate XNA Gui
XNA UI System
Nuclex
(Note that the first three are commercial products.)
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Closed 10 years ago.
What are possible reasons for slowness at startup of an application developed in .NET 3.5 ?
Which factor can be involved in this issue and how this sort of issue avoided ?
Off the top of my head....
Slow/Intense start up code. This will probably be in Program, a constructor of an object created at startup or the Show/Load events of the first form.
A Database/Internet based connection at start up, especially if that connection is unable to connect. It never fails to surprise how many people write synchronous network related code and complain of their app being slow.
A large number of libraries being loaded, this is an odd one since the performance profiler don't always show what you are waiting for.
Note that ALL of the above can be run within a start up/splash screen with a progress bar.
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Closed 11 years ago.
Other than AWT, Swing, SWT (Java) - are there any good open source Java or C# UI libraries around? In particular, libs intended or at least usable for strategy gaming dev? (The visual appearance of the UI would need to be highly dynamic and easy to re-skin obviously.) Engines or "frameworks" which include this functionality are valid answers as well (of course I even more doubt that those exist).
As far as I can tell - there's not a single thing like this out there. Anyone able to prove me wrong?
Not sure about Java, but for C# I would look at either XNA or Unity to start out with.
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Closed 10 years ago.
I am looking for an open source tool to help me create mosaic images based on a series of given images. I've been searching the web but couldn't come up with anything web oriented solution.
Do you know any such tools?
Thank you
This might be what you are looking for: http://www.openprocessing.org/sketch/39934
If you download the code and make a new refresh.jpg it should work. The code is written in processing which is very similar to java and can be run as an applet online if the user has java enabled in the browser.
Creating images is normally something you would do on the server side but this might come close to what you are looking for: http://ajaxian.com/archives/mosaic-image-builder-with-ajax
if you just want to show your images in an mosaic way you could use something like masonry: http://masonry.desandro.com/index.html